ToastBiome by tinyworlds 2012-04-23T17:48:00
Can you explain the game? What are the blocks I can build? How can I defeat enemies?
Foon → Ludum Dare Explorer → Users → Canard Sauvage
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Panzers | jam | 174 | 3.37 | 3.30 | 2.79 | 2.86 | 3.13 | 3.00 | 3.52 | 3.00 | 49 | |
| 2012 | 24 | Evolution | Kitten Mate | jam | 124 | 3.11 | 2.97 | 2.92 | 2.84 | 3.62 | 2.60 | 3.03 | 2.71 | 74 | |
| 2012 | 23 | Tiny World | Rat Conquest | compo | 535 | 2.80 | 2.61 | 2.57 | 2.62 | 3.13 | 2.30 | 2.45 | 2.66 | 87 |
Can you explain the game? What are the blocks I can build? How can I defeat enemies?
System.FormatException @ Win7 x64 / Intel i5
System.FormatException was unhandled
Message=Die Eingabezeichenfolge hat das falsche Format.(= 'wrong format' in german)
Source=mscorlib
StackTrace:
bei System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
bei PaleBlueDot.states.MainMenuState.Load(GameEngine engine)
bei PaleBlueDot.engine.GameEngine.ChangeState(GameState state)
bei PaleBlueDot.engine.GameEngine.LoadContent()
bei Microsoft.Xna.Framework.Game.Initialize()
bei PaleBlueDot.engine.GameEngine.Initialize()
bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bei PaleBlueDot.Program.Main(String[] args)
InnerException:
I got a bug too: When you have like 0$ and you build a house it is apperaring (as finished house) and doesn't work.
Is there an ending? I played it quite a while and really like your idea!
Played it quite a while!
HAHA it's still a funny game, I could watch the blob with his footprints for hours. Why the hell has he footprints (yes, i have read the answer xD)
Nice idea, but the game eats all my cpu. After 5min it becomes unplayable laggy.
A master of rainbows! The lightning was great, also parallax and the graphics :D Congrats on the game.
Really nice idea with the movement, was a lot of fun! The sound-effects also fit quite well.
Ok, I don't know what ZBlorb is and I really don't want to google it, so I won't play and won't rate.
I can only agreed, keep at it and grats to your game :)
Best jam entry so far. Everything is great about this game - the art, the music, the gameplay and the idea! It prevents me from playing and rating more games, as I need to play it more...
@terrabit024: I can only agree xD It IS really hard, as there is no undo.
As electrical engineer I give you 6/5 :D Really liked the intro very much, also the game is well polished! The only thing I want: Pulling back things, so I won't need to restart (I miclicked quite often and restarted the first level countless times :( ) Overall, the idea is great and I played it quite a while. I can't give you full score on theme, as this game would work with nearly every other theme , but it's definitly one of my favorites.
The music and art were great, but I couldn't finish the game, as the hero gets stuck quite often and one time I could build a room on the next level. I tried 5 times :(
This game is huge and massiv for 48h, I'm really impressed. It's quite hard, a little to hard. But the graphics are great, nice music too. Great one!
Ahhh don't like setups. Do not let me install something without seeing the source...
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
at fr.lirmm.smile.game.main.StartGame.main(StartGame.java:46)
HAHA, really like this one. A pity it's not a real game :)
Pure awesomeness! I would love to see the timelapse and the growing of the game, but nevertheless: 5/5 in everything, absoulte number one right now (the best rating I have given in 60+ ratings ;) ).
Awesome!
I really want to know why he's in the cell :) Again, a great entry! This is also the best interpretation of the theme, as far as I have played the other entries. Your timelapse was great, too. It was really fun to watch you creating your art. And a pity you didn't finish the music, but I like the 'noise', it fits the theme.
J'espère vraiment que ta contribution va gagner au moins dans la catégorie thème!
lol ok, again without accents!
J'espere vraiment que ta contribution va gagner au moins dans la categorie theme!
I really don't know how this game is fitting with the theme? There was music missing, also the game was quite 'basic'.
Ok, I replayed the game, I get it now and it is as KingKay says, good job :)
Next time I really need to make a game boy game, too. :D Great work and nice timelapse.
Do you need some help? I can create a jar and upload it for you.
Some hints on java: Don't use raw types like ArrayList, use the generic types and the interface. For example: Don't do something like "ArrayList house = new ArrayList();" but "List house = new ArrayList<Actor>(); instead.
Also I can't run your programm, I get a NPE on the spawnChests (World.java on Line 339).
Also I think the path of the resources are wrong for a jar (new Scanner(new File("resources/levels/" + file)); --> you won't find that in the jar, you need to get the class loader and load as resource) Don't catch exceptions and return null, it prevents you from debugging your code, as you won't find the real place to debug ("Fail early, fail often")
So, I changed some things to get it running as jar and tried it out :) Good work so far, I get the idea. There are even animations, the hero looks really cute when running :D
I can upload the jar, but I thought it would be impolite without the permission from the author. Also I'm not sure if this is ok with the rules, as I needed to change the way his game loads the the resources, to bundle the game as a single jar.
@Guns_Are_Toys: Leave a comment if you want me to delete the files. Here it is:
JAR: http://ld23.waschnick.de/TinyWorld-by-Guns_Are_Toys.jar
SRC: http://ld23.waschnick.de/TinyWorld-by-Guns_Are_Toys-src.zip (build with maven)
I don't really get what to do, I killed some wizzard guy, but I can't see where I can go next, because there are only some directions where you can. Also the game needs some sound and music :) Also it's not fitting the theme, you are a quite large red cube.
Well, it's not really finished :) But there are some really great things about the game: I really love the animation of the hero, it so funny! The music and soundeffects are quite nice as well and swimming in the water was cool too! The bad parts: It's not really finished, it doesn't really fit the theme and you don't really know what to do and why. Overall I quite like the game, mainly because of the hero, the water and the music.
Really nice game, but quite hard. I really like the items, good choice. But I keep on dying :) Also I can't see where the game fits into the theme?
zlib1.dll is missing on my pc! (Win7 x64)
It's the 25th and I'm stilling missing the win-version :)
What I really liked was the description under the game, this is a really good idea, I should also do it the next time :) The next great thing: Java! xD
It was quite hard to move all the units, as you can't select all. As for the speed: The game was overall quite fast, it was hard to move all units. I couldn't really use the 'items', as there was no time to decide which units I should use. And I would like to have a higher zoom level :)
Oh, and what I see now: You don't have any source, there are only the class-files.
As for the rules and same treatment of all entrys, please upload the real source.
Please do, I really want the Windows build :)
Ahh I'm stuck ^^ Is there any walkthrough?
No source?
My eyes are still flashing... the rotation effect somehow hurt them ^^ Ok, I liked the nom-sound, but the rest was not much to play.
How does Dave get into the rocket? He seems not use it.
@devwil: Yes, you need to download games. Yes, some games are windows only, but normally you can get them working somehow (virtual pc?). I think the people out there should make the game they want to make, not only browser-games. Also they should work with the technology they like, not flash or html5. You should rate the game, not the plattform it is running on. And also: Do not spam...
Also, this game could run as Java Applet on the web :) It's also cross-plattform, you can play it on OS X too.
I don't get it and can't rate the game, as I really don't know what I'm supposed to do.
Doesn't work in my browser, as I'm a windows-user with IE6 :p Next time do not make browser games only for modern browsers, to less people can play them ;)
I can't die, is this normal?
Really good idea, quite hard first (died after 15s ^^) but I some fun :) The story is nice, too (1 bit world :D )
It IS really hard (even on easy!), but I was quite impressed. But: It doesn't fit the theme at all and there is no music and no sound. The graphics are great in their own way, the game is fun and innovative. Overall, I really liked the game, even if I only was able to play on easy ^_^
Thanks for playing :) You get faster when you grow, maybe the game is a little bit to hard, because I adjusted the movement speed to make it harder.
@deepnight: Strange, normally everything gets recreated after you die. Was there anything else near you? But nevertheless, it's to late for bugfixing ;)
@ratbiy2715: The sound file is a 2 MByte wav, the actual song was like 3 times as long, but was 6 MB, so I need to cut it down :/ Next time I will try something else as sound-framework, I used the standard Java Sound API, but some ogg-files would be better.
Thanks for playing :) Yeah, these were humans :D The brown ones were actually kittens... At first they were white, but looked like bunnys. Then I found an image of a brown cat and this was my try to get it into 6x6 pixels ;)
Thank you all for the feedback :) After I played the game today after two weeks I really must say - it really just feels way to slow :D
This was really nice and a great example of a good ld game: Short, looks great, sound and music, hits the theme and is fun to play!
The last spike has a bug - it can grow infinite, making the last waves really easy ;) I played till wave 54, I becomes boring as the enemies weren't doing any damage to me. Is there an end? Also I needed to kill the process, as there is nothing like a menu or a possibility to quit???
Overall I really like this game, it totally is an underdog! It really is fun to play, it has nice graphics and fits to the theme, really nice one.
If that game had an end, I would have kept playing :) The music becomes annoying after a while and the dungeon is a little monotonous. The game itself was fun, the kittens are great and the zoom effect on startup rocks! With a real ending or some more variation this could be one of the best entries.
I just love everything about the game. How you can even zoom in because it is html5... awesome! The pixel particles really rock. 5/5 in everything.
Amazing, the source code alone looks great :D It is quite hard and I needed 3 deaths to understand the game mechanics. Totally extra points for QBasic, but the game would work with nearly every other theme. Still, I really like it and it definitly is a great must-play entry!
Last but not least: Please do not use these filehosters, they totally suck (you need to wait, they are slow and annoying). Just use dropbox or some webspace :)
A great game with stunning visuals, like all your entries so far :) It has kittens, so +1 ;) But as mentioned, it doesn't fit the theme. It's the first Beat 'em up I have seen on the LD, so I think it is innovative and I'm positive, that you will win another top position :)
I could only play the game with Firefox, Chrome was lagging like hell. Is there a special reason for this, like haxe? The game itself is great in every way!
Nice loading screen :D Am I missing something, or is the game missing something? I also don't understand, what the customizations do or how they affect anything ^^
Really nice, but I needed quite some time and the comments to fully understand the mechanics.
Thanks @Bender, I used to test the game on my 2nd display, which is the left one, so the game opens at -1000px :) I will fix this immediately.
@LemonTree: The evolution was thought to be the combination of kittens, but it's not nearly finished. :) The focus somehow shifted during the coding...
Yepp, the original idea was to focus the evolution of the cats, but you know, time was short :)
@marudziik: Yepp, there are 4x4 cat parts (body, head, ears, face) - so there are 256 possible cats + colors :)
@demonpants: 10h before the deadline there was no fighting system, so I barley finished the game and there was no time for balancing. The game needs a lot more polish, I hope my next entry will do it better :)
It doesn't fit the theme perfectly, but the theme has a huge scope of interpretation. Toast is perfectly fine for me :) It is nicely done and I like your music and sound. I also watched your timelapse, it was fun to watch! Extra credits for sublime and python.
I got somehow terrified, the game has quite the atmosphere. And the sound! Whooo! Using the whole screen was brilliant, the game totally got me.
The music got repetitiv in the second level and I got short on ammo, so I just waited in one corner for the timer to finish ;) I liked the controls, overall it fit the theme quite well.
Quite hard to understand (I really needed the instruction image to understand the game) and it is missing some music. After quite some tries I understood the game and the concept is really great.
I also got only a blank page, Win7 with Chrome (the game is extracted). Just opening in Chrome didn't work.
Funny and I got the easter egg :D Died seconds later and it restartet on medium...
Extra credit for LigGDX and the supported platforms :) Great work, simple but fun gameplay.
It doesn't fit the theme and 100mb is way to much. As mentioned the shift-weapons don't work. But the graphics are really nice and I like the idea.
Personally I think it is not clever to use music from other people (I'm not even sure if the rules allow this) for a game jam, it would be cooler if you made the music on your own.
Great one :D Your music and sound effects are just awesome (all the people talking and the viking girl, hilarious). I totally got hit by a car on my first try... And: The game is quite challanging, the police is always getting me!
I totally didn't get it. What am I supposed to do? The game didn't work the first 2 times, I needed to close and start it again. The graphics are minimalistic, but I miss music and I totally don't understand what I'm supposed to do. Also I think I died with level 5 just moving around without any fight. Strange.
Wooah - quite hard. It took some time to get it controlled. Great game, fun and addictive and it fits the theme! I only missed some music.
It started getting interessting in the 3rd level and got challanging. Really minimalistic game, missed some music but liked the game pretty much.
This was really nice! Your game is one of my favorites for this LD, as I'm totally into the music and it totally fits the theme. Very well done.
The descriptions in the beginning overwhelmed me. It doesn't really fit the theme, but neither does my entry ;) The transitions between the levels are kind of hard and the music loop was a bit short, but it fit the game. Still great work, I liked it and played till the end :)
Stylishly and minimalistic, you got the theme! I really missed some sounds, it would totally aid the game.
The enemy got stuck in the platform and I wasn't able to kill it. The game is really fitting the game and fun to play, nothing to complain, n1! Especially the graphics and the few colors really aid the mood.