FoonLudum Dare ExplorerLD29 → The Puddle

The Puddle

By lonewookie

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CategoryRankScoreCount
Coolness365
Theme2203.65
Humor5792.41
Mood7022.84
Graphics7122.92
Overall8502.88
Innovation9992.45
Fun10002.47

Comments

ohfiddlediddle 2014-04-28 17:56

Very cute little game, well done. :)
I did find a bug where I managed to get stuck in the third puddle at the start, and couldn't get out, but I was unable to replicate it.
Otherwise excellent game, well done. :)

taylorlunt 2014-04-28 18:00

Good idea.

snooze82 2014-04-28 18:00

nice little game (i made mine also with phaser)

dusho 2014-04-28 18:02

interesting idea
sudden black screen after death scared me the most all the time, the collisions are maybe bit overreaching

luck-of-the-day-games 2014-04-28 18:11

Animations and art style is lovely. Gameplay is quiet fun, however the lack of audio was a bit disappointing. Overall a fun game though

tingham 2014-04-28 18:21

I had a lot of trouble getting past even one of the fish swarm scenarios. Kudos on finishing!

igwb 2014-04-28 18:56

I like the idea a lot. That there are more than just the three keys you need makes gameplay interesting. Also the game is quite difficult because the fish kill you instantly, even if you touch their tail only briefly. The controls make this even more difficult. Don't get me wrong here, I like how you implemented the controls, they convincingly convei the feeling of swimming. I would have like to have less swimmy controls while you are not inside the puddle though. Also I was a little disappointed that I couldn't get out of the puddle after making it to the top, due to the fact that jumping out of the water is not possible...

The graphics are pleasent.

I think that you have created a good framework for this game, implemnting powerful, yet simple, components.
Perhaps a litte more finetuning on the difficulty and more graphical diversity in the blue-ish background and this game could be even better.
Perhaps even a second level?
Oh yes, and definitly some sound.

I like the game a lot, keep it up!

pancakecity 2014-04-28 20:21

The graphics remind me of Earthbound :) Nice idea!

lonewookie 2014-04-28 20:40

Thanks for the feedback everyone! I did plan to add sound and tweak the physics, but I ran out of time. Also, the 'getting stuck in a puddle' issue is one that I didn't quite have time to figure out.

cambrian_era 2014-04-29 02:46

Oddly frightening? I really like the concept.

scottyb 2014-04-29 02:49

i was surprised and delighted once i found my way past the first little area. don't want to spoil it, but p great.

xeke_death 2014-04-29 08:54

Short, but challenging... Good work...

zeta 2014-04-29 12:20

The style is great and the gameplay enjoyable. The falling through the puddle was unexpected and nicely done

sfbtom 2014-04-29 12:24

Collisions are a but unforgiving but lovely to look at and a sweet concept!

marcellus 2014-04-29 14:32

Nice first entry, damnit it is hard !

davidwparker 2014-04-29 15:46

Nice idea- I didn't do too well though! Add some audio, and maybe some items to help kill the fish or something and it's a great start.

lightsoda 2014-04-29 17:21

Although I read your comment about standing in the last puddle I didn't think it'd be the one I accidentally fell into. I tried hammering on the up key ;) I was in for a surprise though.

The swarm of fishes was quite challenging.

bonedaddy 2014-04-29 17:41

very cool concept. Love the use of theme in this one. A valuable life lesson to be learned as well! Really makes ones remember their childhood imagination.

The game could really use some effects for when you die. It'd go a long way to making it feel better. Also I couldn't reach the fourth key and I am unsure if there's an end to this. It's pretty funny seeing the guy stuck in the top of the puddle!

bonedaddy 2014-04-29 17:43

Also wanted to say that even though I usually HATE water levels, I didn't hate this one!

artless 2014-04-30 03:04

I loved the interesting control scheme and like the way you designed the enemy to be simple and when compounded together they make a more complex challenge.

I couldn't figure out how to get the last key. The brilliant moment is falling into the last puddle. Could it be interesting to have it be tempting and intriguing to make splashing in the preliminary puddles fun and then shock the player for jumping in the last puddle.

hob623 2014-04-30 19:59

I like the concept of it, but didn't really like how sometimes it was difficult to fit into narrower spaces. Also, I didn't really like the art style as much. Why is underwater purple and not dark blue like the puddles? Honestly when I looked at the preview images I thought that purple was the platform and blue was the water because the tealish color is more like water.

lonewookie 2014-04-30 22:05

I'm really bad with colors, haha. I'm actually color-blind and the purple looked like blue to me. :)

ethankennerly 2014-05-02 04:40

I felt surprised to fall through a puddle and explore the underworld. If you continue to develop this, those bats flying left and right near the beginning felt so fast and dense that I lost motivation to get past them.

end3r 2014-05-18 13:39

Cool idea, plays pretty well and looks complete.