FoonLudum Dare ExplorerUsers → MattWoelk

MattWoelk

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202352HarvestπŸ‘₯Auger Hoggerjam4463.453.653.153.653.623.973.55
202149UnstableπŸ‘₯Pizza Ponyjam4513.733.543.814.434.173.613.973.53
202148Deeper and deeperSea Gamejam4433.803.233.423.984.353.554.05
202047Stuck in a loopπŸ‘₯Purgatory is a Music Storejam2543.933.663.793.154.394.434.24
202046Keep it aliveDog's Best Friendcompo344.133.903.804.274.143.653.414.09
201945Start with nothingπŸ‘₯Words With Foes: Quest for the Lexinomiconjam54.424.254.053.824.384.124.004.16
201944Your life is currencyπŸ‘₯Of Goose And Menjam3963.573.363.232.813.833.733.443.66
201843Sacrifices must be madeπŸ‘₯After Hours: A Reverse Metroidvaniajam1613.863.503.843.844.213.863.383.68
201842Running out of spaceπŸ‘₯Dragon Horde: Revenge of the Wizard Kingjam4563.513.483.303.573.973.313.41
201740The more you have, the worse it isπŸ‘₯Catsume: The Cat's Pawjam10912.682.372.432.693.283.073.02
201738A Small WorldπŸ‘₯Horizon Leonard: Galactic Scavengerjam3973.353.052.943.423.633.002.003.47
201637One roomOutlast The Floodjam5843.143.333.003.762.952.8548
201635ShapeshiftA Sum Of All Partsjam8982.862.523.373.142.983.393.2486
201534Two Button Controls / Growingfungus fungus fungusjam5723.263.053.423.843.422.8333

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MattWoelk

LD35 — Shapeshift

Werewolf by osthekake 2016-04-20T15:35:00

This was surprisingly wonderful! Thanks for making such a nice game! Great risk vs reward!

A Sum Of All Parts by MattWoelk 2016-04-21T02:39:00

To those for whom the controls aren't working, I see the problem only in the embed on this page, and only sometimes. Click through the "Web" link on the page for a better experience.

For your convenience: https://mattwoelk.itch.io/a-sum-of-all-parts

Thank you all for your comments! Making this game was tough and I'm very proud of the final result! :)

Cataway by justacookie 2016-04-27T13:13:00

Very Innovative! Well done! :)

Chalkshifter by Snowdrama 2016-04-19T03:26:00

Really neat idea! The instructions were a bit confusing, but I got it eventually. ;)

Just a Human Person by thenerdmancometh 2016-04-20T22:11:00

I love the human form. Newspaper + mustache = definitely a human. Well done! :)

LD37 — One room

The Guy In The Room by BadPaul34 2016-12-14T18:36:00

website won't load:
This site can’t be reached
fannelaure.com took too long to respond

You shall not pass! by Givit Game Studios 2016-12-12T22:15:00

Fatal error. :(

Outlast The Flood by MattWoelk 2016-12-14T20:20:00

Creator's Note:
- If you are having frame rate issues, try adjusting the graphics settings using the keys 1-4 on your keyboard.

LD38 — A Small World

100% Infected by Jackson Frankland 2017-05-16T22:05:52Z

Tough game, but enjoyable. I like the claustrophobic feel. :)

Dreamers World by applejam 2017-05-03T04:08:01Z

Very dark-soulsey. Combo, roll, slash, roll! Fun. :)

Horizon Leonard: Galactic Scavenger by MattWoelk 2017-05-01T13:03:22Z

For the atmosphere effect, I can do a tutorial if there's enough interest. Stay tuned: https://twitter.com/MattWoelk

Horizon Leonard: Galactic Scavenger by MattWoelk 2017-05-15T02:07:19Z

@jerm Thanks for playing and beating the whole game! I think you are the first person in existence to have done so! You win the prize of my admiration!

Conquery - Conquer The World! by Tanay 2017-05-02T16:29:44Z

Once I figured out that planets shot enemies for you it was fun! :)

Puzzle Dungeon by nubcaik 2017-05-03T02:29:05Z

Very, very clever! The puzzles had fantastic tempo and pacing. I felt clever throughout the game. I'm very impressed with what you've done! Keep up the awesome! :D

I, Mighty the Game! by Maks 2017-05-02T02:45:19Z

I made everyone happy, which was satisfying. Then I played again, but chose a tribe and made them conquer all, and that was even better. :)

LD40 — The more you have, the worse it is

Beer O' Clock by krammetje 2017-12-15T16:08:24Z

beer-o-clock.PNG Made it to 2830! Figured out that you can do damage at the very end of your punch, so you can do it at just the right distance that they walk into it right when you get control back. That was fun. :)

Catsume: The Cat's Paw by MattWoelk 2017-12-08T05:00:51Z

~~ Note from the developer ~~

~~ Patience is rewarded. ~~

~~ Get the handgun ~~

Lost Orbs by Masthiks 2017-12-11T19:56:39Z

Felt awesome that I figured out level 2. Level three did me in though. Tricky stuff. Neat idea. :)

LD42 — Running out of space

Green Slime Apocalypse by PavelDlouhy 2018-09-01T13:55:42Z

Very excellent tutorial. Very clever puzzle. Tons of fun. :)

Dragon Horde: Revenge of the Wizard King by MattWoelk 2018-08-16T23:39:18Z

Hahaa, yup, being able to blow the king away is a bug. :) Be careful, young dragons!

LD45 — Start with nothing

Legally Dead by vilcans 2019-10-13T16:25:22Z

Controls felt really good. Nice job. :)

Words With Foes: Quest for the Lexinomicon by MattWoelk 2019-10-09T22:54:15Z

@greendinogames The closest thing we have now is the ability to dump any letter (which will then do only 1 damage) in order to get attacked and cycle out some of your tiles. Getting stuck with only consonants is a rough time though! Gotta hold on to those vowels. ;) Thanks for playing the game, and for leaving a comment!

LD46 — Keep it alive

Stranded by KunoNoOni 2020-04-26T15:53:19Z

Clever! It's like yahtzee, but it feels very much more alive because of the story. I liked this a lot. :)

Bobbleheads want to dance by jk5000 2020-04-26T15:39:55Z

I love that each character had the same animation, but it felt completely different because of the narration. Very efficient! Nice work!

DUNDER by nuclearfriend 2020-05-09T13:07:26Z

The tools interface was a bit confusing (I can flip parts of the scene that I can't normally move? I may have cheated...). There were puzzles where many new mechanics are introduced at once, which took me a while to fully understand. I would be interested in a version where you don't place blocks at all, but just reroute switches that already exist. (To limit the search space for the players a bit.) Really solid core, art, sound. πŸ‘

ADRENA-LINE by managore 2020-04-26T16:36:32Z

I just want to acknowledge how beautiful the itch page is: https://managore.itch.io/adrena-line adrena-line.PNG (Also, fun game!)

Polka Never Dies by A-Flat Miner Studios 2020-05-03T21:04:28Z

Please, I need further explanation of how this rhythm input system works:

Is each bar an "oom pa pa", and then in the following "oom pa pa" the actions happen? Should I be pressing an arrow key on every beat of the song in order to get the most movement? If I need to jump, do I hit "up" on each beat of "oom" "pa" and "pa"?

I'm so confused right now, but I want to play and rate this game properly because it seems like it would be fun!

Also, that bouncing ball makes no sense to me. When do the hearts light up? It seems random so far.

Woodpunk by elisee 2020-05-09T12:42:23Z

This game is so huge! Finding that gap in the wall threw me for a bit, but it was smooth sailing after that! I like the option to just say "I found enough people, let's go". :P :) Very wonderful!

Dog's Best Friend by MattWoelk 2020-04-22T00:11:09Z

@thebreakfast Hmm... I'm not sure why the game thought it would work in VR. Maybe that's a built-in Unreal Engine thing that I'm not aware of. ... Now I want to play this low-res sprite game in VR, hahaa! XD

Dog's Best Friend by MattWoelk 2020-04-24T03:56:50Z

For the curious, here's a whole thread of behind-the-scenes information about how I made this game: https://twitter.com/MattWoelk/status/1252051543064317952 thread.PNG

Tiny Fragments by Daniel Moreno 2020-04-26T16:25:35Z

When I realized that I could pause the game by picking up tiles, it became really fun. :) Overall: really delightful.

Dziob! by ryjcio 2020-05-03T20:52:27Z

πŸ₯šπŸ”πŸ‘©β€πŸŒΎ πŸ‘Œ

CODENAME: SPROUT by Keppu 2020-05-03T12:21:26Z

Very cool! By limiting the options each day, and giving most of them trade-offs, it made decisions much more interesting than the classic tamagotchi-style game. Also, I got increasingly scared about what that alien could do to me. Excellent game!

Robot Battery Dig by devharts 2020-04-25T21:01:27Z

Pretty neat! It was fun to plan ahead and think about what boxes would be best to dig next. I wish the battery didn't drain while I was thinking, to make it more like a puzzle than a race. Cool concept. :)

Root Quest by thebreakfast 2020-04-25T14:56:42Z

Dang this is neat! I with the root character was bigger on screen, because that animation is SO GOOD! Very clever. Very neat. Nice.

Keep the Princess Alive by Fernando Tonon de Rossi 2020-04-26T19:37:49Z

Nice fire πŸ”₯ Tough to not get hit. I died so much. XD

Keep the Dream Alive! by DrumGadget_433 2020-05-06T02:15:36Z

Very well done. So solid, all of it. Nice.

Keep Gannet alive by Monish Vyas 2020-05-02T20:37:18Z

Would feel more fair if the newly poisoned item was never on screen. I liked the challenge of context-switching with what I was looking for. Those two donuts look the same! ;P

Primed by gimblll 2020-04-26T15:20:37Z

"What is a mars?" hahaa! :)

Sitbot 5000 by James Beninger 2020-04-26T18:28:33Z

Nice Epilogue. :) Such a happy robot.

King's Table by PetTurtle 2020-04-21T03:14:05Z

Wave 29. I'm pretty proud of this one. :) wave29.PNG

Slime Life by Bruyère Alice 2020-04-26T16:13:13Z

Putting a fighting game in a tamagotchi games is a great idea!

Life Alive by ClaytonRumley 2020-04-24T04:02:25Z

Makes a networked multiplayer game in a weekend ... how!?! :) Well done.

Blooming with You by Junebug 2020-04-25T14:26:42Z

Captured the feeling of "I want to say this joke, but I hope it will make sense over text ... let's just try it!" perfectly. :) Beautiful.

Pyrokidiac by Emmanuel Gaillot 2020-04-26T18:20:08Z

The drop-shadow really sells the G&W look.

Star Saver by Zfert 2020-04-25T14:44:34Z

Really cohesive graphics. Great palette!

The Last Hearth by Jorim 2020-04-25T14:17:01Z

Scary! Good ambiance. I wish I could see how long I lasted.

LifeLine - Music Pattern Obstacle Dodge by WZQXRYS 2020-04-26T19:43:09Z

That "game over" music is so nice!!! 🎢

LD47 — Stuck in a loop

Purgatory is a Music Store by MattWoelk 2020-10-10T00:13:17Z

@indivicivet just for you, I just put version 1.3 out, which allows you to hit 'h' to automatically set the game's settings for your computer.

Let me know if that solves it for you. :)

Wage Slave by Riker Greenslade 2020-10-17T16:26:16Z

Steam milk by attaching milk under the handle on the big machine. Got that, and the rest was smooth sailing. :) Nice game!

Stranded by Verso 2020-10-25T14:35:54Z

Got it in 5 days on my second try. πŸ’ͺ

It took me a while to realize that the energy meter was based on walk distance and not on time. I was much more strategic the 2nd time. ;)

Well done! A nice, complete experience! Charming!

Fall from Grace by Corentin Benoit-Gonin 2020-10-25T14:49:02Z

Nice one! (and nice itch page, the background is very cute) I'm glad the sand became a physical part of the puzzle. Solid. :)

LD48 — Deeper and deeper

GA GAME ME by Jezzamon 2021-04-29T01:55:06Z

Really outstanding. When I did the first inception and the whole screen was taken over by the game :chef's kiss:. Well done.

P.S. Music transitions! So very nice.

Isurium by Franklins Ghost 2021-05-15T14:47:03Z

Nice hand animations πŸ‘.

HELLEVATOR by pickens-inc 2021-05-09T03:10:11Z

Clear instructions (icons made sense immediately).

I played with a touch screen, which was actually pretty swell.

Boombox by auxC 2021-05-02T13:30:11Z

Beautiful! Very polished. My brain enjoyed thinking in 3 dimensions. It tickled that rubik's cube part of my mind. Very solid.

Abyssonaut by thomas-olsson 2021-05-02T13:48:01Z

Well done on making this gameplay systemic! I could use the anchor to attach. I could catch rocks and throw them back. The fight back up where I had to fight, keep the deck clear, and jump back and forth between the ship and the ground: πŸ’―.

Very well done.

Sea Game by MattWoelk 2021-04-29T01:56:56Z

@robochase6000 yup! Pixelize + colour threshold + depth fade + outline. It was a fun weekend. :)

Sea Game by MattWoelk 2021-05-02T23:59:34Z

**Notes/Spoilers:**

If you're **missing two coins**, they're likely the ones in the the two holes (one right at the beginning, and one down and off to the right).

I've starting a **twitter thread** showing how I did the graphical effects, and some other things here: https://twitter.com/MattWoelk/status/1388974277634924548

small stencil buffer.png

Dome Romantik by Rongo Matane 2021-05-14T00:31:45Z

I love that pieces of the UI are upgrades. Very polished; very nice.

Depth-First Search by lpghatguy 2021-05-09T20:45:30Z

Nice! Upgrades helped a lot. I felt more capable over time.

Micronaut by healthire 2021-04-29T02:03:03Z

Showing the goal right at the beginning (and again in case you missed it) was brilliant. The ending is hilarious. :) Very well done!

Save The Captain by sonmi 2021-05-15T23:16:14Z

I love the pixel art in 3D space! (As you can probably tell from my previous submission ;)) Nice colour palette too. The combination of grid-based movement with real-time obstacles is fresh.

The Devil Lurks in Coin by Raphiell 2021-05-05T02:53:27Z

Having everything tied to this bulletin board of strings is very nice.

A very clear way of showing who is speaking. A little motion, a little brightness. Very nice.

I love that it shows you which combinations you have already tried. Very handy.

Below the Ocean by Ismael Rodriguez 2021-05-12T23:50:19Z

Very Celestey. The double-use of the bubble (double-jump + bubble stream) is brilliant. πŸ’―

Underwater Sport by NicF 2021-04-29T00:34:23Z

I had the pleasure of playing this game on the live stream, and it was so fun! You can pick up other players. XD Very clever. πŸ’―

DeeperMiner by Twaerd 2021-05-09T14:16:50Z

Those mossy rings on the wall look stunning. Very nice. πŸ‘Œ

What Happened in Addison's Grotto by Junebug 2021-05-01T13:56:59Z

extracted.png

This means that I won, yes? I extracted the [spoilers].

I loved all of this. Such an excellent and unique way of telling a story! Marvelous. πŸ’―

Descent of Anubis by Plutonium Powered 2021-05-09T14:04:51Z

Nice music! Pillar foreground transparency was a nice touch. The kinetic UI was very "Kingdom", which I love, especially the last one πŸ˜†. The 2.5D character is really nice.

Platforming with a character that is visually floating was tricky, but achievable.

Nice work πŸ‘.

Ziggurat by nethead 2021-04-29T00:43:34Z

I didn't make it to the very end, but what I did see was splendid. SUCH MOOD! A++, I love it.

Archeomoleist by aniur 2021-05-09T14:13:08Z

Clever game! Very nice icons (especially the little twinkle animations).

Make sure to link to this page in your itch settings for the game under Edit Game -> Metadata -> External Links -> Ludum Dare, so that people can rate your game if they find it another way.

Lift Your Spirits by mtrc 2021-05-03T01:29:10Z

Once I realized it was turn-based, it became a lot of fun! It reminded me a lot of Hoplite (for android/ios) Well done!

Abyssal Secrets by thain 2021-05-09T13:53:24Z

I like that I can read while continuing to swim πŸ‘. Those piranhas are ruthless 😭.

MION FOREVER by JoshTheStriker 2021-05-06T01:32:39Z

I got 8. :) The attack effect looks really nice. πŸ‘

Cyber Monsters by liero116 2021-05-08T00:47:55Z

This music was very excellent. Nice tutorial! Very natural. Tough as nails, but I beat it with a sliver of live left. :)

The World's Greatest Fisherman by justinj 2021-05-01T17:58:14Z

Really spectacular game. Took me a while for that last puzzle, but I figured it out. ;) And of course, an excellent ending. (made me wish I took the long way around ;))

Side note: Justin, your twitter link on this page leads here, which I don't think is correct: http://twitter.com/justinajaffray

LD49 — Unstable

Beat Server by pickens-inc 2021-10-06T02:13:36Z

I love rhythm games!

This was challenging, and a lot of fun! Well done!

beat server high score.png

Unstable Machinery by mechanicallife 2021-10-17T14:58:10Z

Figuring out the topological problem of how to connect all the pipes was great. I finished the tutorial and upgraded a building once, but then nothing else changed, so I guess I won. :) I liked the physicality of the pipes.

Above the Void by MiltonNH25 2021-10-10T00:31:21Z

A nice set of puzzle mechanics. An undo button would be very helpful for the longer levels.

No More Stables! by Raphiell 2021-10-16T15:07:28Z

A collage of horse-based goodness. πŸ΄πŸ‘

Dark Plunge by LBO 2021-10-17T15:04:28Z

The joystick sensitivity made this difficult to enjoy. It was tough to figure out what was happening at the beginning because everything was just grey. The downwell inspiration is great, and the menu art especially was very nice.

The Markus Polo Hostage Situation by Chris Hay 2021-10-10T19:38:20Z

i_am_the_best.png

I loved the graphics! This was great. Just the right length. Just the right amount of help. πŸ‘

Warp Glider by Koolruz 2021-10-10T15:56:02Z

Very nice mechanic. Tough as nails, but with quick resetting. Well done.

Power Horse by Electric Bonfire 2021-10-17T15:13:11Z

Innovative! It was tricky to balance both sliders, and took me a while to figure out what made the sliders go up or down, but I managed. :)

HexFall by GAME_RS 2021-10-07T13:24:50Z

Puzzling out a route ahead of time was very satisfying.

LD52 — Harvest

Jerry and the Sunlight by jeremyfa 2023-01-19T15:08:19Z

A nice little proof of concept! I could see puzzles where you have to position yourself right because all missord within your radius flip. Maybe you have to flip multiple at a time, etc. A solid start.

Tony Crow's Pro Scyther by auxC 2023-01-17T02:46:42Z

The "Harvest Moon" pun !!!!

Thank you for the very genous air control and grinding. Made me feel amazing.

Such a complete game for a jam, extremely impressive!

Cohesive art! Great VO.

Now I'm going to go 100% this game. See you later. :P

Auger Hogger by MattWoelk 2023-01-17T14:08:56Z

@tolmera Unreal Engine's web export is basically deprecated, so it's unlikely. :(

BUT I'm working on a remake (just for fun) in the bevy engine, which has web support built-in, so stay tuned for that!

You can track the progress here: https://mastodon.gamedev.place/@MattWoelk/109689844958597592

Harvest Village by Ja_viera 2023-01-19T15:23:17Z

Sound effects would help. Hit effects are quite nice. Great colours. Great trees. The silhouette shader when obscured is a nice touch. Well done.

(Edit: the harvest queen was worth so many points that after she was harvested I just stopped. :P)

Drake's Fortune by chompdev 2023-01-17T03:35:51Z

Impressive! Here are my notes:

- An indication of when the cooldown is over would be helpful. - Lobbing the fireballs feels great. - Shooting arrows down feels great. - Tower physics is fun. - Not being able to carry all the goald is a little unsatisfying.

Victor Voidbringer by pedsm 2023-01-19T16:53:53Z

This is a very good game. The fact that health, points, and change of ability are all linked to weapon pickups is very nice. It forces me to switch weapons in a nicer way than weapon durability does (in my opinion).

Really well done.

Far VVest by Pikario 2023-01-19T17:00:38Z

VO is aggrivating, as is music. Nice progression system. Waiter dialogue is funny.

World's Best Soul Harvester by SephoWepho 2023-01-19T15:46:24Z

nice art. it wasn't always clear what the buttons were activating, but it didn't keep me from completing the game at all. Well done!

Wheat Reaper by oleg20111511 2023-01-21T18:24:19Z

The wheat frowing was very satisfying. I like that the growth rate was randomised, so I couldn't do the same pattern all the time. Dialogue was great. I did a couple fields worth then gave up, as it started to feel too repetitive.

The Harvester by Bas van den Berg 2023-01-17T03:01:50Z

Impressive that you made level editing tools with it!