FoonLudum Dare ExplorerUsers → HunLyxxod

HunLyxxod

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfaceSunapsiscompo5083.222.733.912.953.413.0048
20132710 SecondsTactical Missioncompo1093.643.283.943.872.702.241.622.7180
201326MinimalismDowncompo7053.032.942.193.972.633.031.782.8161
201224EvolutionUnstable Planetcompo3053.092.802.742.613.032.631.652.5669

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by HunLyxxod

LD24 — Evolution

Sorry, i was late! by infernet89 2012-08-28T19:52:00

Original. There are many good ideas but the game lacks a bit of polish.

Unstable Planet by HunLyxxod 2012-08-27T19:36:00

I know, it's pretty boring after the first iterations.
At first, there should have been new elements after 4-5 levels like lava and others traps but you know how it is. I didn't have the time to implement it or to correctly tune the generation of the advanced levels.

Unstable Planet by HunLyxxod 2012-08-28T07:27:00

Axcho> Any error message when launching the executable?
Perhaps you need to update your graphic driver or to install the visual studio 2010 redistributable:
http://www.microsoft.com/en-us/download/details.aspx?id=5555

Pixelution by aglushakov 2012-08-27T18:33:00

The graphics are simplistic and there is no sound but hunting my food was strangely fun. Sadly, the zoom and unzoom of the camera is a pain.

evoxy by Gungnir 2012-08-27T19:16:00

I don't understand what is the goal of this game. I gave the meteors to the altar, it changed shape, but what is next? There is nothing else?

LD26 — Minimalism

Obnoxious Friend by Kix 2013-04-30T07:38:00

Waiting for 40 seconds is not really fun, especially when the play session has the same duration.
Some collisions were strange too, but the concept could be good. You should just tweak a little more the details.

Pixel Storm by Spanfile 2013-04-29T19:08:00

There are some annoying bugs:
- Reload time of the gun too long or too many enemies.
- Long portions without obstacle.
- Enemies that doesn't reset between two run.
But it's a good start. I would like to play a more polished version of this game.

Space Jellyfish by [-BipolarDesign+] 2013-04-30T06:58:00

That was really fun. A good concept, well implemented.

Down by HunLyxxod 2013-04-29T11:24:00

@ella guro, @My milked Eek: How do you know the game starts?
What OS are you using?
What is your screen resolution?

Down by HunLyxxod 2013-04-29T12:13:00

I uploaded a new version to fix the window not showing when the screen vertical resolution is less than 1000px. Sorry about that.

Down by HunLyxxod 2013-04-30T10:18:00

There is something that I don't understand:
The only objective of games like Canabalt, Escape or Hexagon (not super hexagon) is the score. They have no achievements, no leaderboards (at least in their first version), the level generator is the same each time you play. Hexagon have the notion of player level (line, triangle, …) but it's almost the same as the score.
And even if their only goal is a better score, they are not boring. In fact, they are considered addictive.

So, what doesn't work with my game? Ok, they have better graphics, better music, better realization, but it's not replay value, isn't it?
What gameplay elements my game lacks?

@My Milked Eek: The farther you go, the faster the game is. If you reach ~2500m, you will want a speed down button, not a speed up.

Darkness by Liikeaturtle 2013-04-29T21:18:00

I had a bug with the controls: when I am near a wall, the controls are inverted. I don't know if this is wanted.

Could have been better if the controls were more fluid. There is a 1 second delay between a key press and the character movement. This is quite frustrating.

.claustrophobia. by peggiosoft 2013-04-29T21:46:00

I like the concept and the implementation, but it's a little too easy.

Def by pansapiens 2013-04-30T07:19:00

The balancing isn't perfect, a wall of purple tower is overpowered, but that was definitively enjoyable.

Go To Work (a Point and Click game) by TheColorMan 2013-04-29T21:08:00

The controls could have been more intuitive but I liked the story. Sadly, the ending is quite abrupt.

Six Steps by Salamander3 2013-04-29T10:05:00

You could have polished more this game, mainly the collisions, but generally, I liked the concept and the game.

Cubed Dream by SteFilms 2013-04-29T07:16:00

That was a pleasant game.
I would have preferred that the instruction where available somewhere. I skipped the "when spencer" part the first time and couldn't find how to open the map.

Minimalistic Maze by RabbitRobot 2013-04-30T11:34:00

Not really fun. It's far too slow and there is nothing interesting in the level design.
You said that you'll continue to work on this game after the competition, I'm curious to see how you improve it.

ppet -- a random tamagotchi permadeath sim by ede 2013-04-29T09:21:00

I liked the graphical style.
There is nothing to do once you reached the 8th level? My pet didn't liked the clicks anymore…

Stickman Adventure by miro662 2013-04-30T11:50:00

The collision are buggy, the player is too slow, some jumps are too hard, but it's a good start. I would like to see an improved version.

@Cybearg: You need to install the VS 2012 redistributable: http://www.microsoft.com/en-us/download/details.aspx?id=30679.

BLoX by ThirteenWB 2013-04-29T08:32:00

I enjoyed this game. Simple and fun. Sadly, it became a little repetitive after 6-7 levels.

Deja Vu by Celticraft49 2013-04-29T21:33:00

This is a simple but enjoyable game.
I have two remarks:
- Sometimes, I had to solve the same level multiple times.
- When you go down or right, you don't see where you are going. I couldn't solve one of the level for that reason.

GUtGD by Crefossus 2013-04-29T06:49:00

I didn't find how to reset the game after dying.
It's regrettable that there is no ending screen when we reach the end of the level. I think an infinite level with random patterns would have been better.

_race_ by KoryWazHere 2013-04-29T09:44:00

Simple little game but fun until you reach 165 mph: you can't go farther, the cars are too close.
http://uppix.net/e/7/a/b84353223dd0ffa63119b21efc27f.png

Phlux by vrld 2013-04-29T08:07:00

Great game. I would have loved more levels but that was one of the best LD game I played so far.

a-mazing TowerDefense by Zelosfan 2013-04-29T21:59:00

This is a good tower defense, fun and challenging.
The player movements are maybe a little slow but except that, I liked this game.

Minimal Interaction Warfare by zapaman 2013-04-29T07:38:00

That's a good game. It's just unfortunate that the AI is so bad. It's too easy to win with a basic strategy.
Moreover, the simulation is perhaps a little fast. I don't have the time to really appreciate what happens.

LD27 — 10 Seconds

House Of Wolves by albertelwin 2013-08-29T17:32:00

Inspired by Iñigo Quilez?
Beautiful work, there are some artifacts but your renderer it's impressive nonetheless.

Unreliable Robots by UntitledQ 2013-08-28T20:23:00

That was pretty original and really good. I loved it.

Tactical Mission by HunLyxxod 2013-08-26T20:13:00

@Taiters: Yes, being synchronized is hard but you can do a section as many times as you want.
If you fail your timing, press space to deselect you unit, go one second before the action (click on the timer bar or press play until you are at the correct time) and reselect the unit to quickly retry.

Just in case: you are not supposed to kill the two guards at the same time in the level 3.

10-per, or something like that by RadioLemon 2013-08-27T22:21:00

Like the others, i like the concept but the controls are pretty bad. I can't use the space bar, the arrow keys and the mouse at the same time. I have only two hands.
Z and X to tag a block and to invert the gravity would have worked better.

Meowfinity and Beyond by Cryovat 2013-08-26T21:51:00

Great game. I enjoyed it but the jump was a little weird.

2-D Alien Invasion by Hackingroelz 2013-08-26T18:56:00

I can't run the game on one of my PC. I have only a black screen with a music.

A Day In A Life by EvilObjective 2013-08-26T20:30:00

Is there an option to replay a level we failed or do we have to replay all the game?

The Barrier by xrm0 2013-08-28T11:55:00

Doing exactly 10 seconds is more luck than skill but that was pretty fun.

tenSecondsToANotSoCoolExperience by dudsen 2013-08-27T17:53:00

This is not really a game but the environment is beautiful. Perhaps you should join a team for the next Ludum Dare.

Triad by BlackBulletIV 2013-08-28T06:23:00

It would have been nice to be able to play for the 10 seconds even if we die. If you mess, you need to restart the level, you can't save your characters with an other one and continue the mission. That's frustrating.

Except that, that's was fun to play. Good work.

Time Annex by kratorspore 2013-08-26T19:09:00

Good interpretation of the theme. That was fun.

LD29 — Beneath the Surface

Lebesgue by myachin 2014-04-28T07:13:00

This is a strange game. That was pretty fun but I have absolutely no idea what is the goal.
I collected some items until I run out of energy. Is there more than that?

Sunapsis by HunLyxxod 2014-04-28T06:52:00

@EmberKirk: You have an error message?
What is your config (OS, GPU, …)?

Blood Pressure by CustomPhase 2014-04-28T07:41:00

Great game, very good concept.

Xen'Juru Adventure by micdoodle8 2014-04-28T07:32:00

This is a great game. It's maybe a little slow in the first levels but it's not a problem anymore when you have dozen of bullets and turrets to avoid in the last level.

As a side note, if you go to the left or the right in the first screen, you fall in the void and skip the first level.

The Dark Side of the Cube by Guillaume_Cazelles 2014-04-28T08:04:00

Shooting the cubes in all the directions was really fun.
Jumping on them was too hard.