FoonLudum Dare ExplorerUsers → Kalkatos

Kalkatos

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201740The more you have, the worse it isRevenge of the Samuraicompo5013.072.942.832.204.093.25
201738A Small WorldBeetle Archaeologistcompo3.003.003.003.003.502.003.002.00
201637One roomPixies Hide and Seekjam7042.972.472.293.914.243.882.333.4462
201635ShapeshiftMulti-Persona Combat Robots Arenacompo5103.173.003.373.423.683.003.0036
201533You are the MonsterThey Want Your Worldcompo3223.293.263.463.633.542.423.1445
201532An Unconventional WeaponColor Elementalscompo4883.242.883.743.563.0362

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Kalkatos

LD32 — An Unconventional Weapon

The AFK47 by crockid5 2015-04-20T02:19:00

Dropbox link has an error...

Color Elementals by Kalkatos 2015-04-20T22:07:00

You are right. I admit I had trouble figuring out the right colors to kill the enemies myself during testing.
And I am a bit ashamed that I didn't think on having the player turn the enemies into black, instead of white, to simplify the game a little. And the whole methaphor of black meaning death and such. Really makes more sense. I will change that if I ever work on this project again.
Thanks for the feedback! Really appreciated.

Color Elementals by Kalkatos 2015-04-20T22:19:00

Also, I laughed at "trippy" backgroud! :DD

Color Elementals by Kalkatos 2015-04-21T21:08:00

Looks like we came to the same book on the same shelf on the same library at realm of the ideas. Lol

Vulgaris by robodylan 2015-04-29T01:18:00

Interesting idea, use black holes as weapon. I think you should give more feedback to the player on what's happening. It took me a while to realize that the other characters were giving me damage. Good game overall, and well done on the engine.

April Bloom by Alexbrainbox 2015-04-20T02:12:00

Nice music and art.
I liked the mechanic of the birds.

carena by TomBoogaart 2015-04-21T16:38:00

Very good game! I had a lot of fun playing it. You should consider polishing it up and publish.

TriLowBit by ondrej.paska 2015-04-23T02:38:00

It's a great game. Very well polished for a game made in 48 hours. But I think it goes away from the theme a little. The colors are not exactly a weapon, more like a source of power.

I Will Be Happy by danielilett 2015-04-30T00:48:00

Great little game! I think it is a bit limited though... You should consider using cooldowns or other mechanic instead of limited ammo because the highest score will always be the same, technically.

Mag Gunner by Phil Strahl 2015-04-21T23:36:00

Great graphics! The mechanic looks fine enough. I just had some frustration problems dying when half of the enemies were killed and the level was reset, but that's probably just me not being skilled enough.. Haha! Keep up the good work!

UMBRELLA OF DOOM by NoxNode 2015-04-23T02:47:00

Soooo haaard!!! Haha! Fun game Overall!

LD33 — You are the Monster

Game with an epic plot by WebFreak001 2015-08-24T14:09:00

I think the "badometer" fills too quickly. I was trying to sneak on the enemies and conceal my moves, but *boom* just started killing people. :(

It's funny how the enemies are always suspicious, never giving a break, lol. :)

Also, too much text on the beggining... Consider follow the golden rule of storytelling and game design: "Show, not tell".

Even In Your Ludum Dare by madameberry 2015-08-25T04:22:00

This game is very good! I spent a lot of minutes trying to become a big one, and I did it. But then came another one just as big as me. I couldn't tell if I was the bigger one or it was, but decided to give it a try....... I was smaller... :(

YOUR ROAR by fermenter 2015-08-27T23:13:00

Fenomenal! Inventive!
Really liked the concept.

Clickacabra by foolmoron 2015-08-25T04:34:00

Human population is being replaced by Chupacabras! It's evolution, baby! :P

No Pictures Please by Quetzakol 2015-08-24T14:33:00

Great, great puzzle game! I had a good time with this one.

Almost perfect compo game. Just need some adjustments on the difficulty curve, make it more gradually increasing. Level 5, for instance, is way more difficult than the following levels.

But that's hard to adjust in 48 hours. So, I think its ok! :) Congratulations!

Collateral Choice by avultima 2015-08-25T05:11:00

Need more hints on teleporters, I think. I couldn't figure it out by myself. Watching the walkthrough it all made sense...

GOBBO HERDER by shcromlet 2015-08-25T03:57:00

I kinda get lost here. A tutorial is very needed here...
Couldn't learn how to push...

Monster Sheep by Caspila 2015-08-27T19:22:00

Really good and polished game! 5 starr too.

TAG! You're it! by 01101101 2015-08-25T03:44:00

Great fun game! Congratulations! 5 star.

S.O.S by AlexLamarche 2015-08-24T13:50:00

I laughed so much on the "enemies" just dropping dead! And the final joke was a plus. :)

First I thought the heal was free, and just went H-spamming all the way. Only when I got 50 energy and got back to the ship that I realized they were being consumed. I think you should make it a filling bar like the health, maybe.

Gorgezilla by Jelinib 2015-08-25T05:20:00

Funny! I think the monster walking need some improvement, though... It's a bit clunky, in my opinion. Maybe bigger steps?
Good game overall.

Greetings, Human by boardtobits 2015-08-30T15:13:00

Interesting.
But it got a bit repetitive when I realized whats going on.

Knights And Knights by nicso 2015-08-25T03:48:00

Great use of the theme! 5 star Overall from me :)

Funny to be on the other side of things.

LD37 — One room

13 jellyfish by Four Quarters 2016-12-15T14:53:00

Awesome game! Serious candidate to #1! I just think there could be a warning on the food level.

Stack Overflow by DillonEA 2016-12-31T15:12:00

The game looks very well made. Graphics are neat, music is cool and gameplay is exciting! Congratulations.

Come On Up by Gumboot 2016-12-13T17:39:00

Really well made and polished up game! You guys really captured THAT emotion and put it into this game. By THAT I mean the emotion which moves humanity forward: getting laid. Haha!

the beuys are back in town by tylerdoggone 2016-12-14T00:59:00

A cultural drop, really liked it.
But I couldn't figure out how to hug the Coyote...

Tomb of Katmosis by Sarkriss 2016-12-13T05:56:00

Can't run Linux. But this seems to be an interesting game.

Granny's Day Out by Potato Dog 2016-12-16T02:14:00

Loved the art style and the audio. But I couldn't figure out how to free all the grannies, namely the one sitting at the table, the one asking for his pants and the one at the middle armchair.

Conștiență by Uliana Galich 2016-12-14T00:16:00

Besides the bugs, really liked the mood of the game. I like these storytelling games very much.

Ymen - Danger Classroom by grifdail 2016-12-16T01:44:00

Very nice game! I just think you could have made an objective, an end game.

TISIC IZIEB by Split82 2016-12-24T15:45:00

Nice art and music. Cool gameplay too. With more levels I can see this piece selling well on a distribution platform, like the App Store or Steam.

Room Service by alfadur 2016-12-15T04:27:00

Great use of the theme. It's a funny piece!

What we carry with us by LandoSystems 2016-12-13T17:35:00

Great game, I really like these metaphorical games that make us think about life and are not just for fun. Well done.

Obelisk by Almax27 2016-12-16T00:44:00

Really cool. Liked it very much.

Xenopunch by Pietro Ferrantelli 2016-12-17T03:32:00

One of the best games of this LD for sure! 5/5 in Graphics and Audio. Gameplay is well polished, also.

You could allow changing the controls, I am used (and I believe many people too) to use left hand for directional (WASD) and right hand for action buttons.

CircL by Pixtopher 2016-12-15T15:55:00

Great use of audio for setting the mood. Now I kinda wanna watch that movie.

Walkie Talkie by managore 2016-12-15T17:15:00

Brilliant, just brilliant!

Attack of the aliens! by psilon 2016-12-13T17:33:00

Frantic game! You could have made a counter of dead aliens, so we could have a sense on how much we have contributed to save humanity.

Storage Guy by Donar 2016-12-14T01:59:00

Funny! :)

Liquid Media Games by liquidmedia 2016-12-14T02:07:00

Really cool! I just think the song chosen doesn't fit in very well...

The Perfect Murder by Uruca Games 2016-12-15T03:52:00

I liked it very much! Nice graphics, music, gameplay, everything!

Defend the Nukes! by Asturk 2016-12-15T04:10:00

Nice twist on Plants vs Zombies style with the addition of the shooter. It gives more action to the gameplay.

Just one thing I found: the cannon never overheated, I just kept shooting and got to the end of the game. I believe it was intended to overheat sometimes to balance out the gameplay, wasn't it?

Alchemy Workshop by ValiaP 2016-12-15T16:39:00

I had much fun! Great entry. I wanna play a complete game of this potion shop.

Claustrophobia by Obvious_San 2016-12-15T15:03:00

So difficult I'm bleeding! Nice game.

They Say You Can't Sleep Alone in a Strange Place by Karatorian 2016-12-14T00:38:00

I can't play on Linux, but I'm dropping this comment here to say that, by what I'm seeing on the screenshots, I liked the art style, it's distinctive enough to stand out from the other rough pixel art style games.

The One Room Experiment by Siegfried Croes 2016-12-14T06:59:00

Serious candidate for 1st! :)

ToyZ by Asghardian 2016-12-17T03:56:00

Good entry! The graphics are great and the animations are a plus. You should have implemented a button to restart the level, in case the player messed up the toy placing.

LD38 — A Small World

Beetle Archaeologist by Kalkatos 2017-04-29T04:15:51Z

Thanks for the feedback. I intended to give a default denial impact with that sound. Glad you found it to be fitting!

Beetle Archaeologist by Kalkatos 2017-05-03T18:40:36Z

@makenai Ops, that spacebar feature was a Debug device that slipped through, lol, when I was testing the "Generate new tresure" funcion. Thanks for the feedback.

Tiny Worlds in Flasks by FiSilva 2017-05-03T18:34:20Z

Very nice. Would be great with a share pictures with friends feature and more content (Btw, the content you already have is awesome for a 48 hours jam game).

Gaia by PowerSpark 2017-05-03T19:13:04Z

I liked the music and the theme. Needs polishing in the movement and physics, though. I was fighting to get to the next cloud because the gravity doesn't feel like in other platformers...

Angry Worlds by MeronSoda 2017-04-29T04:25:44Z

Cool platformer, and it fits the theme very well. That battle against jupiter seems very impressive. I couldn't get to it thou... I found it hard to move around, almost every jump needs to be a double jump.

NO STEP ON HYOOMINS by makenai 2017-05-03T18:57:11Z

I liked the inversion in your game: You made the protagonist giant so the world itself would be small. I would suggest a punishing mechanic if the player smashes too much people, maybe helicopters come and start firing at the giant or something. If one plays the game without reading the description he/she would think that the objective is to step on the people, not avoid them, like those smash ants games on mobile.

LD40 — The more you have, the worse it is

Revenge of the Samurai by Kalkatos 2017-12-06T01:01:11Z

Thanks for the feedback, everyone. I will develop the combat a little more. I wanted the player to feel like dueling, like @masamunedragon said. One design decision I had was to only make the samurai swing the sword if he is not moving, so the player must stop moving and THEN click on the enemy within range. That may have been a little confusing.

Revenge of the Samurai by Kalkatos 2017-12-12T02:38:44Z

@miaw Thanks for filming your playthrough. It really gives a lot of insight into usability, UX, conveyance, etc. I wish everyone did that.

Revenge of the Samurai by Kalkatos 2017-12-18T22:28:57Z

@ogma It's a bug! Haha! Didn't mean that.

Splotch 2 by Sebastian Lague 2017-12-13T00:41:47Z

This is the most close-to-complete game I've seen in this LD so far. It could very well fit on any app store 'as is' now and people would enjoy it, as I did. Very well done, guys! Thanks for the making of/tutorial video too, very insightful.

Alchegator by torcado 2017-12-05T03:01:22Z

Good game! I spent a lot of minutes combining things over. I made charcoal, I think, then couldn't figure out any other combination.

L.A.V.A.L.A.M.P. vs Evil Magic Alien Robots by piscythe 2017-12-06T01:29:23Z

Oh my APM! I think this game have a lot of potential. You could polish it up and release on mobile. Some feedback: 1) Like @fahionbatman said, black on black is not very good. 2) The attack command should override the move command. A lot of times I wanted my character to stop moving and just shoot but he kept going to the destination I originally ordered him to. Overall, great game! Keep up the good work.

Fox Flares by aeveis 2017-12-05T02:20:15Z

Cool game overall! Great art style, music, graphics, controls! But I found it too unforgiven. If I miss a jump, all I can do is wait for a fiery death, no second chance... And, we were trained by years of platforming to avoid pits, so it could have a tip telling us that indeed we must fall on the pit because it's water there to cool the foxy up. Mozilla may reach you for a talk :D

I'm Over Encumbered! by masamunedragon 2017-12-06T02:37:22Z

It's too hard to control the character, move with WASD, aim with mouse, attack with spacebar... You could make it so that we aim AND attack with mouse and move with WASD. Or, move and attack with mouse (like in Diablo). Or simple just move with directionals and attack the direction the character is already facing (I can think of SNES' Zelda as an example). Otherwise, you are on the track for making a good RPG.

Slightly annoying traffic by JOrbits 2017-12-05T02:35:23Z

The best is to see chaos when we lose! Haha

Miiiaaawww by miaw 2017-12-06T02:11:19Z

I missed the trajectory feature before the shot like we have on angry birds. Without it it's too trial-and-error to hit the cats correctly. Aside from that, great game! Keep up making them!

Miiiaaawww by miaw 2017-12-12T02:39:13Z

@miaw Thanks for filming your playthrough. It really gives a lot of insight into usability, UX, conveyance, etc. I wish everyone did that.

Lottery Cash Mania by zenkerdus 2017-12-13T00:13:19Z

I'm greedy in the end... But if I have my significant other with me (love) and I have 20k+ in my bank account (money), what else could I possibly want from life?? :D

Asteroid Crasher by erebus 2017-12-06T01:45:40Z

Great music! It reminded me of old arcade games. The only piece of feedback I can think of is that sometimes the bombs spawn too close to some asteroid, it makes it unfair if I'm collecting that asteroid. Keep up the good work!

Sword Collector by Dave Siegel 2017-12-06T00:52:14Z

I see some potential here for a small mobile game if you decide to polish it further. Everyone said it already: more feedback to the user if the sword swing is going ok or not, and instructions on how to block, and maybe a 'cancel swing' button. I recommend not using physics to control the movement of the characters, as it can produce tricky outcomes.

Friends.OS by Rob White 2017-12-12T23:58:24Z

Cool idea. Makes us think a little bit.

BaBaDungeon by PanPan 2017-12-05T01:52:29Z

Great art style! And well done with the animation, simple and cool at the same time and matched very well with the ghost theme (but ghosts wouldn't take damage from spikes, :p). IMO the difficulty curve is a bit unbalanced though. At the start, even the weakest ghost can walk the whole labyrinth being killed only at the last hit of the spikes. Although, at the end they barely pass through the first spikes. Maybe tweak variables a little bit so that that thrill of

Mortal Komba by kokirisandfriends 2017-12-13T00:26:12Z

Top ART and music! I can easily see this game on any App Store. Just need a little tuning on the controls, imo. It's a little hard to control more than one character at a time. Maybe on mobile you could just touch on a character for it to jump.

Corporate Ladder by ConorOD 2017-12-06T01:13:40Z

It's sad how this is the life of most office people. That's why we go home make games, haha! It would be nice if you implement that in the game. Game making in a game made.