Iridescent by PixlWalkr 2015-05-06T02:54:00
Very pretty, cool mood, nice graphics. I did find the mechanics a bit tricky. Namely, I would've really liked an indicator of where my shots would go. Shooting dark things in the darkness is tough enough. I'm sure that's a time thing, but in a future version, it'd be nice to be able to line up trick shots, see how they bounce, etc.
LD33 — You are the Monster (12)
First Person Giant Monster Game by Xanjos 2015-09-10T02:31:00
Cool use of the Unreal stuff, was fun stomping around and chucking boulders at things.
Lil' Drake by bombjack 2015-09-09T01:43:00
This was a great variation on the Flappy setup, a lot of fun.
Lady Bug by dickpoelen 2015-09-09T01:36:00
Oh man, I found it really hard. I'm just not very good at these sorts of games. But it looked and sounded great, and the core mechanics were solid, I just... kept dying so much!
We Missed You! by RHY3756547 2015-09-03T02:43:00
Oh man, this is one great looking and sounding PICO-8 game. Very cool.
Squatch by patvanmackelberg 2015-09-02T02:44:00
I had some trouble finding stuff to eat, but cool otherwise!
Earth Was a Bad Choice by zatyka 2015-09-02T02:36:00
Quite fun when you get in a rhythm, and a lot of polish (especially the music). Only complaint is that difficulty felt a bit uneven in that the hardest thing was when no cars spawned to launch you into the air.
Halloween Maskness by The Mad Strauss 2015-09-02T02:27:00
Graphics and music were great, really liked the concept.
TAG! You're it! by 01101101 2015-09-02T02:16:00
The controls felt really good, making chasing those kids rather enjoyable. Aaaand of course, it's a tag game. :)
Under the bed by ManicTheNobody 2015-09-02T02:10:00
Cool for three hours, I didn't mind the scratchy graphics. Had trouble making the fright hit anything, tho.
Bloodworm by Jonathan Whiting 2015-09-02T02:05:00
I really dug the core mechanic and the graphics and pew pew sounds worked well. I had some trouble with the controls, which, I'll be honest, were a bit tough to describe. Maybe like, more feedback (visual, maybe?) on why I can't press a certain direction might make it feel better, rather than thinking, "Why doesn't this work?" As I played I GOT the mechanics, but it took me a little bit.
Curtain Call by rogual 2015-09-02T01:58:00
Loved it. Music and art worked great. While I'm sure there were silly things to discover, the play stuff worked really well.
Klonos by Azlen 2015-09-02T01:50:00
Cool, I particularly liked the use of the P8's colors to make a moody palette.