nickw 2015-04-20 21:19
There was no ducking, but there were ducks. 5/5
Foon → Ludum Dare Explorer → LD32 → Duck Down
By ultrarat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Humor | 283 | 3.33 | ||
| Fun | 464 | 3.14 | ||
| Theme | 596 | 3.25 | ||
| Innovation | 673 | 2.82 | ||
| Overall | 697 | 3.00 | ||
| Mood | 706 | 2.79 | ||
| Graphics | 765 | 2.76 |
There was no ducking, but there were ducks. 5/5
I totally owned D. ;)
I could be a master pillow fighter duck!
nice game :D Would be nice that when you move right it didn't show a grey screen at the end of the area ^^ Cute tho!
There's something special in those pillow cases judging by the sounds. It was difficult to evaluate by myself but I enjoyed it.
Quite fun game, few things you could improve but not bad for a first project :)
I also tend to replace my cushion with bombs. Very cute game- I had trouble finding a partner but it the graphics and music were nice. Gameplay is basic, perhaps make the pillows have a durability or be throwable. Also, the ducks could have a mechanic that makes the game interesting, such as flying or quacking.
Cool concept. I don't like sharing a keyboard. I think you should patch in gamepads! It's pretty easy with Unreal, just look for auto-possess when you've got your pawn placed in the world. You can use that to just assign 0 and 1, and then add the gamepad inputs to the project settings.
is this a bedhogg ripoff? or did you two magically came up with the exact same idea?
@Dejvo... It's pretty common to come up with the same ideas given a certain theme as a coincidence, I've seen like at least 3 other pillow fight games.
TBH the heart of my idea started as humans fighting with their own intestines and just kind of evolved from there, and I thought it'd be funnier to have a "cute" twist on it.
But yeah, I agree my take on the theme ended up not being that unique among 2500+ people working around a similar concept.
COOL!
It's really fun and entertaining!