The Escape by ippa 2011-08-24T00:55:00
Good fun :) I enjoyed the jumping puzzles, I thought they were quite fair. I really liked how you solve the first room, too, very tactile, felt like I was properly breaking out.
Foon → Ludum Dare Explorer → Users → Sebby
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | (unfinished) dog game | jam | ||||||||||||
| 2015 | 33 | You are the Monster | Being a Dragon | jam | ||||||||||||
| 2015 | 32 | An Unconventional Weapon | KnifeGunGame | jam | ||||||||||||
| 2014 | 30 | Connected Worlds | Jungle Cavern Exploration Game | jam | ||||||||||||
| 2014 | 29 | Beneath the Surface | Cavesploration | jam | ||||||||||||
| 2013 | 28 | You Only Get One | Birdpeople | jam | ||||||||||||
| 2013 | 27 | 10 Seconds | Big City Goat Adventure | jam | 312 | 3.07 | 3.15 | 3.22 | 1.61 | 2.89 | 2.87 | 2.75 | 46 | |||
| 2013 | 26 | Minimalism | Nest | jam | 488 | 2.52 | 2.26 | 3.26 | 3.83 | 2.76 | 2.80 | 37 | ||||
| 2012 | 25 | You are the Villain | Accusational Accusationing | jam | 20 | |||||||||||
| 2012 | 24 | Evolution | City of Stillness | jam | 236 | 2.41 | 1.88 | 2.12 | 2.25 | 3.12 | 1.38 | 2.19 | 28 | |||
| 2012 | 23 | Tiny World | Bunny Cube | jam | 102 | 3.17 | 2.98 | 3.07 | 3.39 | 3.73 | 1.87 | 2.97 | 3.13 | 75 | ||
| 2011 | 22 | Alone | Don't Make Eye Contact | jam | 69 | 2.77 | 2.92 | 2.83 | 3.23 | 1.92 | 2.18 | 2.11 | 35 | |||
| 2011 | 21 | Escape | We'd like it if you Stay | jam | 24 | 3.13 | 2.80 | 3.20 | 2.93 | 2.73 | 1.86 | 1.50 | 2.67 | 4 |
Good fun :) I enjoyed the jumping puzzles, I thought they were quite fair. I really liked how you solve the first room, too, very tactile, felt like I was properly breaking out.
I really liked to concept! However, I didn't find the eye closing thing very necessary to use either. Maybe if they hurt you when you hit them it would be a bit better, It'd be more important to close your eyes often then. Nice game overall though :)
Just FYI, the website you've linked to(http://clockworkgames.comuv.com/) has been blocked by trend micro :(
Heh, not intended, but I can see how it is possible.
Which level did you get stuck on? You can use the '=' key to skip, if you wanted to see the rest, anyway.
Thanks for giving it a go :D
Yes, improving the dragging(more immediate?) would be one thing I would improve if I ever go back to this game. It is the main mechanic, after all.
Working perfectly for me(I think?), and I'm also on Chrome, Windows 7.
I enjoyed it, but I never managed to achieve all the goals. I wasn't sure if I had lost or not, I kept going anyway and the public room just reset back to the beginning.
I thought the writing was really good though, and the interface felt right too. Overall an enjoyable game :)
I won on my first go, but had another to see what happens when you die...
I'm glad I did, heh. Also, I like drambles idea about tricks to preform.
Pretty fun, but I'm not sure if I like the slowing down after landing.
I really liked how the ending played out, and I particularly enjoyed a lot of the level elements too.
I am ridiculously impressed with the quality of graphics you managed to get done in 48 hours.
Very fun! However, I felt like I was instead travelling deeper into this temple, rather then escaping it.
Nice graphics though, I like the protagonist :)
Haha, They were supposed to be people trying to sell you stuff or something, but I didn't end up adding anything to signify that ^-^'
Also, for anyone else reading, @RobotCaleb is correct, there is no audio.
Yes, quite fun indeed. Controls are smooth and easy to get to grips with.
The perspective thing kind of confused me, with the bird getting smaller as you go higher up.
I liked the look of the ocean though, and the bird sprite is nice too :>
Fun game, I ended up practically destroying the entire island.
I liked the music too, gives a very tense feel to the game.
Nice puzzles, I was surprised when one of the buttons switched the direction of the beams, that is clever :)
I feel being able to die on the ice is a bit out of place though, I died on the bit where you need to climb upwards on the ice and didn't want to play through the bits I've already done again :( Which is sad because from the sound of it the rest of the game seems really good.
I like the idea behind the puzzles, kind of like ikaruga, but in a puzzler. Would be nice to see a full game like this.
Pretty fun! Personally I think the controls are fine, you just need to get used to them. I thought it having the controls be a bit floaty makes sense, you are in space after all.
I wish there were multiple laps per race!
Those pigs were terrifying, I loved it :D
At first I was trying to find a way to 'play dead' like the person at the start tells us, but after a little while I figured out that it referred to the NPCs.
When I got the last person to the house I was on 1 heart and had a pig right next to me... I guess I sacrificed myself to save them, how sad :'(
Anyway, I really enjoyed this one!
This was great! I found the difficulty to be very good; it's hard (very very hard), but it's fair.
The graphics and the sound were lovely too!
I really liked the atmosphere of it, and I felt so guilty the first time I had to shrink. Controlling the planet was great.
I feel like the hitbox for the lightning and dead planets was maybe a bit too large; There were a few times where I was hit when I thought I was safe, but maybe I just suck :P
Those cows! They keep destroying my grass!
Pretty nice game. I seemed to breeze trough it without having to use much strategy though. I think I must have got really lucky with the enemy waves or something.
Yes! I am Terra. How did you know!?
This game was amazing! Definitely one of my favourites. I have not seen gameplay quite like this before and the graphics and music are wonderful. Sad that it seems so few have played.
Haha, I really like the perspective of being this really tiny thing and seeing the huge human walking around. Graphics are great, and the game got a few chuckles out of me :)
I was also annoyed by the camera... maybe a 'look forward' button like in zelda games would have helped a bit.
P.S. I'm not sure if this is something that you've already done, but changing the main camera's 'Clipping Planes->Near' setting to something smaller might help with some of the 'seeing through walls' issues.
That was brilliant! :D
Really impressed with the amount of stuff you've put in!
It was a little bit awkward for me using both the arrow keys and mouse, it would be better with the option of using WSAD I think. It'd be nice if the enemies re-spawned a bit slower, too. I had a lot of trouble running back to my house :(
Anyway, the interpretation of the theme was really awesome :D
I kept seeing this whenever I wanted to search to see how many ratings my own game had gotten :P Glad I finally got to play it, really well animated walk cycle. I escaped off the edge of the world, haha.
Haha, this was a good one :D
I'm not sure if I ever really got what to do while playing. I think I get it after reading the description though (that's what I get for not reading instructions!)
Gameplay as is seemed a bit tedious to me, though the shooting and stuff worked well :)
Nice. I liked the timer mechanic, I had to plan out my moves before hand which was enjoyable. I find myself brute forcing puzzle games a bit too often...
Anyway, I feel having limited lives was a bit too harsh though, for a puzzle game. Once you've solved a room it's pretty boring to have to play though it again. I lost my lives running into the, uh, four-way small corridor things as a large blob; I kept thinking that they would just block my way like a wall, rather then kill me (the grates on the floor were understandable, though).
Overall an enjoyable experience, I played through to the end :)
Yeah, the graphics & music are great! I failed pretty miserably, the most I had I think were 5 angels before I gave up.
Making a million colourful bullets was fun though :D
Enjoyable! Firstly I was a bit confused about the map, I thought the red cube must of represented where I was and not where the next shaman was, so I just wandered around a bit. After I figured it out though it was good, I used the the positions of the trees to figure out where I was in relation to the shamans and I liked that element of figuring out which path I needed to take rather then being told.
Couldn't find anything after talking to the guy in the centre of the map, though. I'm guessing that's the finish?
Oh, and a bit of a nitpick, but the hitbox of the player seemed really off compared to it's size.
Graphics are really beautiful. So is the music. Very good game.
I could change my abilities... but I never had to actually do that? It seemed you could just beat the game using the jumpy one. It's a solid idea, I would have really liked to see some more use of it!
I enjoyed the graphics though. Very cheesy ending joke you have there.
Woah, that was pretty great!
I think it was the third level? The one with the hand, That really freaked me out, haha.
Controls were solid, graphics really great, and the level design was good too. I'm not sure if I completed the level with the rising acid the legit way, though. I fell through the bottom of the acid and all a sudden I was beneath it, and I completed the level with the acid above me the whole time.
I loved those monsters! You've got a really cool atmosphere going with this game.
Pretty cool! Took me a while to figure out what I was supposed to do (I didn't realize that if you pick the plants first then you can re-harvest them later and get more bombs), but when I did figure it out I thought is was pretty clever :)
I am an inhumane monster!
I loved this! Was a lot of fun. Controls are rally great. Those little people were hilarious. Why do they love me so much? D:
I got some huge framerate drops starting from level 3 (I'm using chrome) :( It was under 20 for a lot of the time, but the game was still playable at least (albeit slow).
Pretty interesting. I found the slope level to be a bit to easy, you could basically just stand in one spot and spam the shotgun forever. I ended up with a huge pile of corpses half way up the slope, hah. The other level seemed more well balanced though.
I love the alternate title, hah.
Really cool idea, but I think the gameplay needs a bit more balancing. I played a few times with a friend, and we pretty much just ended up putting down 3 cannons and a wooden thing on top and spamming the fire buttons... It was fun though :)
Nice, very enjoyable! I got the last level on my first go though, I don't know what everyone is on about :P
One time on the last level I managed to drag a block offscreen, though.
I for one would certainly be interested in seeing more of this, if you do end up making a longer version.
Pretty clever! Not much challenge though.
Pretty cool; I ate loads of the speed ones. Didn't really understand exactly what a lot of the things were doing (like, what does 'healthier' mean?), which I suppose is why I ended up eating a lot of the speed ones, because it was clear what they did.
I like the music!
Nice, very clever, fits the theme really well I think. Overall pretty enjoyable :)
This is a great one! Only thing I wish is that there was more of it :P I think an unlimited mode would work nice in this, if you end up developing more.
Aa I really like this. Very pretty, very clever, and I like the sound. Especially the save state thing is very cool.
Oh wow this is so great! I love it
Really really like it! Writing is so good.
This is quite impressive! The camera angles are pretty awkward in some spots (at the beginning I can't see where I am going, for example) and in other places the spinning made me feel quite dizzy @-@. The game is really cool though and I really like how you put the twine section into the game. How does that work?? I would love to see a source or something for that as it is really cool.
Looks cool but I think it is broken? It tells me game over straight away and there are errors in the console. Cars are flying everywhere XD
Pretty cool. I liked the different mechanics, especially the red one - that one was fun. I kinda wish there was a little more strategy to which ones to use though. Overall a nice game :)
Nice game, I like the graphics and audio! I wish the puzzles were more complex though, I found myself the putting things in order and then watching. Then I messed up somewhere along the line and had to start again, haha x-x But yeah, I think the 10 seconds thing makes this game suffer a bit and you could make something great out of it with some tweaks :)
This game... is absolutely terrifying. I loved it! XD
Awh this is so cool! First off, I love the main characters walk cycle, so cute haha. Second, as I was playing I was sure where it was going to go, and then I got to the gravity switch with checkpoint thing and I thought it was /awesome/ and I was not expecting that at all! All of the level design is great, too! I loved it :D
Haha, cute little game :) I finished it pretty quick, but it made me smile. I like it :D
Wow this is really cool! I've not played anything quite like this before, really enjoyed it :D
Nice! Clever idea for a puzzle I think. Found it tough to figure out how to work the robots though, never managed to get the potato :(
Goats, hell yeah! :D I enjoyed head-butting things very much.
Graphics are wonderful! I didn't do too well with the dialogue, but it was fun just clicking random things and watching the sliders go all over the place XD
Yeeowch, apparently my internal clock is broken, and I must burn my toast often XD For whatever reason though when I tried not counting and just pressing the button when I felt like it I was much more accurate.
Beautiful! I like the concept, I can see the parallels between experimenting and learning to play the game, and the evolving lab experiment. Was heartbreaking to see all the dead bugs when I finally reached the top.
Oh this looks so cool! I tried the web version first and the mouse controls were really laggy for me. I thought downloading would help but I had the same problem. :( But still really cool, I liked the idea for the theme a lot, and you all managed to get a lot done over the weekend!
Nice! Cute story :)
Really nice, very clever! I found it quite difficult to understand how I was supposed to play, seemed maybe not very consistent or something, not sure. But still, the game looks gorgeous, and I really love the idea. Great job! :D
This is really cool! I enjoyed all of the puzzles, especially the one when you first get to control both bots... it was fun to figure out how to get the program the most efficient :D
Haha, I liked it! It's nice how well the music matched up with the punching. The character designs were great too.
Hehe, pretty cool! I like the idea, managed to beat it after a few tries. Fun! :D
Really nice game! Love the idea. Kinda slow at first though, like it's fun when you get to the different kinds of bullets and time thingies but it takes a while to get there. Very cool though, I enjoyed it :) Looks really nice visually, too.
This was really fun! I do not understand sports in the least, but I managed to get what to do eventually :D You managed to get a lot of stuff into this game, very cool!
Ah that is a good idea, thank you. I've added a warning to the description.