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UMBRELLA OF DOOM

By noxnode

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CategoryRankScoreCount
Theme6603.21
Innovation7602.79
Humor8702.05
Fun9822.40
Mood10062.04
Overall10482.50
Graphics10741.79
Coolness134748

Comments

sawyerweld 2015-04-21 17:08

do the enemies take damage?

noxnode 2015-04-21 22:24

Sorry if it's a little confusing, I edited the Game Controls in the description to make it clearer. You can only damage enemies if you hit a water droplet back at them, so you have to risk getting hit and gotta time it right.

liamlime 2015-04-22 19:09

Umbrella of doom: The weapon of choice of annoyed grandmothers worldwide :D

hambone88 2015-04-23 00:42

neat

bentglasstube 2015-04-23 00:47

Really nice concept with reflecting the shots. Feels like a good start to a game.

roryd 2015-04-23 01:08

It's pretty difficult, even on easy! I managed to herd all of the enemies into the size of one enemy, and then tried to attack them all simultaneously. I got a few, but then I died. :(

noxnode 2015-04-23 01:13

Ya if I work on it more I'll make the enemies go in a more random path toward your character so they can't go into one single enemy size, but I intended for it to be pretty difficult. I like challenging games :D.

kalkatos 2015-04-23 02:47

Soooo haaard!!! Haha! Fun game Overall!

onlyslightly 2015-04-23 03:37

That was really cute. Took me a while to get the hang of but once I did I had a nice flow going. Great job :)

jprogman 2015-04-23 04:19

Thank goodness I could ricochet the bullets with my umbrella. That helped me enjoy the game a little more. But still, the combat in general is too unresponsive and with many circumstances like how the enemy attacks and how I can or can't attack just makes it frustrating. But, the idea of using the umbrella as a weapon is a great idea and it is nice to have two ways to attacking.

dreyan 2015-04-23 06:14

This would be a cool base mechanic to expand into a thoroughly interesting combat game. Keep going with this :)

triplevisiongames 2015-04-23 08:02

I love that the weapon is an umbrella!

Really cool mechanic and really nicely satisfying - could definitely become something totally awesome with a bit more work!

maunovaha 2015-04-23 17:22

This was ok-ish little game. :) the minor problem which bothered me were relatively raw graphics. But, I kinda suffered from the same problem. Because of time issues! good job! :)

wdavemart 2015-04-23 22:22

This game's really creative and especially innovative with the reflecting technique, although my one problem was with the blocking mechanic. There isn't really much of a point to using it because it also takes up energy on your little gauge thing. Overall, though, cool game.

noxnode 2015-04-23 22:26

Ya, there's not much of a point in blocking right now, if I'm not busy later I'll probably make it so that you can hold up your block and it only takes stamina when you get hit (but stamina regeneration while blocking is either a lot slower or non existent)

megaponies 2015-04-29 19:57

Very satisfying when you get to throw back multiple droplets with a single swing! Nice concept!