FoonLudum Dare ExplorerLD37 → Moon Maze

Moon Maze

By guoboism

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CategoryRankScoreCount
Coolness353
Overall1543.80
Innovation1993.59
Fun2203.53
Mood2713.58
Graphics3533.68
Audio4412.92
Humor5162.37
Theme8432.43

Comments

cosmic-hawke 2016-12-13 02:04

This is cool, it's fun being able to run around and control a block at the same time. Nice graphics too.

There is a problem with the files though, the data folder isn't named the same as the exe. It was simple to fix and get the game running but I thought you should knowthat the way it is right now creates an error

guoboism 2016-12-13 02:22

Cosmic-Hawke, thanks for you notice. I have uploaded again.

2016-12-13 07:11

Great game! Liked the laser to cut blocks. Really good ideas.

nikitit 2016-12-13 09:13

goof

bathpirate 2016-12-13 09:20

Cool! Nice graphics and idea!

matthewpalaje 2016-12-13 09:51

The game is amazing! There is so much to get through, I didn't complete it but I got quite far. I really like how it takes simple mechanics such as the unblock mobile games and brings it to a PC.

The art is really nice as well. You should keep on working on it!

Great job :)

mrhill 2016-12-13 09:59

Nice, dont think a got the right solution to the puzzle to get the third cube, just cut up the side wall, when i cut it it looked like nothing happend but i could suddenly grab a block and walk through even though it looked like the wall was still there, awesome job

skorpyo 2016-12-13 10:25

Very nice and interesting idea! I had much fun playing it

mipo 2016-12-13 10:32

Fun game with interesting mechanics. I feel like the game is both too linear and too open ended. I played through twice the first time I wanted to explore more but I accidentally beat finished it. The second time I wanted to explore more but I ended up digging to nowhere and decided it would be a pain to go back and explore somewhere else. Some parts hold your hand a lot and all you're doing is walking through the game. When you explore outside of the obvious path there is no direction from the game at all. I really liked the two mechanics other than the limited batteries (maybe have laser charges drop when you move new blocks?) and fighting the monsters was my favorite part. I feel like there is a lot of things that can be done with this game.

seadads 2016-12-13 10:34

Oh wow, this is really nice, the style is great, interesting mechanics and you really nailed the tone

ghostik 2016-12-13 10:35

Really well made. Art is simple yet beautiful. Gameplay mechanics are really innovative and they feel nice.
Good work! :)

mcjammydodger 2016-12-13 10:40

Really fun. I could see this becoming a full game with different enemies and new puzzles to solve. Nice work!

schrunkin 2016-12-13 10:45

Definetly one of the most polished games I have seen. The art style and sound design is well-crafted and the mechanic is fun. It is not too hard and the main mechanic is maybe not the most innovative, but i enjoyed playing! I like the way your view being blocked works :)

thescragglyman 2016-12-13 10:49

i really enjoyed your game, the graphics are beautiful, the game play dynamic is fun yet challenging, i really enjoyed it ^^

gamechoy 2016-12-13 14:12

Very nice idea! I like the idea of moving parts of the wall around as a puzzle element. I also enjoyed how if you put a block in front of an opening it darkened the other side. A solid entry overall.

dyn 2016-12-13 18:44

I like this sort of puzzles. Nice and polished. Well done bro!

doxm 2016-12-17 15:00

Great puzzle game!

ahmedmohi 2016-12-17 15:14

Nice i work ,i liked the game but the sfx was kinda annoying for me , but good graphic and nice idea

themonsterfromthedeep 2016-12-18 10:09

Very nice game. It reminds me of LittleBigPlanet for some reason. I enjoyed the ability to play outside the main path and think that that would be a cool place to expand on.

nikteddy92 2016-12-19 11:12

Great entry! I love the art style!
The gameplay is innovative, smooth and enjoyable!
The audio was great!"
One of the best entries so far! Well done! :D

diplodino 2016-12-19 20:14

I really had fun to play through this maze ! The gameplay is simple and elegant, you're never stuck and there are secrets to find ! Really good jam entry, too bad the sound is a bit dull and the game does not fit with the theme of the jam !

kawaiineko 2016-12-19 23:46

very complex but intuitive game. I love the menu :D great puzzles btw

alexanderk 2016-12-20 02:44

Good game but it's hard to understand how to move blocks. Please add more gameplay features.

almax27 2016-12-20 10:51

Great style and atmosphere, mechanics are innovative but I found the controls a little awkward (moving a block at a time and having to tap twice or hold a key to change direction).

khaos_fang 2016-12-24 14:01

Really enjoyed exploring the maze. Great mechanic and very potential.

powerspark 2016-12-25 07:30

Cool idea, has a lot of potential! I enjoyed having the mechanic develop.

uruca-games 2016-12-26 18:52

Pretty well executed! Nice! I loved your logo, and the puzzle mechanics remembered me of a mobile game that I like to play before I sleep, lol

Congrats!

tth2x 2017-01-02 13:23

so sorry to comment here so late >=<
post-jam & jam version both have played.very interesting and genius. no wonder you was satisfied with it this time,i also love it so much; so many good puzzle,well level-design,also a substantial/imaginative world-concept(let me feel there are so many hidden connection with your last LD-entry,nice! )
meanwhile, more and more great animation acting and details in your artwork(smooth & vivid),that's wonderful.

#an impressive moment: two turrets which facing each other,when they shooting me,they destory themselves.wow!quite breathtaking and impressive.(maybe in l3 the west-side of it)

#some details which touched me:
* when i cutting a big rock,some cracks was appear on it! the effect is very splash! wow!
* btw,the audio-effect and the visual effect when i cutting or filling the ground-spike are really hit the spot! Love it... also i think if there are more camra-acting may could let it more juicy(for example:some camera-shaking while got hurt)
*These yellow-line on ground are beautiful and also useful(visual guidance);they works well! when i was in L3,i got the map very late,Thanks to it helped me all the time.
meanwhile,there is a point about [map-object] needs to be pointed out: it's Color/shape is so similary with the [new-yellow-switch] which in L3, it really made me feel so confused when the first time which they appears together in L3(it has been a long time since when the begainning of L2,which the time i first seen the map-object )
or maybe purple for the map is nice? mysterious with great;there are really too much yellow color exists.

#other general summary:
*this game is already let me feel immersive and stimulate my imaginary so much(just let me feel i really seem to teetering and running in a giant-cloister..)
i must to say the level design and enviroment-art provoked my sense of awe very well,a little bit like the feeling when i played the <Shadow of the Colossus>... it must be much better if some ambient-music there..
*hero's run-speed is nice in post-version,wow~ refreshing&invigorating compare with what it used to be,good job!
*finally,about these monster..i must say these normal guy really let me feel they are so adorkable! >o< Neither hate nor fear! and they also does not have attack/chasing me aggressive indeed, Except for the turrets guy... so about that,i think this is a good design/choice(about let me feel this world more vivid just like which i mentioned above) ,also a new color-setting with them maybe more great with this design? i am not sure..

Have noticed you are developing a new version based this,so excited! hope to see it asap in future! also i’d be happy to give feedback with it too, if you’d like.

happy new year
Cheers.