FoonLudum Dare ExplorerLD26 → Deja Vu

Deja Vu

By celticraft49

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CategoryRankScoreCount
Audio6042.63
Theme6113.48
Humor6272.13
Mood9842.43
Graphics10402.38
Innovation10682.34
Overall10692.66
Fun11302.28
Coolness123649

Comments

hunlyxxod 2013-04-29 21:33

This is a simple but enjoyable game.
I have two remarks:
- Sometimes, I had to solve the same level multiple times.
- When you go down or right, you don't see where you are going. I couldn't solve one of the level for that reason.

celticraft49 2013-04-29 22:49

The solving the same level is the whole concept. That is why it is called Deja Vu. Thank you for playing my game.

kratorspore 2013-04-29 22:58

Solid effort. A well implemented maze game.

michaelhaii 2013-04-29 23:06

I like how minimal the graphics are. The music is also brilliant. I'll admit though, I didn't have the patience to beat it.

soldans 2013-04-30 01:36

Fun with the deja vu, but it's frustrating not to be able to see properly when moving right/down. Music is good in the beginning but soon becomes kinda annoying. But I liked it!

salamander3 2013-04-30 23:48

Loving the cheesy music, though repeating levels got quickly tedious after a while. Very minimalist idea though, so strong theme coming through, over all.

avidgamernino 2013-04-30 23:50

Maybe center the player as center of the camera so you dont go to edge of screen. I did not like having to pefectly fit in some of the hallways either bigger halls or smaller player or even automatically fit. Very addicting, for minimalism. I got stuck where it splits into two for some second dimmension and I didnt see the text said because I was holding the arrow key and it skipped right through it.

killedbyapixel 2013-05-01 00:03

Cool little game. I think the visual look would be more effective with different color choices. Green and red go terribly together and are commonly associated with Christmas. Also many people have red/green color blindness. You should try to think of a way to add more progression to gameplay, to keep a player interested something needs to change.

juniorus 2013-05-01 14:10

I like the way you have "hidden" some hallways at the edges of the screens: it's simple but it works. The loop (which is pretty sweet) is too short.