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nanolotl

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Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2014 31 Entire Game on One Screen Mr Fish's Awful Adventure compo Fun 4.38

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202456Tiny CreaturesBeetle with a Mixtapecompo64.424.503.874.184.162.913.58
202353DeliveryPackage Pushers Inc.compo274.144.074.104.334.193.122.383.33
202251Every 10 secondsThat Time My Dog Got Space Hiccupscompo1093.743.763.924.323.682.923.443.53
202250Delay the inevitableHyper Keepy Ups Turbocompo863.883.863.834.003.763.303.403.64
202149UnstableFission Horse in The Escape From the Condemned Stablescompo743.933.983.664.344.003.234.143.98
202047Stuck in a loopThe Toroidal Towercompo284.114.114.004.283.722.982.653.35
202046Keep it aliveApple Factory of the Insatiablecompo574.044.093.783.653.393.223.463.11
201842Running out of spaceThe National Library of Geometric Impossibilitiescompo673.913.824.053.083.682.373.213.71
201841Combine 2 Incompatible GenresRandy's Soccer Questcompo853.863.813.453.643.592.482.662.82
201740The more you have, the worse it isPost Mortonjam3803.633.353.882.804.432.882.532.95
201739Running out of PowerYou're Winding Me Up Harveycompo114.194.004.003.753.913.052.813.32
201637One roomThe Tortile Chambercompo374.003.963.714.043.792.602.323.7154
201636Ancient TechnologyWish You Were Herejam
201635ShapeshiftWerewolves in Shibsingtonjam4793.303.303.103.003.552.503.263.1541
201534Two Button Controls / GrowingSeeds of Skycompo1293.753.693.724.164.132.792.483.4555
201533You are the MonsterYeti Scentjam1103.823.443.324.314.173.183.564.1256
201532An Unconventional WeaponGarden of Strifecompo1213.743.633.323.784.102.652.942.9781
201431Entire Game on One ScreenMr Fish's Awful Adventurecompo74.214.383.914.004.213.823.5736
201430Connected WorldsSllukswefacompo433.943.703.724.323.871.953.423.5688
201429Beneath the SurfaceShovel Questcompo623.913.913.113.803.982.813.293.37100
20132710 SecondsEggplants Stalk the Nightcompo5483.062.763.563.383.412.633.063.0026
201326MinimalismReach the Mooncompo903.813.753.813.633.772.523.393.7079
201225You are the VillainPet Bustercompo283.883.732.923.154.112.483.523.3955
201224EvolutionObelisk Preservercompo233.884.062.943.814.062.803.4630
201223Tiny WorldConquest of the Cyber-Ovinecompo763.693.813.202.733.352.452.883.1847
201121EscapeYour Pals Have Escaped!compo2532.862.361.862.143.361.001.563.201

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by nanolotl

nanolotl leaves an average of 13.3 feedback comments each event.

LD56 — Tiny Creatures (16)

GubGubs by vknauss 2024-10-16T12:26:10Z ♥ 0

Cool idea with the awkwardness of the timed controls letting it down a bit. I also got trapped in a corner by my followers!

Chlorella Warriors by prora 2024-10-16T12:18:04Z ♥ 0

A bit confusing, but once I figured out the mechanics I managed to play through to the end. Good job.

Slime King by Sn4pi 2024-10-16T12:07:17Z ♥ 2

Really good graphics and sounds, and polished innovative gameplay. The whole package.

NebuLeet Troopers by quasilyte 2024-10-14T13:20:34Z ♥ 0

Graphics and sounds were on point. Took a while to understand the tactic choosing, but was a cool idea.

A Story of Steebs by BrotherBrody 2024-10-14T13:07:16Z ♥ 1

Everything about this was super well done, from the controls, to the booty while eating, and the jaunty tune when you win.

Onion Mayhem by Spice Cabinet 2024-10-14T12:53:24Z ♥ 1

Cute graphics! Sad I didn't get big enough to eat the negg.

The cylinder invasion: You better be in good shape by Riv 2024-10-14T12:45:38Z ♥ 1

I had fun, but felt like the big ~~daleks~~ turrets weren't worth it, so just built loads and loads of small ones. Good job.

Let's Go to the Magical Frog Party in the Dark Forest! by Tygrak 2024-10-13T04:18:31Z ♥ 1

This was well made and had fun frog graphics. I think the design not having the late game resource that games like Party House and Dominion traditionally have that you have to pivot towards made the late game a bit too easy.

Ratsaurant Rush by Lone_Wolf 2024-10-13T03:09:41Z ♥ 1

Felt like Hotline Miami meets Ratatouille. Very funny. Unfortunately I got trapped by a customer in the corner behind a table.

Creature Falls by Ansible 2024-10-10T12:46:30Z ♥ 1

So simple but very cleverly design to make it interesting. The golden guy was especially compelling.

Hivemind by NeoAwesomeon 2024-10-10T12:37:56Z ♥ 1

Some cool mechanics that I could see being very fun with a bit more polish. Command-mode especially. Good job.

Tiny Ducks by osh.studio 2024-10-08T12:10:05Z ♥ 1

Very well put together with everything coming together cohesively. My one criticism is that the card designs felt quite simple.

Mini Menaces by block97 2024-10-08T11:57:20Z ♥ 3

Creative use of the smallest of creatures. Character and tileset designs were fun, controls were functional but a bit janky.

Kokins by ladybenko 2024-10-07T11:54:21Z ♥ 1

Simple, polished and well executed. Good job.

Pesky Critters by drcat 2024-10-07T11:36:58Z ♥ 0

Really enjoyed the kicking animation.

Become A Hundred Thousandaire Or Have Fun Trying by AdamG 2024-10-07T11:29:07Z ♥ 2

I had fun playing this. I found the massive net combined with the vacuum at the end very funny.

LD53 — Delivery (13)

A City Minute by Red_dino 2023-05-07T10:37:56Z ♥ 1

Took a while to find the delivery part, but once I did I managed to finish the game. I enjoyed the narrative and genernal mood. The controls could have been improved - movement felt fast, and I didn't really understand why sometimes I was using up and sometimes using down to go through doors.

GRAVEYARD SHIFT by deadpixelmadclock 2023-05-07T10:26:53Z ♥ 1

Took a minute to figure out that I needed to pick up the pizzas at the bottom, but once I did I enjoyed the pizza slices as health mechanic.

Space loader Tim 49 by shasharala 2023-05-04T13:04:52Z ♥ 1

A really loveley game with a fun mechanic. I enjoyed the dialogue a lot. It would have been nice to be given some more ramps later on in the game. I didn't plan properly at the start and made the ramps inaccessible which made the end a bit difficult, but enjoyed it regardless.

Cavrncrate by JumboDS64 2023-05-04T12:43:53Z ♥ 1

Really liked the character art and enjoyed the level design too. Could have used a few more mechanics, but otherwise good job.

Boxbrawl Delivery by Cruise Elroy 2023-05-02T11:53:10Z ♥ 2

The look and feel of this game is so perfect

Newton Logistics by parkuhrmd 2023-05-02T11:15:23Z ♥ 5

Took me a while to get into it, but ended up playing to the end. Quite relaxing with a really fun mix of controls. Minor complaint is that I wish the range on the magnet was slightly longer. Great job.

DeliverPunch by skitefall 2023-05-02T10:47:41Z ♥ 1

The interface was too tedious to be enjoyable and the mix of different pixel art resolutions was a bit jarring, but I like the concept.

Pizza Time by Macbarette 2023-05-02T10:32:09Z ♥ 2

I had a lot of fun with this. Managed to beat all 20 levels - the 'reverse your inputs' mechanic was satisfying to work with. Could have been interesting to have levels where your inputs are reversed and then flip back again. Good work.

PACKAGES by Linus Lindberg 2023-05-01T06:44:30Z ♥ 2

Simple gameplay with a nice relaxing atmosphere that the graphics and music work together to produce. The way the items hovered quite a distance above where you were dragging them to was quite confusing at first, but got used to it eventually. Nice work.

Volcaninja by Firespike33 2023-05-01T06:39:33Z ♥ 1

This game is incredible. The gameplay is so smooth and fun, the level design is difficult but not overly punishing with a great difficulty curve, and to top it off the music is excellent and fits the gameplay so well. Amazing job, one of the best entries I've played in years.

Plenty of Plants by TrampolineTales 2023-05-01T02:34:51Z ♥ 0

I enjopyed the concept, but in practice the decision making felt like it came down to doing some mathematics about water rates. The plant abilities felt like they didn't matter much because you lose them after the delivery

LD53: House Delivery! by burnedkirby 2023-05-01T02:26:25Z ♥ 3

I enjoyed how the music sped up and slowed down with the van speed.

shape shipper by torcado 2023-05-01T02:21:10Z ♥ 1

Really well done - a fun concept with lots of polish (I enjoyed the increasing pitch as your stack of shapes got higher) A few minor criticisms: it felt like the sprint button was one button too many. I also think I would have found it more fun if each day was about trying to compelte a prescribed list of shapes as quickly as possible. With random shapes I was finding I was having to make a couple of them very often (as will happen with random selection)

These are very minor issues, the actual game is incredibly well made. Great job.

LD51 — Every 10 seconds (11)

Dimension Clicker by Dr_V 2022-10-16T06:15:19Z ♥ 1

Cool concept, would have liked to see it taken further, but understandbly there is only so much you can get done in 48 hours. Nice work.

Catacombs 51 by csnxs 2022-10-16T06:07:16Z ♥ 1

I had fun with this. Definitely an interesting core gameplay loop.

Forest of the Lost by MartensCedric 2022-10-16T05:51:52Z ♥ 0

Dodging the monsters was a bit annoying, but you really nailed the atmosphere. Good job.

Pizza Ninja by Ratrat44 2022-10-15T03:11:37Z ♥ 0

Very fun, got stuck for a while before I realised you could climb walls.

Clocking Hell by broodjethomaat 2022-10-15T02:49:23Z ♥ 0

Fun premise and fun gameplay. My biggest complaint is definitely the camera - there are parts where you need to move quickly where the camera doesn't show where you are going.

The Red Hoard by NoahShomette 2022-10-15T02:40:52Z ♥ 1

Fun but very difficult. I think a big improvement would be some simple background so that there was at least one static reference point - when the enemies are moving and you are moving it's very hard to tell where you are.

The Cursed Tart by Ilari 2022-10-08T05:10:53Z ♥ 1

Nice game. I enjoyed the top-down parallax effect. Would have been nice to have some indication of how much health you had, but otherwise a very nice game.

Low On Power by Tatha 2022-10-08T04:54:03Z ♥ 2

Really liked the character art. Took a while to figure out what was going on with the battery mechanic (didn't read the description to begin with), but was quite fun once I understood. Did find it strange that you could stand on top of the enemies which stopped you from getting into the put that had lots of them.

The Landfill by Naemis 2022-10-03T05:06:18Z ♥ 1

The explosions were very satisfying, especially when basically the entire screen explodes at once. Quite liked the music too. Only thing missing I think is something to break up the repetitiveness of the gameplay a bit. Good job

Duo Dungeon by DavidBradbury 2022-10-03T04:57:09Z ♥ 1

Definitely has the foundation of something good. I liked how the music + visual transition between the characters lined up.

Time Invaders by MelekTaus 2022-10-03T04:52:49Z ♥ 2

Fun twist on Space Invaders that felt very polished. Very cool that it's built using your own language/interpreter. Nice work.

LD50 — Delay the inevitable (11)

BANKRUPTCY by Mooptychunk 2022-04-12T13:17:11Z ♥ 1

Very polished graphics, music and animation. The gameplay was fun, but very hard to keep track of the values in your inventory. Would have been nice if it was either always visible or if you could see the value of the item you were holding.

Breakfast Time in Dream Land by rjhelms 2022-04-12T10:12:43Z ♥ 1

What a fun theme for a schmup! The cat graphics and sound effects were very charming. Some simple animations would have been a nice addition

Bear’s Flower by Shumarie 2022-04-12T10:00:50Z ♥ 2

A ridiculously charming game

The Pit by Itskdog 2022-04-09T05:43:06Z ♥ 1

Definitely some interesting ideas here. The fact that the default sideways movement is so slow makes that part of the game feel quite inconsequential and that only the cards matter. I had fun with it, and is very innovative. With some tweaks it could be even better. Good job

Keep Up by KekonDev 2022-04-09T05:26:01Z ♥ 1

This is a great example of taking an extremely simple idea and executing it well. The drum beat + squash/stretch animation really made this. Good work

Inevitabone by Leandro4002 2022-04-07T11:10:46Z ♥ 2

Very good! Reminiscent of Undertale of course, but this was a quite fun to play. A few minor complaints with some of the game feel - the jump felt a bit floaty, and the affect gettin hit has on your movement is a bit jarring. The bullet patterns were well designed. I enjoyed the hint 'Try not hitting the projectiles' Nice work.

Help your Friend to escape the inevitable Ghost in a spooky Forest! by sorenGu 2022-04-07T11:00:12Z ♥ 2

The atmosphere was very nice. Gameplay concept was simple,but pretty fun. I like the ghost laughing sound effect when you die! Ho ho ho

RESET by Kazuren 2022-04-06T11:26:47Z ♥ 2

A bit text heavy at the start, but was worth going through it. Not too often that you see an LD game with an actual story. I really liked the music, especially in the city scene.

Rectangular Hell by ccglp 2022-04-06T11:13:46Z ♥ 1

A fun twist to a bullet hell. It was done subtly enough that it took me over a minute to even notice. Some character graphics would have been nice, but otherwise good job.

A duck on ice by jk5000 2022-04-06T11:08:07Z ♥ 1

The duck feet are so nice

ONCOMING by Paperdomo101 2022-04-06T11:00:53Z ♥ 2

Nicely done. Nice graphics and music. Chaos was a fun risk vs reward mechanic, although it seemed like the payoff was quite small for filling up the meter.

LD49 — Unstable (22)

Core Calamity by NicF 2021-10-10T07:13:35Z ♥ 1

The core concept is a really nice take on the theme that incorporates well with the game mechanics.

UKI by Shea Kelly 2021-10-10T07:01:59Z ♥ 2

Seemed to fall into an inescapable void after the first fight. But the fight itself was pretty fun.

the adventures of catboy in blobtopia by izaak 2021-10-10T06:58:09Z ♥ 0

I find the character sprite very amusing for some reason. Nice job

Alpha Decay by dsoberdan 2021-10-09T03:34:31Z ♥ 1

Very innovate idea. Having the physics on the particles was a nice touch.

Eclipse by JazzatheFOSS 2021-10-09T03:27:16Z ♥ 1

The overall physics felt very good. A fun concept with nice visual design. Good work

birdbell by PaperAeroplane555 2021-10-09T03:21:05Z ♥ 1

This is genius

Batscape by agameortwo 2021-10-09T03:10:10Z ♥ 1

Fun and novel platforming mechanic, generous checkpointing, and good character animation. I was pretty confused at the end until I read the description.

Oopsie Potion by CodeRaurus 2021-10-09T02:49:38Z ♥ 1

Very simple, but the art is excellent and everything works well.

JennyBee by Iori Branford 2021-10-09T02:43:56Z ♥ 1

I won by a single cell! Then a read the instructions and learned I could shoot wax, which made it a lot easier. An interesting design executed well. Nice work.

Cleaner of the Crumbling Keep by andy593 2021-10-07T14:48:49Z ♥ 0

Felt very hectic and fun. The stirring minigame was quite satisfying.

Stronkey Kong by 100th_Coin 2021-10-07T14:42:58Z ♥ 1

Extremely well done. Stand out of the games I have played so far.

Mysterious Mine by TheGamerASD 2021-10-07T14:14:29Z ♥ 1

I liked the effects on the textures

High-Rise Havoc by Kyrell 2021-10-07T14:07:45Z ♥ 1

Good clean fun. I really liked the music too.

Gnolab by ShadowyXP Games 2021-10-06T13:21:52Z ♥ 1

The different potion effects was a cool idea. I found the controls incredibly confusing, but figured them out eventually. Once I did it was an interesting, if fiddly, game.

Unstable Pitch 24 by Pixel_Error 2021-10-06T13:04:44Z ♥ 2

I liked the animations. There seemed to be a bug with the camera after restarting though. Good work.

The Unstable gun by Sheol 2021-10-06T12:54:51Z ♥ 1

Greatly enjoyed this. Simple, but the whacky guns were amusing and fun.

Mixed Worlds by Riper 2021-10-05T14:00:14Z ♥ 0

Unfortunately the game kept freezing after about a minute each time. Very nice music though.

TREBOR by CaptainGrue 2021-10-05T13:53:51Z ♥ 0

Physics felt good. Found it a bit strange that the camera doesn't follow you while you're on a moving platform. Really liked the frog walking animation and the music.

Unstable escape by Crazy046 2021-10-05T13:47:12Z ♥ 0

Hooray I escaped. Was a little bit unclear that the box in the shape room was locked and that you had to do something to open it, but after that the rest was pretty straight forward. Could do with a bit of polishing, but otherwise good work.

Polygonal Animal Stacking by Flying Dog Fish 2021-10-04T08:35:10Z ♥ 1

Surprisingly tricky! I enjoyed the music and the coloured pencil artwork, not something you see very often. Nice job.

Harry by Owl_Skip 2021-10-04T08:29:50Z ♥ 1

Definitely a different take than most LD games, but really well done in both presentation and writing.

That stable looks pretty unstable by pcmaster 2021-10-04T08:17:08Z ♥ 1

Very satisfying. Quite enjoyed the music too. Bonus points for being a horse game.

LD47 — Stuck in a loop (14)

Loopero by Polymorph 2020-10-14T12:12:19Z ♥ 1

Really nice. Took me a second to figure out how to control it, but once I did it worked really smoothly despite playing on a PC. Geometry Wars style graphics were well executed - I liked the way health was displayed. Could do with some sound though. Good job.

The Looppy by AleksandarDev 2020-10-14T12:05:16Z ♥ 1

Nice game! Central game mechanic worked well. My main complaint is that you had the super cute dog graphics but it was so small on the screen!

Gold Mine And Infamy by yellowsalamander 2020-10-14T11:58:42Z ♥ 1

A good concept for the theme. The exploding barrels were a cool mechanic. My one complaint is that as far as I can tell the enemies don't actually hurt you at all and there's no lose condition. (Maybe there is and I wasn't patient enough to reach it)

Stuck In A Loo by riroriro 2020-10-14T11:46:12Z ♥ 0

Nice platformer mechanics. What a great name also.

Jumper by Akhil841 2020-10-14T11:41:14Z ♥ 1

Suggestion about something I found kind of annoying: The timer should reset if you fall off, otherwise you just have to wait for time to run out again before making another attempt.

Mechaskull Chronicles: Astr-O Edition by SwippyDippyDoo 2020-10-14T11:37:17Z ♥ 1

I really liked the graphics! Fit together really well, especially the skull model and the race cars/ships.

Bean Up! by TheGamer 2020-10-14T11:30:42Z ♥ 3

Platformer physics were very nice.

Giraffe Roller by commanderstitch 2020-10-14T11:13:35Z ♥ 1

Very weird! I enjoyed the graphics and audio. The gameplay could use some streamlining, but I liked the overall mood.

Around The Jungle by Makbeard 2020-10-08T11:34:57Z ♥ 1

Really good and fun core mechanic, which was implemented pretty well. Had difficulty figuring out where to go, but enjoyed just flinging around anyway.

Temporarium by Eden Shazar 2020-10-07T11:37:44Z ♥ 2

The art, animation, and concept/theme were really good, unfortunately I found the gameplay pretty incomprehensible. Like you've mentioned above, I think it would be fine with some more visual indicators of whats happening.

Computer Goes Brrrrr by Salaen 2020-10-07T11:24:25Z ♥ 0

The graphics are really well done. I couldn't figure out what the green orbs did.

Stuck by SnailRhymer 2020-10-07T11:16:31Z ♥ 1

The atmosphere! So dreary! Like others above I couldn't figure out what I was meant to do at the traffic lights. But otherwise nice work.

The Altar Beckons by SirPigeon 2020-10-05T11:56:50Z ♥ 2

Nice entry. Some more visual variety in the level could have been helpful to help navigate, especially after things start disappearing, but that's a fairly minor complaint. Really liked the ending.

you did your best, didn't you by notsomecats 2020-10-05T11:30:40Z ♥ 0

Awesome art style. Found it a bit hard to figure out what actions were correct at any given point in time though.

LD46 — Keep it alive (13)

The Power of The Five Books by Marcelo Zoletti 2020-04-27T14:30:22Z ♥ 1

Nice game with a fun central mechanic. One area that I think I could be improved is the control mappings - was jarring having to reach for the number keys to switch spells, but the biggest issue was that the menus and dialogues required using the mouse, so I was constantly having to reach different parts of my mouse/keyboard for different parts of the game.

Apart from that the game is pretty well made, the graphics and music worked well. Level design was good, but there were some areas where you had no way of knowing that a drop was into a spike pit.

Seeking Power by gustavo.christino 2020-04-27T14:11:44Z ♥ 1

The core idea was good, but the implementation, particularly of the platforming physics could use some work. One of the main jarring things was the way collisions with the terrain were resolved - a horizontal collision with a wall should only affect the horizontal motion. The way you move slower when you have lower power seems good in theory, but in practice just makes the game frustrating to play. Good take on the theme.

Eggs With Legs by Teto 2020-04-27T13:55:08Z ♥ 2

This was a really great game, the central mech-building mechanic is pretty cool, though would have been nice to see it expanded further. The components being visible and rotating around you were a great touch.

A few improvements that could be made (some of these are probably mentioned already): -The walking speed would have been great if it was about twice as fast. Backtracking to collect eggs/heal ended up taking quite a while to just get to where you wanted to go. -Being able to shoot enemies through fences as well as being able to shoot them without them reacting at all made parts a bit too easy.

Egg-celent entry

Hard Beat by FinnThePirate 2020-04-27T13:25:13Z ♥ 1

Really liked the graphics. Not sure if this was intentional but at random intervals the player could jump really high into the air (I think it was sometimes after touching an enemy)

Prime Number Defender by Tobias Bodewig 2020-04-23T10:25:23Z ♥ 1

Cool concept. The graphics and music fit together very nicely. As mentioned above, the effect when everyone swarms the room was a nice touch. I think the gameplay would be improved by having some way of recharging energy more quickly, having to just wait for intervals without being able to do anything wasn't too fun.

Penance: A story of Resistance by JoAMD 2020-04-23T10:15:54Z ♥ 3

The movement in the game was a little bit too 'physics-y', and dialogue boxes went too fast to read. Apart from that, the graphics and music fit together pretty well. I liked the walk cycle of the player.

Keep Franko Alive by Reiqy 2020-04-23T10:10:08Z ♥ 1

Fun story with nice graphics. Game-play was fine, but not too interesting.

The fisherman task by Huntrox 2020-04-23T10:09:10Z ♥ 1

Fantastic visuals and overall mood! The upgrades seemed to have a lot of depth too. I ran into an issue where the instructions for pressing the arrow keys to catch a fish kept popping up, stopping me from catching the first fish for a while. Eventually worked though.

TreaTrees by RhinoFreak 2020-04-23T10:07:00Z ♥ 1

This game has a great atmosphere. I would recommend including an indication of the controls within the game itself, especially if it is 1) Fullscreen by default and 2) Uses an obscure key like 'G'

Bait by Jcourt 2020-04-23T10:03:12Z ♥ 3

Well made game, with the highlight being the level design. The green enemies would be my main complaint, unsure exactly what they were meant to be (bullets? snakes?) and they're behavior was quite strange, getting cornered by them until you die didn't feel great. Apart from that, nice job.

The Last Cactus by HomunculusGames 2020-04-23T09:56:33Z ♥ 1

Wow, the animation and game-feel (recoil etc.) here is superb. Everything feels really polished. Great job.

Keep it Olive by Nicso 2020-04-23T09:52:02Z ♥ 1

Great art and music, however controls were a lit unwieldy. Microwave as respawn point was pretty great. Laughed the first time I used it.

Save Frijole! by defectivemelon 2020-04-22T12:46:25Z ♥ 2

Well designed game and implemented well. Frijole is a good dog.

LD41 — Combine 2 Incompatible Genres (10)

Rhythm Quest by achebit 2018-05-07T12:18:53Z ♥ 1

This is very good

Quick Down by Hugimugi7 2018-05-07T12:02:12Z ♥ 0

Fun and satisfying, I think it would be better if it was zoomed out a bit though.

Dancemazing by MariosManiatis 2018-04-28T11:30:00Z ♥ 1

2 spook

Escape by Gamekrazzy 2018-04-28T07:51:13Z ♥ 1

Cool idea, reasonably well executed. I think the way the clues for the final door are interleaved with the hints for the other doors was a mistake, as unless you know it was intended this way you don't know which clues to combine for a particular door.

Sneak To The Rhythm by BlakeMcDeezy 2018-04-25T12:25:01Z ♥ 2

Amazing.

Shoot bullets in my head while I play golf by FabianLC 2018-04-25T12:14:23Z ♥ 0

Really fun, really hard and perfect execution of the theme. Great job.

ShardReign - A love Story by Flatgub 2018-04-25T08:20:10Z ♥ 2

This game is so good. Really well presented making it fun even to just walk around the world. Would definitely like to see more games in this style. Also accidentally set the world on fire. Woops.

g3ms by HolyBlackCat 2018-04-25T08:05:20Z ♥ 0

This was really well done. Great graphics combined with highly polished gameplay with a really interesting mechanic. If I had to complain about something it would be that some of the puzzles are quite tedious to pull off even after you know exactly what to do (diagonal shooting in midair is not fun).

TASball by fasterthanlime 2018-04-24T10:00:57Z ♥ 0

Amazing idea and fun to play around with, but really difficult and slightly tedious to work with. That said, 5 stars in innovation for sure.

63 Little Pieces by SamuelSousa 2018-04-24T09:45:11Z ♥ 1

Fun puzzle concept with a neat graphical style that suits it well. One complaint is that it felt like the white fade transitions were way too slow.

LD40 — The more you have, the worse it is (4)

Trial of the Doggo by Pedrowzee 2017-12-18T06:17:55Z ♥ 0

Real nice animations.

Ice Cream Island by spaceturtle 2017-12-18T05:58:24Z ♥ 1

I really enjoyed the graphics in this. A whirlwind of seagulls is a fun approach to the theme.

Vroom Vroom Kaboom by profan 2017-12-06T09:38:39Z ♥ 1

I really enjoyed playing this and would have loved more levels. Very satisfying making cards delay by circling around a loop multiple times.

The More You Snow by Evan Polekoff 2017-12-06T05:59:16Z ♥ 0

This was really fun. Quite difficult, but the snow rolling wad really satisfying.

LD39 — Running out of Power (13)

Robo Nanny by kalyrical 2017-08-06T08:58:15Z ♥ 1

Good concept that looked like it could have been pretty fun if you had had more time to polish it. Also I'd recommend that when exporting a Game maker game, export as either a zip or a stand-alone executable rather than an installer.

Lead by pvtroswold 2017-08-06T08:54:17Z ♥ 1

Definitely an idea with potential for more levels. What you had implemented felt pretty good to play.

Running on the Power of Love by nervous-composers 2017-08-06T08:49:28Z ♥ 1

This game had really nice aesthetics, although it would have been a bit more interesting to play had there been a bit of variety in the terrain. Maybe staircases/hills to climb instead of just flat ground with obstacles.

Think before you jump by Delalandii 2017-08-06T08:45:04Z ♥ 1

Good concept, definitely has potential for a fun puzzle game. The running felt a little clunky, but the running out of power animation and sound effects were spot on.

Escape the Earth before its too late by Alien 2017-08-06T08:41:16Z ♥ 1

Good simple idea, although it might have worked a bit better if the view wasn't quite as zoomed in. I liked the cow sprites and music.

Battery Boy by cihy 2017-08-06T08:38:32Z ♥ 1

Nice how the jump height and movement was tied to your power level. Good job. For future reference though, I would recommend exporting Game Maker games as a zip or stand-alone executable rather than an installer.

We Made A Game While Camping by geometrywars64 2017-08-06T08:28:40Z ♥ 0

This was pretty fun. Took a bit of work to figure out exactly how things worked, but that was part of the experience. Music really added to the feeling of a timer running out. Some of the picking up item collisions were a little wonky, but apart from that really well done.

The Power of Hove by bentglasstube 2017-08-03T09:33:36Z ♥ 0

Pretty fun if a little hard to control. Really liked the art, especially the colour palette. A restart button would have been nice.

Probe Abuse by minibobbo 2017-08-03T09:19:45Z ♥ 3

A lot of really cool ideas here and I really liked the walking animation. There were a few things that could be improved though. It'd be nice to have the text-skip button make the current text finish scrolling rather than display the next message right away. Also using the Enter key as the stick button seemed like a bit of a weird choice. Was also a bit weird how the camera scrolled past the level boundaries. Other than those small things, a really nice entry. Good work.

3eV by Naarakah 2017-08-03T08:38:13Z ♥ 0

Simple but fun. It might have been nice to have a bit more contrast between the particles in the fields and the background colours. It was quite straining to make out the flow direction.

Plugging Away by AfroAnt 2017-08-02T07:35:20Z ♥ 2

Real good. Fun idea and very rewarding once you figure out how it all works. Also hard

Voodoo Lockdown by Antti Haavikko 2017-08-02T04:43:59Z ♥ 1

Really good idea and great implementation too along with nice stylish graphics and good music. Got stuck at the 6 terminal room.

air mail by rubna 2017-08-01T09:49:09Z ♥ 0

Really really nice. Great graphics and sound. Was a little bit annoying to land accurately and one of the letters I couldn't manage to extract from the postbox though.

LD37 — One room (3)

Tangent by rxi 2016-12-13T13:43:00

Real nice. Real good colour pallette.

Unescapable by unexpectedprocrastination 2016-12-12T09:19:00

Simple but very fun. Satisfying to complete. Great job.

One Room Hotel by TerraCottaFrog 2016-12-12T04:38:00

Really good entry. The control scheme is so simple but works so well. Pretty fun when you get to a large number of patrons and have to shuffle them around madly.

LD35 — Shapeshift (1)

Shape Escape by legavroche 2016-05-05T07:38:00

Really fun

LD34 — Two Button Controls / Growing (3)

There's No Going Back by XAND 2015-12-16T06:31:00

Nice mechanics and overall atmosphere. The music was quite relaxing/ However holding right to get pushed further left felt counter intuitive.

Rise by NuclearChocolate 2015-12-14T06:25:00

Great job with this. While it was a bit buggy and the controls weren't all that smooth, the mechanics were very unique and well used. Well done.

SpaceHex by Sheep 2015-12-14T05:46:00

Had a pretty good time with this, although I found it super difficult as I became overwhelmed by attackers before I could get enough resources to properly defend myself. (Although I might just suck) The user interface was reasonably well designed, but had a few confusing things like how the camera instantly centers on a new room when it is added and how the rooms were difficult to differentiate at a glance. However the mechanics were so interesting it made me wish a I could be better at using them. Overall a really good job.

LD33 — You are the Monster (14)

taikun by zillix 2015-09-05T08:49:00

Nice idea executed pretty well. Could have been a bit more depth then just repeating the same process though. Could definitely see it being expanded upon. Good job.

Melody Muncher by DDRKirby(ISQ) 2015-09-05T08:16:00

Amazing that you made a full rhythm game in only 48 hours. A fun one too. Great job.

Cruelty Free by dydx 2015-08-28T03:07:00

Excellent job. Short and sweet, enjoyed it immensely. If I had to give a criticism, some of the shorter jumps were hard to control once you had the super jump.

Milky Helps People by reheated 2015-08-28T02:53:00

Definitely one of my favourites so far. The picture book style story telling was great (nice puns too). But the best part of the game was the puzzles. It was really satisfying figuring out a strategy, and once you knew the strategy the puzzles were still really fun, sort of like doing Sudoku.

Monday Night Monsters by spotco 2015-08-28T02:23:00

Amazing job. The whole game had a great feel to it. I think the intro added a lot.

Eat Sheep & Die by Conk 2015-08-28T02:08:00

Very nice. Loved the graphical style. Music was little repetitive, but fit the mood well otherwise.

Daylight Blobbery by Mark Smith 2015-08-28T01:41:00

Really good job. Fun to play, looked and sounded great. My one suggestion is that it would be nice if there was someway to lock the mouse inside the window. I also noticed the movement worked with a gamepad but there was no way to control the camera like that. (Also I think you left a debug feature in. Pressing the 'M' key makes you grow in size)

Monstre de Coiffure by Patacorow 2015-08-27T12:58:00

Very well made with lots of nice detail.

You Are The Münster by piromline 2015-08-27T12:49:00

I enjoy the name of this a lot. The game itself is fun too although the platforming can be quite finicky, especially when caterpillars are involved.

Soup by JoshDBB 2015-08-27T12:36:00

Very cool jelly effects. Wibblewobble

People Muncher by AxeTheory 2015-08-27T12:20:00

Very well executed mechanic. Felt very natural to play.

Necromorph by Supernaught 2015-08-27T12:13:00

I liked the mechanic of switching to the enemy that you last defeated. Some of the sounds seemed a bit loud in comparison to the others. A fun but short entry.

ENTROPY by ENDESGA 2015-08-26T08:30:00

Brief, but what was there, especially the atmosphere was nice.

Me by jofra 2015-08-25T02:36:00

Very nice art style. The gameplay was a bit lacking though.

LD32 — An Unconventional Weapon (22)

Nuclear Autumn by phi6 2015-05-10T13:02:00

Really great game. The construction of the world and atmosphere worked amazingly well together. Unlockable abilities were also a lot of fun. Fantastic job.

Mecha Cop 2875 by Tuism 2015-05-10T12:24:00

liked the player character design and animation.

Quality Television by crazya 2015-05-02T06:33:00

Really well done. A interesting mechanic used extremely well. Amazing job.

Monster Detective Agency by OddballDave 2015-04-27T12:09:00

What a great game. Cool idea and executed well with a really strong atmosphere. I really enjoyed wondering around this world you made. Well done.

Chaos Tomb by Dietrich Epp 2015-04-25T12:36:00

Really good game. Played all the way through, getting all 6 weapons. Was fun, but most of the weapons just came down to pressing attack and hoping for the best. Not having the weapons in a set order also made it difficult to tell if a room was not possible with your current set of weapons, or if it was just hard.
Through out the play through the audio (which was nice when it was working) got glitchier and glitchier until it stopped working altogether.
Criticisms aside, the platformer physics and controls were very well designed and the graphical style all meshed well. A terrific game.

Wok Quest! by ogrepixel 2015-04-25T01:50:00

A nice idea with a solid central mechanic. However, I don't think there was enough variety with it to justify the amount of levels. Every one after the first couple (excluding the one with a bunch of pigs) felt the same. It was also a bit too easy. I beat the whole game without ever taking damage.
All in all, a solid effort.

It started with the rain by Rother Games 2015-04-24T10:20:00

Didn't seem to be much strategy to it, but it all worked when you figured out the rules.
Reminds me of this entry from LD29: http://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=5862

Can You Reach the Sun? by Garris 2015-04-24T09:19:00

Really well done. Best use of theme I have seen so far. The graphics were simple, but fitting. With a bit of tweaking to the colour palette they would have been perfect. Amazing job.

Mugslinger by IDidGame 2015-04-24T08:48:00

Nice game. I thought the mug fullness on the menu to indicate difficulty was a nice touch.

Randomsmith by Catman 2015-04-22T01:48:00

It seemed like a good idea, but I could hardly ever get anything to work. The graphics and music were good, but the gameplay didn't seem to work very well...

Slam Jam Bakery by DragonXVI 2015-04-22T01:33:00

A fantastic overall experience. Graphics were stylized, music was really good, gameplay was fun. Great job.

Copycat by Terry 2015-04-21T10:09:00

Pretty decent. I found the directional movement to be a bit frustrating. Seemed quite polished and the mechanics were interesting. Good job.

Mable: The Journey by tripleVisionGames 2015-04-21T10:01:00

One of the more polished entries I have come across. The sword mechanic was fun, but surviving for very long was really difficult. The foreground trees appeared above the the instructional text, which was a little bit annoying.

TypeFighter by Sheep 2015-04-21T09:41:00

Really difficult and really good. Coming up with words just somehow manages to be fun. Great job.

Hugline Miami by Figglewatts 2015-04-20T11:51:00

Really well polished considering the time it was made in. Graphical effects and great audio made it feel quite close to the actual Hotline Miami.

A Knife Made Of Whispers by managore 2015-04-20T11:45:00

The lantern mechanic was pretty neat and the graphical style and effects were good. The throwing and jumping physics felt quite awkward though.
Well done.

Ay Pinatas! by jprogman 2015-04-20T07:47:00

The whacking mechanic felt really satisfying. I think it's the slight delay caused by the animation that did it for me. My main criticism is that the level design felt a bit haphazard.

Good work.

Just One Banana by zakchaos 2015-04-20T07:41:00

I liked what this was shaping up to be, but it seemed to cut short very abruptly. I suppose that was due to time restrictions. But otherwise, nice game.

Cupid's arrows by OadT 2015-04-20T07:36:00

Took me a minute to figure out, but when I did it was great. I very good concept. Would have liked to see more puzzles. Great work.

Kiwi Jelly Boy by boddiul 2015-04-20T07:32:00

A nice concept. I liked the design of the HUD and enemies. It seemed to lag quite badly at times though.

Dario DDS by bentglasstube 2015-04-20T07:26:00

Not the most original mechanics, but very will executed. I enjoyed the music too.

Happy ! by Yamzho 2015-04-20T07:18:00

Simple and well implemented game mechanics and a very cohesive graphical style. Well done.

LD30 — Connected Worlds (23)

Linker by Stals 2014-09-14T11:16:00

Really intuitive controls and a great overall feeling. Great job.

Pulley Planet by Patacorow 2014-09-12T09:40:00

Great visuals and audio. Was fun to play and the element relationships were fairly intuitive, making them easy to remember. Great job.

Relative to Scale by Peach Pie Productions 2014-09-07T04:21:00

Cool idea. Well executed in most areas, although I think the fish stage could have used a bit of balancing. I got a fatal error after finishing the planet stage. Overall, a good entry.

Connected Worlds by YopSolo 2014-09-05T09:45:00

Pretty nice physics. I wasn't sure how the location of the grapple point was determined though, and eventually it just stopped working at all.

Trappy Tomb by jimmypaulin 2014-09-05T09:39:00

Really cool idea that worked well.
For some reason the sound that played when text appeared annoyed me. Sounded like I was taking damage or something.

Ian Sync by kidando 2014-09-04T05:18:00

Liked the music and the character sprites.

Space Delver by commodoreKid 2014-09-02T09:33:00

Really nice. The spaceship controls were difficult, but it made it quite fun. Audio set a nice atmosphere too

Flicker by PapaCheech 2014-08-31T06:24:00

Very interesting idea, pulled off in a way that is very fun. Amazing atmosphere too.

Two Worlds One Life by Phaix 2014-08-31T06:19:00

Liked the eye opening and closing effects

Foo by LPeter1997 2014-08-31T06:15:00

Nice and simple idea, very well made and polished.

Dreaming Knight: The Little Hero by spotco 2014-08-31T05:04:00

Best game I have played so far. Amazing amount of content and polish given the time limit, and really fun too.

Duel at the Apocolypse by JBM 2014-08-31T04:38:00

Nice aesthetics. I'm not sure what the point of the weapons was, there never seemed to be anything to fight...

Flip Flop by kyyrma 2014-08-30T13:46:00

Really nice NES feeling to it, and a neat and well executed idea.

The Quest For The Missing Baby by Ofursnati 2014-08-28T14:13:00

Amazing use of audio. Very polished.

The Purgatory by maad9 2014-08-28T13:25:00

Simple, but fairly well made. Good job.

The Old One by JNT 2014-08-28T13:22:00

Nice concept, but the stamina system made it seem a bit tedious

INVERTED by Forever.derpy 2014-08-28T13:09:00

Pretty well done. Some of the platformer physics were a bit strange, like when you jumped while next to a wall.

Star Turtle 64 by chikun Dev Team 2014-08-28T10:08:00

Gameplay felt quite good. It seemed each room was a bit big though.

World 255 by jimmymcmillan 2014-08-28T09:41:00

Liked the effects on the menu buttons and the lighting effect was neat. Managed to get stuck at one point though and had to restart.

Work World by bw 2014-08-28T09:34:00

Well that was hilarious. Nice animations and some interesting level design.

Close Your Eyes by nonetheless 2014-08-27T04:07:00

Nice idea and visual style. Some parts were extremely frustrating where you died as soon as you switched worlds and didn't get to see what killed you.

Just an Otter Game by Logan 2014-08-27T00:52:00

Amazing idea and done really well.
The platformer physics felt good and the graphics were quite nice. Great job.

Betwixter by buckslice 2014-08-25T10:51:00

Nice concept and well executed

LD29 — Beneath the Surface (53)

Inside Look Activity Book by rylgh 2014-05-19T03:46:00

Very original idea, and was quite amusing. It would have been more enjoyable if it was limited to only removing one layer at a time though as I feel like I missed things by only ever seeing half of some layers. (That may have been a bug, but I'm not sure)

Drowning in Problems by Notch 2014-05-19T03:34:00

Was interesting, but the end really just seemed like it was wasting time. 15 minutes of waiting doesn't really add anything to the experience.

Ants at War by magicspark 2014-05-17T13:03:00

Amazing graphics. Best that I have seen for this LD. The music wasn't bad either. The ant behaviours seemed a little odd though. Sometimes they would just stop and not do anything.

The Stanley Enigma by nddrylliog 2014-05-17T12:51:00

Really great overall atmosphere, especially with the music. I really liked the movement system too. Gave it a really unique feeling.

Anthill by gre 2014-05-17T12:31:00

Great idea and fun to play. Music was nice too.

Upstream by Viza 2014-05-17T12:15:00

Really well designed puzzles. All of the mechanics were really interesting.

FoxyTank by matthias_zarzecki 2014-05-17T10:01:00

Nice entry. Tank controls felt smooth. It would have been nice if the tracks had been permanent to help find your way back and to know where you have already been. The headlight effect was a neat touch.

Incursion by pichifino 2014-05-17T09:34:00

Did a good job making it look like being inside a body, right from the beginning. That ending animation though...

Bouncer by TGL 2014-05-17T09:27:00

Liked how you incorporated mechanics like experience and Quick Time Events to such a simple game. Good work.

GroundBreaker by Figglewatts 2014-05-17T05:53:00

Really addictive. I ended up playing until I had maxed out every upgrade and had found every resource type, including the '?' one. Great job.

SnakeFormer - Half Snake, Half Platformer by TobiasW 2014-05-17T05:15:00

Really innovative. Was a little frustrating at first, but once you've figured out the basics it became really fun to figure out the best way to reach the exit. Ended up beating all 4 levels. Great job!

Insane Grandpa by jahlgren 2014-05-17T02:59:00

Fun, but very difficult. Really requires reaching the end to get the theme. Room 666 seemed to be a bit luck based as occasionally the purple projectiles were inescapable.

StromnetZ by Moosefly 2014-05-17T02:38:00

Well designed puzzle game. The multiplier and treasure mechanics were interesting. It was a bit strange that there was only one kind of corner pipe and one kind of T-pipe.

Frack You by Candyhandy 2014-05-17T02:27:00

Nice idea, but it grew repetitive very quickly.

Maniac PengMaku!! by spotco 2014-05-17T02:11:00

Quite a fun Danmaku game. The controls when near the edge of the screen felt really weird though.

Series Of Choices by joe40001 2014-05-16T09:11:00

Really did not care for the jumping mechanics. They felt a bit too weird. Otherwise, a nice entry with a neat concept.

Living in a Kaboom submarine by copain 2014-05-16T09:00:00

Nice idea and well executed.

The DARING ADVENTURES of the BLOB that can hide BENEATH THE SURFACE by JonathanG 2014-05-16T08:53:00

Great job. The main mechanic was unique and really matched the theme. The blob animation and sound effects were quite well done too.

the vole beneath by mcapraro 2014-05-16T08:46:00

Really good job with the vole animation.

Scratch Ticket Fate by XenosNS 2014-05-16T08:41:00

That music at the end really makes it. Nice theme usage.

ScubaBear by _Rilem 2014-05-16T06:57:00

Really well done in all aspects. My only complaint was that it got quite difficult to remember where you had and had not yet explored.

Infection by InfectionTeam 2014-05-13T09:36:00

Amazingly well done. Really polished and fun to play. Good job.

A day in the life of Jeremy by lucidlarva 2014-05-13T05:19:00

Quite liked the art style. Getting down the ladder in the ground was a bit finicky. Overall a short but decent entry.

UNDER by ENDESGA 2014-05-12T06:10:00

Controls felt really good, with the addition of some sound effects it could be very satisfying to play.

Scratch by bentosmile 2014-05-12T02:48:00

Great ending

Hymn of the Moles by King_Mew 2014-05-12T02:36:00

Very nice style and overall feeling. The sounds and graphics meshed really well, especially when the 'chub' was talking.

Divernaut by Garris 2014-05-10T03:14:00

Was really enjoying it, but then i got my head stuck in the ceiling. http://imgur.com/xlaJGni
Otherwise, really solid entry. Fun to play and nice mix of top-down exploration and platforming. Very well designed so that death never felt frustrating.

Two Sided by Daskaund 2014-05-10T02:41:00

The audio created a really nice atmosphere, but something about the 3D graphics and movement just gave me a headache. Possibly to narrow a field of vision?

The Colors Beneath the Surface by VictorDoval 2014-05-07T12:52:00

Cool idea. At some point the colours just never seemed to work though.

A Miner's Life by Gap 2014-05-07T12:47:00

Very well made. The screen movement really helped the overall mood.

Tiny Haunt by rojo 2014-05-06T14:19:00

Nice concept and well implemented mechanics.
Good work

Osniea by bob_fish 2014-05-06T14:12:00

Fun game. The text was aligned a bit weirdly, but it didn't detract too much.

Dany's Room by Alexandre Szybiak 2014-05-06T11:17:00

Really nice art style

Pressure by Covenant 2014-05-06T11:07:00

Kept me playing for quite a while. I don't really see the reasoning behind making the close button/ALT F4'ing making the background change colour though

Botch Bundle by Marcus_siactro 2014-05-06T04:19:00

Nice idea and well executed. No idea what "worth" in the last level meant, even though it wasn't needed to beat it anyway

Gems of the Deep by FyberOptic 2014-05-04T03:42:00

Really liked the destructible terrain and the parallax background.
Bats seemed to stop showing up after a while though.

May I help you? by flavio 2014-05-01T13:05:00

Really great idea, executed really nicely.
I liked the floor-plan style graphics.
One of my favorite entries so far, well done.

Snatching Invaluables Beneath the Surface by mcburrobit 2014-05-01T12:54:00

Felt very polished, but grew a bit tedious.
Overall a solid entry though.

They Came For My Mushrooms by D2FXRayG 2014-05-01T12:38:00

The visuals and audio complemented each other very nicely. Well done.

Turtle Simulator by chikun Dev Team 2014-04-29T09:14:00

Really well done and very amusing.

Mine Upgrade by Keehan12 2014-04-29T08:42:00

The transition from really slow to really fast was quite satisfying.

Room Cleaning Simulator 2014 by lokijki 2014-04-28T07:45:00

Really well done. The rolling and sword mechanics felt really satisfying. The happy music was great too. Amazing job.

Daisy's dog is dead by alvarop 2014-04-28T07:25:00

Cool. well executed concept.
I think the level design could have been a little more varied, but it was still good overall.

Infinite Island by Andrew Adams 2014-04-28T07:18:00

Really liked the simple graphical style.
It seems like it would have been fun if not for the incredibly slippery controls.

Gravedigger by Kulomin 2014-04-28T07:12:00

Nice concept and well executed.
Only problem was that the zombies didn't seem to be able to damage the boss.

Beneath Colossal by Liens 2014-04-28T06:59:00

The physics based attacking was fun. but it got a bit repetitive after a while.
At the beginning it took me a long time to tell that there was a character that I was controlling, even with the hint.
Overall, very well done.

Super Underwear by Naouak 2014-04-28T06:05:00

Great (if a bit odd) take on the theme.
The music and sound effects really added to it.

Scary Ugly Face by Jonochrome 2014-04-28T05:57:00

Brilliant.
Really made me laugh.

Mole Empire by PriorBlue 2014-04-28T05:36:00

Difficult and fun.
The shadows look really neat.

In the Lair of a Basilisk by Korwegian 2014-04-28T04:32:00

Nice turning-to-stone effect.
I think there needed to be a variety of wall elements. Everything looking the same made it very easy to get lost.
Aside from that, nice job.

Beyond our World by Neonlare 2014-04-28T04:26:00

I really enjoyed the hold-and-release swimming mechanics.
The ripple effect, blurriness and audio really worked together to create a surreal atmosphere. Well done.

Thrown Below by furriKira 2014-04-28T04:15:00

Simple, but well designed puzzles. The reversal mechanic definitely made it interesting. Would have liked to see more levels.
Also in future consider exporting to a zipped file rather than an installer.

Totems by Brian Stegmann 2014-04-28T03:56:00

Really great atmosphere and neat idea.
I had a lot of trouble figuring out the sequences, but got them all eventually.
Good job.

LD27 — 10 Seconds (2)

QuickHunt by MvdLaar 2013-09-16T09:58:00

Really amazing art style. The controls felt a little unresponsive which made it less enjoyable, but aside from that, really well done.

Parallel Panic by Jyrkface 2013-09-08T09:30:00

Really nice game. Liked all the small graphical touches.

LD26 — Minimalism (46)

Sriggy Moggful by orange08 2013-05-19T10:36:00

Very nice use of audio

Kipple by rxi 2013-05-03T09:10:00

Very well polished. The pixel art was very nice. I felt it was way too long though. Lost interest eventually and didn't finish it.

F*** This Job by Casino Jack 2013-05-03T08:47:00

Very nice level design. The Super Meat Boy style replays were a neat touch.

Barren Universe by Tom Gardiner 2013-05-03T08:38:00

Brilliant concept executed very well. The levels felt a bit too long and the backtracking was annoying. I also felt there was a strange mix of graphical styles going on.

Funtendoid W.E.T. by Ariake81 2013-05-03T08:22:00

Nice concept. There were some frame rate issues when the music changed. Aside from that, an enjoyable game.

Nova Jump : A Space Adventure by savethejets1 2013-05-03T08:13:00

Nice use of theme with the simplification of platformer controls. I found the screen shake to be a bit too much though.

Kitten's Pixel by MvT 2013-05-03T08:06:00

Nice graphics. The margin when the screen was following the cat was a bit narrow. A bit confusing to figure out what to do.

The One Road by Dietrich Epp 2013-05-02T03:44:00

Really cool. The transitions between battles and the overworld were a nice touch. I also enjoyed the shop keeper's dialogue.

Snobits by gmaker 2013-05-02T03:35:00

I ended up giving up in the 2nd level as I couldn't understand how the bubbles worked. Sometimes they were solid and sometimes they were not...

The Only Rocketeer by Monxcleyr Productions 2013-05-02T03:30:00

The puzzles were mostly enjoyable. Two of them were identical though. Having to wait ages for the AI to tell you to do something before you were actually able to do it was a pain.

The Law Of Ninjutsu by bushmango 2013-05-02T03:19:00

Funny concept, fun game. I found the hit boxes to be way too small so it took ages for the white ninjas to get themselves killed.

MONO by timtipgames 2013-05-02T03:08:00

Amazing game. Smooth, fun gameplay. The graphics were simple but visually appealing, especially the lighting. The overall mood created was very relaxing. In the sideways stage at one point everything went a lot darker than usual, not sure if that's meant to happen.

Cross by AstroEngiSci 2013-05-02T02:52:00

Simple but enjoyable. Especially the platforming in the dark. Is there an actual ending? I found some orange thing that vanished when I clicked on it and found no way to progress from there.

Be Still by metadept 2013-05-02T02:44:00

The breeze the the grass was a great effect. Nice atmosphere.

GunBoat by Beerman 2013-05-02T02:40:00

The layered water effect was very cool.

Ninja Playground by biscuitdough 2013-05-01T06:00:00

Fun, but really difficult. might have been better if you could just swipe the mouse when it was blue instead of having to click on it and then drag. Also the font seems to be missing 1

DHRDR by johnste 2013-05-01T05:49:00

The art style was really nice. The physics were a bit frustrating. I'd keep getting stuck upside down where I can't use the magnet properly or get stuck on top of the objects.

Exit by Ludipe 2013-05-01T05:41:00

Good simple platformer. The hexagons in the background were a nice touch.

Flashing Hands by lekochen 2013-05-01T05:30:00

Nice spin on rock-paper-scissors gameplay. I had trouble remembering which keys to use though.

Darkness by LrdKzrth 2013-05-01T05:21:00

Nice atmosphere. I got a bit stuck in walls a couple of times.
Did not manage to find the exit. Are there any hints I am missing or are you just meant to stumble upon it?

Minimal ComplexiMolTato by Infernal 2013-05-01T05:12:00

Very cool control scheme. Made it very fun to play.

Guesses by Waave 2013-05-01T05:06:00

Good concept. Nice simplistic visuals. I found the background music quite annoying.

Cottonhead by Patacorow 2013-05-01T04:59:00

Really great graphical style and atmosphere. The platformer physics were fun too. I only managed to find 9 feathers though...

The Rules Are Simple... by saampahlavan 2013-05-01T04:47:00

Very nice game. The varying pitch of the jump sound effects and the simple way the rules were conveyed added greatly to it. A few difficulty spikes though.

NoBility by GFM 2013-05-01T04:03:00

I liked the concept, but the text was so horribly slow and obstructive that I stopped playing after a few levels.

end by Aevek 2013-05-01T03:48:00

I liked the graphics and sounds that came from the switches. The player's inertia was a bit too much and the jerky motion when riding moving platforms was a bit irritating.

The Quest for Philip's Glass by porglezomp 2013-05-01T03:34:00

I liked the simple graphical style a lot. It was very annoying how there was no way to get out of pits apart from restarting the game from the beginning. This stopped me from continuing the game to the end.

Root Route! by netpro2k 2013-05-01T03:22:00

Really nice mechanic. The levels were well designed and quite challenging. The flower blooming at the end depending on how much energy you had was a nice touch.

Minima by Andy West 2013-05-01T03:17:00

The ship controls made the weaving around enemies quite fun. Good job.

Escape from the Tower by Luxorix 2013-05-01T03:13:00

Very nice. I at first the automatically opening doors thing was annoying, but it made the levels more of a puzzle as the order of the key collection actually mattered. The levels were quite well designed. Getting all the green things in level 4 was a challenge, but I eventually realised how to do it.

LoneStranger's Drag by LoneStranger 2013-05-01T03:01:00

Simple and fun. Fits the very well. Would be nice to try with a touch screen.

JOHN by LPGhatguy 2013-05-01T02:42:00

Interesting. A lot of the fade-outs were just an annoyance rather than having any atmospheric effect.

Dream Island by FREEZX 2013-04-30T14:44:00

Very whacky. Would have been more enjoyable if it didn't take so long to get anywhere. Also the camera in the maze thing was a nightmare.

Potato Dungeon by _Rilem 2013-04-30T02:40:00

Incredible. Everything from the graphics to the gameplay was pretty much perfect. The sword mechanic was great an the bosses were fun. One criticism is that it felt like it went on for a bit too long.

BASHLAND - Breakout Mario Mashup by McFunkypants 2013-04-30T02:02:00

Nice graphics and particle effects.
The gameplay was quite fun, however the levels become unwinnable if certain blocks are broken, especially when it is right underneath where you start the level.

Digging For A Potato by kewry 2013-04-29T15:10:00

Fun concept. With a bit more polish, such as adding more feedback for showing when you have low fuel or damaged hull, it could have been more enjoyable.
The music was a bit repetitive.

Nothing Left by Gremlin 2013-04-29T14:52:00

The bullet patterns looked really neat.
The shield item came up way too often, always appearing just as the last one ran out which completely removed the need to dodge bullets at all. The game was a lot more fun when I didn't pick up the shield at all.

The Creation by netgrind 2013-04-29T11:10:00

Really unique and very enjoyable

Huoheian by folmerkelly 2013-04-29T10:46:00

Nice music and visual style. The concept was neat, however the difficulty seemed to remain constant. I got up to 50000 before getting bored and stopping.

The epicly short adventure by JaJ 2013-04-29T08:47:00

Really nice Metroidvania. The pixel art is really nice looking and the endings were great. I only managed to get 50/55 blob things though.

Boximalism by poohshoes 2013-04-29T08:23:00

Strange but interesting.
Managed to reach 45

Limbo Dare by Matt Hartley 2013-04-29T06:10:00

Interesting, but the lack of checkpoints was a little annoying.

Factory Consultant by namuol 2013-04-29T04:03:00

This was incredibly fun. It was a very unique concept.
The puzzles were really well designed and were very fun to solve. Really well done.

Proxy by Broxxar 2013-04-29T03:42:00

Nice concept and well executed.
I liked the character animations.
The way the blocks moved on their sometimes was a bit annoying. So was the way the jump height is reduced if there is a block in front of you.

Simply Escape by wccrawford 2013-04-29T03:30:00

Nice simply puzzles. I liked how to location of the combination changes each time.
In the last level you can grab the key through the wall without opening the safe...

Please Ignore The Dancing Llama by Zed 2013-04-29T03:23:00

Simple and fun.
The voice acted cut-scenes were very enjoyable.
Not sure if ignoring the llama was meant to be a challenge, because I didn't find it to be one.

LD25 — You are the Villain (8)

Evil Chopper by Per 2012-12-19T12:48:00

Really fun. The upgrades were extremely satisfying.
Slightly annoying that the 'Press any significant key' message is lying and you actually have to click.

Bad Business Croc, Nobody Likes You by intmain 2012-12-18T14:20:00

Really liked the pixel art.
The stun period was kind of annoying. probably would have been more enjoyable if it just deducted time instead.

Unhappy Holidays! by GeorgeBroussard 2012-12-18T11:15:00

Really fun! I liked the touch of having the ammo being in gift boxes.

IWKTP by pereubu 2012-12-18T11:00:00

Loved the graphical style. The character variety was good.
The recoil felt especially good on the shotgun. Also, I found the music quite amusing.

The World is Mine! by matthias_zarzecki 2012-12-18T10:05:00

Fairly enjoyable, although the only challenge was waiting for money to build up.

Villainous by JPatrick 2012-12-18T08:31:00

Using the sword was reasonably fun, but the throwing stars and bow just seemed to kill me and no one else.

Big Bad Wolf by Dir3kt 2012-12-18T08:26:00

The chomp sound effect made eating the pigs pretty satisfying

Cruel Cruel Dastard by alect 2012-12-17T10:02:00

Really intuitive track placement

LD24 — Evolution (1)

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-09-16T13:12:00

Simple, but fun.
Really liked the visual style.
The controls were a bit irritating at first, but I got used to them.

LD23 — Tiny World (1)

Phi by Thomas Bowker 2012-05-06T03:04:00

Managed to beat it. Really great concept and atmosphere!

LD21 — Escape (1)

BATHOS by johanp 2011-08-24T12:38:00

Very enjoyable, mainly the way the keys multiply.