zarkonnen 2016-12-12 16:01
It's so dark I can't really tell what I'm doing, sorry.
Foon → Ludum Dare Explorer → LD37 → DarkLight
By minato4th
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Audio | 246 | 3.00 | ||
| Mood | 279 | 3.17 | ||
| Innovation | 476 | 2.65 | ||
| Theme | 536 | 2.87 | ||
| Graphics | 552 | 2.30 | ||
| Overall | 602 | 2.50 |
It's so dark I can't really tell what I'm doing, sorry.
That is a very dark light
Seems like an interesting concept, but I wasn't really sure about what am I supposed to do.
Zarkonnen - this is one of the ideas!
A really nice, short and minimalist game. Although it does suffer from being a bit dark, even though that adds a lot to the mood and the atmosphere of the game. Some of the sights were oddly pretty.
Imo the game lacks some explaining. And it's dark Indeed.
Good job, the game is great, a review from MD
I'm pretty sure I won, it wasn't super clear, but that's not necessarily a terrible thing. I was able to get to a reddish light and then the Exit showed up. Definitely an interesting concept for a game. It was hauntingly beautiful.
Well, congratulations on completing your game!
I am afraid I didn't quite get it though. I ran to a white light, then Another white light, and then I saw a blue and a red light... and I think that's it. Did I miss something?
Maybe you should add the goal of the game in the first screen :-)
Some lights and some sound and some confusion?
Wow, very dark, however nice!
You could have extended and exploited your idea. Light at the end of the tunnel.
Currently it's just bland.
Too confusing. Didn't understand what I should do.
it's an interesting game but i didn't really understand the goal.
I think there was room and those lights guided you trough it? I'm not sure. It was pretty atmospheric though!
That was a surreal experience, loved it! Puzzles were interesting and different each time. Got to were the light splits into 4 and chose the left most one, the game then restarted... so I guess I completed it? lol
Would have liked the ability to sprint :P
My thoughts on the original:
It was very confusing, I think I reached the end but I'm not sure. I replayed it and got stuck with a red light. The idea seems cool and music is very fitting.
My thoughts on the post compo:
This is really good, it's super dark and I guess it's all part of the puzzle, there was a bit with the wall maze that I got stuck on for a bit with the red lights on the ceiling (at least I thought it was the Ceiling). It was really good and really original well done.
I'm going to have to rate you on your original though as it's only fair, but seriously one of the best games I've played. I just couldn't stop until I had won.
I didn't get what I was supposed to do. Things seemed to happen arbitrarily.
This was pretty neat. The game was confusing at first, but i did make it to the end. A little note in your description explaining what to do would be nice.
That's very interesting concept. Good work
Suggerent but too abstract for me, but's is an interesting idea which using advanced shaders could have nice effects. Well done!!!
This has to be the most interesting game of this LD! The idea is kinda simple, you chase a light in the dark but the symbolism of this concept is so deep and vague that everybody can interpret in a different way, and I LOVE IT! You really nailed the experience, and every aspect of the game is reinforcing, the graphics are great, the music in on point, and the player is sometimes hard to control but this also helps your point. I'd say this is my favorite Compo game of this LD, especially considering it's your first entry, keep it up man!
I think it was really frustrating to figure out where anything was... once I got to the level with all the blue and red lights and you couldn't see past the walls, it was pretty much impossible to figure out if I was looking up or straight ahead or which way to go
The music sets a cool atmosphere that i feel could be improved with some more detail to the world. I will have to check out the post jam builds
An intriguing abstract concept you've got here. Reminds me of Antichamber a bit.
It was pretty confusing working out what I was actually meant to do in this game (before eventually realising it's to simply get to the white light) but nonetheless it's a rather interesting entry. Like others have said, the ambient lighting is pretty dark and at times it sort of hinders rather than helps the game (Also, maybe some sort of narrative might help in explaining the game's story better).
Quiet interesting! It remembers me to a mirror maze xD
I get stuck sometimes not sure it's is for a bug or because it has to be that way. Requires more polish. Good job on your first jam! GZ!
At first I fell into the pit. It made me stare into the darkness and to begin to discern a reddish glow. The game is very well recreates the feeling of walking on groping.
Interesting concept, the audio is great.
Very dark game ;) I managed to finish it though!
I did not know what to do with the game, it has an interesting feel to it, but i didn't manage to do much in it.