MISHIT by Holy_Doggo01 2021-10-11T17:09:50Z ♥ 0
I actually feel that the shooting mechanic should be the other way around, when you misclick, the red bar should move, that way, it would encourage you to keep your rhythm in firing. This way I couldn't really shoot anything unless I spammed LMB, since I had to aim and then look at the scroling bar. This way I actually felt punished for being good at the shooting mechanic - I couldn't keep my rhythm, because every succesfull shot changed it. The movement could also be made less floaty, but that isn't as big a deal. with the levels as arenas I felt it was a bit of a shame to have all the enemies just slowly rush the player, some of them could have been static or seek cover, or could have some sort of arc attacks, shooting over obstacles. This large block of text might seem to be made only to tear you down, that is not my intention, as was stated, this is an interesting idea and the arenas seem to have at least some thought put into them - there is something here, and it would be cool, to see what you come up with, with more time and experience. Just don't be discouraged and try working on this a bit further, experimenting with different ideas on implementing this system and utilising the arenas :)
LD54 — Limited Space (3)
Steel Zenith by shasharala 2023-10-05T09:57:12Z ♥ 2
Very cool entry, the art style and audio truly got me in the zen zone :)
the control were a bit weird, I had a bit of trouble finding the place where I need to set my mouse and sometimes the object I needed to place jumped really high and I needed to shake my camera a bit for it to come down
but these are minor gripes in otherwise great little zen game, Only thing it needs now is a photo mode, where you can take a picture of your creation and some different environments and I think you got a little hit on your hands :)
Rusty Barrel by KenForest 2023-10-03T17:46:17Z ♥ 1
oh man! this is an awesome little game, I can't even count the times I started or wanted to start a project similar to this one, and you nailed it for LD :)
the ambience is very nice, the game starts out nice and easy, but pardon my language here... GOD FU******NG DAMNIT! The part with the whales made me so uncomfortable, I don't think I've ever experienced this particular feeling of deep "nope"
Sure amnesia is tense and scary, but this one part of your game evoked feelings I didn't know I could feel from a game.
Only thing was that after that point I sort of missed some more uneasing stuff, I personally would have liked to have a one or two more parts of the feeling that something is just wrong :)
very good job with this one, I also loved your graphics, which elevated the experience :)
Free Shipping by peacememories 2023-10-03T17:20:31Z ♥ 1
I Love this! I agree with Alexander_Mor, I need more ships :) This is not a negative, I understand the time constraints and I think for LD game it is sufficient I really love this original idea and even the controls are pretty good, I had reasonable difficulty putting the ship together :) Only my last piece got stuck inside the ships collision, so I couldn't complete my big ship :( -> 0/10
Obviously joking, looking forward to what you do next :)