what a great idea! as others have said it really makes me think how i use my time. I managed to stay alive for 48 hours. I feel so good at real life all of a sudden! It was incredibly hard to choose what to prioritise and i think that sums up life really well.
When the text above the heart displayed 'hunger' i expected that it would get it filled up by eating burgers and soda but the reverse happened. Maybe it would have been nice to have a separate health and hunger bar? But i guess that just makes everything more difficult to balance. I really like that the different options are introduced only a few at a time so i get to learn what my options actually are. When one of the bars runs out and i die, i think the transition to the score board happened rather abruptly. Maybe you could use a little tween to make it more smooth? And then just some small things: The music is the same in the menu and the game itself. While there is nothing wrong with that, i think it makes the game less smooth that it is replayed from the start once i start the game. Also i think it was a bit unintuitive that i had to click each activity in the scoreboard in order to see the next. Also I think it would have been nice to see the total hours i managed to survive :) Again, i really enjoyed the game, very nice take on the theme! Congratulations! :))