pedro-thiers 2014-04-29 02:48
The "not breathing" mechanic adds an interesting layer to the gameplay. I couldn't play too long because I got a flu, so my bubbles didn't work very much in real life, lol.
Foon → Ludum Dare Explorer → LD29 → Hold On: Your Last Breath
By epiplon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 418 | 2.89 | ||
| Audio | 516 | 2.67 | ||
| Theme | 524 | 2.83 | ||
| Mood | 714 | 2.07 | ||
| Fun | 731 | 2.00 | ||
| Overall | 734 | 2.28 | ||
| Graphics | 759 | 1.78 | ||
| Coolness | 1930 | 26 |
The "not breathing" mechanic adds an interesting layer to the gameplay. I couldn't play too long because I got a flu, so my bubbles didn't work very much in real life, lol.
Good concept!
Heh, I liked the music, sounds like you played it for real?
I liked the player interaction. The scroll wheel controls were a little hard to get the hang of.
Took a while to figure out that I had to move my scroll-wheel rapidly back and forth to keep the player afloat. Comical game :-)
I like the idea of a game you have to play along with in real life. But what are the blocks supposed to do? Should I have someone throw a pillow at me every time I hit a block? ;)