FoonLudum Dare ExplorerLD44 → Ten Minutes to Kill the Wizard

Ten Minutes to Kill the Wizard

By nerdbaron

View on ldjam.com

CategoryRankScoreCount
Overall2.9411
Fun2.6611
Innovation2.5011
Theme3.1111
Graphics1.7211

Comments

2019-04-30 02:17

i like the idea where your health is time

matthew-mcclure 2019-04-30 19:28

Neat idea where items have both a gold and time cost. My first game, I ran straight to the wizard without killing anything and died immediately.

schrunkin 2019-04-30 19:35

Honestly a more interesting take on the theme than a lot of the other games. The art-style is interesting, but it is not always easy to see exactly what is happening. I played my "ten minutes" a couple of times, but never got to kill the wizard yet :(

jofersgames 2019-04-30 19:37

Fun idea :) Fits theme well :)

shubart 2019-04-30 19:42

Good idea. The doubling life cost is a little bit punishing in my opinion. Thank you for this entry

zuzupd 2019-04-30 19:56

It took me a while to figure out how to control the game. And I've been always one-shot by an archer, so I didn't get to the wizard :sob: But it's an interesting idea.

refraction 2019-04-30 19:58

Man your game is hard as nails xD The only way I could get to the wizard was to just run past everything then I got my ass handed to me due to the bullethellness lol. Cool little game, could use some polish as I was getting hit constantly, it seems like I couldn't really avoid it, maybe balance it a bit and make the wizard a bit less bullethellish lol. Good effort!

pixel-error 2019-04-30 20:04

In spite of the wild acid graphics, the control feels great so it's nice to play.

raffe 2019-04-30 21:18

Propably the most weirdest kind of art I've ever seen. I don't know if I like it or if it's too much for my colorblind eyes, but besides that I think you put up a nice and a playable game, which already is something to be proud of. GJ!