Foon → Ludum Dare Explorer → Users → Matthew McClure
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Space Force: Orbital Ordeal | jam | 4.00 | 4.00 | 3.50 | 3.00 | 3.50 | 3.50 | ||||
| 2019 | 44 | Your life is currency | Transaction Packed | jam | 410 | 3.56 | 3.56 | 3.48 | 3.64 | 3.39 | 3.28 | 3.01 | ||
| 2018 | 43 | Sacrifices must be made | ADV-MAN | compo | 2.70 | 2.65 | 1.65 | 2.10 | 3.15 | 2.29 | 1.62 | 2.15 | ||
| 2018 | 42 | Running out of space | Warehouse Woes | jam | ||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | War Games | jam | ||||||||||
| 2017 | 40 | The more you have, the worse it is | The Temple of Greed | jam | 3.00 | 3.50 | 2.00 | 2.50 | 2.50 | 3.00 | 3.00 | |||
| 2017 | 39 | Running out of Power | Robot Run | jam | 3.00 | 3.00 | 3.00 | 4.00 | 3.00 | |||||
| 2017 | 38 | A Small World | Soviet Space Program | jam |
Very well done! I was very impressed with the gameplay, and really enjoyed it.
@hempuli Thanks for the comment! The monsters do have different AIs. The zombie walks randomly, the shadow follows the path you take, and the mummy tries to take the shortest path to you. I will keep the difficulty in mind, it is hard for me to get a grasp of how hard the game should be after testing/practicing it for two days straight.
Really cool game! I liked the style of the 2d characters in a 3d world.
I found a bug where you can go out the door to the left of the room with all the credits portraits. You fall out of the map and the game crashes.
I liked the game even though I was really terrible at it. It seemed like the timing had to be perfect, I wish that there was a system like other rhythm games where your timing can be a bit off, but better timing is worth more points.
PS: The web version crashed as soon as I played the first note, but the standalone version worked fine.
Cool game! I like these type of strategy games where you are constantly trying to balance different stats.
Cool concept, but it could use a bit more explanation of the mechanics in game. It was a bit hard to tell what was going on at times, and I had no idea how much health the enemy had left so it was a bit of a surprise whenever it died and the screen faded out. I thought that meant that I died.
I liked that I didn't have to read a wall of words to figure out what to do. Most games (mine included) go that route, so good job on that!
Cool game!
(I would write a longer comment but my fingers are tired.)
Thanks everyone for the feedback!
@nico-the-pro Which menu buttons were empty? Was it just the title screen or also the shop? That is a good point about the lack of prompt telling you to go to the shop, this is my 7th LD and every time I somehow forget to make any tutorial/help screen until the last 10 minutes before turning it in.
@mario-marinelli That is intentional. You have limited 'moves' in each direction (shown in bottom left corner) and can get more my hitting ESC and going to the store.
I needed to make it clearer in game but I ran out of time.
@gentel Thanks for the suggestions! I was originally planning on adding some sort of mechanic to force you to keep completing levels (like the ghost from Spelunky if you've played that), but I ran out of time.
I definitely agree on some of the arrows needing improvement. I thought about removing those two but decided to keep them because having them in the loot pool makes the good arrows more rare.
Pretty cool game! The graphics and story were great, and good idea on the boss rush mode.
Great job! Once I got a feel for the average prices, I could usually make a good profit.
Great job on the art! Pretty interesting concept for a game, I liked the blend of rhythm and combat.
I liked the idea and the character art was great! If you had more time to work on it, I think it could be a pretty good game.
Really cool game, my only issue is the mouse would leave the game window while I was trying to aim (probably only an issue if you have multiple monitors). I liked it a lot overall, it gets chaotic (in a good way) seeing all the bullets flying around ahead of you.
Cool game! I was a very popular leader for my 1 year reign. I liked the strategy of figuring out when it was worth it to sacrifice some health, or when I should just stay home and lose fame.
I liked the concept, and I could see some good puzzles being made with leaving your buddies on buttons and stuff. I was a bit confused at first but I randomly pushed keys until the orange guys stopped following me, so I would recommend some sort of help or controls screen.
Really cool game! I am amazed by how polished this is for a jam game. The unit pathfinding was great, my troops always went for the targets I wanted them to.
Really cool! The graphics and feel of the game are great.
One thing I would change is to somehow make it so you can't keep farming life off of one enemy spawnpoint. I sat at the first respawn point, killed a bunch of frogs, and then had enough life to casually walk to the end without killing or dodging any enemies.
Cool game, especially since it's your first jam! The player character was really cool, I loved the smoke effect. Apparently I should learn unity particles!
I don't know if it is just a bug on my end, but I couldn't do anything once it launched.
@surreali Turns out I am dumb and missed the big 'start' button in the corner. The game works great and I should get some more sleep lol.
@nicoli Letting you know that it worked for me.
I liked the game, it is a cool concept and fits the theme well that you give your 'life' to the other robots.
Neat idea where items have both a gold and time cost. My first game, I ran straight to the wizard without killing anything and died immediately.