Foon → Ludum Dare Explorer → Users → lpghatguy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Depth-First Search | jam | 1239 | 3.32 | 3.19 | 2.97 | 3.28 | 3.16 | 2.69 | 2.02 | 3.30 | |
| 2014 | 29 | Beneath the Surface | Whac-A-Something! | jam | 513 | 2.97 | 3.08 | 2.24 | 2.89 | 3.03 | 2.95 | 3.53 | 2.85 | 72 | |
| 2013 | 28 | You Only Get One | Warrior | jam | 20 | ||||||||||
| 2013 | 27 | 10 Seconds | :Fast :Food! | jam | 263 | 3.17 | 3.27 | 2.77 | 3.32 | 2.95 | 3.33 | 3.45 | 33 | ||
| 2013 | 26 | Minimalism | JOHN | compo | 888 | 2.86 | 2.26 | 2.79 | 2.96 | 3.33 | 3.74 | 4.12 | 45 | ||
| 2012 | 25 | You are the Villain | London Bridges | compo | 86 | 3.57 | 3.68 | 3.50 | 3.54 | 3.04 | 3.82 | 3.93 | 3.14 | 54 | |
| 2012 | 24 | Evolution | UNBOUND | compo | 667 | 2.33 | 1.76 | 2.10 | 1.86 | 2.71 | 2.79 | 1.31 | 3.05 | 41 |
I found that there was always stuff to suck up or stuff to suck you up, and the game ended after I hit 149.9821 mass and another ball hit a mass so huge that it took up the entire screen. Overall, interesting idea, but I felt it was reminiscent of the game 'Osmos.'
MarkkPie: I was really debating on whether to make it 720p or a smaller resolution. Because of technical restrictions I hadn't dealt with yet in the engine, most of the resolution stuff is hardcoded.
I felt like a genuine villain, and that was fun. Good art, and it was fun from the start (though it did feel a bit repetitive)
The game crashes on my Asus Transformer Pad TF300T (Android 4.1.1 Jellybean) on startup. Cool concept though, I remember discussing it briefly with you on IRC.
This is one of the few games I've played so far where I actually feel like a terrifying villain! The screams got a little earpinging after a bit, but the music was nice.
Also, wonderful addition of goats!
I like this. A lot.
That was very emotional. Thank you for making this story.
I love it!
If this game just had a little bit more polish it would be perfect! The concept is great!
nope nope nope nope nope nope nope nope
NOPE.
Yeah, good work.
I accidentally fell off the map, and couldn't get back up. Good game.
That was beautiful.
Hah! This is the best interpretation of the theme that I've seen. The dialog was fun and deal with the 10 seconds was clever.
I had a little bit of an issue with fist detection, but I do really like the concept.
Digging the vibe of the game.
The resolution is a little big for my poor little 1600x900 monitor, so that made me lose my boomerang a couple times. I like the challenge of catching the boomerang while it's moving. Your enemies are creepy. Really creepy. Nice work on that.
That was pretty fantastic. I wish there was more to the game. I was confused when I first finished it and thought that I perhaps might be able to unlock additional sprites. Wasn't sure how it fit in with the theme unless you consider a technical perspective. Otherwise, nice work!
Really fun game. I loved the graphics, I can tell you spent time and effort on the game. Great job!
The controls were a little bit disorientating and I found myself simply going by the minimap. The beeps and boops were classic, but a little hard on the ears. None of the encounters felt really meaningful and any that did felt out of my control.
Nice technical work!
It was a little buggy, the enemies would follow where you're stepping parallel to you so they couldn't get closer to you and you couldn't get them. Other than a few bug issues, good job!
@LandoSystems, anything you miss causes you to lose a life, which means you have to whack everything you see (yes, even the cute things!)
A ton of fun! The controls are slippery, but the oragami powers were a fun touch.
A really fun game. I loved the concept. Great job!
I liked the idea.
I liked the player interaction. The scroll wheel controls were a little hard to get the hang of.
Some of the audio was hard on the ears, like when you got busted. Good idea though.
I liked the lighting, it made the game feel more edgy.
Being able to climb the walls and then on top of everything didn't make it much of a challenge. It was however a good break from all of the mole games I've been playing.
Difficult controls, fun concept.
Really hard to get the hang of.
Great job, once I realized what each color meant and that I could actually long jump over the spaces with two mines by them I had a ton of fun. Great graphics. The first time my bunny exploded made me laugh.
Can't get it to run.
The bombs are too cute to be bombs, didn't expect to blow up when I hit one. Good game!
I like the idea a lot.
It was a a little hard to control my jellyfish, I spent a while circling around the one I wanted to absorb. The audio sadly didn't play for me. I like the art though. Good job!
Very addicting game. My boyfriend and I sat for about half an hour to see who could complete it the fastest.
I would spawn inside the blocks at times and most of the time it was impossible to get to the finish with only 3 breaks.
A lot of fun, I wish there was more to the game. The only problem I had was when I was trying to aim at the sea monsters my mouse would go out of the screen and I would end up clicking out of the window.
It's run! I like the style of the game overall and the added character customization was a plus. My only gripe is that the combat feels a little clunky and slow and sometimes my punches wouldn't come out when I wanted. Otherwise, fantastic job!
Fun game once I got the hang of it.
2edgy4me
It was a cute game.
I enjoy that the game has a really clear goal! The feeling of getting further and further from Earth felt good, but I wish there was more to do and a clearer sense of my impact.
Very creepy and disorienting. I love the harpoon mechanic and the variety of enemies was just right. Performance was a little rough on my system.
Feels like an incredibly solid foundation, and it's so fun! I would love for powerups or other mechanics, but what is there is very polished.
The fish are astonishingly cute even though they try to eat you. Feels very good and I love the level geometry!
My voice is really tired. Super unique game, had a bit of trouble having it pick up my deeper voice, though!
Amazing visuals and audio. I made it past the first elder god (though I think it might've been a fluke), but couldn't figure out the mechanics of the second one.
Big fan of the title! You really do feel like you have to do everything yourself to get anything done. I wish we had more mundane jobs to fulfill