TowerShifter by mzhovnach 2016-05-07T11:46:00
Great Graphics, liked the concept and difference's between characters, had a few glitches of the minions going backwards. Good game! (Summer)
Foon → Ludum Dare Explorer → Users → Almax27
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Obelisk | jam | 156 | 3.79 | 3.68 | 3.07 | 3.90 | 4.28 | 3.51 | 2.45 | 3.79 | 100 | ||
| 2016 | 35 | Shapeshift | Spellbound | jam | 926 | 2.82 | 2.70 | 2.91 | 2.18 | 3.00 | 2.90 | 2.85 | 56 | |||
| 2015 | 34 | Two Button Controls / Growing | OVERGROWN . UNDERFED | jam | 487 | 3.35 | 3.12 | 2.36 | 2.25 | 4.18 | 3.59 | 2.14 | 3.48 | 69 | ||
| 2015 | 33 | You are the Monster | Soul Eater | jam | 302 | 3.49 | 3.45 | 2.68 | 3.41 | 4.04 | 3.15 | 3.29 | 3.31 | 100 | ||
| 2015 | 32 | An Unconventional Weapon | Nanobot | jam | 860 | 2.79 | 2.13 | 3.13 | 3.08 | 3.88 | 2.05 | 2.86 | 45 | |||
| 2014 | 31 | Entire Game on One Screen | Freedom Isn't Free | jam | 408 | 3.32 | 3.26 | 2.46 | 3.74 | 3.59 | 3.33 | 1.97 | 3.60 | 87 | ||
| 2014 | 30 | Connected Worlds | Cosmic Conga | jam | 320 | 3.31 | 3.10 | 2.94 | 3.72 | 3.66 | 3.47 | 2.21 | 2.93 | 94 | ||
| 2014 | 29 | Beneath the Surface | Beneath The Boom Boom Boom | jam | 333 | 3.28 | 3.44 | 3.52 | 2.23 | 3.36 | 3.79 | 3.32 | 3.50 | 41 | ||
| 2013 | 28 | You Only Get One | Super Steve | jam | 201 | 3.23 | 2.75 | 2.60 | 2.36 | 4.28 | 3.05 | 3.22 | 3.03 | 73 | ||
| 2013 | 27 | 10 Seconds | 10 Seconds of Grey | jam | 100 | 3.54 | 2.78 | 3.52 | 3.29 | 4.53 | 3.73 | 3.58 | 3.66 | 100 | ||
| 2013 | 26 | Minimalism | Make Friends Don't Bake Them | jam | 26 | 3.95 | 3.64 | 3.74 | 3.17 | 3.62 | 3.42 | 3.81 | 3.85 | 70 |
Almax27 leaves an average of 51.2 feedback comments each event.
Great Graphics, liked the concept and difference's between characters, had a few glitches of the minions going backwards. Good game! (Summer)
I liked the creatures, thought the graphics were cool and funky, dislikes the black boxed boarder showing through.
quite fun, wish there were sound effect.(summer)
Fun to play, made me laugh! (Summer)
Fantastic atmosphere and excellent writing, wish there were more levels... MAKE MORE LEVELS! :P
I can't even...
Nope.
This game reminded me of Dragon Ball, defeat only makes you stronger!
Tight controls, excellent music and perdy grfx. Nice one! :P
Thoroughly enjoyed playing this, the dialogue was engaging and there was enough content for quite a few play throughs. Great work! :D
Graphics are well done and great thought up concept! Found it funny on collecting the 10th ring if the object is on a certain angle and press the controls, it will forever keep going up in the air, Loved it!
Fun game, enjoyed playing hard mode a lot! (Summer)
Love the humour of this game!
I really enjoyed playing this game, fits well with the theme! (Summer)
Looks fun, like the music. Wasn't able to down load it on my mac, only watched it on youtube. (Summer)
Enjoyed this game very much and I love the characters and colours. (Summer)
Good idea with the main shooting bot, I like how when it is consuming others with a different ability that it turns into it. Overall good game.
Art work is nicely done! I like the movement but unfortunately I could not find the bread vendor. (Summer)
Nice use of two button controls. Art was crisp. Great entry!
Loved the mood in this entry, controls were well implemented and I enjoyed the level design and unlocking mechanics. Overall great job!
Such cute, much polish. The controls took a little getting used to but they weren't awkward. Loved the aesthetic, the only fault I could find is with the AI pathing/facing direction glitching out if an obstacle was immediately between them and me. Otherwise fantastic work!
Score: 18124
That. Was absolutely. Amazeballs.
Was relaxing at first but soon became an addictive challenge :P great work!
Super polished, interesting mechanics and great audio!
Wow, this was really innovative! Graphics were a little lack luster, but would love to see this idea taken further.
Awesome idea, behavior of characters can be a little unpredictable but other a solid entry. Great work guys!
Also didn't pass the guard. Nice idea and really great visuals but needs optimising.
This was a pretty big scope for a game jam, nice work guys.
Great concept the controls were very frustrating though, the characters stop moving when pressing second button while moving, making the input feel like it's working against you.
I found the input a little too smoothed even in the windows version, would have preferred 1-1. Great mechanics though, deflecting is fun and watching the Shadowdancer bobbing along to the music is delightful :D
Great work, looking forward to your next entry!
Really great idea. I could see this working very well as a mobile game like Super Hexagon with half of screen scaling up and other half scaling down. I did however find the generated sizes far too random and in some cases completely impossible. Starting at a slower rate and increasing over time would have helped too, quite a few times I died after only 2-3 seconds because a large red was followed immediately by a small green which was very hard to see coming. This lead to the tactic of always being small unless you know red was coming to give you as much time to react as possible.
Fun though. Very fun :D
Cute little game, liked the square bear and he music was pretty and fit the pacing well.
Experienced massive performance issues about 30 seconds into the game, practically ground to a halt. Windows 10, internet explorer, i7.
Great game! Some fantastic subtle hints on the direction of gravity (top/bottom bars and floating particles). Controls where a little confusing at first but once I understood the mechanics it was awesome :D
Love the art, controls felt a little awkward, but great concept and well executed!
Odd but interested, and I can see potential, unfortunately it really needs polishing. Completely agree with Coomzy, would have been good to focus on a single level.
Beautiful aesthetics, annoyed me a little that controls were 4 directional but it added more of a challenge. Nice work guys! :D
This is one of the best games I've played so far this LD, art was beautiful, sound was spot on (girl's weeping and cries for help were chilling) and the mechanics were fun and innovative. Seriously great entry, thanks for participating :D
Very cute visuals, and a simple mechanic done very well :D nice work!
Fantastic idea! Controls are awkward but seriously, great idea.
Very interesting effect, shame that's all this was, no real game or objective and wasn't related the theme either :(
I would love to see this developed further however. As others have suggested a puzzle game with objectives to achieve in each possessed person's perspective to solve a larger problem could be awesome.
Really like the jump animation, simple and super cute :D found the running section pretty hard but good fun none the less. Nice work guys!
Fun little game, would be good if the ewok's shot arrows at you or something
Loved the art and felt cool switching between killer and normal guy :D
Great fun, love the simple visuals and the sound fx were spot on, awesome work!
Nice take on the theme, loved the music too :)
Unable to play :( watched video though, looks great, shame.
Really liked the concept, shame these was no actual losing or winning conditions, just a 'you died' 'you won' popup and click to restart would have been enough.
Really needed something to do, but was fun to knock stuff over :D
Spent a while jumping over rocks and into pitch forks until I noticed the tip in the comment. They really do look like obstacles :P Otherwise nice solid entry, great work!
Odd. But loved the art :D
Simple and very well polished :D great work guys
Nice aesthetic, pretty fun too :) nice work!
Monster wants bagels!
Great visuals but jump was way too sudden, smoothing on the camera and air control would have made this game much more playable.
Haha the music was amazing, the visual style was very unique and there was a good amount of gameplay, nice work guys!
Really enjoyed this! The movement was spot on and reminded me a lot of super meatboy
Nice visuals and liked the visceral feeling of pulling veins out but couldn't find a reason to keep playing more than a minute or so. Experience seemed to be lacking purpose.
Got to level 3 before I realised I could move and attack myself :D
Swipe swipe swipe swipe swipe :D
Spawning enemies when you jump is novel and it works really well, the player moving when you turn is really annoying though :P
Great polish and weight to the combat, although I did find his attack frustratingly slow at times.
Concept is great, but didn't feel like there was much 'game' here, just being able to move the monster up and down to avoid attacks from enemies would have been enough.
I don't even, I'm not sure I can even... 5/5
The level of polish here is astonishing! Great music, visuals and tight controls. Nice work as usual mate :P
Haha, this was awesome :D very innovative
Game itself it's much fun tbh, but the cute visuals and sounds make it a genuinely fun experience :P
Fantastic mood! Was a shame that the camera didn't move though, style reminded me of Hotline Miami :D good work
The laser sound is awesome!
Wow! This is brilliant! Love the little animations for marrio :P Look a moment to work out the controls but that was part of the charm. Thanks! (music was great too)
Struggled with the webgl version but great concept :D
Got stuck on the third screen in the castle, the count fell in the hole and wouldn't climb out. Spent a good 5 mins clicking everywhere lol. Also noticed the platforms are a bit buggy. On the second screen it flickered back up and he would walk across when it was up (over thin air) and fall through it when it was down >.<
Really liked the art style, the intro made me laugh, and though the music was a bit grating it grew on me :P
Great job on the art work! Wasn't quite sure what to expect in game play but turned out to be quite fun :D
Gameplay was simple but well polished, particularly liked the music, makes the experience very relaxing :D
Controls were awkward, bee sound effect got annoying very quickly and the bugs trapped me against the side of the level a few times... loved the visuals though :P
This was pretty awesome! Movement felt slick and little touches like animating the hands when jumping really made it feel polished. big grip on windows though, I have 2 screens and the cursor wasn't bound to the window, so it kept minimising if I happened to click in the other screen. Otherwise great work!
Really loved the aesthetic :D
Hahaha! Hitting stuff with the football was surprisingly satisfying and a little addictive.
That was tremendous fun! The camera sound have done with being a bit higher, as I found by penguin obstructed by view somewhat but otherwise solid game!
I really liked the natural progression of learning how to play the game by learning how to start the game :D had the development console popup a new times with lots of null exceptions though and the sounds were pretty grating but otherwise a fun experience!
Music got a little repetitive but I really liked the story and artwork :D nice work!
Loved the idea! Sound effects were a little grating but the visuals were cute, particularly the bugs :D
Cute! Very cool way of moving between levels, awesome models and animations, good mood and simple yet fun gameplay. My only gripe would be hitting enemies was a little unsatisfying, they just... slide away :P audio on hit and a particle effect would go a long way. Otherwise great work! Looking forward to your next entry!
Brilliant art style, and while a multiplayer game, was still fun to play alone. Nice work!
Unique visuals really make this game, the controls and collisions were somewhat frustrating however, trying to fall down a 1 square gap but constantly catching one edge or the other almost made me rage quit :P I think more air control and gravity (read player weight) would really help. That aside I did enjoy the experienced and loved the way collecting each objective mutated the environment. Nice work :D
Quite fun although I found the collision areas a little frustrating and the shadows from chunks behind me disappearing onscreen rather distracting. Not sure if the placement of obstacles was completely random but there were occasions where I felt like there was no way to get past a given layout, having preset chunks that link together may have been a better approach. Controls were good although tight turns threw the split of axial movement into sharp relief, may have been easier if the sleigh only moved in it's facing direction.
Loved the visuals and never got tired of seeing the snowman with shades, seriously 'cool'... *cough*
This is amazing. So simple yet seriously addictive, probably my favourite game this Dare :D fantastic work!
This was awesome! :D Nice ending too
Haha I loved the death effects, great work
Fitting an entire RTS map onto one screen and it still be playable is no easy feat, nice work, I'd love to see this more fleshed out :D
Awesome game, impressive amount of content and fantastic art. Great job guys!
I really liked the overall style of this game, and it's quite relaxing to play, great work!
lol, unique concept, loved it :D
Fun and challenging. Particularly liked that audio was divided between the two sides, it really added to the atmosphere. Great work!
Hehe, loved the sound effects, died a few times thanks to those damn asteroids but got the hang of it pretty quickly. Awesome entry!
The tight controls make up for awkward collision areas and while simple the mechanics are quite enjoyable and challenging, nice work!
Movement ruined the experience for me, and lack of audio didn't help build any kind of atmosphere. Mechanics where interesting and I'm impressed with the amount of content, but fail to see how the it fits the theme.
Interesting mechanics although confusing at first, and that fail sound :(
RSI inducing gameplay :D Nice first submission, looking forward to your next!
Wasn't a fan of the music, but the gameplay was solid and rather addictive :P
Definitely had a few WTF moments playing this :D Very unique, and a lot of fun, nice work! (And that song at the end <3)
Fantastic interpretation of the theme, solid entry although I did find the music got repetitive quick
Awesome submission, I was a little confused at first, an in game tutorial or button prompts would be good but otherwise, loved it :P
My Eyes! :D
Nice use of screen space, controls were a little floaty but otherwise fun entry, awesome stuff :D
Wow, this is awesome! Haven't had the chance to play it with someone else yet but there's a lot of depth in the gameplay, especially for a 72 project! My main criticism is the lack of good player location indication when the match starts, as sometimes the controlled character spawns at the top of the screen and you can't see the label (perhaps always spawn the player in the same position?) otherwise nice work.
Fantastic art, audio and tight controls but having a few hints in games as your exploring would be good, maybe just having a 'marker' where all the hidden collectables are so you know you're trying to find the entrance to certain areas rather than just running around rubbing yourself against all the walls hoping to get lucky :P Aside from that, this is definitely one of my favourite entries so far!
Wasn't too keen on the controls at first but they grew on me :D good work!
Art style and audio were top notch but the controls were horrific, lack of air control completely killed it for me
Excellent atmosphere, and while I'm not a fan of the pacing it does suit the style and presentation. Nice work!
Surprisingly complex, would really benefit from in-game tutorial/prompts, otherwise original idea and good execution.
Cool idea but running in chrome I got constant dialogue popups when I died to the point of having to force quit
I DIED A HERO! Strangely addictive, took me a moment to realise I have movement points, after that it became a game of taking the shortest route between doors while collecting boots :P
Awesome work!
Very tight controls and impressive level of polish, awesome work!
Nice idea, would definitely benefit from AI opponent option though
Nice single touch mechanic, would work really well on touch devices :D
Particle idea is awesome, would be cool if they exploded and reconstructed pixel for pixel :P
Reminds me of osmosis, fun to play and well executed, nice work! :D
Lovely mood and the controls were tight, camera jitter was a little annoying (probably a frame behind, use LateUpdate() for your camera), overall excellent entry!
Fantastic visuals, although I struggled a bit reading the text it fit the aesthetic well, solid game, awesome work :D
Took a minute or so before I realised how to turn left and right (mouse camera support would have been good for non rift users), was pretty freaked out by the enemies the first time I saw them, but the game was fun to play, nice work :D
Spent the most time on this game than any other so far, addictive...
Very polished, particularlly love the transitions between stages
Verycool to watch when zoomed out, though not sure if you can class the submission as a 'game' :P
Graphics were fantastic, music got a little repetitive but sound effects were solid, only gripe with controls was not being able to press attack and jump at the same time. <3 the attack animation!
2349, great fun! I found the click areas for the planets to be a bit off sometimes and it was very frustrating that all connections broke when a planet died. But seriously good work, props on the sound effects, made be feel I was 20 years younger :P
Awesome entry! Love the visuals, though the music gets a little repetitive :P
Ramen brother
Little confusing to begin with, I thought I had to make a connection to drag a planet :P Love the style and take on the theme, excellent work!
Cool concept, really needs an AI to play against though, or networked mode as Hippolyta mentioned
Survived until the 'reprogramming' :( damn you humanity!
Nice take on the theme and well executed! Platforming feels a little slow, but I think that's due to the animations. Great work!
First off, holy filesize batman, 200MB?! :P
Great mood, fantastic pixel art and interesting gameplay, solid entry :D
No enemies? :( nice graphics though!
Intro could do with a skip button but...
AWWWWWWWWWWWWWWWWWW THEIR LITTLE FACES ARE SO DAMN CUTE
Also damn you for crossing the controls ;) I probably wouldn't find it too hard if it was A/D/W and 4/6/8 for left/right/jump on each character.
Excellent submission, best game I've played so far!
Nice tight gameplay, excellent music, no bugs (that I could see :P) and cool to see a 2P game. Good work!
Wow very unique, I love the concept and your take on the theme, the only gripe I have is feeling dizzy having to refocus my eyes when teleporting those blocks. I get that it's from the phone camera perspective but it'd be easier on the eyes if it was like looking through a window. Probably just me though :P
Fantastic work on the story and atmosphere, I found the controls a little too 'floaty' and the attack hit box to be very buggy (I managed to hit and kill something almost half a screen away >.<) but over all excellent entry.
Fun little game! Controls during battle can be a little fiddly though, sometimes part of the map won't highlight, indicators above each unit for how many moves they have left in a given turn would be really useful and it's hard to tell where planet tiles actually are due to the angle of the camera. Music is awesome, attack animations are awesome, background is really awesome :P
Tight controls and minimal to the core but couldn't see the connection to the theme
Simple but well executed. Good amount of puzzles too! Little dudes on the planets are cute :P
I don't even. Random, but surprisingly fun :D controls are quite cumbersome though, especially when playing by yourself lol
Loved the graphics on this one, and excellent mood. Though I found the movement controls a bit too 'floaty' for my liking.
Nice little game :D Some explanation of the controls would have ben good, didn't realise I had to click to drill for 30 secs or so, and it was frustrating that I couldn't move diagonally, otherwise solid entry!
Wonderful mood, good choice of music, well done!
Awesome game! Loved the mood and puzzle, though I found using the key on the door a little annoying as it would not trigger unless you clicked the 'perfect' spot, which was not the handle lol. Otherwise great work! Looking forward to your next entry :P
That was a lot of fun :D especially running away at the beginning so the cat has to catch the tank! hehe, nice work!
Was a bit boring to play but you make excellent excellent use of simple visuals. Looking forward to your next entry :D
I don't even...
Awesome stuff, feels very polished. I too didn't realise I could charge my shot for the first few mins, but fun nonetheless :D
I had an idea similar to this where you collected one color and blocked another a year or so back, but I really your idea of inevitable death. Nice work :D
Fantastic mood and story, simple yet elegant. I take my hat off to you sir.
Quaint visuals but I found the gameplay to be rather slow. Solid entry though.
Nice concept, but poorly executed. I agree with the remarks on difficulty progression as well as the rotations of nodes reseting when you press 'retry' was confusing and frustrating, I could see this being quite addictive if done right though :D
Great visual style and animation but the controls were pretty dire. Jumping over things on the ground was fine but having no air control and a forced jump movement made traversing platforms frustrating at best. I also found myself stuck on the edges of platforms sometimes and had to restart the game.
Amazing how you were able to convey such a strong message with so little. Excellent interpretation of the theme, thoroughly enjoyed this :D
I genuinely love the controls, it was frustrating at first but once you've got your head around them it really helps to make you feel like a fish... dunno why... :P
Good work!
Crashed (faded) to white for me too when clicking a fire square, game was still playable though...
Found it rather relative but could see it working well on mobile.
Cute. Very cute. Found the controls more of a frustration than a challenge but enjoyed the experience non the less, good job :D
This great! Simple, fun and addictive. I'd love to see this on a mobile :D
Good submission, I love the visual style and animation but agree with others in that dialogues / voting should be skippable (see my entry as an example). It's important to encourage replays and cater for the 'less patient' users :P
Otherwise awesome job, looking forward to your next entry!
That's actually really cool. I love the old skool puzzle element. My brain had trouble getting used space not being jump but then I'm horribly conditioned to it.
This is certainly a game I'd play in my own time. The art and the great intro suits the game but also shows how important these elements are.
P.S Chromatic aberration FTW. :D
- Zubrowka
Nice and very challenging
I didn't get the power up effect =/
Really nice game, well rounded on all fronts.
The 'Banksy' rat cover art doesn't do it much justice though I think.
This is really nice. I didn't feel pressured too much by the time limit but was enough to make haste. The art really suits the style and front end/HUD fits in really well.
Very cool :D
- Zub
Really nice idea :D
Simple but very effective :)
Good puzzles, but very punishing to have to restart from start every time :)
Really cool game mechanics (I admint I had to look the walkthrought):)
I liked the physic of the claw...but where is the tardis? XD
Nice job for a first game :)
Nice TD, good difficulty (even if I didn't manage to finish yet :D)
Sad it's not fully functional, but the idea sounds good and music is nice :)
Haha, that was awesome. Loved the speech at the start, made me larf every time. And yeah I died a lot.
Haven't seen a game like this and it was so cool to see. I did have one question though, who was I and who was I fighting against? That's two questions...meh.
Wuuhuu wuh wuh whuuhhuhuh. :D
Funny idea :D
Nice concept, not sure if it's random but 80% of the cities were cultural, which make the trade a bit hard :p
Purdy!
Really nice game mechanic and art is awesome. Really could see this being played with friends on the WiiU.
Great job. :)
Cool idea, I felt the jump was too unresponsive to get into the rhythm of the game, got quite frustrated. That said it's a niggle and it's your first 3D game and pretty impressive.
Nice one :)
Nicely done but a bit difficult :)
Nice setting and mood :)
Welcome to Gun Island!
Art is so cute, really stylish :) Satisfying game to play and music suits it really well.
Great job. :)
That was awesome, the story, the art, and the delicate music. Nice take on theme too. :)
Great stuff!
"Firefox can't establish a connection to the server at www.cse.dmu.ac.uk."
Really quite addictive! Simple but affective goals, the art and music suit it well.
Great stuff. :)
Really nice and nice looking game! :)
Some really nice idea of weapon here, loved the sonic wave one :D
Not sure what's going on with the camera between the kicking ass moment, but punching on everything is always good :D
shame that 10 secs is that short, breaking up the satisfaction to destroy everything on screen or loot everything, but well that's the theme :p
Yaaar!
Nice idea, I really like the path line in the replay mode :)
Nice idea, but clicking on specific words was a bit difficult.
I was confused by the fact that I have to say in the shadiw but the shadows were not drawn :D
Alliterations are always awesome, ace!
A bit short, I wanted to get my dragon! :p
good starting gameplay, now add some more :D
It's more like the 30 second rule in my house.
Really cool idea, nice one :)
Really loved the concept of this, the art and music too, were perfect for it.
I got a tad frustrated at having to start from the beginning each time, especially when I was stuck for knowing which key did what action, even though I kinda knew was supposed to happen. But that's down to me being derpy. :D
Really nicely done!
That was awesome. Really didn't expect that at all!
Really simple but great humour and really quite addictive.
'Mazing job. :D
Nice experience, bit hard to control but very enjoyable. I'll be honest,I din't manage to reach the moon :D
Haha, couldn't stop laughing at Buffet Slayer.
Such a cool game. Had some style! Gratz to you both. :)
Really cool game, not to pressured yet not too slow. The music and art really sets a nice mood.
I was a bit sh*t at it at first truth be told though. :D
Really good job.
Really nice game but not sure about the gun, I ended up just dodging every enemies as it was more time saving :)
Took me some time to adapt to the control scheme, but after getting use to, it was quite enjoyable game :)
Really nice game! Art and music suited it to the ground.
Great game, not the usual game I've been seeing. The art and music work well and the intro was cool too.
Nice one! :D
Ooo, cool frontend!
Really nice game, I didn't feel rushed or get confused with controls, the layout give you time, and explain it really well. The art and music is cute and suits the game well.
Really good job! :)
Nice game, I like the pet idea. Controls were a bit difficult with all the world rotating around though :)
Great idea, quite tricky with no line to gauge it by!
Awesome :)
Sadly I'm Billy-No-Mates right now so had to attempt right hand vs left hand type affair. Loved the randomised weapon change idea. Graphics and sound certainly suit the game.
Nice one. :)
This was really good. Finished with a happy ending second go. The narrative and mood was great, sad but had humour in it too.
Love the reference, there's nowt you can't do with egg smashing.
The ending was cool too. Would love to see this extended to your full vision of it. :)
Haha, that was awesome - the guy in that outfit, the gameplay and art in general!
Really good job. :)
Really nice game, great mood. :)
Short n sweet! Nice one. :)
Nice game, the controls where super smooth and a joy to play.
Only thing that bugged out was, when I died my ship froze but the mobs kept coming, you probs know about that though I'm sure.
Anyway, cool!
Cute game, like the mechanics behind it.
I little short perhaps but that's not a major thing. :)
Interesting idea. If you had more time what would you have liked to add?
Also, what was the thing swinging about his trouser area when he moved north? lol
That was really cool. Loved having the choice to use turrets etc to defend and the music great too.
Nice one.
I love the particles all over the place! but it make it a bit hard to see anything xD
Funny game, I died pretty fast with the robot though xD
Such a cool game. Interesting and unusual gameplay and cute minimal art! Really nice. :)
Simple and very enjoyable, a list of mouse gesture would have been nice as I'm not sure I did discovered them all :)
Hilarious, awesome idea, just need some sound to make it epic :D
Nice idea, bit confusing at the beginning but enjoyable once you understand the mechanics :)
This is pretty hard! Clever use of the 10 sec in binary :)
Nice storytelling, sad it's a bit short.
Interesting game, I think it just need a tutorial to start so player can get the basis. :)
Nice puzzle game, I liked the "randoms 10 sec facts"
Nice concept, although the hit box of alien is a bit picky :D
Nice game, at the beginning I was thinking that those bot were hard to avoid as I was running like a crazy guy, then I noticed they were moving only when I moved, and ran out of oxygen. Good balance of "hurry" vs take "your time to think" here :)
8 sec with the music, 10 without :D, at least on my first run all kingdom can agree in peace :)
While I play drum myself and would have no problem on a drum kit, it's very very difficult on a keyboard :)
Very nice story telling.
Nice gameplay and art :)
Nice game, I just would like to be able to catch up some frame when I'm "doing well" (dodging perfectly everything). For instance I started a game stuck on a wall, so I could see only half of my character, but then even by doing well, I didn't catch up anything and was still out of focus :)
Love the sprite aging, very nice idea.
nice game mechanics
I like how you join the darkness when you lose :)
Nice atmosphere, the game seems deeper than my understanding though :p
Cool games, where are the remaining games to reach 100? :D
Nice game, unfortunately I'm bad at typing xD
I got the sound but no image loading (chrome) :(
Nice idea. I just find the movement a bit too much fast. :)
Yay, I won! Simple but enjoyable. :)
Man that was dark! Loved it. Art was perfect for the game, it was intuitive to play. Really nice. :)
Crashed when I launch p3_4.exe.
Running around like a crazy guy was more funny than I thought :D
Cute little character :)
Addictive game. Had trouble realising you had to get the wee bomb on top of the cupcakes rather than next to it but when I did, loved it.
Nice one!
Nice concept and very cute art!
What did I just played? O_o
The control of the car make the game really hard!
I'm a panda with a gun killing cats...everything is alright :D
Some weird attack pose, but I guess they're drunk :p
Ok, I tried like 50 times, I never managed to save him :( , but that was really funny xD
Really difficult after the first level but very good as well :)
Tried to connect, been online for half a second (the time to type my nickname) then Chrome couldn't connect anymore to the website.
Well I had a lot of fun, mainly because I wasn't alone I guess :D. (ps : I was O.o)
Nice mood but same problem as mentioned before : I typed help, then I couldn't see the description of the room anymore, had to restart to reread.
Interesting experience but hard to get any sens of orientation when you are totally in the darkness.
Those dos are pretty harsh :p
The icons are really hard to figure out/remember
Nice mood, but I'm not sure what i was exactly supposed to do
Apparently I;m too much greedy in this game to manage to survive xD
I didn't really get the 10 seconds counter =/
Well...that was...special :p.
The main menu was pretty confusing, my first choice was to go in the level editor, so obviously I didn't understand anything. Then I figured out that, and was able to play :p
Funny, but is there really a way to win? xD
that would work so well with a old school acceleration fx sound :D
Not using twitter =/
Really cool game, love games that question what's good or bad/right/wrong. Only down side for me was on the last page, with Carol's story the writing went a bit haywire and I couldn't read it.
Still, great game, thank you!
Nice pixel art. :)
I was a bit lot at the start but I like the mood of the game.
Controls of the character were very sluggish and the assets from Unity weren't properly bound to the skeleton. My character got stuck in a crouch and couldn't move. :( Did kinda wonder if you even need them?
The UI/HUD didn't fit the game style at all, which is a shame as the intro screen was nice, had some great colour theming.
Awesome game. Loved the art, the grey with the accent colours. (I'm biased towards that ;)) The intro camera is great to, as is the little camera zoom when going though a tight spot between the gaps.
Cool!
Nice game, I really like the get cozy/spread mechanic
Really nice game, art is lovely!
Good job. :)
took me about 10 death to survive :D
Hah that was cool. Really usual gameplay and quirky art. Nice one!
Really nice game, musics and sounds are awesome!
Seems like the control are smooth, but no one to play against.
Felt like doing some quake speed run :)
Simple but effective. :)
Am I playing a tardis? :D
Can't decide whether mad or a genius. :D Made me lol.
Very nice game.
Really nice idea, I just wish I had retro boost on my spaceship!
Nice idea, really enjoyed it :)
That's a really big game :O.
Felt like playing chuchurocket under pressure xD
I slept way more than in real life :D
I didn't really get the game, i just shot randomly until everyone were up .
remind me of super meat boy :D, I felt the jump was a bit too much floaty though.
Didn't get it at the start but it's pretty interesting, 999hp might be a bit long though :D
Great mood and music, good job!
I love shmup :)
Nice graphics! Good job. :)
Nice concept, never seen this before. Colours are good! :D
Really nice game, loved the Alice In Wonderland theme. Think I played this longer than most games so far!
Cool game! Nice artwork too. :)
Awesome game, loved the Zak McKrakken feels. Only thing that stood out for me was the font choice. It was cool graphic design studio, where the art was quirky pixelart. But that's just be being weird. :)
\o/
lol at the 1 string metallica loop :p.
Really nice concept, looks awesome too. Nice one!
Kim Jong Un eats all the things!
Awesome game and the graphics are great. Nice one :)
Good use of theme, the character art is awesome. :) Good job!
Nice story telling.
Awesome game!
Cool game! Nice one :)
Great idea! Good job. :)
Nice story and use of the theme. :) Good job!
Awesome game, solid gameplay and art was perfect for it. Nice one :)
Nice idea, really cool game!
pretty hard xD
haha, that was good. Loved the win and fail keys.
Loved the styling, and the game is addictive. Nice job!
Would have been easier by showing big arrow on screen, and it's really hard to know how good you are doing, my best score was 13 :(
Attack didn't work for me either =/
Not sure it it's me but I had a hard time with the jump.
I kept falling through the wall of the 2nd room!
your windows link, send me to a "doctor drown - linux.zip"
simple but interesting gameplay
Nice concept, love trivia games. As other have mentioned the font choice wasn't the best idea for readability but for 8 hours, nice one!
Fun game, quite addictive! Nice one. :)
Haha, nearly spat my tea out at 'You shit yourself'.
Great game!
Tamago, my most favourite thing in the world.
Really nice and simple, had a lot of fun. Good job!
Really cool. The questions were a bit confusing at first but then figured out the biased context in which to answer.
Nice and relaxing on the eyeballs, especially good after hours of playing games. Nice one. :)
Liked the Zero Punctuation guys. :)
Addictive game!
Nice, had Slenderman vibes, was crapping myself. Good job!
Interesting concept :)
Easier in real life! :D
The jam definitely needs more interactive fiction, kudos to you!
Cool idea, but as other mentionned I got some freeze on timer on the red timer.
Nice look, loved the "yahoo" :D
Really like the style, but a bit confusing.
Can't count how many time I died !
Remind me of the Real time chess game , disturbing to play on a desktop and to see all these chess pieces reversed :)
Nice mood, I like the mirror concept.
I really like the mood shifting during the wave, even if I always ended up crawling on the floor right after xD
I was sold at "Procedurally Generated Kittens" :D
Very nice style, but very hard to target without a crosshair :p
Really nice mood and storytelling! Really enjoyed it, but got a bit lost in the house.
Very hard to get the melee range, I always got hit before I manage to kill a mob.
I liked the random event but I think i died 13153 times because a cube randomly diseapeared xD.
The music just made me slice freneticly!
Really lovely art, the jumping is tricksy though.
Haha that's a novel game - not what I was expecting at all and happily surprised!
Sup, America eat ladies.
Finished in 30 death....then in 14 death, pretty hard boss!
at first I was like "well that's just space invader..." then I was like "What?!", awesome idea.(Yeah sorry I didn't read the description I just wanted to play :p)
Nice game mechanic idea.
Unique idea! I felt like I was learning stuff! Good job. :)
Great idea, awesome graphics. Good job!
Nice idea. :)
My character got lost off screen a fair bit but all in all, really nice. Really cute art too. :)
Nicely addictive!
Nice art style.
Also: Bacon!
Awesome, love the game.
Your boyfriend looks like the guy from League of Gentlemen! Sexy http://www.bbc.co.uk/iplayer/images/clip/p006vm6j_640_360.jpg
I was embarrassingly bad at this game! Really nice game regardless, loved the art.
Really nice, love the style.
Really cool, I took a while but got there!
Thought Chewbacca had cloned himself!
Awesome!
Good fun until you realise you can just hold right and space while hovering just above ground :P
Simple original idea, and well executed. I did encounter a bug where a ball was able to leave the screen and I was unable to progress... but otherwise a solid experience.
This was great! Very impressed how much atmosphere you got out of a single light and untextured objects. The ending made me jump too :D
Found the floaty jump kinda slow and frustrating but really liked how the game progressed. Good work :D
Amazing atmosphere for such a simple concept, nice one :D
Great concept and very good use of audio. I especially like the spoken text in the menu, nice touch :D
Very intense, good use of image and sound, all round silly fun :D
Awesome game and great use of the theme, well done :D
Very good use of physics, the sound changing as I moved the camera was rather annoying though :D
Fun, addictive and minimal! Great job!
I found the controls to be very twitchy, and movement was character relative rather than camera relative making navigation confusing if quick turns are made. Might just be me though lol. Otherwise nice idea and well executed, would love to see multiplayer! :P
What started off as a simple pong clone evolved into something quite unique and very enjoyable. Great job!
Music was very atmospheric but the gameplay was lackluster, loved the sudden change of theme though, came as a pleasant surprise :D
The RSI inducing gameplay was excellent, the music catchy and the particle effect fantastically over the top. Best game I've played so far!
Really liked the atmosphere this game created, the collision box on the player was a little offset and made me feel cheated at times but overall I quite enjoyed the experience. Good job!
Runs for me. Certainly less is more, good idea but frustrating controls and cheap deaths spoils the fun. Enjoyed the simple 'done in paint' graphics thought and the walk animation was something to behold :D
Haha this was awesome, took me completely by surprise. Good fun :D
LD37 — One room (125)
Death Room by Midnight Creators 2017-01-02T18:24:00
Awesome character design! And even though the mechanics were simple there was quite a lot of strategy. Upgrades were a nice touch too. Wheely good entry :D
Escape the Pit! by naivehawk 2017-01-01T21:43:00
Thought the background was glitching out at first, but it's actually a really nice take on the theme. Game itself was a bit limited, but fun none the less :)
nO mooRe by frittatenbank 2017-01-01T21:41:00
The transition mechanic between times of the room is fantastic. Simple but very effective.
The music really sets the atmosphere and the writing is very provocative.
I'm not a big fan of point and click adventures, as I get bored easily hehe, but this held my attention. Great work :)
Super Indie Dev Bro by Infin8 2017-01-01T21:34:00
Such cute, much true.
Three Minutes to Midnight by BlueTheLemon 2017-01-01T21:29:00
Beautiful atmosphere in this entry! Little head nod animations are awesome :P
Content and choices were both interesting and relevant. Music was chilling and foreboding, and my choices felt impactful.
Also the little jokes mixed in were a nice touch: "Oceania loses a shipment of boomerang in a storm. They don't come back" :P
Great work all round! One of my favourite.
How many employees are needed in a factory? by ThCortezZ 2017-01-01T21:22:00
A bit confusing at first, but simple and quite addictive! Loved the visuals and the music fit well, repetitive and bouncy, perfect for factory work :P
The Princess Trap by David Cookie 2017-01-01T21:17:00
Nice idea! Gameplay was a bit slow for me though and I couldn't really tell the mechanical differences between the traps (visuals were cool though). Also excellent music.
No Man's Fly by vipper 2017-01-01T21:01:00
That was a great little competitive game. 'Flying' around was fun although I would have liked to see yaw control too :)
Cubed by Heimdyll 2017-01-01T20:54:00
Good concept, but wasn't too sure how it fit the theme.
Also the jitter when you fall is caused by your camera update happening before the player. Try using LateUpdate for setting camera position instead.
Unseduced Milkmen by fragileannihilator 2017-01-01T20:50:00
Loved the intro, dramatic and powerful. The gameplay wan't however ;) Probably better as story/dialogue based game.
The Dash Club by bigbuggames 2017-01-01T20:35:00
Funky! :D
I would have liked to see the score while I played and have a highscore tracked after each play through. Otherwise a ridiculously bodacious game.
Don't Stop Me by breno 2017-01-01T20:22:00
Beautiful entry.
Pros:
* Gorgeous visuals, although I find the character a little disappointing
* Mechanics lead to an interesting balance between defence and offence. Not letting enemies overwhelm the house but keeping the windows closed to stay safe, all the while loading the software. Excellent.
Cons:
* One hit death it a bit too extreme given the limited manoeuvrability
* No death animation for the player! An explosion particle effect would have sufficed :P
If you continue work on the game, I'd love to see house upgrades :D
Raidboss by ring 2017-01-01T20:13:00
Fun game, and quite challenging too. The camera behaviour really needs some work though, it make me feel sick when it did the 'cinematic' sweeps.
OneRoomGuild.org by hitchh1k3r 2017-01-01T20:04:00
Wow! So much content for a jam game!
I found the music got a little repetitive, but I was playing for almost 30 mins :P
A monster doesn't let me leave my room by xk 2017-01-01T19:38:00
That was bloody brilliant! Tip of the hat to you.
Behold Our Dark Science by kato9 2017-01-01T19:24:00
Great mood and tight controls - absolutely essential for the platforming sections, you nailed it.
I found stairs a bit buggy (colliders?) and was disappointed by the lack of a pickup sound.
Ending could have been a bit more satisfying or even final - a game over and restart would have been enough.
Otherwise a solid entry. Awesome work and welcome back! :D
Scary Monsters by candeeirostudio 2017-01-01T17:42:00
Mood was spot on, although the music got a bit repetitive.
Good variety of weapons and enemies, as well as things in the world to help you out.
That giant Ghost though :(
Don't Stop You! by Kevin_B 2017-01-01T17:35:00
Great work! Love the style and the background is awesome! I'm a big fan of tight controls and a high difficulty which you have, but unfortunately due to the slow restart time (3/2/1/GO! every time) dying got rather tedious :(
Networking™ by erikiene 2017-01-01T17:31:00
This is a great idea, and an interesting experience, perfect scope for a jam. I am curious how you might expand it into a more complete 'game'. There wasn't much to do here.
I'd like to see:
* More concrete goals
* Solving mysteries / spotting liars by talking to multiple people
* Dialogue choices with consequence, perhaps effecting your popularity/influence
* Events/minigames in the room
* Themed venues (casinos, pub, office, expo, etc)
I do love the feeling of anxiety and futility though :D
The Magic Workshop by KonH 2017-01-01T17:10:00
I can see you're a fan of bounce easing :D good work!
soup kitchen by Blanky 2017-01-01T16:57:00
Interesting idea but you really need some indication of cool-down for the skills and a passive way to influence the character's movement. It all felt too random I'm afraid.
The One Room by thegamer1123211 2017-01-01T16:53:00
Well implemented and genuinely fun, but unfortunately lacked a goal which left the game-play unfulfilling.
Elephant In The Room by PTSnoop 2016-12-30T11:52:00
I enjoyed playing as tank controls elephant. Fun little game and nice graphics.
RoomEscapeEscape by ijona 2016-12-30T11:48:00
Nice graphics audio and overall feel, but I did feel rather unsure if I'd finished the game or if it had bugged out, I ended up at a black screen
Falling Dungeon by PixelStuff 2016-12-30T11:40:00
Very original idea, the implementation could do with a bit of work as it felt a little clunky. Otherwise a good entry.
Dining Zoom by Docjekyll 2016-12-30T11:33:00
Very fun little game, could totally see something like this working on a larger scale or with multiplayer like overcooked. Had a good bit of fun playing this.
Cure4Life by Gipzo 2016-12-28T00:06:00
Loved it! One of my favorite entries so far! Well designed, executed and polished.
Pros
* Gameplay goals are intuitive
* Tight movement, aiming and weapon mechanics make combat very satisfying
* Graphics are good and UI is clear
* Hold 'e' mechanic adds an extra element of danger as you can't attack or move away without canceling (being able to move was a good choice as it allows a small amount of zombie avoidance and doesn't feel too restrictive
Cons (mostly nitpicking)
* Research takes too long - drags game out
* Tables can block gun shots unfairly (collider too big?)
* Without an ammo system previous weapons become redundant
* Shotgun doesn't do damage per 'shot' hit, meaning point blank does the same damage as 1% of the spread, making the shotgun a more effective long range weapon...
* More enemy types would be nice :P
Chamber Talk by invi 2016-12-27T23:41:00
Fun story, well written dialogue and excellent pixel art! Given you wrote this in HTML it was odd to have to download it. I would recommend hosting on itch.io or something so you can embed in this page :) otherwise great work!
Echo Chamber by masterkrepta 2016-12-27T23:23:00
Interesting concept but I think projectiles moved a bit too slow and reflections were hard to control.
Neon no Nakama by SimonHutchinson 2016-12-27T22:53:00
Super chill, I like the slow movement, but it would be cool to have a speed boost mechanic.
Diabolic Toys - Tower Defense by Vairon 2016-12-24T17:03:00
Awesome visuals and style, engaging game play and well balanced given the time frame
4/4 Room by Remicy 2016-12-21T22:23:00
Wow, blown away by this! Would love to see this developed further. Good use of theme, well polished and clean, cute pixel art. Only gripe is the music get's repetitive; fast :P
Shadow Fencer Theatre by ShuddaHaddaLottaFun 2016-12-21T22:11:00
Awesome work on the visuals, so unique! Loved the music and voice overs too. I found the combat a bit glitchy but appreciate that tweaking these kind of physics based games can be a nightmare. Impressive work given the time frame!
House of 1001 Ninjas by Keelan 2016-12-21T22:07:00
Screen shake added a lot to the combat, but it did get a bit too much after a while. It was fun to smack around dead bodies though :)
634 Ninjas
Humanity Walks Into a Bar by Lipedal 2016-12-21T22:04:00
Fascinating little game, such a simple mechanic but a lot of fun learning when (and when not) to interfere with Humanity's development.
I had performance issues with the embedded one too, and couldn't finish the game because of it. Humanity was sitting at 147-148, but I couldn't react fast enough to clouds because of lag :(
Satans Secretary by thesymphonyoftheknights 2016-12-21T21:42:00
Really liked the style and the game was well realised, but I did find a lot of the questions to be arbitrary and unfair, but hey, it is hell :)
DarkLight by Minato4th 2016-12-21T21:31:00
That was a surreal experience, loved it! Puzzles were interesting and different each time. Got to were the light splits into 4 and chose the left most one, the game then restarted... so I guess I completed it? lol
Would have liked the ability to sprint :P
TopZombies by EldoranDev 2016-12-21T21:01:00
Increase the firing and moving speed of the player and this could be a fun little game, unfortunately as is I found it more tedious than fun :(
Given the short time of 10h though I'm impressed you managed to finish the game, so kudos :)
Roomblin' by raaaahman 2016-12-21T20:55:00
Would love to see this developed further :) excellent game for mobile!
Never-ending Spacemare by Firellon 2016-12-20T22:39:00
Interesting use of the theme and a surprising amount of content for the time allotted, awesome work!
Last Wights by JoeProgram 2016-12-20T22:33:00
Good use of the theme, pretty graphics, sound effects were a little squeaky but overall I had fun :)
Tomb of the Glitch King by KappaIX 2016-12-20T22:26:00
Awesome style, and for such a glitchy game I didn't find a single bug :D nice work!
Cardinal Cell by Vertigon 2016-12-20T22:23:00
Great idea and excellent execution, didn't really even notice the pieces weren't moving I was imagining it like a dynamic game of chess :D
Would love to see more player skills and maps (I get it one room :P)
One Room At A Time by Coomzy 2016-12-20T22:06:00
Nice idea to have goals at the end, played through 3 times but could only get pacifist. Wonderfully simple, can think of so many great skins for this! Develop it further! :D
Room of Fear by Alexandr Lisnic 2016-12-20T18:59:00
Awesome pixel art and graphics. Would have loved to see more variation in firing patterns for the weapons.
I Ain't Leaving My Bunker by gameproducer 2016-12-20T17:18:00
Managed to survive 11 days. The music fit really well, and the mechanics were simple enough to not need to 'how to play'. Left me with a feeling of frigid futility.
Rougue room by littleball 2016-12-20T17:01:00
Very simple but surprisingly fun, running away to heal while still damaging enemies felt a bit broken though.
Video Games Are My Life by Martin Vilcans 2016-12-20T16:58:00
Restarting from beginning was a bit hash but the dialogue really helped to give purpose to a retry. One of the most innovative entries I've played so far. Nice work!
Decube by ato 2016-12-20T16:39:00
Practically beat the game by holding fire and staying still :( the cube needs a few more different firing patterns.
Otherwise, nice aesthetic and cool death animation :)
A Claustrophobic Nightmare by loveapplegames 2016-12-20T16:35:00
Lovely aesthetic and mood, but as mentioned in other comments the moment to moment gameplay wasn't very satisfying. It didn't really feel like any of the levels had a purpose.
Scarehouse by MrNyarlathotep 2016-12-20T16:14:00
Fun, but I was able to hurt enemies while firing and reversing into them - removing almost all difficulty. Instead of spawning projectiles on the player, perhaps spawning them slightly offset along the aim direction?
Space Junk by imphenzia 2016-12-20T16:01:00
Fun little game and the run animation is so damn cute I could stare at it for hours :D
Only suggestion would be to have more upbeat music
Lighterless by kiguel182 2016-12-20T15:56:00
Loved the pixel art, but found the movement a bit slow especially in the dream segments.
Last in Time by lonesurvivor 2016-12-20T15:51:00
The atmosphere was superb! I want to play more! What's in the Lab?!?!?!
Tripoly by WeaverDeveloper 2016-12-20T14:57:00
What a blast! Controls were a little awkward with mouse and keyboard, as I didn't have a controller to hand. But the aesthetic was great and the sound effects added a lot, shame there was no music.
SANTA'S ONE ROOM by cjke.7777 2016-12-20T14:39:00
Awesome pixel art, and good use of theme. Hitting elves was a little unpredictable but that was part of the fun :D
Battle Room by Rudenko 2016-12-20T13:45:00
Loved the player animations, very slick. Thanks for adding the 'v' button to attack :P
The Recursive Dollhouse by Omiya Games 2016-12-20T13:39:00
Awesome mechanics, although I found the gameplay to get tedious quickly, this is quite the accomplishment in 72 hours!
Music was cute at first but had to turn it off after a few mins lol, was driving me insane
Perspective by akirassasin 2016-12-20T13:28:00
I liked a mechanic, reminded me of Fez, but there was no real context linking the perspective together, it all felt rather random to be honest.
HourGlass Collector by skorpyo 2016-12-20T13:05:00
Excellent variety of mechanics, one of the most innovative games I've played this LD. The pointer challenge was surprisingly difficult. But my favorite was the flashlight, although darkening the rest of the level would have really helped sell it.
Room by insane66 2016-12-20T12:32:00
Simple game, but I did like being able to move and aim with just the mouse. A score - kill count - would have really improved the game and made me want to play more than once.
Room Zero by g12345 2016-12-20T12:06:00
Tight controls and impressive for the time you had. Nice work!
These greedy children belong to you by Farfin 2016-12-20T11:34:00
Excellent mood, unique characters and surprising depth of decision. Nice work :D
One classRoom to teach them all by Mikel 2016-12-20T11:16:00
The animations and music give a lot of energy to the game and make it genuinely addictive to play. Great work :D
Nest by Jonathan Whiting 2016-12-20T11:11:00
Awesome use of the theme :D watching autoplay was mesmerizing, you should release this as a screen saver :P
Moon Maze by guoboism 2016-12-20T10:51:00
Great style and atmosphere, mechanics are innovative but I found the controls a little awkward (moving a block at a time and having to tap twice or hold a key to change direction).
LeDoomDevil by nikitapash 2016-12-20T10:41:00
Brilliant fun to play! Though I found the jumping to be a tad awkward, the player needs more weight and initial acceleration, the jump is too linear.
Loved the art style, with my only gripe being the black timer text, making it hard to read. An outline (red or white?) would have worked wonders :P
Lavender by mhazani 2016-12-20T10:35:00
NICE! I loved these as a kid. We used to get them in christmas crackers, so this is extra fitting for the December Ludum Dare.
The Ball could have done with a bit more weight, and I agree with other comments on the controls needing improvement, especially the camera.
But otherwise a solid, fun game :D
Laser Panic by ACCBDD 2016-12-20T10:29:00
While I found the controls felt a bit too floaty they did add a sense of feeling 'pathetic' and made near misses much more fun. Kinda like throwing a ragdoll around. Didn't come across any bugs. Great work :D
Kaegis by Membrane 2016-12-20T10:25:00
Very unique idea, I started the game by trying to herd the green balls from outside my room before I realized I could effectively drive my room around and capture them :D
Ghost In the room by Cerberus 2016-12-20T10:22:00
Shooting direction by movement was excellent (similar to our game!) but I think you're using velocity not last key press to determine facing, which results in the player looking in unexpected directions after letting go of the movement keys sometimes. Otherwise a solid entry, particularly liked the screen shake :D
Dreamwalker by Tygrak 2016-12-20T10:18:00
Cursor wasn't captured for me (Web), which made looking around very frustrating :(
Interesting idea though
Consume Room by BallingerBallingerandBallingers 2016-12-20T10:14:00
Awesome use of the theme! The start is quite difficult but once you've got a bear or two, it's much easier to keep your happiness above 0.
SuperNinja by Kazik_210 2016-12-19T20:57:00
Lack of audio was a real bummer, especially since you picked a ninja theme. Teleport mechanic was well designed but the combat lacked impact and the hit range made engaging enemies quite awkward. Would love to see a more refined post jam version :)
BossRoom by Doomdad 2016-12-19T20:51:00
Hehe great little game, would have loved to see more skills and variations for the bosses but for the limited time there's a surprising amount of content! Laser eyes for the skull was an awesome idea :D
Toy Robot : The Room Defender by Rixud 2016-12-19T20:46:00
Cute graphics and effects :D
The cursor not being consumed by the game is definitely a big issue though :(
Escapism by AViTT 2016-12-19T17:34:00
Cool use of audio, but I didn't find the actual gameplay particularly engaging. The game didn't capture the mouse for me, making the camera stop panning when the cursor hit the edge of the screen.
One Room - One Door by bes_kurales 2016-12-19T17:16:00
Enemy knockback would have made the combat feel more satisfying, as it is hitting stuff is fun, but more like cutting through butter. Good music and mechanics otherwise, didn't find any bugs.
+1 for using the Wilheim Scream :D
Unbelievable Deals Of Loving by Y.T. 2016-12-19T17:12:00
This was a little odd and actually felt like a typing challenge game :)
+1 for pixel boobs
The Button by mjomble 2016-12-19T17:06:00
Thoroughly enjoyed this! Great humour and intuitive mechanics. Having a tutorial was a great idea and helped to give context to the puzzles.
The Nightmare Room by Olowynd 2016-12-19T16:40:00
Excellent platformer. The jump animation really gave weight to the jump and made moving abut the level genuinely fun. Got just on corners/walls a few times though which was a bit frustrating. Otherwise though a solid entry. Nice work :)
Room at Night by JulianMH 2016-12-19T16:28:00
Really nice idea, loved the minimal drawn art style and the music was very fitting.
radnet by radmars 2016-12-17T15:31:00
Great entry and great use of the theme, enjoyed playing it
TISIC IZIEB by Split82 2016-12-17T15:22:00
Fantastic entry, one of my favourites. The visuals, audio and gameplay are all superb. Genuinely had a lot of fun playing this :)
Alien Night by edve98 2016-12-17T14:20:00
Working with ascii graphics is always a challenge and you pulled it off excellently!
Walking Ghost by masoud.pezeshkzade 2016-12-17T11:33:00
Struggled with the controls a little, bit enjoyed the experience none the less. Excellent atmosphere and style :)
Hikikomori by WarmLemon 2016-12-17T11:31:00
Hehe that was a giggle, nice idea!
Will you exit ? by tommarx69 2016-12-16T19:31:00
Congrats on your first entry! Simple but fun :) try to allocate some time for audio next time though!
room-fate by nicso 2016-12-16T19:27:00
Also had performance issues, but otherwise a solid entry.
Something to Hide by FuryAndMadness 2016-12-16T13:30:00
That was super cute!! Awesome intro animation, fitting music and colourful/unique characters. This was just generally silly fun all around.
Having to carry the cupboard to the monster at the end was a nice touch ;)
Cockroach Reaction by dominisz 2016-12-16T13:20:00
Quite deep for such a simple mechanic. Played for a good 10 mins :D I did find it a little unbalanced though. A few times I had a board full of sprays and there was one tile of 3 cockroaches, resulting in a chain reaction wiping the board of all my sprays. Perhaps when a chain reaction occurs it could convert into x-1 units on that tile, this would limit the chain, and prevent it form over propagating.
GameRoom by RadMcCool 2016-12-16T13:13:00
I don't even, what did I just play... but I liked it... why? :)
Dawn Experiments by Ekilibr 2016-12-16T12:58:00
That was excellent! A not too difficult but very satisfying puzzle :)
Dodge, Dash, Dip, Dive and Duck by Maffew 2016-12-15T15:20:00
Loved the music, and visuals, but found the gameplay to be a bit tedious I'm afraid.
I'd recommend changing the dropbox download link to use dl=1 instead of dl=0. This will provide a direct download instead of a redirect to dropbox.
RoomClimb by Zhorky 2016-12-15T13:59:00
Super cute idea and great graphics, loved it :D
Tehos : Rebirth by Atmog 2016-12-15T13:53:00
That was awesome, played for a good 20mins, got to level 15 :D I noted that enemies attacking my hero didn't always do damage, but otherwise very stable game and fun experience!
Try, Get fried, Repeat by pagi 2016-12-15T00:44:00
Reminds me of the circus in Psychonaughts! Awesome!
Room 41 by ShellfishGames 2016-12-14T20:40:00
Nice game to play while playing other games :D
Claustrophobia by Obvious_San 2016-12-14T20:39:00
That was fun! Nice challenge and I loved the enclosing walls, subtle but effective.
Let them in by Wildebeest Studio 2016-12-14T20:29:00
haha great take on the theme! Unfortunately I was able to just mash buttons to win. The game should punish the player for pressing a button when there's nothing near the door. Perhaps reducing their score. Speaking of which, it would also be cool to see the score while you play.
Cons aside, visually this game was epic, the music fit the style well and it was just fun to look at :D
Shit Happens by vrojman 2016-12-14T20:22:00
Cool game, a little unstable though :(
Coincidence by Simple Ghost 2016-12-14T14:42:00
Simple but very well implemented idea. Love the graphics!
Pixelander by eddynardo 2016-12-14T14:40:00
Simple, polished, loads of content. This is fantastic! Reminded me of Lemmings :)
ANN-1E by Pokatashan 2016-12-14T14:30:00
First game I've seen made with cocos2d-x, nice :)
"A good night for a better assimilation"...
Is this what the inside of the Borg collective mind looks like? :P
breaker by wilbera 2016-12-14T14:26:00
Interesting mechanics. I found the controls a bit awkward, but there were some nice 'Aaaaaah so that's what I need to do' moments :D
Keyhole by Gord10 2016-12-14T14:20:00
Atmosphere was great excellent. The introduction was a good length, these kind of stories can drag on sometimes, but I felt the pacing was perfect here.
It would have been nice to see more dialogue tree branching and depth, but there was enough content to play through twice.
Coffee Battle by wischutz 2016-12-14T14:08:00
Great idea and pretty fun, the grid based movement was frustrating though. Would like to see floating point movement. I too was more interested in drinking coffee than doing work :) cute little animation
Riftong by leondryaso 2016-12-13T22:13:00
Fun concept, well polished and balanced.
Loop of Eternity by Khud0 2016-12-13T21:18:00
Great work and well implemented :D
Big fan of the clean art style
Porno Tales: part 1 (Warning: NSFW!!!) by Sublustris 2016-12-13T21:04:00
Bizarrely delightful, great work! Nothing beats Minions and Mushrooms
Escape The Room by egordorichev 2016-12-13T20:55:00
Such ascii much love
Exit The Room Update 1.1 by Artsicle 2016-12-13T20:53:00
lol, RSI or a cup of tea. I'll take the cup of tea :)
Great concept, graphics could have been better though hehe
Frank Shatner in The Helmet of Destiny by ThatGuyMiniB 2016-12-13T20:49:00
Tight controls and fun gameplay, the voice over was a laugh too. Have a cookie.
ISS - Infuriating Space Simulator by Scruffy 2016-12-13T20:40:00
Great concept and a good attempt a unique and interesting control scheme. It was a bit frustrating to play but I enjoyed the experience none the less
Doom Tomb of the True Room by Flatgub 2016-12-13T20:29:00
That was an genuine pleasure! Tight controls, clearly explained mechanics and solid level design. Best game I've played so far.
Hitlers Cactus or only you can stop Trump by stupidmindlessf 2016-12-13T19:44:00
Very clever idea. Not overly obvious how you can stop trump, but that adds more depth for a second or third play through.
Jail Fight by Jungle 2016-12-13T19:32:00
Excellent idea, unfortunately the mechanics were too opaque. It was frustrating to keep seeing my character being tired.
One Room - 30 minutes earlier by wowa_u 2016-12-13T19:27:00
Nice idea, but rather short and it wasn't overly obvious I had to click the faces on my first try
Potato Panic Room by Sébastien Bernery 2016-12-13T18:07:00
That was an odd experience. At the start I though I was making her poop...
IG/IRL by Aun 2016-12-13T18:04:00
Simple but quite fun for a few minutes. Music gets a bit repetitive though lol
OctaRoom by muriel 2016-12-13T18:01:00
Shame you didn't opt in for audio voting, that was a laugh :D
What's Inside? by iamkraya 2016-12-13T13:57:00
Couldn't work out what to do after getting the hammer :( Wonderful atmosphere though and post effects are spot on
Neat (Ludum Dare 37) by HawkSandwich 2016-12-13T13:49:00
Neat little game (a pun which will be abused I'm sure)
Spaceman Spim by Avon 2016-12-13T13:45:00
Very atmospheric, good choice of music, lack of character animations is a shame though
This room leads to happiness by Bejk 2016-12-13T13:40:00
Rocket can be a little hard to aim at first, but is very satisfying to land a hit. Great work guys!