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blob

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2012 25 You are the Villain TYRANOFORCE jam Graphics 4.62

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202148Deeper and deeper👥Spectregramjam3263.883.404.093.314.223.842.654.15
201635Shapeshiftdoppel troublejam1213.783.783.423.563.803.113.6786
201532An Unconventional WeaponPandarmageddonjam1083.803.873.404.283.683.893.723.6956
201225You are the VillainTYRANOFORCEjam74.013.883.974.314.622.672.723.6288
201223Tiny WorldThe Collectorcompo1313.533.193.303.024.003.162.333.37100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by blob

LD23 — Tiny World

Disregard All Humans by Fireblend 2012-04-26T21:17:00

Cute game with a catchy music :)
Gets slightly repetitive, adding more types of danger would have helped.
The progression bar on the moon was original.

The Small World of Professor Strange by Will Edwards 2012-04-25T18:35:00

Very nice realization, nice esthetics, writing and all. However, as said above, its a pain found in most text adventures to find what to exactly type to go forward. I visited all basic places, found a bunch of items and had no clue what to do whatsoever. Hopefully you will post a walkthrough for people like me who want to see more but dont want to spend hours trying every possibilities.
Great work anyway, congrats.

( i also agree about the text in a separate box and a different typo ! )

Tiny World by Andrew 2012-04-26T17:04:00

Graphics are more trippy than most drugs.
Tough game. I found that you fall so fast its a matter of luck if you land on moving spikes or not. I always enjoy time limit platformers, its stressing but pushes for improvement.
The sounds got a bit annoying however.

Tiny's World by Topaz 2012-04-26T07:40:00

Isnt there a way to get the game compiled instead of having to install python ? :/

Alien Archaeologist by jplur 2012-04-25T01:10:00

Nice concept, nice randomness and variety ! Cute game that feels old school. It stays too easy though. Would have love see the levels get a bit larger, with artifacts hidden deeper at I go on.

Le Petit by Pixelulsar 2012-04-23T20:59:00

Excellent jeu ! :)
Great design, and very mean difficulty ! I had to take a small break before the final challenge to lower the pressure. Finished in 66 deaths.
The music did try to drive me crazy but I survived.
Lastly its not very close to the theme, great game anyway.

Corgi Recon Force by sirpalee 2012-04-25T18:54:00

Staring at the start up black screen too. The game wont run.

Underfoot by zorf 2012-04-24T18:38:00

Fleeing behavior would be awesome indeed. Its a very funny idea you have there. A way to move faster would be good too ( maybe a sprint where you cant control the direction for a short time )

The Mansion by householdutensils 2012-04-23T20:12:00

Is there a specific key to hit to quit talking to someone ? Instead I just killed everybody.

Empty by Tim Bumpus 2012-04-26T17:33:00

Didnt think these kind of puzzle could have no solutions hehe. Bummer. The concept of mixing platform and a puzzle can be cool but it seems to just slow down the process of solving the puzzle in many case. Its a tough style of game to make.
Nice little music going.

Blob Blob TROUBLE! by samooJAM 2012-04-24T21:12:00

I'm in trouble ? DANG !

Dude, that was a very fun little game ! I want more levels ! It reminded me of the early indie games of when games started to get on the net ( the shareware times). Very fun mix of action and puzzle. It wasnt closely linked to the theme sadly.
I d be really happy if you could push the graphics and make extra levels.

Long time since I played a game with myself in it.

Montezuma's Tomb by recursor 2012-04-25T23:15:00

I love these kind of games but the controls really killed it for me. The way you slide on the edges, and the difficulty to jump on a platform if you're next to a wall are very frustrating.

Tiny Shards by Gabriel 2012-04-24T20:01:00

Very nice story and developpement. Too bad, I wish you made the musics, so I cant rate you on that.

Dimension Jumpers by Skye 2012-04-25T20:16:00

The games starts all cute and get super creepy all of a sudden. Surprising.

Lost Lapootah by orgarus 2012-04-26T19:19:00

Another blob game !

Tinysasters by Volute 2012-04-30T20:25:00

Interesting and fun concept. I dont like however that once you run out of ressource you re pretty much stuck forever. A very very low income on any ressource, maybe from a cheap or free building would have been better IMO.

Arnold Bros (est. 1905) by fanatiko 2012-04-23T20:00:00

Cant get it to work. ( black screen then crash )

Kamikaze Planet by Monomer 2012-04-26T17:23:00

One of the best soundtrack of this LD ! Will take a look at your bandcamp.
The missile defense game with a giant robot is pretty cool. The game got a bit hard too fast, I wanted to see more progression and more ennemies. I love these kind of games and always felt its been underdone. I did a missile defense kind of game a long time ago with rebuilding mechanics and boss battles ( and it was shitty because i was 14) but I feel there's still potential to make awesome modern games out of this style of stuff.

Minor Deities by maranas 2012-04-26T17:47:00

Awesome concept ! I loved how you really had to be aware of what your population learned before sending shit on them. The war idea was brilliant too. Lots of different paths, its very rewarding to experiment.
Only once I got my people to learn how to make castle but they died at the same time.
Final score 170.

Disastronaut by Jeffalisk 2012-04-24T20:14:00

Hehe, fine little game. I wish the ending was done as a simple, little visual cutscene. Could have been hilarious :)

Quantum Entanglement by icefallgames 2012-04-26T18:27:00

Finished ! From seeing the comments I feel proud :D
Okay, so concept is awesome. What took me the most time was to understand I could rotate the things in the first level. Some explanations would be welcome here !

Level 4 felt harder than 5 ( i think its 4, im thinking of the first level with color filters, being harder than 2nd level with filters).
Level 10 is easier than 8 and 9.
And... I think I got through 7 and 8 with a "cheat" solution.

But those are details ! Its great, and i'd love to see more levels ! Nice work.

Rogue Worlds by MTO 2012-04-24T23:08:00

Oh the networking idea would be very interesting, I hope you 'll add it as a separate link sometime <:D
Got around 3700 points. Would be helpful to brag around if you could see your score on the game over screen.
Nice old school graphics.

Tiny Island Adventure by AdventureIslands 2012-04-25T23:29:00

Clever level design.

Dusty by DWallin 2012-04-26T07:47:00

Haha, the design freaked me out. The concept is cool ! Its really short to have only two levels.Speed is really slow to build making the second level kind of luck based to be able to get under the big dust bunny.

Tiny Castles by bitslap 2012-04-26T20:40:00

Nice graphics and funny story, but a bit too basic button masher gameplay.

And, ow, you cant kill people running away from the houses ?

Tiny Contamination, well almost by demogia 2012-04-26T20:46:00

Simple but fun ! The graphisms are cute as well as the music. It s a bit too easy to get health back, and death seems to be caused by the brutal transition between levels. But its a nice little game and the design of the hero is funny.
I liked how the number of lives was counted by the number of his core/eyes.
Liked the game over sound too ;)

ACTION SCIENCE DOG by bburbank 2012-04-25T21:05:00

Very interesting time concept. Love the randomness.
Is there any collars or other items than hats to find ?
Also going down didnt seem to change anything rather than just recreate a similar level.
Very good game base, but not much to do yet.

One Small Step for a Man by Sup Dood 2012-04-26T19:33:00

68 mb seems really huge for this game.
The gameplay was fine nonetheless. Simple but with good level design.

Tiny Dream by Kendja 2012-04-25T20:13:00

Very nice art style and color. Controls are good, and world is big. Nice way to make a tiny world by making as if you were quickly turning the planet. I got stuck at that puzzle with red and blue buttons.

Mr.No's Laboratory by Helco 2012-04-26T21:01:00

Very nice puzzle. I wished they were getting a bit more complex near the end, but it was fun to go through.
The controls were a bit glitchy and too fast.

You can put a separate download ( i think you can rename the download links, just rename it to post mortem version.)

Little Biyubi by edbadiux 2012-04-25T18:47:00

The game looks really cool and has sweet musics. On level 3 I fell to my death and couldnt ever respawn.

It is realllly hard to play for all of us with azerty keyboards. Please, developpers, have a heart and allow people to at least use arrows keys to play in this case!

The Collector by blob 2012-04-23T20:47:00

Oh shoot! I forgot to add that: only way to quit is to force quit so alt +f4 on windows. Not sure for linux and mac.

The aiming issue clearly happens on all mac and linux ports however I do not know yet how to correct this problem. Very sorry :( Im extra annoyed this happened on a windows game too, argh.

Ouch, upscaling might look bad on wide screens. Did not test that.

Also, there is an end. For it you need capture the demon lord and bring him back to your terrorium. You ll then have a "retire" option in there.

The Collector by blob 2012-04-23T20:49:00

Lastly, there's supposed to be musics ( four total) but seems like mac ( possibly linux too) wont run them.

The Collector by blob 2012-04-24T19:32:00

Thanks for all the comments. :)
Very sorry again for all linux and mac users, if I find a solution I will post a new separate version.

SoulCrusher: First, thanks ! The monsters and food are automatically dropped off in your Terrorium when you get back to it. The food stored is visible when you look at your terrorium ( press enter when you re on it ). Monsters will automatically consume food with time. If there is no more food stored they will start dying one by one !( starting from the weaker ones ).

The Collector by blob 2012-04-24T19:36:00

Thanks!
Yes I was thinking the same :)
Adding some NPCs, small quests related to bringing certain types of monsters... Adding a familiar too, like a crow who speaks with the wizard. These kinds of stuff :)

The Collector by blob 2012-04-24T20:18:00

The food grows back after a certain time. There's about 5 places (some a bit hidden) where food grows so if you find them all you can bring more food than is consumed !

I believe the game IS tough.
The design was that you need to count and remember the ennemy's health so that when you encounter them again you can approximately know when they can be captured. Maybe its too hard or maybe I should have hinted this strategy ingame ?

The Collector by blob 2012-04-25T00:11:00

Wardener ? I ll check it out.
You know what could be really cool too ? That the arc of the fireball is controled by how fast you rotate your arm when you shoot... I ll have to look into that :)

The Collector by blob 2012-04-25T08:34:00

Hmmm it seems to happen once in a while. Is it the mac version ? If you retry it should work eventually. I might have to upload the files in a different space

Thanks for letting me know.

The Collector by blob 2012-04-26T04:43:00

It seems that on some computer the terrarium opens at native resolution instead of being scaled up like the rest. But very inconstistently :(

The Collector by blob 2012-04-26T09:57:00

Thanks for the great feedback ! Its true the health is not super obvious. Maybe making the low health more different and adding a heart beat sound would help... Or just adding the text " health" ?

There is a warning for a couple dangerous pits for low levels that are displayed in the text box at the top, but I think they are easily missed especially if you're fighting at the same time...

Missed some time to refine the spawning tweaking further. I wanted to avoid the exploit of leaving the screen ( which disables the monsters ) and coming back to avoid fights easily.

The Collector by blob 2012-04-26T16:56:00

So many people on mac and linux /o\
Sorry guys, didnt get a reply from the exporter's creator...

The Collector by blob 2012-04-27T23:49:00

Leveling actually wouldnt change how long you last in a battle (it only affects your shrink spell, not your strength). Its all about jump'n'shoot.

microchip by DiscoFish 2012-04-26T06:02:00

Great look and mood. Controls feels good too. I had different issues with each browsers for this game unfortunately: mozilla and opera would slow down, chrome was smooth but no SFX.

Wish it was longer. But game looks very pro.

To What a Mountain? by cageinabird 2012-04-26T21:24:00

SQUISH. The game was fun! Final scenes were... not my style.

Ant Command by Aaron San Filippo 2012-04-26T05:36:00

Nice concept and cool realization. I like the view angle ! Difficulty progressed too slowly and felt really easy ( quit at wave 11, dunno if there's an end ). Was getting more interesting by wave 10 though.
Having some stronger ennemies like soldier ants, and spitting ants could make the game really interesting. The world of ants is fascinating and I'm sure there's way to make a fantastic game out of this.

Stade 2 (Mr.Oizo) by 30dogs 2012-04-26T23:35:00

You should put a youtube video of a LP. It sounds amazing, it looks amazing but controls with the mouse are slow and its way too unforgiving (touching one of those stompers AFTER it fell still kills you ??).
Did you make other similar productions before that ? I 'd want to check them out !

I Painted a Tiny World by jellyislovely 2012-04-24T20:47:00

Cool mechanic. The game is not too hard once you figured that pressing the movement key again stops you from going back.
However the tough part is getting to get the worlds to come to you when you right click. Never understood why it worked only once in a while !

Lady Bug!!! by Nightsjester 2012-04-26T21:36:00

Cute indeed! The sounds get repetitive after a while, especially the falling down one. Didnt finish the second level, going all the way back up going down the pit 2 times was a bit longish.
Didnt have any bugs (except the hero hohoho) and it all seemed pretty well done.

Tiny World! by unicornpooping 2012-04-25T08:48:00

Got stuck with the golden arrow too ( when you get to the basement on the way to acquire the double jump, there s an arrow that makes you jump high once. After it disappears, forever).

Little City by dustmyte 2012-04-26T18:05:00

Great graphics and sounds. There doesnt seem to be a real game, but its fun to experiment.

Planet Trot by Logan 2012-04-26T19:06:00

Technically impressive, and super cute graphism.
Would have loved to have a little " trotting "sound for the fox.

Where is the source code ?

Cowboys and Endians by ComaToes 2012-04-23T19:43:00

Is there really no ending ? Really good idea though, was surprised the game did detect my computer, haha! Nice puns and sounds.

The Spaceman by malec2b 2012-04-25T20:32:00

Still getting stuck in walls. Also the games seems heavy on firefox. Completely crashed it.

Great concept of mixing Ikaruga with Zelda ! Could make a really nice larger game with this.
Losing ability is a very good idea and graphics and musics are very nice.

Magic House by vitou3d 2012-04-27T05:56:00

Fun little adventure, I like his way to throw shurikens :p

My tiny world by mollymus 2012-04-26T23:41:00

Chopping trees doesnt do anything ?
It was an ambitious project indeed.

Kumiho by Christina Antoinette Neofotistou 2012-04-26T08:05:00

Fantastic graphics, great teleport mechanic which because really well used in the last parts of the game. The animation of the squid is mind blowing guys. I died 2 or 3 times because I just wanted to watch the groovyness of it.
Music is super pro too. Cant believe the same person had the time to do all art and musics in that little time!

No links with the theme :(

Oh Boy, Oh Boy by Digitalis 2012-05-04T19:08:00

Beautiful game. Would love to see an updated version with an ending and or extra levels.

The Two of Us by ekunkeo 2012-04-26T06:21:00

Amazing art and animation guys. I found the difficulty to be totally reversed ! First boss gave me much frustration, second boss was just a matter of having the balls of staying in front of him and just slashing, and last one I got on the first try. I was hitting "attack" so much I skipped the end scene by mistake :(

I love boss fights !
Also, I had a pretty similar game project in mind some while ago :)

ZUNZANDA by SonnyBone 2012-04-25T07:42:00

I found the cat ! I found the cat ! :D
But I died in this wave or the following one. Havent been able to beat the game yet :(

This is really my only complaint: restarting the whole game when you reach even wave 5 ( which he says is half the way ? So im guessing I have to survive ten whole waves without dying ! )
Read that restarting on the level was supposed to work though, so im hoping to get a post mortem version with that ! I'm enjoying replaying the game anyway, until I'll beat it. One of my favorite of this ludum dare so far. Great narration as said by others and cute little universe. Sweet story too...

(also, the green buddy could have a nicer walking animation)

Planet Life by Sos 2012-04-24T22:27:00

Omg, what an amazing game. Innovative, fun and beautiful. The music is awesome too. If only there was an ending of some sorts after you get the power... but its a minor complaint. :)
My favorite so far !

INSANE MEGASNAIL PENETRATION by SukiSan 2012-04-26T04:57:00

You get no points for the destruction of the city itself ? Apart from that disapointment it was very gratifying to destroy everything.

T in Y World by Tom 7 2012-05-04T18:31:00

Very clever Idea. Took me a while to get the rules.

The Elves end the Shoemaker by Nora Shishi 2012-04-26T10:24:00

Hahah ! Hilarious. I want a level two versus a dc martens.

Berry Hunt by nickonetwenty 2012-04-25T23:45:00

Got to the second level but those ladders blocking jumps are just painful.
Nice idea to add branches that wake up the cat.

Atom Planet by NMcCoy 2012-04-26T22:54:00

Got frustrated by how fast clouds disappear. But yeah, very fun little concept here and cute game.

I grew two types of trees but that's about it. I absolutely cant fathom how to make crates or anything out of stone or wood. A walkthrough or some hints somewhere would be appreciated

Aether by Danik 2012-05-04T18:37:00

Great game. Very intense except at the end where the rock is actually indestructible.

Bunny Cube by Sebby 2012-04-25T20:52:00

What a mean ending ! hehe.
Almost got a tendinite from spamming the arrow keys; Is it a bug that I couldnt hold it ?

Very nice style and cute game overall.

Interstellar Moai Ranger by Shifty 2012-05-04T17:53:00

Fun style and cool music but controls were a pain. Camera was really slow and its too bad the world is so grey.

Tiny Ranger by Monkey Armada 2012-04-29T19:53:00

I like the concept but I think I would have enjoyed it more if you were really protecting the planet's life. Turns out only the hero can die. Nice overall graphics and ambient. Phtoshop grass brush ? :)

Tiny Apocalypse by JaydenB 2012-04-26T05:51:00

A bit strange that in the menu you have to use "x" to select anything.

The game ended when I saved the first one ? Moving is realllly slow too.

Flatlands by johannhat 2012-04-23T21:37:00

Nice concept and catchy music !
I d love to see extra levels with more tiles type.
Maybe add a simple score system and make the requirement slightly random to increase replayability.

Had a bug where I couldnt click anything after resetting the puzzle.

Flatlands by johannhat 2012-04-26T07:09:00

Cool stuff ! Leave me a message if you update the game ! http://insertcoinsplz.blogspot.com/
Would be happy to see more of it :)

Good luck.

Rambros by Black Ships Fill the Sky 2012-04-26T05:09:00

Since I'm a fan of suicide party bros, I was looking forward to your next game. Realization is amazing again, destruction of tile was ambitious and climbing walls with knives is epic. Hope you turn it in a full game, there's clearly potential for awesomeness.

Nanonaut by alexlarioza 2012-04-25T00:43:00

Nice graphic style, great music, and sweet variety of worlds ! I couldnt figure out how to heal ingame either ( i didnt see i had to scroll down to find this part of game instructions).

Cube World by FireSlash 2012-04-26T08:29:00

Game crashed after level 5, is that the end ? I dont know about AYIM but this game is actually even more reminiscent of a previous ludum dare game that had the same rotation mechanic AND had puzzles based of crates and lasers. ( Was on LD22 actually).

Very cool art, musics and puzzles here nonetheless. I would have seen a different background than that. Nice that you added secrets too.
The hit box of the spikes is insanely big.

ANT SURF HERO: THE SURFENING by JigxorAndy 2012-04-24T07:02:00

Best final boss fight ever. That was brilliant, I am still laughing.

dLeIaFtEh by Cell 2012-04-26T19:27:00

Not bad for 5 hours but yeah... Experimental.

[Darkness Creeping] by AD-Edge 2012-04-26T17:51:00

I think you can rename the download links.

Quest^3 by angryshroom 2012-04-27T00:04:00

I really love this game. It remind me for some reason of the old magic the gathering game, with its little dungeons with almost similar graphics and the same kind of random events. The original version is way too hard, and even the adapted one I couldnt finish ( are you suppose to do the chimera tower after the fortress ? I cant find anything else than the base sword and shield)
The concept is really addictive and I can see it become a way larger game. I tried the game like 12 times in a row despites the deaths.

Quest^3 by angryshroom 2012-04-30T20:51:00

This game definitely has something addictive to it: I came back to play it days after, hoping to finish it. In the enhanced version I finally had all the items and was generally kicking ass, but the last tower NEVER showed up. Had to quit.

Sword of Altaria by shard123 2012-04-26T05:24:00

I found that the character didn't really seemed that tiny (except compared to the witch). Otherwise: classic gameplay + decent realization. I would have like a bit more of level design, with obstacles, traps maybe...

My Little Planetoid by matthias_zarzecki 2012-04-25T21:26:00

Nice finished little game with a nice music. Good use of the theme. Would have been nice to have more explanations, it was confusing in the beginning.

A Load of Bulls... by Frib 2012-04-26T21:11:00

Wow, impressive for 48h. The only thing I miss is some power up or ammo count. Add a few more ennemies, and I could play that for a really long time. Its fun !

Three Trials by nek 2012-04-26T17:14:00

"You can jump in the void but what for ?"
answer: for a bug that added text all over my screen.

I'm jealous of your mad .mod skillz !! This is what I would have liked in my game! :D
Well the game is promising, there's quite some inertia in the movement but that part of the charm. Game is short, obvio but there's some cool stuff going around. Love the egyptian sci fi. Reminded me of Ulysse 31, even though its greek sci fi.

These are your Friends by Farfin 2012-04-26T08:12:00

Took me a while to understand I wasnt supposed to get rid of the ennemies but catch my guys. Its really hard, but survived 90 seconds.

Superbe design for the lady and the sounds fit the game nicely.

Angle Isle by Rusty Moyher 2012-05-04T21:35:00

Cute game, where's the rocket launcher ?

3 Arrows by wupto 2012-04-25T08:01:00

Ok so I did the whole game as a pacifist... Hmm because the arrows went through the beetles I thought those guys were somehow immune to it ( and that later ennemies would need arrows, except there's no later ennemies)
Hurray for animal protection !

I would have loved that the arrows dont just go straight but have nice arrow trajectory requiring some aiming. Nice job however, its cute.

Sako by Xam 2012-04-24T21:57:00

Very nice graphics and animations but it seems the game is really really short ?

Sako by Xam 2012-04-26T07:42:00

Hope you get the level data problem corrected, I ll come back to check on the game later then.

Short Life in a Box by tequibo 2012-04-25T23:09:00

Was fun ! Only got 2 secrets.
Had no issue with controls. Only thing is it took me forever to realize I had gotten the double jump at some point... And is the fireball used ?

Reminded me of good old 3D games like jumping jack flash.

The Tiny World of Fiorella by strega 2012-05-04T18:45:00

Nice zelda style, but felt a bit repetitive with only one weapon and pretty much one style of ennemy. Nice music and minimap.

Snow Globe Kerfuffle by j_peeba 2012-04-26T10:17:00

Effin brilliant ! There is so many cool ideas in that game... AND its pretty long, well designed and funny and I'm sad for my friends. Definitely one of the very best of this LD.

An Imperative Journey by RichMakeGame 2012-04-24T17:55:00

Very cute world ! ...but hard to play on an azerty keyboard. If jumping could be done with right click it would make it easier.

An Imperative Journey by RichMakeGame 2012-04-24T17:56:00

Oh wait nevermind you can edit controls with unity's input >_>

48 hour MMO by mikolalysenko 2012-04-24T23:17:00

Can't get past the connecting either.

Tiny Island by AleksandarDev 2012-04-26T07:05:00

An RTS with randomly generated maps is an interesting idea I'd like to see done. Right now there's not much game to judge sadly. Good luck for the continuation of this project !

A Super Mario Summary by johanp 2012-04-27T18:30:00

Really clever idea. The collision detection and a few bugs kinda frustrated me at points.
Its a very long game for 48h ! Too bad you didnt have time to recreate a simplistic version of the mario theme.

Nom Nom Planet by Arkazon 2012-04-26T18:59:00

Fun game ! The five blue monsters are insane.
Liked how the house fell from the planete.

Propolis by sampyxis 2012-04-25T19:14:00

Had the game freeze when I tried to leave the green room from the main screenshot. Simple but nice little game. Would have loved more animations, and maybe a more visual effect when you get hurt.

Gravity Force 3 by refreshgames 2012-04-25T21:53:00

Nice concept. The ennemies are sometimes hard to see behind the HUD.

caveman defending his cave from aliens while monoliths drop down from the sky by bms 2012-04-23T21:24:00

Its too bad all the weapons are pretty much doing the same thing. I wish the mortar aimed up and that you could eventually beat the spaceship.

A health bar would have been nice, just walking on top of the ennemies while waiting for the weapon to reload is not very challenging.

Tiny Maze by LeReveur 2012-04-24T22:01:00

Tiny screen is a fun idea. I love mazes and wish there was a bit more than one, with more tricky stuff. Too bad for the collisions. Fun nonetheless !

TinyIsland by VDZ 2012-04-24T19:16:00

Very zen game. With more crafts and more people all together it could be a very nice community game. Good job.

The Cube Realms by Zoomyzoom 2012-04-25T20:45:00

Had the java issue. Maybe you could provide a link on the game infos to where to download the java to get it to work ?

Green Invasion by Kableado 2012-04-25T20:37:00

Nice lighting and look, except for the ground texture which is repetitive. I like how the scorpion rips the blue shit out of the greens.
Missing having no sounds at all and the control with the mouse are tough.

got 1750.

Demon Hunter by Rocknlol 2012-04-26T07:18:00

Same comment as above. The game goes so fast and HUD is so small its really hard to keep track of your heath while fighting. I like the concept - its fun- but I wish the game would slow down at times, just a lil bit.

Rush Hour by Cryptoporticus 2012-04-26T07:31:00

Fun game ! It seems luck is THE thing to buy first, stars are so rare otherwise. Brakes are a life saver.

It lacks variety though, always the same as you go up.
Had to force quit the game too, dunno if there was a better way.

Game doesnt seem to have anything to do with the theme though. But well, you made a game in 48h !

The return of The Lost Viking vs Tiny Predator IIX by lasseastrup 2012-04-23T19:49:00

Nice randomly generated dungeon. I can see how it could become pretty nice with more content.

Godly by Diventurer 2012-04-25T01:28:00

I didn't understand all aspects. What do generators exactly do ? Took me a while to get how to build them as well.
Also I see there's a lot of music files but I didn't hear any in the game.

Naos by Sean Hogan (anodyne/even the ocean) 2012-04-25T23:38:00

Very interesting concept. Musics are trippy but gave a strong strange mood to the game. I d love to see a more polished version giving slowly more and more options to paint.

Too many dialogues that told me to press X. Constantly giving game instructions kind of break the immersion.

KittenWorld by brodavi 2012-04-26T07:37:00

Could not make it work on firefox. Game seems really hard. I had a hero kitten stand his ground indefinitely around the king while all the others were dead. Epic battle never ended.

Its kinda annoying you cant even hint your kittens to go eat fish. I had a game with 2 billions fishes in south east corner and no zombies, all lost.

Land of Food by DeadlyFugu 2012-04-26T10:05:00

Looked cool but couldnt run the game :(
Do I need to install something ?

Combat Cubes by bigbadwofl 2012-05-02T00:12:00

Nice game. The teammates are suicidal and increasing stats doesnt seem to do anything other than wasting money ( if you reselect your character after raising its stats they are back to default). The game turns into a monster genocide once you have at least 5 warriors with you.

The text sets the mood nicely though I think its mostly the undeads that were mourning their loss, none of my team member ever fell. So a bit too easy.

Doesnt seem worth it to create wizard AI controlled teammates as they charge into battle like some frenzied orcs despites their low health.

Professor Squeaks: The Circuitous Escape! by envy3d 2012-04-24T20:31:00

You added a mini game in a 48 hours compo ! That's brilliant ! Original concept and setting, only drawback is the clunky controls in the platform mode.

I wish you could save the poor mind controlled rats !

The Lair by Lilleman 2012-04-26T07:57:00

Classic style and cool level design but the controls are very irresponsive. Character suddenly stops or wont jump. Enemy's reach seems really beyond their sprite and having to reload the game on a game over is painfull.

A zombie fell from way above the screen when I finished the boss :)
I like the exploration aspect of not knowing what part has been unlocked by a key.

Adventures in NoLand by ncannasse 2012-04-27T00:31:00

I dont get it either. Tried a few times now, and I very sincerely dont see how I can optimize my choices. I get the shield as soon as possible as there doesnt seem to be any other defense upgrade until long and I need to kill the blue blobs at no costs. But I get to the guy who asks for 25 and I only have 20 gold and 5HP so cant find more ( had to heal once or the green guys kill me).And, I ve killed all the blobs. I dont get it !
Too hard and frustrating.

The world is really cute and the gameplay is fluid otherwise.

Core Buster by Maato 2012-04-26T18:39:00

Original, and each planete having its own attraction is cool. But the gameplay was missing something ( space pirates raiding you for your ore maybe ?)

Stranded by The Evil Cult 2012-04-26T19:15:00

Nice, but I didnt see the dog. Nice its bug free, decent AI and fog of war.

Stranded by The Evil Cult 2012-04-26T19:19:00

Also I felt bad for killing fellow blobs >:(

Tiny Parallel Worlds by MadcoreTom 2012-04-25T21:15:00

Why does this guy has a giant murderous fire in his own home ?
Old school feeling, jumping sound gets annoying though.

Purgatorio by moonkid 2012-04-25T21:37:00

Interesting. 21 moves.
I like the kiwi design.

Rat Conquest by Canard Sauvage 2012-04-26T18:51:00

Simple but fun gameplay. Basically fight and level up but its rewarding and getting revenge on the military is nice.
Problems are:
* Rat is really slow in the beginning
* You always face left or right so its way more dangerous to attack enemies from top or bottom because you cant evade the bullets as well.

trapped. by noddy2006 2012-04-26T10:02:00

Could you provide a link for the java stuff i'm supposed to get ? I thought I had it installed but the game isnt running.

LD25 — You are the Villain

Super Space Goat Thief Standoff!! by Jezzamon 2012-12-18T04:11:00

Interesting idea to have the lasers bounce. I wish it could be used more strategically in the game.
Nice particles effect.
Final score: 13100 :p

Subterranean Farm Maniac by jmaasing 2012-12-21T00:19:00

Original concept. You should explain the goat thing on the main page here. Its hard to understand withing the game.

Cinders by Nick Cash 2012-12-21T07:25:00

Hehe fun idea.

(Tie One Woman to a Train Track and Suddenly) I'm the Badguy by handCraftedRadio 2012-12-21T11:52:00

Haha, truly awesome. Now that's a real villain ! :D

Phaedra by Trigun7000 2012-12-18T05:20:00

Cute little game! Its possible to abuse the system by controlling one pumpkin and taking knights one by one and waiting for him to regen after a few fights.
Is there an end ? Knights kept coming but my pumpkin was so lonely he killed himself.

A little FX animation or something visual when you attack with space bar would help, I wasnt sure if I was doing anything in the beginning.

Looking forward to your updates.

Crime in the City by Volute 2012-12-21T01:16:00

Loved this game! Feels super polished and finished. Its innovative and I loved how each of my hire had a random name, made me feel attached to them like in the old x com. Searching for stronger hireling until you et a cheap 1dollar +2 strength was fun. I made my little team of specialized badies and won the game by taking the local organized crime hard mission. I only regret i never met any super hero !
Very clean and well thought interface and all.
Congratz !

Mothership: The Sequel by youdonotexist 2012-12-19T07:39:00

Damn you Greyson ! I will be back !

Mothership: The Sequel by youdonotexist 2012-12-21T00:02:00

Hahaha ! @Bloodyaugust

YOU ASTRROID by Tanner 2012-12-21T13:13:00

That's gotta be the cutest asteroid I've ever seen. The way he flips out after charging the planet and just bounces like an asteroid on cocaine is hilarious.

TYRANOFORCE by blob 2012-12-18T06:21:00

Thanks for the feedback :)
@dredlockz: There should be sound ( just no music ) not sure why it was broken for you.
@bitwise-constructs: Yes, I found that out today too. We didnt have enough time to test and balance the game properly.

TYRANOFORCE by blob 2012-12-19T09:01:00

Thank you ! Yes, all code and art done from scratch for the jam.

@Jerombd We're gonna try to get those stuff added during the holidays. Making the musics is gonna be challenging !

TYRANOFORCE by blob 2012-12-22T16:07:00

@casino jack try getting your browser into full screen ( usually F11) if you cant see the whole page. Sorry no better way to restart than reload the page yet, we'll add this in a post comp version.

@allinlabs Thanks for the link, that game looks interesting. Havent played local multiplayer on one keyboard in ages :)
Thanks for the comments ! ( we actually had to make the game in 48h because of full time jobs.) The 60s limit was a last minute addition because we had no lose condition !

Nosferatu by jerombd 2012-12-21T06:52:00

Very nice graphic style, and the game looks cool but I cant figure out what I'm supposed to do at all. I turn into a mouse and have no idea what to do next.
Dying because you re leaving the screen is a bit frustrating too :(

Lumberjack by BrothersT 2012-12-21T01:42:00

Amazing stuff guys. Fun and innovative gameplay, some cool puzzle ideas and very nice render, animation and character design...

'Goat, give me back my clothes !' by MvT 2012-12-21T07:07:00

Really cool art style. Controlling the guy was tough ( collisions were a bit funky ).

Trina of The Depths by Christina Antoinette Neofotistou 2012-12-24T17:34:00

Yay for the most awesome animal in the galaxy ! I like the muscle meter system ! I think it might be even more fun to play with a mouse aiming, did you try ? ( left click to move, right to attack maybe ?)
Post-jam this baby.
The art / animation and main music with the choir are awesome.

Trina of The Depths by Christina Antoinette Neofotistou 2012-12-25T04:44:00

That makes sense.
Once you get the power up it's really quite easy to move around. If you make this the default I dont think you ll get nearly as much complaints. Good luck !

Cure 48 by SonnyBone 2012-12-19T09:30:00

Great take on the theme and very nice story telling once again. Loved the musics and the graphical effects on the screen border !
As you might be able to guess from my nickname, I was extremely careful to never harm one of my own.

For Greater Good by Deykoweec 2012-12-19T08:45:00

RPG shooters ! i like that :)
Cool concept though I wish the game had a bit more punch ! I also had trouble seeing which weapon was ON or OFF.

Evil Dudes Need Evil Towers by jujule 2012-12-21T06:20:00

Funny game mix ! Got 50% max and it seems hard to get blocks in between areas where you ve built in a messy way. Its a cool idea and i d love to see more though.

Royal Reptile Rampage by dalbinblue 2012-12-18T06:39:00

Well ! THAT was very satisfying. Jumping on cows is my new favorite thing.
Very fun game, with a large amount of moves. There's some ideas with all those moves that could make for a pretty strategic platformer.
Very nice animations of the main character, and +1 for mentionning Gargoyle's Quest :D
( and on a completely separate note, go find "demon's crest", its SNES sequel, if you havent played it yet. Its a hidden gem. )

Royal Reptile Rampage by dalbinblue 2012-12-18T21:48:00

Oh boy, that's awesome. You actually own those guys on cartridges... Beautiful collection !

Escape by mokujin 2012-12-21T06:32:00

I guess this is a "super wagon adventure like" game. Didnt expect to see this, that was fun :)
Cool tunes and nice variety of action. I enjoyed that characters are random and can say different stuff when you play again.
Arrow keys to play would have been nice, WASD keys are tough on AZERTY keyboards.

Dastardly Diver by Spierek 2012-12-21T07:16:00

Why do you want to put a bomb in a place FILLED with mines ? Just blow any mine and start a chain reaction. :p

Anyway, cool effect with the lighting slowly reducing and forcing to look for the mine's light, that was nice.
The hit box of the mine seemed larger than their sprite.
Is there an ending or is the goal to get the highest score ?

Gnome Alone by bitwise-constructs 2012-12-18T05:06:00

Good title ;)
Nice concept and good evolution of game mechanics though the beginning is slow. The game just misses a "fast forward" button, a lot of time is spent waiting for heroes to reach a wall and turn back. Good game overall !

CYBERQUEEN by Porpentine 2012-12-21T12:45:00

Wow. You won.
My favorite on this jam...
And I'm going through system shock 2 right now... :)

Fight the Power by TwilightFlandre 2012-12-18T04:47:00

This is really awesome. Love the concept and love that the music even affects the current speed of each bullet, giving a nice visual flow to the game. I really hope you re going to flesh this out into a complete game because there's a lot of replayability in this. I wouldnt mind refighting the same bosses over and over with different musics to see how they change.
You could have something really good if you add some attack pattern change depending on the general mood of the music or something like that.
My only complaint is that it doesnt really fit the theme.
Played the game on " murderous desire at-nen mix", I find it works really well with that game. Interesting speed changes along the song. The original song was too brutal for me.

Villain OS 8 by tommycreo 2012-12-21T06:57:00

Petting cats is so evil.

The Cards Never Lie by saguaro 2012-12-21T03:34:00

Very daring to try this kind of game for a jam ! great writing, nice UI and all. Only complaint is that in the end, your question dont matter that much since its kind of all solved by the final hint alone.

Super Mario Boss by dredlockz 2012-12-21T07:11:00

Nice idea to reverse the scrolling. I wish you punched the princess in the end.

SUPER Witch Hunter Pro by Gungnir 2012-12-24T17:24:00

Haha ! Its surprisingly rewarding...
Very nice art ! It's pretty fun, I think its just missing a little extra complication in the gameplay. Nice addition with the power ups btw.

MidBoss by Eniko 2012-12-21T10:04:00

I love hardcore roguelikes and I really want to play this game but it is way too hard. a dozen times and I cant beat a bat. The concept seems interesting though so looking forward to your update.
I dont find it really fits the theme though ( why are other monsters of the dungeon you are part of attacking you ? In the end it is more a regular dungeon crawler with an interesting gameplay twist ).

Victor Grozny by DustyStylus 2012-12-24T13:40:00

Very nice idea, and great character design ! I didnt get any audio in firefox, but worked in Chrome. I personally didnt have issue controlling with the mouse.
It seems to take too much time to lose though, didnt have the patience to see what happens.

Kim Jong-un's Glorious Missile to Liberate the Nations DX by dremelofdeath 2012-12-31T11:01:00

Hehe funny idea. Level 3 is hard.

ECHO CHAMBER by Loren 2012-12-19T07:56:00

Interesting concept and visual design. You could post a version of the game with difficulty curve as a separate post jam link, that's allowed.

Necrusio and his Machine by agumaster 2012-12-19T08:56:00

Haha "I loved a woman once but i needed her blood"

Nice music and oh boy, he puts the whole thing in the machine! Guess he doesnt mind having a bit of jeans and t-shirts to spice his drink.

Project Lightning by dark_hunter 2012-12-21T08:25:00

Nice ending message haha :p
Close range felt useless ( except for blocking bullets coming from behind hehe) and shots seemed to come from your back but cool game overall.

It Should be a Crime! by Ysty 2012-12-25T04:25:00

Quite confusing, who are the queue matrons ? I liked the graphic style and overall audio of the game.

Virus by Ardale 2012-12-25T04:34:00

That's a fun concept. The game needs more polish for level design and look but its a pretty cool idea worth developping :)

Speedrun by jmk 2012-12-25T04:40:00

Hehe, great art and nice difficulty curve with good, simple controls.
The first time you play is pretty surprising...
36 secs.

Doc's Heist Starring Snuggles the Cat by hints 2012-12-25T12:49:00

Lots of content for a 48h game !

Unsave the Princess by karlin 2012-12-21T02:39:00

Hehe, that was funny. The fact that you cant play with Arrow keys and the forced full screen made it very difficult to play on an AZERTY keyboard ( couldnt change the keyboard language mode for this because of the fullscreen). But cool art and I can see how you could use those 3 simple spells for a lot of nice game mechanics.

Dracula Super Goat Hunter by lur 2012-12-26T07:42:00

Very fun to play ! And a great take on the goat theme and bubble bobble.

Bad Bad Pigeon by Andrey Pradun 2012-12-19T07:50:00

Argh, hard to get back on track after you bounce off a wall...

Stop Him Now! by TijmenTio 2012-12-24T09:41:00

Using Chris Huelsbeck's Turrican music and post this as a 48h compo game is not the rules, but the game is quite fun nonetheless.

Here be Dragn by doos 2012-12-20T22:56:00

Would be interesting if the tail could block attacks and only the head can be hurt. With more ennemy types and ennemies coming from different side you could have an interesting strategy action game here.

The villain's Rules ! by zimra 2012-12-21T02:51:00

Didnt have sound. Love the rules ! :D
Excellent idea and awesome designs ! You could make the game trickier if specific characters have to get a specific death.

The villain's Rules ! by zimra 2012-12-25T02:05:00

I found out: I dont have sound under firefox with unity games for some reason.

Swann's Game by Swann 2012-12-25T04:20:00

Azerty is fine with me ;)
Why people make Qwerty only games that dont allow arrow keys is beyond me however. Both are widely used !

Seem to have a bug with your game, it keeps restarting to difficulty selection every time i try to play.

A Natural Villain by ClownyBastards 2012-12-18T04:06:00

I had a few automatic " you fail!" when starting level that was a bit confusing at start and I had a bit of trouble with the virus not gravitating around the cell I wanted when there was several cells together. Interesting concept, I wish there was a bit more variation and scaling of difficulty ( like some maybe bigger cells that take more time, or some cells that can regenerate over time ).

Double Tap by Sam Driver 2012-12-21T13:41:00

Greatly done and strong message. We need more games like that.

Painful Traps Master by allinlabs 2012-12-18T07:00:00

There's something about the running animation of those little sonic guys that cracks me up.
Simple but fun platform tower defence game, which is a mix of genre I havent actually seen much before.
Cool art that reminded me of Sword & Sorcery.
Couldnt figure out what the last trap was doing ?

THE CONDEMNED by Dark Acre Jack 2012-12-19T08:23:00

Very good take on the genre. Would be cool if smelling or listening had a direct impact in puzzle solving. Nice little story too !

Raoul V. in You Are Ze Villain! by Grungi Ankhfire 2012-12-21T07:02:00

Boo, doesnt work on mine (win7 64b). As a Parisian, I wanted to see how you pictured it :/

Tale of Scale by ratking 2012-12-21T02:29:00

What a freaking awesome idea ! The 2nd level definitely needs an ingame hint, even with the hint on the site it took me a while... The last level is kinda tedious, but it doesnt matter: this is a really clever mechanic and you should exploit it.

Lucifer's Stand by Bloodyaugust 2012-12-21T00:05:00

Yay! So you are part of the reverse shooter club too?

The Villains' Empire by Colapsydo 2012-12-21T13:03:00

Strong concept. As commented already, make the beginning easier, and make the ship selection clearer and less confusing and you got a pretty solid gameplay.
The game has a cool mood too.

Critter Criminal by JaJ 2012-12-26T07:21:00

Even though that was ambitious you did a lot and the gameboy art and audio are very well done, pretty impressive.
I wish there was more "evilness" in the gameplay itself. The butcher is a really nice idea.

Feed Me Yourself by keenblaze 2012-12-26T07:33:00

Nice mood, but really short. Wanted to see more.

Path to Death by Steven Colling 2012-12-20T23:51:00

Very deep and interesting gameplay. Not easy to understand at first, some extra icons to show for exemple which attack is yours and which is the ennemy's would help ( I didnt find the tooltip at first ).
I think there's a bug with the level 2 throne skills. Instead of increasing the health everywhere once, I would gain extra health every time I get hit making me instantly immortal.
Really nice themed places, would love a more graphical version of this game. I hope you will continue it.

Gold Thief by Cryptoporticus 2012-12-20T23:17:00

That was super cool ! I found myself trying to finish the levels as fast as I could as in super meat boy: you should add a timer and save the player's best time for each level. The game feels really fun and the simple art and music did the job well. 5 stars for Fun.

Dungeon Disaster by Zazibar 2012-12-20T23:05:00

You should really continue this idea with the enrolling creatures and all. Sounds really fun !

Let them live by MaTX 2012-12-25T10:30:00

I agree with Pierrec that it would work better if another window opened when you close the game.

Dig-Dug Dungeon by bigbadwofl 2012-12-19T07:31:00

Great to have a dungeon keeper in a browser! Could be very nice with some added complexity and higher difficulty !
Cool tune too.

Agents by recursive frog 2012-12-24T13:20:00

Don't have a fancy phone but its a really cool concept! I liked how you added the goat to the game :)

Chaos! by MadcoreTom 2012-12-22T03:11:00

Fun scavenger hunt game :)
Quite a big step up in chaos in the last move.

How do you steal fruits ? I couldnt find that.

Evil Robot of Doom Crushes Innocent Town due to Parliamentary Disagreement by Nik Sudan 2012-12-21T01:58:00

Awesomeness.
Great idea to slant the screen, adds a lot to the chaos of the scene !

LD32 — An Unconventional Weapon

Functor by Enneract 2015-04-22T15:53:00

Interesting concept and very nice realization ( with option menu and all). Didnt understand the gameplay at all though :S
Tutorial says I need to lower the surface so I used only function that do to destroy the towers but sometimes raising it would kill them, and bunch of times lowering surface would destroy any block. Maybe I misunderstood?

Pandarmageddon by blob 2015-04-21T05:38:00

Haha Jerry, Aly had that exact comment just before we posted the game. :p

Ultrarat: Humans come in the DLC! ;p

Pandarmageddon by blob 2015-04-22T07:10:00

@Rafael: Yes! Robotron was one of my main inspirations :)

Thanks all!

Pandarmageddon by blob 2015-04-23T15:37:00

Thanks for playing, everybody! :)

@louis: yeah, it's purely random right now. Probably should have tweaked the randomness to force some type of food once in a while.

Thanks, that means a lot SonnyBone! :D

Pandarmageddon by blob 2015-04-28T03:21:00

Thanks for the comments!

Yeah the way they usually recommend doing it is kinda like that except the embedded is the jam and you can post at the top a link to the continued version. I think both are fine as long as it's explicit which link is what! And it's great that you're still working on it, I don't want to discourage that!

Daygore Bunko by SonnyBone 2015-04-23T08:22:00

You always make the best games.
Love the intro, sounds and the general mood. Seems easier to hit ennemies from the side than vertically.
Only one ennemy type?
I kinda want this character in nuclear throne :p

Caves of Undalek by iamwhosiam 2015-04-24T06:48:00

Awesome game. I love the mix of turn based and real time with the air consumption, that was fresh. :)
Definitely a bit unbalanced on the air in some backtracking parts and too hard to survive the invisible wall levels but I almost finished it ( got 1 out of the 3 last keys).
Love the music being played by picking air, that was a great touch.
And you made an editor in that amount of time ?!

Lord of Spiders by echa 2015-04-26T18:35:00

Was fun but backtracking to the merchant is painful. How the heck do you avoid the first shot from those turrets?

The Glowy Thing by kidanger 2015-04-24T06:27:00

Interesting concept though it felt quite slow and I feel the design and interactions need to be rethinked a lil bit. Nice entry overall! ( black fogs slowed my computer down a bit)

Type Fighter by LandoSystems 2015-04-26T00:52:00

Great concept and lots of content. Game seemed to have issued whenever i had to spell darkness backward or recognizing keys sometimes for some reasons?
Kinda easy to cheat later ennemies by just keeping the quiet or seasickness spell on. You could make them add more and more spell on top of each other if you dont remove an old spell!

Hugline Miami by Figglewatts 2015-04-22T07:41:00

Great mood and musics. Too bad you're not really hugging people though. Would have made a better parody of hotline miami if you had pushed the hugging to the max.

ICE CREAM by little_polygon 2015-04-22T03:29:00

Cute! Reminds me of my everyday life!

Depressopia by ZYXer 2015-04-26T17:30:00

Hi, do you have a non post jam version that I can test for the voting?

Depressopia by ZYXer 2015-04-28T03:32:00

Very cool concept. Would have loved converted turret to fight for you, and possibly basic ennemy happiness aircrafts attacking you.

RandomSpell by animanegra 2015-04-22T05:54:00

I like the game boy style graphics. Random weapon is interesting though I would have liked more strategy based on that and maybe more puzzle actioney levels ?
Camera did look far enough and collision box with ennemy was very unforgiving!

Elem3nts by Pix3M 2015-04-26T17:04:00

Awesome pixel art. Didnt find there was much strategy to the gameplay however. It's too bad using another element converts all towers, would make some funny effects if you for exemple tried to maintain a vertical wall with 2 rock towers but then deal damage with some wind turrets in front of it. I feel you limit potential strategies by having only one element (or maybe it was a bug that it converted all on my game?)

Wizard's Bellow by Eigen 2015-04-22T06:42:00

That was really cool! Very nice concept of timing and ennemy movement management. Balance was pretty good too, though once you have all the upgrades the game becomes very easy.
Make wave difficulty increase faster and add some other ennemy types maybe ( maybe some ennemy immune to some type of spells?)

Duck Down by UltraRat 2015-04-21T05:41:00

I totally owned D. ;)
I could be a master pillow fighter duck!

Stick Quest by louis.denizet 2015-04-24T06:13:00

Vachement bien ^^
Nice gameplay idea, and good game length. Quite enjoyed the musics too :)

Dumb question: how did you guys do the text appearing letter by letter for the cutscene, in Fusion?

Night Survive by Alistesios 2015-04-22T05:49:00

Very sluggish control. Picking up everything and managing their durability is fun. I would have liked more monster type ( I saw the giant zombie though)!
Would have loved a good cat sound effect when I maim zombies with him. :p

Sinner Party by Zemmi 2015-04-26T18:44:00

Great modelling skills and great setting. Really hard to pick up food, made left click too difficult to use!

Alien Death Run by Boltz Interactive 2015-04-22T07:32:00

I like the charge jump, mario bros 2 style but it's not really a "weapon"!

Lets Go Green by Slikker 2015-04-22T08:13:00

Very cool ressource management game. Really hard, havent been able to level up very far. Always get surprised by one wave totally destroying a tree and then I dont see how I can save the day since attacking trees are super expensive. I ll try again though!

Towel Boy by zdavid112z 2015-04-23T07:04:00

Would have enjoyed a good sound when you whack someone with a towel!

Rage the Stage by puppetmaster 2015-04-23T06:59:00

Funny idea :)
Started slowing down at rage mode moment!

Zolita Mansion by Farfin 2015-04-22T07:24:00

Great look and interesting idea. Gameplay got pretty frustrating with swords and ghosts killing you right after you used the cross on them. Gave up on the last boss, didn't understand what to do when he teleports over you!

Light_Carnage by Valon 2015-04-26T07:59:00

Man, I had never been that scared by giant pills and rectangles. I finished it though!
The ghostly clunk sounds from the monsters freaked me out.
Those floating rectangles were too fast to manage though.

Jump Kick Fury by BrutalQueen 2015-04-23T05:22:00

Pretty good AI ^^
Couldn't pass level two.
Would be nice if those unconventional weapons truly affected the gameplay rather than just the look.

Death By Pointer by Squarlboy 2015-04-26T07:41:00

Funny idea. Too easy to cheat the AI by just waiting under the platform. Would have been cool to have more level and difficulty ramping up.

Aora, Spirit of Nature by Archive Studios 2015-04-22T16:00:00

I blew giant frogs eyes before falling into the endless!
Nice mood, somehow made me thinks of shadow of the beast, hehe.

Orb of Power by NoSoupForYou 2015-04-26T01:07:00

I love mouse controlled games. I really liked that dunggeon music too. :)
However the ball was pretty much impossible to control ( i absolutely couldnt get my arm to the left side at all...) and ultimately my ball got stuck in a wall.

Brute Force Commander by MobsterSquirrel 2015-04-21T05:53:00

It s weird I take everything out of the zip ( windows build) but i get "There should be 'BruteForceCommander_Data'
folder next to the executable" even though the directory is right there. :/

Killing Light by TEAM_Flat226 2015-04-25T22:42:00

Do you have the game jam version? It seems you are updating the build post jam time which we should not judge for the LD32.

Bubbles & Slugs by Chaoslab 2015-04-22T03:34:00

Trippy. A bit hard to understand how it works at first!

Dino & Satyr on a log by snarf 2015-04-22T15:24:00

Baw,same error here.

LD35 — Shapeshift

DRACUL64 by josefnpat 2016-04-23T06:33:00

Impressive getting multiplayer done! I personally enjoyed the voices. Very cool concept!

doppel trouble by blob 2016-04-19T03:40:00

Thanks! I didnt know about itch.io, uploaded it there and changed the links!

doppel trouble by blob 2016-04-19T05:24:00

Oh no, I had forgotten to make it public! Is it working now?

doppel trouble by blob 2016-04-19T20:55:00

Thanks, that's awesome to hear! I actually started working on controller support yesterday, I'll link a new version in the description when it's done. :D

doppel trouble by blob 2016-04-20T00:18:00

As in the night phase being way harder?

doppel trouble by blob 2016-04-23T18:39:00

Thanks for playing!

@ultrarat: Yeah but you can't camp much in following days as guards spawn in the towers first.

doppel trouble by blob 2016-04-26T06:45:00

Thanks!

Having only two levels was my trick to save time for that jam :p
Was hoping variation would come from the new types of ennemies and their special abilities.

For a full game I'd definitely rather have the doppel move from city to city.

doppel trouble by blob 2016-05-04T21:27:00

Thank you! You can actually jump higher by holding but it's too sensitive (barely holding already gives the max jump). I'll edit that in the post jam version. :)

doppel trouble by blob 2016-05-11T01:23:00

Thanks for checking my game even after votes ended! I love games that mix mechanics to avoid repetition, was fun to make! :)
I think I will add an easier mode because it seems a bit too hard overall.

Blobby by UntitledQ 2016-05-09T03:12:00

Really cool concept! Excellent blobbing simulation! Some shapes seemed pretty impossible to get, like the circle?

Line Square Tower by dalbinblue 2016-04-26T07:33:00

Funny, you found my game while i was actually browsing your game ^^
Man, you made me use all my smarts! I ran out. Very nice puzzle design, it was very fun and the concept is super cool. Perfect use of the theme. :)

SAMSARA by Huskitch 2016-04-26T23:10:00

Took me a while to understand that I could change color, should have more feedback in the game about that. Cool concept, too bad the game crashed several times so couldn't finish.

Jelly and Chrome by Yngar 2016-04-24T21:20:00

Haha great mechanics. I can see being really interesting if you make some uneven levels where changing wheel size matters. Going back from long car to regular or short often made my car flip in the air like crazy ( which was pretty funny but a bit hard to manage).

shwap by AbelToy 2016-04-26T08:22:00

I was wondering why you put it as a mature game as I was playing... And then I unlocked the bull. Made me think of conker's bad fur day for the sudden switch from cute to gory :p
Ah man, lotsa great ideas there. Love how you went for a complete different style of game in the bull part.
Rabbit part played nicely and some nice puzzles there. Bull part was pretty buggy (couldnt jump half of the times) and really could have used some level design tweaks ( seemed like you really needed to know what was gonna happen to plan accordingly).

Two Jobs by Alexandre Szybiak 2016-04-24T07:01:00

Genius idea. I love how you balanced things to avoid frustration with the lower ball auto aiming at bricks, that made the whole experience pretty smooth i think. In terms of balancing: found that that the in between shapes are actually best all around as its better to catch the ball than the ship and the very slow pellets actually make it easier to kill invaders because they stay longer on screen.

Flesh Mess by radmars 2016-04-22T23:15:00

Holy shmolly, art, monster design and animations are so freaking amazing. Make this a full game please.
So good how the music changes based on the transformation, very empowering. 5/5
Also reminded me a bit of pocky and rocky, one of my fave snes games, but with a grim twist. :)

SHOOTING GAME THING by BPO_Jeff 2016-04-22T21:08:00

That was awesome dude. Gave up at 5500, wish the game got harder but doesnt really matter: game loop and mechanics are nailed. Great flair and voice acting. That dragon game looks cool too! :)

Find the Bird by Gaspard_ 2016-04-19T03:42:00

Any way to run or easily emulate linux games on Windows?

Find the Bird by Gaspard_ 2016-04-23T06:48:00

Ah sad, its looking for some dll lilgcc_s_dw2-1 might be because i m on win 64?

Cat-amorphasis by UltraRat 2016-04-23T06:26:00

Funny idea, could not get past first level though. :U

The Ragdoll Show by Ken Ichi 2016-04-20T10:22:00

Successfully got zero points!

Za bochok by CAT_IN_THE_DARK_WOOD 2016-04-23T18:49:00

Nice asymetry balanced with vision cone and long range. Pretty ambitious & risky to make an online game requiring pairing but it worked really well. :)
Very nice mood too!

Prince Charmless by Pietro Ferrantelli 2016-04-23T19:53:00

Well that's glorious. Best entry I've seen. Game gets really difficult (made it to lvl 7)... How do you remove redness from eyes?

anthropomorphic suspect by dunin 2016-04-20T10:28:00

Pretty original idea!

Greenwood P.I. by JoshDBB 2016-04-19T06:35:00

Great mood and love the writing style. Is there no ending ? I got stuck at a constantly repeating message on black screen.

Shapeless Escape! by A333 2016-04-19T22:06:00

Phew, that got difficult fast. Very cool design mechanic and yay for blobs! Jumps/inertia and crates getting stuck against wall were a bit frustrating but very nice entry overall! I wanted to be able to transform into more things!

Verdunfell by unit684 2016-04-19T22:10:00

Ahhhh why is movement so sluggish ( even as wolf)! That goblin walk cycle is the cutest.

Land of the Dead by Mathieu Muller 2016-04-25T20:30:00

That wizard still shooting fire after you consume him really breaks the game :S
Cool concept otherwise.

The Cursed Forest by Gametery 2016-04-19T06:23:00

Very cute game. Great smoke animation :D

Maigune by GameQuester 2016-04-23T19:16:00

Best level design I've seen in this jam so far and really cool movement mechanics to be discovered!
Got all coins except too and got stuck in a green door while searching for it :( ( i charged as triangle from the side into the green door et spawned as a circle inside the roof)

Maelstrom Mayhem by OttersDen 2016-04-28T00:25:00

That was cool, got 4 points. Too bad the screen ends with a sad black border, that kinda kills the cool maelstrom vibe of the background.

Maelstrom Mayhem by OttersDen 2016-04-28T00:30:00

The high score post jam made me want to play more :p
Got to 10 points. Its fun jumping from attacking to running away. Overall Water feels OP and fire is the worst.

A Story of Hatred by fragileannihilator 2016-04-27T00:23:00

Inspired by conker's bad fur day?

Druid of the Catalyst by SchrodingersCult 2016-04-25T23:15:00

Awesome art and very complete set of special attacks and powers!

VoodoGoat by ring 2016-04-25T22:29:00

The game could really have used better explanations in game, I kept getting confused. But great idea and nice humor once i got how to play. Kept imagining the goat lovers getting really disappointed when they found a weird shaman where the goat had gone. :p

Shadowshifter by Ilseroth 2016-04-19T03:32:00

Cool gameplay, only got to 13 its tough! only weird control i got is that i go too fast while in shadow. Kinda wish the speed stayed the same, it was throwing me off.

Reconfigure by wg_phancock 2016-04-23T19:59:00

Hehe wave 9 became ridiculous. Very cool game, love the explosion effect though every time i reconfigured i thought i had died.
Art, gameplay and sounds reminded of two awesome games: Cosmic Pirate and Continuum.

Dungeon Mayhem 3 by Juin 2016-04-27T22:12:00

That was really cool! Cant believe you got some nice random level generator going with that! Love the action platform RPG combo ( i did something a bit similar but not as in depth for the purchase selection). Couldnt beat the boss ( I dont understand how to pass the spike room without getting hit at least once).
The sphere shape was really useless other than in puzzle rooms. Too bad there was no spikes in regular levels ( might have been tough to place those in random generation I suppose).

Skeleghost by nuuup 2016-04-27T22:29:00

What happened?
That ending music...
Where am I?
Did I lose my soul?

Skeleghost by nuuup 2016-04-27T22:33:00

Seriously I need that ending music though, can i get it somewhere?

MONSTER'S BUFFET by glitchu 2016-04-27T22:54:00

Took me a while but I eventually got it. Highscore 18. It was pretty satisfying to crunch on people.
Oh And i m just reading now that you can hide... I should try again.

I also made a game where you have to hide to eat people :D

Shicken by Saiodin 2016-04-19T22:54:00

Love it, extremely well made with nice mood, mechanics and sweet little details like grass pushed when you walk by. I could not get weapon change to work though so got stuck...

Shicken by Saiodin 2016-04-22T20:28:00

Hey, thanks for playing my game. Regarding the controls: Yeah I know it's 1-4, it just didnt do anything for me! :p
I tried on the numpad, or above the letters and then everywhere on the keyboard and I could never change weapon!

JaJa's Bizarre Transformer by reckhou 2016-04-25T19:40:00

Did you make the screen shader for the jam or used something done? ( I noticed there's a "trial version" at the lower right)

Revamp by tayl1r 2016-04-24T07:23:00

Amazing palette and controls. Super fun to play. I think you were too hard on yourself in your blog post, the tutorial did a fine job for me. The issue was level design after the tutorial: not enough checkpoint for this kind of game. A super meat boy style game works when you can take break from a level and come back later: your game has no saves so you have to do it in one go which gets frustrating when everything is hard.
The other issue was that it was too much based on enemy timing. I gave up on the last puzzle because I was tired of waiting for the bats to line up everytime. Couldnt just run into it and have fun.
Last thing that would have helped is a motivating music but hey, in two days you got a bug free game with awesome art and tight controls. :p
PS: my game also has spikey blobs, yey ( and its also too difficult).

Funkenstein's Monster by Bored 2016-04-29T00:19:00

Why do you keep recommending the post jam version, it's very misleading even in its name.

Couldn't find more than one limb in jam version. :u

Wlobbie (Demo) by HeliosStudio 2016-04-19T03:24:00

Very cool effect, it took me a while to notice it for some reason! Only realized everything getting warped when i got to the bed.

Atomic Backyard Chaos by MestreRothWP 2016-04-19T03:57:00

Great art and character design. Funny idea :p I didnt understand how to avoid goats...

Slime Mold Revenge by Benjamin-L 2016-04-23T06:46:00

Haha dire mold, great title. Cool concept too, best score was 5. I wish I could at least push back humans in dire mode, felt kinda unfair when they gang up on you and there's no way to get out.

Inner Beast by 4B 2016-04-19T03:35:00

Stuck on lantern too.

Inner Beast by 4B 2016-04-19T22:26:00

Gave up on the berries. Did you build all this art and envir from scratch? That's impressive. Massacred the whole village ( why is the hero killing them, i thought he wasnt transformed yet)

Doppel City by Green Soda 2016-04-23T01:53:00

Hah, that was genius. Only thing that annoyed me: that camera was stuck to 4 direction, i wanted free rotation as sometimes it d turn just to get a large building in front of the person i was following and would get stuck for a few secs. Otherwise, great mood and idea. You somehow made shooting dogs fun? Which makes me sound like truly horrible person, good job.

Doppel City by Green Soda 2016-04-23T01:53:00

Also my game is also about a shapeshifter infiltrating a city, except you play as the shapeshifter. :)

Dudeshifter by Micah Goodhue 2016-04-19T03:53:00

Beat it! Nice humor and design. Love that the bodies stay on screen and nice intervention from the frog.

Cadori by paragonpawns 2016-04-27T21:41:00

Nice art! Too bad I dont have friends to play against. ;_;
And that battle music is so catchy.

Project Catslevania by Marc F. 2016-04-28T01:25:00

I liked the 2.5 gameplay ( with monsters shooting from background) and that the bat walks on its wings when on the ground. I could not become a bomb.

Exhuman by Arvydas 2016-04-27T22:47:00

Great visuals and audio, but I sincerely don't understand your game. o_o
No idea what's supposed to be done against eagles after trying many times.

PS: if you added other control tweaks post jam they should likely be in a separated build and not the ludum dare version. :o

Vikoz by Zgragselus 2016-04-29T03:42:00

Shapeshifting into explosions was not working?

GOLD+SLIME by bibdectrl 2016-04-24T21:38:00

Cute game. I wish the shapeshifting mechanic affected my game choices more. Currently its just touching a bad guy is bad or its very bad. Could have been "blobs move in diagonal when they change shape" forcing you to adapt quickly to movement mechanic.
Some levels started with blobs instantly cornering you with no way to survive ( level 5 i think) maybe due to them taking random directions at first.

Whale quest! by methylenblub 2016-04-29T03:49:00

I... I don't understand.

Is this a dog? by elghinn 2016-04-20T00:38:00

Best game title so far. :p
Too bad monsters can spawn right on you, pretty unfair. I got 1700 by mostly waiting as a pile of stuck just got stuck in walls. The concept is cool and the idea is funny but the randomization is a bit too broken.

The Final Round by Titangea 2016-04-19T23:09:00

Ambitious project! Very impressed with the art, great character design, modelling and texturing! I wish the theme was a bit more part of the game. The controls and camera were rough and good lord, i cant take more than 1/4 of his life.

The Final Round by Titangea 2016-04-19T23:09:00

Oh great music too!

Knightwolf by Ironhead 2016-04-20T01:03:00

Only one hit point? Couldnt beat it! Mechanics are cool but feels like you need to know the level pretty well to beat it?

Martian Metamorphing Monster Mutants by Krammetje 2016-04-22T21:58:00

I loved it, one of my favorite so far. That music just cracks me up. :D
I loved the design of each type of monster, very original ideas! Shapeshifting fly was nicely freaky, turrets getting more dangerous as you damage then and start hunting you, and the creepy growing slug you have to kill before it gets close... All great stuff.
I think i actually finished the game? Killed everything and destroyed every wall after something like level 6 or 7 but nothing happened.
Only big thing missing: SFX. That d do a lot for mood and getting alerted about monster presence.

Connected-Souls by MayankUnreal 2016-04-20T10:13:00

Cant see my character at all ( windows version) :/

Connected-Souls by MayankUnreal 2016-04-22T21:10:00

I tried with 1200 res but still getting the same issue mayank.

Connected-Souls by MayankUnreal 2016-04-23T19:21:00

Hehe I know which tutorial you used on lynda.com :p

Run Baby Run by omidprosper 2016-04-19T21:56:00

Is it missing some files ? I get a "run baby run.exe" and an error message " There should be 'Run Baby Run_Data'
folder next to the executable"

Run Baby Run by omidprosper 2016-04-23T01:38:00

Pretty good endless runner, the randomization felt quite unfair at times! I wish there was less mines at first... And a way to retry without the mouse?

The Frog Prince and the Iron Heart by celia14 2016-04-20T00:56:00

That was so good. Oh the feels...

Dark Dungeons by Pineapple 2016-04-20T09:26:00

Awesome concept. Would love to have to shapeshit into "ears" to be able to hear monsters come. Monsters were a bit weird, arms didnt seem to do anything on them. I think i got a bug when i reached a level's exit and it didnt get me anywhere but my character started sliding off.
I'd see buy this if it was fully polished! Has potential to be very creepy. :)

Blosh by Feanbeast 2016-04-25T22:35:00

The combining didnt really seem to make shapes that made sense compared to what i was putting together. I wish the game had more strict puzzle rules, felt very loose but otherwise pretty well done.

Cardthulhu by TeamCardthulhu 2016-04-25T23:08:00

This is excellent! Not really on theme apart from maybe cultists turning into the byakkhee in the style of mansions of madness? Was able to win with a dynamite that got me to zero health and killed the damn byakhee, pretty epic!
Awesome result for a 3 day jam.

Also its kinda funny you can just zoom in & out infinitely. Looking forward to post jam versions. It'd awesome if you could leave me a message on my page if you make a way to follow potential dev of this game. Thanks :)

Conviction by JTBurby 2016-04-20T00:32:00

Really pretty art but I didnt really understand the game. Doesnt seem possible to lose?

LD48 — Deeper and deeper

Downward Frog by GogglesKitty 2021-04-27T04:28:25Z

Love it! Stunning pixel art and simple but smart mechanics ( + fun downwell intro hommage) :D Nailed the mood with the music too, really solid. I just wish the side dodge slowed you down some more, it kept getting me killed. Great job!

Downward Frog by GogglesKitty 2021-04-28T03:44:56Z

Yeah it might just be a getting used to thing, I often panicked dodge at last minute to the side and that doesnt work too well :P

Deeper and Deeper by minibobbo 2021-04-28T03:32:56Z

Very cool. Great mechanics around the light management especially with the water. Good job on the camera work too! Kinda weird controls for level selection and that UI is confusing after you die easily leading you to go to the next level.

Photographic Memory by hadesfury 2021-04-28T03:43:11Z

I liked the concept of dealing with a camera and recapturing memories. The game could really use some tutorial or hints of what buttons do / are available. Got stuck at the car pic with no idea of what to do.

The Deep Inferno by neonian 2021-05-05T05:52:31Z

Fun click fest though it was very easy. I wanna play as the other side!

A Deep Frame of Mind by Space_man 2021-04-28T03:20:20Z

Original idea that fits the theme well. I didnt understand how to get secrets?

Deepest Sword by Strega 2021-05-01T21:09:00Z

Possibly the best entry for this jam so far for me. Very polished and focused design with a funny take on the theme. And gosh it's hard, lost my progress in the final level will have to try again ( its much easier once you figure out the solution - truly a puzzle game!).

Eldritch Depths by simex 2021-04-30T04:12:16Z

Enjoyed the concept of bouncing magic battles though it got kinda repetitive (nothing that couldnt be solved with more content, bullet types and enemy patterns if there is a post jam version). The bullet cost upgrade didnt do anything for me, the cost was stuck at 10. Increasing damage seemed useless :p Good work though!

Dhromur by Pixel Lifetime 2021-04-30T04:28:26Z

Wow that was ambitious! Pretty cool you got the map and battles code in and working.

We Have to Go Deeper! by Scott Steffes 2021-05-15T22:03:08Z

That was fun! Pretty big world with great art for a jam :) The 3rd part seemed pretty chill compared to the 2nd!

Bunny Bunny Dig Dig by ZakAmana 2021-05-01T23:07:52Z

Is there a way to play the compo version? Doesnt seem fair to test and rate based on the post compo version.

Excavatorade - A game about digging by Boxman 2021-05-04T02:42:53Z

That was cool! Nice char design and animations, digging flesh has a nice squishy sound. Pretty classic platforming but solid experience overall. Glad there was infinite lives cause not sure how I was to figure out where spikes were after those big jumps where you cant see the ground. The game ending sentence will forever puzzle me.

Little Lost Sheep by Hydezeke 2021-04-29T02:19:39Z

Beautiful and touching story with amazing musics. Well done! :D

Legend of the Goblin Hoard by Bauke Regnerus 2021-04-27T08:23:20Z

Really well done. The move set is well balanced and nice level design and enemy placement though this gets really brutal ( couldnt get past level 3). Harsh that there s no way to regen to starting health in between levels!

DwarfSweeper by Tim Sims 2021-04-28T04:08:19Z

This is awesome. Would love: - ability to place flags from any distance - locking flagged blocks from being mined. Otherwise its too hard to jump mine blocks precisely. Hi score: 1387

I could see this game being polished or even adding some non minesweeper additions like consumable items or a progression. Great feeling when you hit a cave opening and it crumbles in succession!

The Ancient Key by jaybaus 2021-04-30T03:41:15Z

I got 3 endings but two involved ( Spoiler) crows. Is there another one?

The Ancient Key by jaybaus 2021-04-30T22:27:20Z

Gotcha, thanks! :D

Esophagus' inCRYPTion by Baconeta 2021-04-27T08:59:25Z

Nice lil game with a fun theme. It was a bit hard to see the collectibles hidden by pots, reached the end without noticing any then backtracked to the beginning and scanned through each levels again to spot them.

Mycelisation by bereg 2021-05-05T05:12:02Z

Very original and awesome musics! Is there any place where we can get them? :D

Spooky Woods by Harrison Gottlieb 2021-05-04T06:11:30Z

Took me a while to realize i could double jump! Cool to see you pushed new mechanics all the way till the end even if they were not fully implemented in levels certainly due to lack of time. Nice lil game!

Deep Dive by Qygon 2021-05-04T02:24:05Z

Flying feels really good and I had quite a bit of fun, but the difficulty felt way too brutal for me. Stopped at level 2 after a good 10 tries. Unfortunately unforgiving that any collisions basically kills that run. Agree with above comment that it would probably feel better if rings had no collision? Great entry nonetheless ( and balancing things in a jam is super hard).

Wormy's Dangerous Dig by PavelC 2021-05-01T03:26:02Z

Ah that's a fun idea. Cool concepts to have to go over chasms using speed. Could see some interesting puzzles using length and speed.

Get Down Mr. Lucifer! by Trungler 2021-04-27T04:30:31Z

Cool designs and anims! The controls were a bit tough to manage but the concept of teleport combat is neat.

Stretch B4U Race by duplicatedframe 2021-04-29T01:52:18Z

I always joke about making an MMO for a jam but you guys actually did it - and it works well! That's awesome :B