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SFBTom

Category Medals

YearLDThemeGameDivisionCategoryScore
👥 🥈 2017 40 The more you have, the worse it is Goblins 2 Go jam Innovation 4.44

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201740The more you have, the worse it is👥Goblins 2 Gojam54.364.384.443.424.744.424.13
201429Beneath the SurfaceCOVERUPcompo5643.182.743.393.273.263.162.712.71100
201223Tiny WorldSubatomicacompo1163.573.364.013.493.121.281.542.62100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SFBTom

LD23 — Tiny World

Invaders! by wibblymat 2012-04-23T10:02:00

I was able to hold A and spam the mouse click, and I was invincible. Maybe limit fire rate?

Little Sheep by Merkurius Team 2012-04-30T14:10:00

I really really enjoyed this game, thanks so much for making it!

Giant Wizards from the Outer Rim! by tompudding 2012-04-30T22:34:00

It's impossible to right-click drag on a MacBook Pro trackpad running Windows, sorry!

No Air Out Here by Elemental Zeal Games Studios 2012-04-24T23:10:00

Made me a little nervous the number of registry keys had to be modified to install it, and then the first time it ran, it froze my entire computer (Win7 on a MBP). After a hard reset, I tried again and it worked the second time.

Wild West World by DeathBySnail 2012-04-24T22:58:00

I initially got an error about not having d3dx9_41.dll on my computer (Win7). I assumed that was DirectX, so I went and installed the latest version, and it worked! Just warning you that you might want to mention the requirement. Neat game though!

My Little Planetoid by matthias_zarzecki 2012-04-23T09:56:00

Incredible work!

LD29 — Beneath the Surface

Space to go by geekdrums 2014-04-30T22:42:00

My favourite out of the 200+ games I've played so far!

Delve by conormn 2014-04-28T03:21:00

Really lovely work! Definite sense of exploration. Glad someone's still using my as3sfxr now that bfxr is out there!

Seafloor Defense by Zathalos 2014-04-28T03:09:00

Really lovely work! Very impressive for 48 hours!

Ursa Miner by drstik 2014-04-28T03:11:00

This is by far the most innovative game I've played yet, and fun too!

ReD by Sakuyan 2014-04-28T02:51:00

Lovely graphics, nice tight controls too!

Cthulus are Beneath the Surface by Pent 2014-04-28T03:37:00

Great to see some multiplayer, fun too!

Hold On: Your Last Breath by epiplon 2014-04-30T11:03:00

Heh, I liked the music, sounds like you played it for real?

Octopi: The Descent by ocmu 2014-04-30T11:11:00

Very odd game, left me confused as to where I was or what was happening most of the time. I still managed to get down pretty far though. I think. Loved the graphics!

the miner and the king by thephantom 2014-04-30T11:17:00

OK, so as far as I can tell, you can't dig through those protruding blocks in the 2nd/3rd levels, even though you can dig under them through soil of the same type? I'd suggest some different colouring there if it was intentional, or maybe it was just a bug?

The pacing of the game was a little too slow too. Not just the speed of the character, but the rate at which difficulty increased.

The mechanics were solid once I got used to them though! Digging felt pretty good, especially digging under all the enemies!

Blackhedge Noir - Beneath Their Surfaces by attractivenerd 2014-04-30T11:28:00

I liked it a lot, but that font was a horrible choice for a game where one of the main things you do is read. I'm British and I struggled to read it!

Jimmy the explorer by Kevlanche 2014-04-30T13:29:00

The physics based puzzles were actually really clever, great stuff!

Moai by Satyre 2014-04-29T12:22:00

Suuuper difficult, but a great concept really well executed!

Beneath the surface of Life by ab200 2014-04-29T12:39:00

Controls were hard, but I love that wall jump/slide, and there's a good amount of stuff to see here!

Giant Pumpkin by EpaceGames 2014-04-28T03:36:00

Great style, a little confusing with the controls though, since if you hold down the mouse button it'll just autoclick anything underneath.

The Money Beneath Our Ground by João Kucera 2014-04-29T12:51:00

OK, once I got the hang of timing the drags, it got really fun really fast. Great little time-management game!

Ghostlord Depths by HelixFox 2014-04-30T10:34:00

Really lovely stuff Kyle! Figured out the best way to fight right as I was at 9% health, which made everything much more intense!

Eat Champ by mrjohnson22 2014-04-30T12:49:00

Interesting, but Sticky Keys on Windows makes this very annoying to play!

Sail by DrPrettyPatty 2014-04-28T03:56:00

Top marks all round, adorable and fun!

Dungeon Break by anissen 2014-04-30T14:16:00

There definitely needs to be some visual feedback when you start to drag, so that you know you're doing the right thing. Great concept though!

Atoms - Literally beneath the surface by Anny 2014-04-28T03:05:00

Great concept! The music overlapping wasn't good, but didn't stop me playing!

Under Our Feet by NicoM 2014-04-28T02:49:00

Controls were definitely too slow, I couldn't react in time to the first enemy. Good level layout though!

The Creature Beneath by Otrora Games 2014-04-28T03:18:00

Lovely ideas here, though restarting at the beginning was a little frustrating, especially with how slow the movement is. Looks great!

John The Miner by iceferret 2014-04-28T02:54:00

Lovely style, really catchy music. I loved how well you taught the wall-jump without any explicit instruction!

Small Town by louiscarl 2014-04-28T03:14:00

Very striking art, great stuff. Really liked the idea too!

HYPERHYDROSIS by Craig Smye 2014-04-28T02:58:00

Heh, nice perilous start! The camera issues are a little annoying, but the movement is generally good.

Super Goat Jump by d1ao232 2014-04-30T14:20:00

Gyargh, my ears! Otherwise, solid mechanic!

deep down by Jan Peter (jpdev) 2014-04-28T02:46:00

Neat, who doesn't like blowing up sharks? The music was really nice too!

The Puddle by lonewookie 2014-04-29T12:24:00

Collisions are a but unforgiving but lovely to look at and a sweet concept!

Underground Infestation by YukonAppleGeek 2014-04-28T03:01:00

Great atmosphere, the movement is a little slow but maybe that helps with that?

Bitxl's Kool Place by nigelmnz 2014-04-30T11:35:00

This is seriously a great idea, you should most definitely expand on it!

NOPE by shadow64 2014-04-29T12:28:00

Heh, lots packed in there for just one weekend. I can imagine a whole game playing out this way!

Keep the Gem! by lukepilgrim 2014-04-29T12:32:00

Pretty tricky right at the top there, to get enough bodies piled up to climb up! A great idea though.

What Could Go Wrong In A Submarine? by JPLynk 2014-04-30T13:06:00

I like the idea and the style, but the game was a little too big to see all of it at once in my browser!

GoldDigger by RFLG 2014-04-29T12:36:00

The game glitched out when I finished the first level, but what was there was fairly solid.

Blunderer by Jacob Peltola 2014-04-28T03:44:00

My brain! Really lovely style though!

Death's Masquerade by Akihidas 2014-04-28T03:25:00

Great concept, the movement could be faster and the text larger, but I enjoyed reading every bit of it!

Deep Sea by erezronen 2014-04-29T18:53:00

Oh wow, surprising amount of atmosphere and a great story!

Box Simulator by terraco 2014-04-28T03:46:00

If you're going to play one game from LD48 this year, this should be box.

The Dark Side of the Cube by Guillaume_Cazelles 2014-04-29T14:22:00

Oh man, I really liked the feel of this game, reminds me of a scene from Laputa! Quite difficult to play, but a lot of fun to try.

Escape the Oil by cirpig29 2014-04-29T14:25:00

Hehe, this was fun to play, even when I failed. The first time, the fish slowed me to a crawl but I had ages to wait until the oil caught up with me, so I just watched a giant fish pileup at the bottom of the screen.

Deepweb by alect 2014-04-28T03:29:00

Wow, really really good stuff here, top marks all round. Added benefit, your typing sound gave me crazy ASMR!

Super Marathoner Pro by Rex Peppers 2014-04-29T18:41:00

Ouch, my fingers! I managed to get up to about 13 speed at one point, but I really started to feel it quickly. Marathon indeed!

Hypnoctopus Beach Party ^__^ by meteo65536 2014-04-30T21:33:00

Exactly as adorable as I had hoped, and a really good challenge!

Mars Station 23 by wicht 2014-04-30T10:57:00

This was a rather sweet game! I liked the friendly tone, and cute graphics.

Soil Manufacturing by telaviv 2014-04-28T03:32:00

Well as you said, there's no game here, but I had fun imagining what it might become!

LD40 — The more you have, the worse it is

Hats On! by recursor 2017-12-05T17:19:06Z

This was great fun! I'm pretty bad at hat stacking though!

Team leader by gamedevbynight 2017-12-10T11:35:53Z

Being able to navigate the menus just with the number keys was actually really great, I felt like I could control everything really quickly! If the game needed quick precise decisions more, it would be an excellent way to up the pace of clicker/management type games like these!

Whatever Floats Your Boat by testudor 2017-12-05T17:46:20Z

I actually had a good time playing! I like the style, and the pacing is really nice

Do you have the colour? by saintheiser 2017-12-10T11:45:15Z

Really neat take on the theme, easy to play too! I could see this being made into a fun little mobile game, even if it breaks every rule of colourblind accessibility... Though perhaps you're already making sure the 'value' of each colour is slightly different?

Grammar Dystopia by Xarras 2017-12-05T17:14:57Z

This was such a great concept, weirdly executed, which fit perfectly! I think there's maybe even some language learning potential here? Following these new rules made me really pay attention to the words and their relation to each other. Wonderful!

FATAL OVERKILL - Robot Edition by feips 2017-12-10T11:40:06Z

Feels great to play! I like the slowness of the bullets in this case, makes for excellent 'strafing past a corridor' moments! One thing I'd change is that the 'return to pod' message is only visible if you can see your pod, making it hard to know when you've cleared a level if you're deep into the maze. Just a pod icon or something in the corner would do the trick!

Happy Loot by Aycan 2017-12-05T17:43:54Z

47 coins for 115 seconds, not bad? Really fun concept, like a distilled version of battle royale games that have done so well lately. I'd love to see a full game expanded out from this concept! Controls are hard on a laptop trackpad though...

Gold, gold ,gold by JesperSB 2017-12-08T17:12:51Z

As everyone else has said, the controls were hard, but even harder on my laptop's trackpad. Still played for a fair while though, so it's clearly not impossible!

LD40 (BEAT2K) by Shivankar Sharma 2017-12-05T17:48:25Z

Chunky colourful graphics are always nice to see, and I liked the slow motion when you crash!

Mizu by sbarrio 2017-12-08T17:30:43Z

This game is really charming and well executed! Felt great to play, the mechanic was really clear - I like that you had just a few fullness states instead of a large range, that helped to make it obvious how high I could jump. Great work!

Greedy Dungeon by Hor1zon 2017-12-12T11:35:28Z

Nice clear take on the theme! Did you know you can embed the flash game right onto the itch.io page? More folks will be able to play it that way! On your games edit page on itch.io, change the project type to Flash, and then tick 'This file will be played in the browser' below the version of the SWF you want embedded.

Unstoppable Battle of the Neon Arena by Ragoniard 2017-12-05T17:23:49Z

I had fun playing! A neat visual style and the movement feels good. One thing I'd recommend is changing the attach button to anything else but Shift. On Windows, if you press the Shift key several times in a row, a dialogue pops up asking if you want to turn sticky keys on (for accessibility). X would maybe be OK? I don't think it's position moves on international keyboards...

Power UP ? by Tresmollo 2017-12-06T23:14:31Z

Movement felt really good! There was a bug with the web version, where the arrow keys for shooting also scrolled the page up and down still, but it kinda added a cool meta layer to the game where I had to balance shooting up and down evenly or risk not seeing the game any more, so I'm not complaining too much!

Mineirinho by rmc 2017-12-05T17:37:21Z

Nice prototype! My first playthrough, I grabbed so many silver nuggets that I couldn't then move at all, and had to refresh the page to restart. If there was a way to dump some or all of what you've picked up, you could get out of tight spots at the cost of some of your load, and it would prevent getting stuck altogether! Maybe that feature's already there, but I couldn't find it.

Once I went back in and was more careful about getting greedy, I had fun!