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nanolotl

Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2014 31 Entire Game on One Screen Mr Fish's Awful Adventure compo Fun 4.38

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202456Tiny CreaturesBeetle with a Mixtapecompo64.424.503.864.184.152.903.58
202353DeliveryPackage Pushers Inc.compo274.144.074.094.334.193.112.383.32
202251Every 10 secondsThat Time My Dog Got Space Hiccupscompo1093.733.763.924.313.682.913.443.52
202250Delay the inevitableHyper Keepy Ups Turbocompo863.883.853.834.003.763.303.403.64
202149UnstableFission Horse in The Escape From the Condemned Stablescompo743.933.973.654.344.003.224.133.97
202047Stuck in a loopThe Toroidal Towercompo284.104.104.004.283.712.972.643.35
202046Keep it aliveApple Factory of the Insatiablecompo574.044.083.783.653.393.213.453.10
201842Running out of spaceThe National Library of Geometric Impossibilitiescompo673.913.814.053.073.672.363.203.70
201841Combine 2 Incompatible GenresRandy's Soccer Questcompo853.853.813.453.643.592.472.652.81
201740The more you have, the worse it isPost Mortonjam3803.623.353.872.804.422.872.522.95
201739Running out of PowerYou're Winding Me Up Harveycompo114.194.004.003.753.903.042.813.31
201637One roomThe Tortile Chambercompo374.003.963.714.043.792.602.323.7154
201636Ancient TechnologyWish You Were Herejam
201635ShapeshiftWerewolves in Shibsingtonjam4793.303.303.103.003.552.503.263.1541
201534Two Button Controls / GrowingSeeds of Skycompo1293.753.693.724.164.132.792.483.4555
201533You are the MonsterYeti Scentjam1103.823.443.324.314.173.183.564.1256
201532An Unconventional WeaponGarden of Strifecompo1213.743.633.323.784.102.652.942.9781
201431Entire Game on One ScreenMr Fish's Awful Adventurecompo74.214.383.914.004.213.823.5736
201430Connected WorldsSllukswefacompo433.943.703.724.323.871.953.423.5688
201429Beneath the SurfaceShovel Questcompo623.913.913.113.803.982.813.293.37100
20132710 SecondsEggplants Stalk the Nightcompo5483.062.763.563.383.412.633.063.0026
201326MinimalismReach the Mooncompo903.813.753.813.633.772.523.393.7079
201225You are the VillainPet Bustercompo283.883.732.923.154.112.483.523.3955
201224EvolutionObelisk Preservercompo233.884.062.943.814.062.803.4630
201223Tiny WorldConquest of the Cyber-Ovinecompo763.693.813.202.733.352.452.883.1847
201121EscapeYour Pals Have Escaped!compo2532.862.361.862.143.361.001.563.201

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by nanolotl

LD21 — Escape

BATHOS by johanp 2011-08-24T12:38:00

Very enjoyable, mainly the way the keys multiply.

LD23 — Tiny World

Phi by Thomas Bowker 2012-05-06T03:04:00

Managed to beat it. Really great concept and atmosphere!

Conquest of the Cyber-Ovine by Nanolotl 2012-04-27T08:53:00

@Canard
My interpretation of the theme was to make each level a really small planet (by planetary standards, not by game level standards) Maybe I didn't make that clear enough.

LD24 — Evolution

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-09-16T13:12:00

Simple, but fun.
Really liked the visual style.
The controls were a bit irritating at first, but I got used to them.

LD25 — You are the Villain

Big Bad Wolf by Dir3kt 2012-12-18T08:26:00

The chomp sound effect made eating the pigs pretty satisfying

Villainous by JPatrick 2012-12-18T08:31:00

Using the sword was reasonably fun, but the throwing stars and bow just seemed to kill me and no one else.

IWKTP by pereubu 2012-12-18T11:00:00

Loved the graphical style. The character variety was good.
The recoil felt especially good on the shotgun. Also, I found the music quite amusing.

Bad Business Croc, Nobody Likes You by intmain 2012-12-18T14:20:00

Really liked the pixel art.
The stun period was kind of annoying. probably would have been more enjoyable if it just deducted time instead.

The World is Mine! by matthias_zarzecki 2012-12-18T10:05:00

Fairly enjoyable, although the only challenge was waiting for money to build up.

Pet Buster by Nanolotl 2012-12-22T04:15:00

@youdonotexist: I'd be able to do a Mac port if I had a Mac to export onto, but unfortunately I do not.

Cruel Cruel Dastard by alect 2012-12-17T10:02:00

Really intuitive track placement

Evil Chopper by Per 2012-12-19T12:48:00

Really fun. The upgrades were extremely satisfying.
Slightly annoying that the 'Press any significant key' message is lying and you actually have to click.

Unhappy Holidays! by GeorgeBroussard 2012-12-18T11:15:00

Really fun! I liked the touch of having the ammo being in gift boxes.

LD26 — Minimalism

F*** This Job by Casino Jack 2013-05-03T08:47:00

Very nice level design. The Super Meat Boy style replays were a neat touch.

Simply Escape by wccrawford 2013-04-29T03:30:00

Nice simply puzzles. I liked how to location of the combination changes each time.
In the last level you can grab the key through the wall without opening the safe...

Nothing Left by Gremlin 2013-04-29T14:52:00

The bullet patterns looked really neat.
The shield item came up way too often, always appearing just as the last one ran out which completely removed the need to dodge bullets at all. The game was a lot more fun when I didn't pick up the shield at all.

The Creation by netgrind 2013-04-29T11:10:00

Really unique and very enjoyable

Factory Consultant by namuol 2013-04-29T04:03:00

This was incredibly fun. It was a very unique concept.
The puzzles were really well designed and were very fun to solve. Really well done.

Digging For A Potato by kewry 2013-04-29T15:10:00

Fun concept. With a bit more polish, such as adding more feedback for showing when you have low fuel or damaged hull, it could have been more enjoyable.
The music was a bit repetitive.

Kitten's Pixel by MvT 2013-05-03T08:06:00

Nice graphics. The margin when the screen was following the cat was a bit narrow. A bit confusing to figure out what to do.

Flashing Hands by lekochen 2013-05-01T05:30:00

Nice spin on rock-paper-scissors gameplay. I had trouble remembering which keys to use though.

Cross by AstroEngiSci 2013-05-02T02:52:00

Simple but enjoyable. Especially the platforming in the dark. Is there an actual ending? I found some orange thing that vanished when I clicked on it and found no way to progress from there.

JOHN by LPGhatguy 2013-05-01T02:42:00

Interesting. A lot of the fade-outs were just an annoyance rather than having any atmospheric effect.

Nova Jump : A Space Adventure by savethejets1 2013-05-03T08:13:00

Nice use of theme with the simplification of platformer controls. I found the screen shake to be a bit too much though.

MONO by timtipgames 2013-05-02T03:08:00

Amazing game. Smooth, fun gameplay. The graphics were simple but visually appealing, especially the lighting. The overall mood created was very relaxing. In the sideways stage at one point everything went a lot darker than usual, not sure if that's meant to happen.

Huoheian by folmerkelly 2013-04-29T10:46:00

Nice music and visual style. The concept was neat, however the difficulty seemed to remain constant. I got up to 50000 before getting bored and stopping.

Limbo Dare by Matt Hartley 2013-04-29T06:10:00

Interesting, but the lack of checkpoints was a little annoying.

Be Still by metadept 2013-05-02T02:44:00

The breeze the the grass was a great effect. Nice atmosphere.

Kipple by rxi 2013-05-03T09:10:00

Very well polished. The pixel art was very nice. I felt it was way too long though. Lost interest eventually and didn't finish it.

Minimal ComplexiMolTato by Infernal 2013-05-01T05:12:00

Very cool control scheme. Made it very fun to play.

The Rules Are Simple... by saampahlavan 2013-05-01T04:47:00

Very nice game. The varying pitch of the jump sound effects and the simple way the rules were conveyed added greatly to it. A few difficulty spikes though.

Potato Dungeon by _Rilem 2013-04-30T02:40:00

Incredible. Everything from the graphics to the gameplay was pretty much perfect. The sword mechanic was great an the bosses were fun. One criticism is that it felt like it went on for a bit too long.

The Only Rocketeer by Monxcleyr Productions 2013-05-02T03:30:00

The puzzles were mostly enjoyable. Two of them were identical though. Having to wait ages for the AI to tell you to do something before you were actually able to do it was a pain.

Funtendoid W.E.T. by Ariake81 2013-05-03T08:22:00

Nice concept. There were some frame rate issues when the music changed. Aside from that, an enjoyable game.

LoneStranger's Drag by LoneStranger 2013-05-01T03:01:00

Simple and fun. Fits the very well. Would be nice to try with a touch screen.

Snobits by gmaker 2013-05-02T03:35:00

I ended up giving up in the 2nd level as I couldn't understand how the bubbles worked. Sometimes they were solid and sometimes they were not...

Exit by Ludipe 2013-05-01T05:41:00

Good simple platformer. The hexagons in the background were a nice touch.

Dream Island by FREEZX 2013-04-30T14:44:00

Very whacky. Would have been more enjoyable if it didn't take so long to get anywhere. Also the camera in the maze thing was a nightmare.

Barren Universe by Tom Gardiner 2013-05-03T08:38:00

Brilliant concept executed very well. The levels felt a bit too long and the backtracking was annoying. I also felt there was a strange mix of graphical styles going on.

The Quest for Philip's Glass by porglezomp 2013-05-01T03:34:00

I liked the simple graphical style a lot. It was very annoying how there was no way to get out of pits apart from restarting the game from the beginning. This stopped me from continuing the game to the end.

Root Route! by netpro2k 2013-05-01T03:22:00

Really nice mechanic. The levels were well designed and quite challenging. The flower blooming at the end depending on how much energy you had was a nice touch.

Minima by Andy West 2013-05-01T03:17:00

The ship controls made the weaving around enemies quite fun. Good job.

Guesses by Waave 2013-05-01T05:06:00

Good concept. Nice simplistic visuals. I found the background music quite annoying.

end by Aevek 2013-05-01T03:48:00

I liked the graphics and sounds that came from the switches. The player's inertia was a bit too much and the jerky motion when riding moving platforms was a bit irritating.

Proxy by Broxxar 2013-04-29T03:42:00

Nice concept and well executed.
I liked the character animations.
The way the blocks moved on their sometimes was a bit annoying. So was the way the jump height is reduced if there is a block in front of you.

Darkness by LrdKzrth 2013-05-01T05:21:00

Nice atmosphere. I got a bit stuck in walls a couple of times.
Did not manage to find the exit. Are there any hints I am missing or are you just meant to stumble upon it?

Escape from the Tower by Luxorix 2013-05-01T03:13:00

Very nice. I at first the automatically opening doors thing was annoying, but it made the levels more of a puzzle as the order of the key collection actually mattered. The levels were quite well designed. Getting all the green things in level 4 was a challenge, but I eventually realised how to do it.

BASHLAND - Breakout Mario Mashup by McFunkypants 2013-04-30T02:02:00

Nice graphics and particle effects.
The gameplay was quite fun, however the levels become unwinnable if certain blocks are broken, especially when it is right underneath where you start the level.

Sriggy Moggful by orange08 2013-05-19T10:36:00

Very nice use of audio

Ninja Playground by biscuitdough 2013-05-01T06:00:00

Fun, but really difficult. might have been better if you could just swipe the mouse when it was blue instead of having to click on it and then drag. Also the font seems to be missing 1

Reach the Moon by Nanolotl 2013-04-29T05:09:00

It is possible to reach the moon (ie. win the game). Sometimes it requires a bit of experimentation.

Reach the Moon by Nanolotl 2013-05-01T05:25:00

@lekochen the camera-always-moves-up thing is an issue that occurs when the window borders are not the default size. Unfortunately I have no clue how to fix this. On Windows 7 a border padding value of 4 and an active title bar size of 21 generally fixes it.

Please Ignore The Dancing Llama by Zed 2013-04-29T03:23:00

Simple and fun.
The voice acted cut-scenes were very enjoyable.
Not sure if ignoring the llama was meant to be a challenge, because I didn't find it to be one.

DHRDR by johnste 2013-05-01T05:49:00

The art style was really nice. The physics were a bit frustrating. I'd keep getting stuck upside down where I can't use the magnet properly or get stuck on top of the objects.

GunBoat by Beerman 2013-05-02T02:40:00

The layered water effect was very cool.

The epicly short adventure by JaJ 2013-04-29T08:47:00

Really nice Metroidvania. The pixel art is really nice looking and the endings were great. I only managed to get 50/55 blob things though.

The epicly short adventure by JaJ 2013-04-30T06:39:00

Hooray! I managed to find all 55 blob things!

Boximalism by poohshoes 2013-04-29T08:23:00

Strange but interesting.
Managed to reach 45

The Law Of Ninjutsu by bushmango 2013-05-02T03:19:00

Funny concept, fun game. I found the hit boxes to be way too small so it took ages for the white ninjas to get themselves killed.

Cottonhead by Patacorow 2013-05-01T04:59:00

Really great graphical style and atmosphere. The platformer physics were fun too. I only managed to find 9 feathers though...

NoBility by GFM 2013-05-01T04:03:00

I liked the concept, but the text was so horribly slow and obstructive that I stopped playing after a few levels.

The One Road by Dietrich Epp 2013-05-02T03:44:00

Really cool. The transitions between battles and the overworld were a nice touch. I also enjoyed the shop keeper's dialogue.

LD27 — 10 Seconds

Parallel Panic by Jyrkface 2013-09-08T09:30:00

Really nice game. Liked all the small graphical touches.

QuickHunt by MvdLaar 2013-09-16T09:58:00

Really amazing art style. The controls felt a little unresponsive which made it less enjoyable, but aside from that, really well done.

LD29 — Beneath the Surface

ScubaBear by _Rilem 2014-05-16T06:57:00

Really well done in all aspects. My only complaint was that it got quite difficult to remember where you had and had not yet explored.

Turtle Simulator by chikun Dev Team 2014-04-29T09:14:00

Really well done and very amusing.

The DARING ADVENTURES of the BLOB that can hide BENEATH THE SURFACE by JonathanG 2014-05-16T08:53:00

Great job. The main mechanic was unique and really matched the theme. The blob animation and sound effects were quite well done too.

Scratch by bentosmile 2014-05-12T02:48:00

Great ending

Osniea by bob_fish 2014-05-06T14:12:00

Fun game. The text was aligned a bit weirdly, but it didn't detract too much.

Inside Look Activity Book by rylgh 2014-05-19T03:46:00

Very original idea, and was quite amusing. It would have been more enjoyable if it was limited to only removing one layer at a time though as I feel like I missed things by only ever seeing half of some layers. (That may have been a bug, but I'm not sure)

Insane Grandpa by jahlgren 2014-05-17T02:59:00

Fun, but very difficult. Really requires reaching the end to get the theme. Room 666 seemed to be a bit luck based as occasionally the purple projectiles were inescapable.

Dany's Room by Alexandre Szybiak 2014-05-06T11:17:00

Really nice art style

Anthill by gre 2014-05-17T12:31:00

Great idea and fun to play. Music was nice too.

GroundBreaker by Figglewatts 2014-05-17T05:53:00

Really addictive. I ended up playing until I had maxed out every upgrade and had found every resource type, including the '?' one. Great job.

Beyond our World by Neonlare 2014-04-28T04:26:00

I really enjoyed the hold-and-release swimming mechanics.
The ripple effect, blurriness and audio really worked together to create a surreal atmosphere. Well done.

UNDER by ENDESGA 2014-05-12T06:10:00

Controls felt really good, with the addition of some sound effects it could be very satisfying to play.

Infinite Island by Andrew Adams 2014-04-28T07:18:00

Really liked the simple graphical style.
It seems like it would have been fun if not for the incredibly slippery controls.

Series Of Choices by joe40001 2014-05-16T09:11:00

Really did not care for the jumping mechanics. They felt a bit too weird. Otherwise, a nice entry with a neat concept.

Totems by Brian Stegmann 2014-04-28T03:56:00

Really great atmosphere and neat idea.
I had a lot of trouble figuring out the sequences, but got them all eventually.
Good job.

Snatching Invaluables Beneath the Surface by mcburrobit 2014-05-01T12:54:00

Felt very polished, but grew a bit tedious.
Overall a solid entry though.

StromnetZ by Moosefly 2014-05-17T02:38:00

Well designed puzzle game. The multiplier and treasure mechanics were interesting. It was a bit strange that there was only one kind of corner pipe and one kind of T-pipe.

A day in the life of Jeremy by lucidlarva 2014-05-13T05:19:00

Quite liked the art style. Getting down the ladder in the ground was a bit finicky. Overall a short but decent entry.

SnakeFormer - Half Snake, Half Platformer by TobiasW 2014-05-17T05:15:00

Really innovative. Was a little frustrating at first, but once you've figured out the basics it became really fun to figure out the best way to reach the exit. Ended up beating all 4 levels. Great job!

May I help you? by flavio 2014-05-01T13:05:00

Really great idea, executed really nicely.
I liked the floor-plan style graphics.
One of my favorite entries so far, well done.

Gravedigger by Kulomin 2014-04-28T07:12:00

Nice concept and well executed.
Only problem was that the zombies didn't seem to be able to damage the boss.

Scratch Ticket Fate by XenosNS 2014-05-16T08:41:00

That music at the end really makes it. Nice theme usage.

the vole beneath by mcapraro 2014-05-16T08:46:00

Really good job with the vole animation.

Bouncer by TGL 2014-05-17T09:27:00

Liked how you incorporated mechanics like experience and Quick Time Events to such a simple game. Good work.

Botch Bundle by Marcus_siactro 2014-05-06T04:19:00

Nice idea and well executed. No idea what "worth" in the last level meant, even though it wasn't needed to beat it anyway

A Miner's Life by Gap 2014-05-07T12:47:00

Very well made. The screen movement really helped the overall mood.

Tiny Haunt by rojo 2014-05-06T14:19:00

Nice concept and well implemented mechanics.
Good work

Daisy's dog is dead by alvarop 2014-04-28T07:25:00

Cool. well executed concept.
I think the level design could have been a little more varied, but it was still good overall.

In the Lair of a Basilisk by Korwegian 2014-04-28T04:32:00

Nice turning-to-stone effect.
I think there needed to be a variety of wall elements. Everything looking the same made it very easy to get lost.
Aside from that, nice job.

Pressure by Covenant 2014-05-06T11:07:00

Kept me playing for quite a while. I don't really see the reasoning behind making the close button/ALT F4'ing making the background change colour though

They Came For My Mushrooms by D2FXRayG 2014-05-01T12:38:00

The visuals and audio complemented each other very nicely. Well done.

Beneath Colossal by Liens 2014-04-28T06:59:00

The physics based attacking was fun. but it got a bit repetitive after a while.
At the beginning it took me a long time to tell that there was a character that I was controlling, even with the hint.
Overall, very well done.

Divernaut by Garris 2014-05-10T03:14:00

Was really enjoying it, but then i got my head stuck in the ceiling. http://imgur.com/xlaJGni
Otherwise, really solid entry. Fun to play and nice mix of top-down exploration and platforming. Very well designed so that death never felt frustrating.

Frack You by Candyhandy 2014-05-17T02:27:00

Nice idea, but it grew repetitive very quickly.

Hymn of the Moles by King_Mew 2014-05-12T02:36:00

Very nice style and overall feeling. The sounds and graphics meshed really well, especially when the 'chub' was talking.

Living in a Kaboom submarine by copain 2014-05-16T09:00:00

Nice idea and well executed.

Maniac PengMaku!! by spotco 2014-05-17T02:11:00

Quite a fun Danmaku game. The controls when near the edge of the screen felt really weird though.

Mole Empire by PriorBlue 2014-04-28T05:36:00

Difficult and fun.
The shadows look really neat.

Thrown Below by furriKira 2014-04-28T04:15:00

Simple, but well designed puzzles. The reversal mechanic definitely made it interesting. Would have liked to see more levels.
Also in future consider exporting to a zipped file rather than an installer.

Gems of the Deep by FyberOptic 2014-05-04T03:42:00

Really liked the destructible terrain and the parallax background.
Bats seemed to stop showing up after a while though.

Ants at War by magicspark 2014-05-17T13:03:00

Amazing graphics. Best that I have seen for this LD. The music wasn't bad either. The ant behaviours seemed a little odd though. Sometimes they would just stop and not do anything.

Incursion by pichifino 2014-05-17T09:34:00

Did a good job making it look like being inside a body, right from the beginning. That ending animation though...

Scary Ugly Face by Jonochrome 2014-04-28T05:57:00

Brilliant.
Really made me laugh.

Upstream by Viza 2014-05-17T12:15:00

Really well designed puzzles. All of the mechanics were really interesting.

The Colors Beneath the Surface by VictorDoval 2014-05-07T12:52:00

Cool idea. At some point the colours just never seemed to work though.

Two Sided by Daskaund 2014-05-10T02:41:00

The audio created a really nice atmosphere, but something about the 3D graphics and movement just gave me a headache. Possibly to narrow a field of vision?

Infection by InfectionTeam 2014-05-13T09:36:00

Amazingly well done. Really polished and fun to play. Good job.

FoxyTank by matthias_zarzecki 2014-05-17T10:01:00

Nice entry. Tank controls felt smooth. It would have been nice if the tracks had been permanent to help find your way back and to know where you have already been. The headlight effect was a neat touch.

Drowning in Problems by Notch 2014-05-19T03:34:00

Was interesting, but the end really just seemed like it was wasting time. 15 minutes of waiting doesn't really add anything to the experience.

The Stanley Enigma by nddrylliog 2014-05-17T12:51:00

Really great overall atmosphere, especially with the music. I really liked the movement system too. Gave it a really unique feeling.

Room Cleaning Simulator 2014 by lokijki 2014-04-28T07:45:00

Really well done. The rolling and sword mechanics felt really satisfying. The happy music was great too. Amazing job.

Super Underwear by Naouak 2014-04-28T06:05:00

Great (if a bit odd) take on the theme.
The music and sound effects really added to it.

Mine Upgrade by Keehan12 2014-04-29T08:42:00

The transition from really slow to really fast was quite satisfying.

LD30 — Connected Worlds

Just an Otter Game by Logan 2014-08-27T00:52:00

Amazing idea and done really well.
The platformer physics felt good and the graphics were quite nice. Great job.

Connected Worlds by YopSolo 2014-09-05T09:45:00

Pretty nice physics. I wasn't sure how the location of the grapple point was determined though, and eventually it just stopped working at all.

The Quest For The Missing Baby by Ofursnati 2014-08-28T14:13:00

Amazing use of audio. Very polished.

World 255 by jimmymcmillan 2014-08-28T09:41:00

Liked the effects on the menu buttons and the lighting effect was neat. Managed to get stuck at one point though and had to restart.

Flicker by PapaCheech 2014-08-31T06:24:00

Very interesting idea, pulled off in a way that is very fun. Amazing atmosphere too.

Linker by Stals 2014-09-14T11:16:00

Really intuitive controls and a great overall feeling. Great job.

Star Turtle 64 by chikun Dev Team 2014-08-28T10:08:00

Gameplay felt quite good. It seemed each room was a bit big though.

Ian Sync by kidando 2014-09-04T05:18:00

Liked the music and the character sprites.

Work World by bw 2014-08-28T09:34:00

Well that was hilarious. Nice animations and some interesting level design.

The Old One by JNT 2014-08-28T13:22:00

Nice concept, but the stamina system made it seem a bit tedious

Dreaming Knight: The Little Hero by spotco 2014-08-31T05:04:00

Best game I have played so far. Amazing amount of content and polish given the time limit, and really fun too.

Close Your Eyes by nonetheless 2014-08-27T04:07:00

Nice idea and visual style. Some parts were extremely frustrating where you died as soon as you switched worlds and didn't get to see what killed you.

The Purgatory by maad9 2014-08-28T13:25:00

Simple, but fairly well made. Good job.

Two Worlds One Life by Phaix 2014-08-31T06:19:00

Liked the eye opening and closing effects

INVERTED by Forever.derpy 2014-08-28T13:09:00

Pretty well done. Some of the platformer physics were a bit strange, like when you jumped while next to a wall.

Space Delver by commodoreKid 2014-09-02T09:33:00

Really nice. The spaceship controls were difficult, but it made it quite fun. Audio set a nice atmosphere too

Relative to Scale by Peach Pie Productions 2014-09-07T04:21:00

Cool idea. Well executed in most areas, although I think the fish stage could have used a bit of balancing. I got a fatal error after finishing the planet stage. Overall, a good entry.

Foo by LPeter1997 2014-08-31T06:15:00

Nice and simple idea, very well made and polished.

Betwixter by buckslice 2014-08-25T10:51:00

Nice concept and well executed

Duel at the Apocolypse by JBM 2014-08-31T04:38:00

Nice aesthetics. I'm not sure what the point of the weapons was, there never seemed to be anything to fight...

Sllukswefa by Nanolotl 2014-08-25T08:38:00

@Haighstrom That issue should be fixed now

Sllukswefa by Nanolotl 2014-09-05T10:14:00

@Team Klappermann Unfortunately there is only one. I would have liked to have multiple if the time had allowed.

Pulley Planet by Patacorow 2014-09-12T09:40:00

Great visuals and audio. Was fun to play and the element relationships were fairly intuitive, making them easy to remember. Great job.

Trappy Tomb by jimmypaulin 2014-09-05T09:39:00

Really cool idea that worked well.
For some reason the sound that played when text appeared annoyed me. Sounded like I was taking damage or something.

Flip Flop by kyyrma 2014-08-30T13:46:00

Really nice NES feeling to it, and a neat and well executed idea.

LD32 — An Unconventional Weapon

Randomsmith by Catman 2015-04-22T01:48:00

It seemed like a good idea, but I could hardly ever get anything to work. The graphics and music were good, but the gameplay didn't seem to work very well...

Monster Detective Agency by OddballDave 2015-04-27T12:09:00

What a great game. Cool idea and executed well with a really strong atmosphere. I really enjoyed wondering around this world you made. Well done.

Mable: The Journey by tripleVisionGames 2015-04-21T10:01:00

One of the more polished entries I have come across. The sword mechanic was fun, but surviving for very long was really difficult. The foreground trees appeared above the the instructional text, which was a little bit annoying.

Just One Banana by zakchaos 2015-04-20T07:41:00

I liked what this was shaping up to be, but it seemed to cut short very abruptly. I suppose that was due to time restrictions. But otherwise, nice game.

Ay Pinatas! by jprogman 2015-04-20T07:47:00

The whacking mechanic felt really satisfying. I think it's the slight delay caused by the animation that did it for me. My main criticism is that the level design felt a bit haphazard.

Good work.

Kiwi Jelly Boy by boddiul 2015-04-20T07:32:00

A nice concept. I liked the design of the HUD and enemies. It seemed to lag quite badly at times though.

Hugline Miami by Figglewatts 2015-04-20T11:51:00

Really well polished considering the time it was made in. Graphical effects and great audio made it feel quite close to the actual Hotline Miami.

It started with the rain by Rother Games 2015-04-24T10:20:00

Didn't seem to be much strategy to it, but it all worked when you figured out the rules.
Reminds me of this entry from LD29: http://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=5862

Nuclear Autumn by phi6 2015-05-10T13:02:00

Really great game. The construction of the world and atmosphere worked amazingly well together. Unlockable abilities were also a lot of fun. Fantastic job.

Can You Reach the Sun? by Garris 2015-04-24T09:19:00

Really well done. Best use of theme I have seen so far. The graphics were simple, but fitting. With a bit of tweaking to the colour palette they would have been perfect. Amazing job.

A Knife Made Of Whispers by managore 2015-04-20T11:45:00

The lantern mechanic was pretty neat and the graphical style and effects were good. The throwing and jumping physics felt quite awkward though.
Well done.

Mecha Cop 2875 by Tuism 2015-05-10T12:24:00

liked the player character design and animation.

Slam Jam Bakery by DragonXVI 2015-04-22T01:33:00

A fantastic overall experience. Graphics were stylized, music was really good, gameplay was fun. Great job.

Cupid's arrows by OadT 2015-04-20T07:36:00

Took me a minute to figure out, but when I did it was great. I very good concept. Would have liked to see more puzzles. Great work.

Happy ! by Yamzho 2015-04-20T07:18:00

Simple and well implemented game mechanics and a very cohesive graphical style. Well done.

Dario DDS by bentglasstube 2015-04-20T07:26:00

Not the most original mechanics, but very will executed. I enjoyed the music too.

Wok Quest! by ogrepixel 2015-04-25T01:50:00

A nice idea with a solid central mechanic. However, I don't think there was enough variety with it to justify the amount of levels. Every one after the first couple (excluding the one with a bunch of pigs) felt the same. It was also a bit too easy. I beat the whole game without ever taking damage.
All in all, a solid effort.

Quality Television by crazya 2015-05-02T06:33:00

Really well done. A interesting mechanic used extremely well. Amazing job.

Mugslinger by IDidGame 2015-04-24T08:48:00

Nice game. I thought the mug fullness on the menu to indicate difficulty was a nice touch.

TypeFighter by Sheepolution 2015-04-21T09:41:00

Really difficult and really good. Coming up with words just somehow manages to be fun. Great job.

Chaos Tomb by Dietrich Epp 2015-04-25T12:36:00

Really good game. Played all the way through, getting all 6 weapons. Was fun, but most of the weapons just came down to pressing attack and hoping for the best. Not having the weapons in a set order also made it difficult to tell if a room was not possible with your current set of weapons, or if it was just hard.
Through out the play through the audio (which was nice when it was working) got glitchier and glitchier until it stopped working altogether.
Criticisms aside, the platformer physics and controls were very well designed and the graphical style all meshed well. A terrific game.

Copycat by Terry 2015-04-21T10:09:00

Pretty decent. I found the directional movement to be a bit frustrating. Seemed quite polished and the mechanics were interesting. Good job.

LD33 — You are the Monster

Milky Helps People by reheated 2015-08-28T02:53:00

Definitely one of my favourites so far. The picture book style story telling was great (nice puns too). But the best part of the game was the puzzles. It was really satisfying figuring out a strategy, and once you knew the strategy the puzzles were still really fun, sort of like doing Sudoku.

People Muncher by AxeTheory 2015-08-27T12:20:00

Very well executed mechanic. Felt very natural to play.

ENTROPY by ENDESGA 2015-08-26T08:30:00

Brief, but what was there, especially the atmosphere was nice.

taikun by zillix 2015-09-05T08:49:00

Nice idea executed pretty well. Could have been a bit more depth then just repeating the same process though. Could definitely see it being expanded upon. Good job.

Necromorph by Supernaught 2015-08-27T12:13:00

I liked the mechanic of switching to the enemy that you last defeated. Some of the sounds seemed a bit loud in comparison to the others. A fun but short entry.

Monday Night Monsters by spotco 2015-08-28T02:23:00

Amazing job. The whole game had a great feel to it. I think the intro added a lot.

Soup by JoshDBB 2015-08-27T12:36:00

Very cool jelly effects. Wibblewobble

Cruelty Free by dydx 2015-08-28T03:07:00

Excellent job. Short and sweet, enjoyed it immensely. If I had to give a criticism, some of the shorter jumps were hard to control once you had the super jump.

Eat Sheep & Die by Conk 2015-08-28T02:08:00

Very nice. Loved the graphical style. Music was little repetitive, but fit the mood well otherwise.

Daylight Blobbery by Mark Smith 2015-08-28T01:41:00

Really good job. Fun to play, looked and sounded great. My one suggestion is that it would be nice if there was someway to lock the mouse inside the window. I also noticed the movement worked with a gamepad but there was no way to control the camera like that. (Also I think you left a debug feature in. Pressing the 'M' key makes you grow in size)

Me by jofra 2015-08-25T02:36:00

Very nice art style. The gameplay was a bit lacking though.

You Are The Münster by piromline 2015-08-27T12:49:00

I enjoy the name of this a lot. The game itself is fun too although the platforming can be quite finicky, especially when caterpillars are involved.

Monstre de Coiffure by Patacorow 2015-08-27T12:58:00

Very well made with lots of nice detail.

Melody Muncher by DDRKirby(ISQ) 2015-09-05T08:16:00

Amazing that you made a full rhythm game in only 48 hours. A fun one too. Great job.

LD34 — Two Button Controls / Growing

Rise by Crafting4U 2015-12-14T06:25:00

Great job with this. While it was a bit buggy and the controls weren't all that smooth, the mechanics were very unique and well used. Well done.

There's No Going Back by XAND 2015-12-16T06:31:00

Nice mechanics and overall atmosphere. The music was quite relaxing/ However holding right to get pushed further left felt counter intuitive.

SpaceHex by Sheepolution 2015-12-14T05:46:00

Had a pretty good time with this, although I found it super difficult as I became overwhelmed by attackers before I could get enough resources to properly defend myself. (Although I might just suck) The user interface was reasonably well designed, but had a few confusing things like how the camera instantly centers on a new room when it is added and how the rooms were difficult to differentiate at a glance. However the mechanics were so interesting it made me wish a I could be better at using them. Overall a really good job.

LD35 — Shapeshift

Shape Escape by legavroche 2016-05-05T07:38:00

Really fun

LD36 — Ancient Technology

Wish You Were Here by Nanolotl 2016-08-30T00:18:00

@XAND the game is made in Game Maker Studio

LD37 — One room

Unescapable by unexpectedprocrastination 2016-12-12T09:19:00

Simple but very fun. Satisfying to complete. Great job.

Tangent by rxi 2016-12-13T13:43:00

Real nice. Real good colour pallette.

One Room Hotel by TerraCottaFrog 2016-12-12T04:38:00

Really good entry. The control scheme is so simple but works so well. Pretty fun when you get to a large number of patrons and have to shuffle them around madly.

LD39 — Running out of Power

Probe Abuse by minibobbo 2017-08-03T09:19:45Z

A lot of really cool ideas here and I really liked the walking animation. There were a few things that could be improved though. It'd be nice to have the text-skip button make the current text finish scrolling rather than display the next message right away. Also using the Enter key as the stick button seemed like a bit of a weird choice. Was also a bit weird how the camera scrolled past the level boundaries. Other than those small things, a really nice entry. Good work.

Lead by pvtroswold 2017-08-06T08:54:17Z

Definitely an idea with potential for more levels. What you had implemented felt pretty good to play.

The Power of Hove by bentglasstube 2017-08-03T09:33:36Z

Pretty fun if a little hard to control. Really liked the art, especially the colour palette. A restart button would have been nice.

You're Winding Me Up Harvey by nanolotl 2017-08-06T08:02:00Z

@minibobbo That seems quite unusual. Are you just running it on Windows 7/8/10?

Plugging Away by AfroAnt 2017-08-02T07:35:20Z

Real good. Fun idea and very rewarding once you figure out how it all works. Also hard

Running on the Power of Love by nervous-composers 2017-08-06T08:49:28Z

This game had really nice aesthetics, although it would have been a bit more interesting to play had there been a bit of variety in the terrain. Maybe staircases/hills to climb instead of just flat ground with obstacles.

We Made A Game While Camping by loadsofmana 2017-08-06T08:28:40Z

This was pretty fun. Took a bit of work to figure out exactly how things worked, but that was part of the experience. Music really added to the feeling of a timer running out. Some of the picking up item collisions were a little wonky, but apart from that really well done.

Voodoo Lockdown by Antti Haavikko 2017-08-02T04:43:59Z

Really good idea and great implementation too along with nice stylish graphics and good music. Got stuck at the 6 terminal room.

air mail by rubna 2017-08-01T09:49:09Z

Really really nice. Great graphics and sound. Was a little bit annoying to land accurately and one of the letters I couldn't manage to extract from the postbox though.

Battery Boy by cihy 2017-08-06T08:38:32Z

Nice how the jump height and movement was tied to your power level. Good job. For future reference though, I would recommend exporting Game Maker games as a zip or stand-alone executable rather than an installer.

Escape the Earth before its too late by Alien 2017-08-06T08:41:16Z

Good simple idea, although it might have worked a bit better if the view wasn't quite as zoomed in. I liked the cow sprites and music.

Robo Nanny by kalyrical 2017-08-06T08:58:15Z

Good concept that looked like it could have been pretty fun if you had had more time to polish it. Also I'd recommend that when exporting a Game maker game, export as either a zip or a stand-alone executable rather than an installer.

Think before you jump by Delalandii 2017-08-06T08:45:04Z

Good concept, definitely has potential for a fun puzzle game. The running felt a little clunky, but the running out of power animation and sound effects were spot on.

3eV by Naarakah 2017-08-03T08:38:13Z

Simple but fun. It might have been nice to have a bit more contrast between the particles in the fields and the background colours. It was quite straining to make out the flow direction.

LD40 — The more you have, the worse it is

Vroom Vroom Kaboom by profan 2017-12-06T09:38:39Z

I really enjoyed playing this and would have loved more levels. Very satisfying making cards delay by circling around a loop multiple times.

The More You Snow by Evan Polekoff 2017-12-06T05:59:16Z

This was really fun. Quite difficult, but the snow rolling wad really satisfying.

Trial of the Doggo by Pedrowzee 2017-12-18T06:17:55Z

Real nice animations.

Ice Cream Island by spaceturtle 2017-12-18T05:58:24Z

I really enjoyed the graphics in this. A whirlwind of seagulls is a fun approach to the theme.

LD42 — Running out of space

The National Library of Geometric Impossibilities by nanolotl 2018-08-18T08:52:13Z

@nnnikki @polyducks @skytiger @zemmi I have posted a potential fix to the graphics crash on the itch.io page, but am unsure if it actually resolves the issue due to being unable to reproduce the crash myself. Let me know if it works for you.

LD46 — Keep it alive

Keep it Olive by Nicso 2020-04-23T09:52:02Z

Great art and music, however controls were a lit unwieldy. Microwave as respawn point was pretty great. Laughed the first time I used it.

Bait by Jcourt 2020-04-23T10:03:12Z

Well made game, with the highlight being the level design. The green enemies would be my main complaint, unsure exactly what they were meant to be (bullets? snakes?) and they're behavior was quite strange, getting cornered by them until you die didn't feel great. Apart from that, nice job.

Save Frijole! by defectivemelon 2020-04-22T12:46:25Z

Well designed game and implemented well. Frijole is a good dog.

Seeking Power by gustavo.christino 2020-04-27T14:11:44Z

The core idea was good, but the implementation, particularly of the platforming physics could use some work. One of the main jarring things was the way collisions with the terrain were resolved - a horizontal collision with a wall should only affect the horizontal motion. The way you move slower when you have lower power seems good in theory, but in practice just makes the game frustrating to play. Good take on the theme.

The fisherman task by Huntrox 2020-04-23T10:09:10Z

Fantastic visuals and overall mood! The upgrades seemed to have a lot of depth too. I ran into an issue where the instructions for pressing the arrow keys to catch a fish kept popping up, stopping me from catching the first fish for a while. Eventually worked though.

The Last Cactus by HomunculusGames 2020-04-23T09:56:33Z

Wow, the animation and game-feel (recoil etc.) here is superb. Everything feels really polished. Great job.

Hard Beat by FinnThePirate 2020-04-27T13:25:13Z

Really liked the graphics. Not sure if this was intentional but at random intervals the player could jump really high into the air (I think it was sometimes after touching an enemy)

Prime Number Defender by Tobias Bodewig 2020-04-23T10:25:23Z

Cool concept. The graphics and music fit together very nicely. As mentioned above, the effect when everyone swarms the room was a nice touch. I think the gameplay would be improved by having some way of recharging energy more quickly, having to just wait for intervals without being able to do anything wasn't too fun.

Eggs With Legs by Teto 2020-04-27T13:55:08Z

This was a really great game, the central mech-building mechanic is pretty cool, though would have been nice to see it expanded further. The components being visible and rotating around you were a great touch.

A few improvements that could be made (some of these are probably mentioned already): -The walking speed would have been great if it was about twice as fast. Backtracking to collect eggs/heal ended up taking quite a while to just get to where you wanted to go. -Being able to shoot enemies through fences as well as being able to shoot them without them reacting at all made parts a bit too easy.

Egg-celent entry

The Power of The Five Books by Marcelo Zoletti 2020-04-27T14:30:22Z

Nice game with a fun central mechanic. One area that I think I could be improved is the control mappings - was jarring having to reach for the number keys to switch spells, but the biggest issue was that the menus and dialogues required using the mouse, so I was constantly having to reach different parts of my mouse/keyboard for different parts of the game.

Apart from that the game is pretty well made, the graphics and music worked well. Level design was good, but there were some areas where you had no way of knowing that a drop was into a spike pit.

Penance: A story of Resistance by JoAMD 2020-04-23T10:15:54Z

The movement in the game was a little bit too 'physics-y', and dialogue boxes went too fast to read. Apart from that, the graphics and music fit together pretty well. I liked the walk cycle of the player.

Keep Franko Alive by Reiqy 2020-04-23T10:10:08Z

Fun story with nice graphics. Game-play was fine, but not too interesting.

TreaTrees by RhinoFreak 2020-04-23T10:07:00Z

This game has a great atmosphere. I would recommend including an indication of the controls within the game itself, especially if it is 1) Fullscreen by default and 2) Uses an obscure key like 'G'

TreaTrees by RhinoFreak 2020-04-23T10:13:14Z

@rhinofreak It's quite common for people to release fixed versions afterwards, just clearly mark the download as being a 'post-jam' version and you'll be good to go.

LD47 — Stuck in a loop

Giraffe Roller by commanderstitch 2020-10-14T11:13:35Z

Very weird! I enjoyed the graphics and audio. The gameplay could use some streamlining, but I liked the overall mood.

The Looppy by asfdfdfd 2020-10-14T12:05:16Z

Nice game! Central game mechanic worked well. My main complaint is that you had the super cute dog graphics but it was so small on the screen!

Around The Jungle by Makbeard 2020-10-08T11:34:57Z

Really good and fun core mechanic, which was implemented pretty well. Had difficulty figuring out where to go, but enjoyed just flinging around anyway.

Stuck by SnailRhymer 2020-10-07T11:16:31Z

The atmosphere! So dreary! Like others above I couldn't figure out what I was meant to do at the traffic lights. But otherwise nice work.

The Altar Beckons by SirPigeon 2020-10-05T11:56:50Z

Nice entry. Some more visual variety in the level could have been helpful to help navigate, especially after things start disappearing, but that's a fairly minor complaint. Really liked the ending.

Jumper by Akhil841 2020-10-14T11:41:14Z

Suggestion about something I found kind of annoying: The timer should reset if you fall off, otherwise you just have to wait for time to run out again before making another attempt.

Stuck In A Loo by riroriro 2020-10-14T11:46:12Z

Nice platformer mechanics. What a great name also.

Temporarium by Eden Shazar 2020-10-07T11:37:44Z

The art, animation, and concept/theme were really good, unfortunately I found the gameplay pretty incomprehensible. Like you've mentioned above, I think it would be fine with some more visual indicators of whats happening.

Computer Goes Brrrrr by Salaen 2020-10-07T11:24:25Z

The graphics are really well done. I couldn't figure out what the green orbs did.

Bean Up! by TheGamer 2020-10-14T11:30:42Z

Platformer physics were very nice.

Mechaskull Chronicles: Astr-O Edition by SwippyDippyDoo 2020-10-14T11:37:17Z

I really liked the graphics! Fit together really well, especially the skull model and the race cars/ships.

you did your best, didn't you by notsomecats 2020-10-05T11:30:40Z

Awesome art style. Found it a bit hard to figure out what actions were correct at any given point in time though.

Loopero by Polymorph 2020-10-14T12:12:19Z

Really nice. Took me a second to figure out how to control it, but once I did it worked really smoothly despite playing on a PC. Geometry Wars style graphics were well executed - I liked the way health was displayed. Could do with some sound though. Good job.

Gold Mine And Infamy by yellowsalamander 2020-10-14T11:58:42Z

A good concept for the theme. The exploding barrels were a cool mechanic. My one complaint is that as far as I can tell the enemies don't actually hurt you at all and there's no lose condition. (Maybe there is and I wasn't patient enough to reach it)

LD49 — Unstable

That stable looks pretty unstable by pcmaster 2021-10-04T08:17:08Z

Very satisfying. Quite enjoyed the music too. Bonus points for being a horse game.

Gnolab by ShadowyXP Games 2021-10-06T13:21:52Z

The different potion effects was a cool idea. I found the controls incredibly confusing, but figured them out eventually. Once I did it was an interesting, if fiddly, game.

Unstable escape by Crazy046 2021-10-05T13:47:12Z

Hooray I escaped. Was a little bit unclear that the box in the shape room was locked and that you had to do something to open it, but after that the rest was pretty straight forward. Could do with a bit of polishing, but otherwise good work.

birdbell by PaperAeroplane555 2021-10-09T03:21:05Z

This is genius

Stronkey Kong by 100th_Coin 2021-10-07T14:42:58Z

Extremely well done. Stand out of the games I have played so far.

Core Calamity by NicF 2021-10-10T07:13:35Z

The core concept is a really nice take on the theme that incorporates well with the game mechanics.

JennyBee by Iori Branford 2021-10-09T02:43:56Z

I won by a single cell! Then a read the instructions and learned I could shoot wax, which made it a lot easier. An interesting design executed well. Nice work.

Polygonal Animal Stacking by Flying Dog Fish 2021-10-04T08:35:10Z

Surprisingly tricky! I enjoyed the music and the coloured pencil artwork, not something you see very often. Nice job.

Unstable Pitch 24 by Pixel_Error 2021-10-06T13:04:44Z

I liked the animations. There seemed to be a bug with the camera after restarting though. Good work.

Mixed Worlds by Riper 2021-10-05T14:00:14Z

Unfortunately the game kept freezing after about a minute each time. Very nice music though.

Mysterious Mine by TheGamerASD 2021-10-07T14:14:29Z

I liked the effects on the textures

The Unstable gun by Sheol 2021-10-06T12:54:51Z

Greatly enjoyed this. Simple, but the whacky guns were amusing and fun.

Eclipse by JazzatheFOSS 2021-10-09T03:27:16Z

The overall physics felt very good. A fun concept with nice visual design. Good work

Harry by Owl_Skip 2021-10-04T08:29:50Z

Definitely a different take than most LD games, but really well done in both presentation and writing.

the adventures of catboy in blobtopia by izaak 2021-10-10T06:58:09Z

I find the character sprite very amusing for some reason. Nice job

Oopsie Potion by CodeRaurus 2021-10-09T02:49:38Z

Very simple, but the art is excellent and everything works well.

Cleaner of the Crumbling Keep by andy593 2021-10-07T14:48:49Z

Felt very hectic and fun. The stirring minigame was quite satisfying.

UKI by Shea Kelly 2021-10-10T07:01:59Z

Seemed to fall into an inescapable void after the first fight. But the fight itself was pretty fun.

High-Rise Havoc by Kyrell 2021-10-07T14:07:45Z

Good clean fun. I really liked the music too.

TREBOR by CaptainGrue 2021-10-05T13:53:51Z

Physics felt good. Found it a bit strange that the camera doesn't follow you while you're on a moving platform. Really liked the frog walking animation and the music.

Batscape by agameortwo 2021-10-09T03:10:10Z

Fun and novel platforming mechanic, generous checkpointing, and good character animation. I was pretty confused at the end until I read the description.

Alpha Decay by dsoberdan 2021-10-09T03:34:31Z

Very innovate idea. Having the physics on the particles was a nice touch.

LD50 — Delay the inevitable

Breakfast Time in Dream Land by rjhelms 2022-04-12T10:12:43Z

What a fun theme for a schmup! The cat graphics and sound effects were very charming. Some simple animations would have been a nice addition

A duck on ice by jk5000 2022-04-06T11:08:07Z

The duck feet are so nice

Rectangular Hell by ccglp 2022-04-06T11:13:46Z

A fun twist to a bullet hell. It was done subtly enough that it took me over a minute to even notice. Some character graphics would have been nice, but otherwise good job.

ONCOMING by Paperdomo101 2022-04-06T11:00:53Z

Nicely done. Nice graphics and music. Chaos was a fun risk vs reward mechanic, although it seemed like the payoff was quite small for filling up the meter.

BANKRUPTCY by Mooptychunk 2022-04-12T13:17:11Z

Very polished graphics, music and animation. The gameplay was fun, but very hard to keep track of the values in your inventory. Would have been nice if it was either always visible or if you could see the value of the item you were holding.

Inevitabone by Leandro4002 2022-04-07T11:10:46Z

Very good! Reminiscent of Undertale of course, but this was a quite fun to play. A few minor complaints with some of the game feel - the jump felt a bit floaty, and the affect gettin hit has on your movement is a bit jarring. The bullet patterns were well designed. I enjoyed the hint 'Try not hitting the projectiles' Nice work.

The Pit by Itskdog 2022-04-09T05:43:06Z

Definitely some interesting ideas here. The fact that the default sideways movement is so slow makes that part of the game feel quite inconsequential and that only the cards matter. I had fun with it, and is very innovative. With some tweaks it could be even better. Good job

Keep Up by KekonDev 2022-04-09T05:26:01Z

This is a great example of taking an extremely simple idea and executing it well. The drum beat + squash/stretch animation really made this. Good work

Bear’s Flower by Shumarie 2022-04-12T10:00:50Z

A ridiculously charming game

Help your Friend to escape the inevitable Ghost in a spooky Forest! by sorenGu 2022-04-07T11:00:12Z

The atmosphere was very nice. Gameplay concept was simple,but pretty fun. I like the ghost laughing sound effect when you die! Ho ho ho

RESET by Kazuren 2022-04-06T11:26:47Z

A bit text heavy at the start, but was worth going through it. Not too often that you see an LD game with an actual story. I really liked the music, especially in the city scene.

LD51 — Every 10 seconds

Catacombs 51 by csnxs 2022-10-16T06:07:16Z

I had fun with this. Definitely an interesting core gameplay loop.

Duo Dungeon by DavidBradbury 2022-10-03T04:57:09Z

Definitely has the foundation of something good. I liked how the music + visual transition between the characters lined up.

Forest of the Lost by MartensCedric 2022-10-16T05:51:52Z

Dodging the monsters was a bit annoying, but you really nailed the atmosphere. Good job.

Dimension Clicker by Dr_V 2022-10-16T06:15:19Z

Cool concept, would have liked to see it taken further, but understandbly there is only so much you can get done in 48 hours. Nice work.

Pizza Ninja by Ratrat44 2022-10-15T03:11:37Z

Very fun, got stuck for a while before I realised you could climb walls.

The Landfill by Naemis 2022-10-03T05:06:18Z

The explosions were very satisfying, especially when basically the entire screen explodes at once. Quite liked the music too. Only thing missing I think is something to break up the repetitiveness of the gameplay a bit. Good job

Time Invaders by MelekTaus 2022-10-03T04:52:49Z

Fun twist on Space Invaders that felt very polished. Very cool that it's built using your own language/interpreter. Nice work.

The Red Hoard by NoahShomette 2022-10-15T02:40:52Z

Fun but very difficult. I think a big improvement would be some simple background so that there was at least one static reference point - when the enemies are moving and you are moving it's very hard to tell where you are.

Low On Power by Tatha 2022-10-08T04:54:03Z

Really liked the character art. Took a while to figure out what was going on with the battery mechanic (didn't read the description to begin with), but was quite fun once I understood. Did find it strange that you could stand on top of the enemies which stopped you from getting into the put that had lots of them.

The Cursed Tart by Ilari 2022-10-08T05:10:53Z

Nice game. I enjoyed the top-down parallax effect. Would have been nice to have some indication of how much health you had, but otherwise a very nice game.

Clocking Hell by broodjethomaat 2022-10-15T02:49:23Z

Fun premise and fun gameplay. My biggest complaint is definitely the camera - there are parts where you need to move quickly where the camera doesn't show where you are going.

LD53 — Delivery

Plenty of Plants by TrampolineTales 2023-05-01T02:34:51Z

I enjopyed the concept, but in practice the decision making felt like it came down to doing some mathematics about water rates. The plant abilities felt like they didn't matter much because you lose them after the delivery

shape shipper by torcado 2023-05-01T02:21:10Z

Really well done - a fun concept with lots of polish (I enjoyed the increasing pitch as your stack of shapes got higher) A few minor criticisms: it felt like the sprint button was one button too many. I also think I would have found it more fun if each day was about trying to compelte a prescribed list of shapes as quickly as possible. With random shapes I was finding I was having to make a couple of them very often (as will happen with random selection)

These are very minor issues, the actual game is incredibly well made. Great job.

Cavrncrate by JumboDS64 2023-05-04T12:43:53Z

Really liked the character art and enjoyed the level design too. Could have used a few more mechanics, but otherwise good job.

LD53: House Delivery! by burnedkirby 2023-05-01T02:26:25Z

I enjoyed how the music sped up and slowed down with the van speed.

PACKAGES by Linus Lindberg 2023-05-01T06:44:30Z

Simple gameplay with a nice relaxing atmosphere that the graphics and music work together to produce. The way the items hovered quite a distance above where you were dragging them to was quite confusing at first, but got used to it eventually. Nice work.

Volcaninja by Firespike33 2023-05-01T06:39:33Z

This game is incredible. The gameplay is so smooth and fun, the level design is difficult but not overly punishing with a great difficulty curve, and to top it off the music is excellent and fits the gameplay so well. Amazing job, one of the best entries I've played in years.

Space loader Tim 49 by thetatautau 2023-05-04T13:04:52Z

A really loveley game with a fun mechanic. I enjoyed the dialogue a lot. It would have been nice to be given some more ramps later on in the game. I didn't plan properly at the start and made the ramps inaccessible which made the end a bit difficult, but enjoyed it regardless.

Boxbrawl Delivery by Cruise Elroy 2023-05-02T11:53:10Z

The look and feel of this game is so perfect

A City Minute by Red_dino 2023-05-07T10:37:56Z

Took a while to find the delivery part, but once I did I managed to finish the game. I enjoyed the narrative and genernal mood. The controls could have been improved - movement felt fast, and I didn't really understand why sometimes I was using up and sometimes using down to go through doors.

Newton Logistics by parkuhrmd 2023-05-02T11:15:23Z

Took me a while to get into it, but ended up playing to the end. Quite relaxing with a really fun mix of controls. Minor complaint is that I wish the range on the magnet was slightly longer. Great job.

Pizza Time by Macbarette 2023-05-02T10:32:09Z

I had a lot of fun with this. Managed to beat all 20 levels - the 'reverse your inputs' mechanic was satisfying to work with. Could have been interesting to have levels where your inputs are reversed and then flip back again. Good work.

GRAVEYARD SHIFT by deadpixelmadclock 2023-05-07T10:26:53Z

Took a minute to figure out that I needed to pick up the pizzas at the bottom, but once I did I enjoyed the pizza slices as health mechanic.

DeliverPunch by skitefall 2023-05-02T10:47:41Z

The interface was too tedious to be enjoyable and the mix of different pixel art resolutions was a bit jarring, but I like the concept.

LD56 — Tiny Creatures

Let's Go to the Magical Frog Party in the Dark Forest! by Tygrak 2024-10-13T04:18:31Z

This was well made and had fun frog graphics. I think the design not having the late game resource that games like Party House and Dominion traditionally have that you have to pivot towards made the late game a bit too easy.

Slime King by Sn4pi 2024-10-16T12:07:17Z

Really good graphics and sounds, and polished innovative gameplay. The whole package.

GubGubs by vknauss 2024-10-16T12:26:10Z

Cool idea with the awkwardness of the timed controls letting it down a bit. I also got trapped in a corner by my followers!

Mini Menaces by block97 2024-10-08T11:57:20Z

Creative use of the smallest of creatures. Character and tileset designs were fun, controls were functional but a bit janky.

Kokins by ladybenko 2024-10-07T11:54:21Z

Simple, polished and well executed. Good job.

Pesky Critters by drcat 2024-10-07T11:36:58Z

Really enjoyed the kicking animation.

Ratsaurant Rush by Lone_Wolf 2024-10-13T03:09:41Z

Felt like Hotline Miami meets Ratatouille. Very funny. Unfortunately I got trapped by a customer in the corner behind a table.

Onion Mayhem by Spice Cabinet 2024-10-14T12:53:24Z

Cute graphics! Sad I didn't get big enough to eat the negg.

Tiny Ducks by osh.studio 2024-10-08T12:10:05Z

Very well put together with everything coming together cohesively. My one criticism is that the card designs felt quite simple.

Creature Falls by Ansible 2024-10-10T12:46:30Z

So simple but very cleverly design to make it interesting. The golden guy was especially compelling.

Become A Hundred Thousandaire Or Have Fun Trying by AdamG 2024-10-07T11:29:07Z

I had fun playing this. I found the massive net combined with the vacuum at the end very funny.

NebuLeet Troopers by quasilyte 2024-10-14T13:20:34Z

Graphics and sounds were on point. Took a while to understand the tactic choosing, but was a cool idea.

Chlorella Warriors by prora 2024-10-16T12:18:04Z

A bit confusing, but once I figured out the mechanics I managed to play through to the end. Good job.

Hivemind by NeoAwesomeon 2024-10-10T12:37:56Z

Some cool mechanics that I could see being very fun with a bit more polish. Command-mode especially. Good job.

A Story of Steebs by BrotherBrody 2024-10-14T13:07:16Z

Everything about this was super well done, from the controls, to the booty while eating, and the jaunty tune when you win.

The cylinder invasion: You better be in good shape by Riv 2024-10-14T12:45:38Z

I had fun, but felt like the big ~~daleks~~ turrets weren't worth it, so just built loads and loads of small ones. Good job.

LD41 — Combine 2 Incompatible Genres

g3ms by HolyBlackCat 2018-04-25T08:05:20Z

This was really well done. Great graphics combined with highly polished gameplay with a really interesting mechanic. If I had to complain about something it would be that some of the puzzles are quite tedious to pull off even after you know exactly what to do (diagonal shooting in midair is not fun).

ShardReign - A love Story by Flatgub 2018-04-25T08:20:10Z

This game is so good. Really well presented making it fun even to just walk around the world. Would definitely like to see more games in this style. Also accidentally set the world on fire. Woops.

Rhythm Quest by achebit 2018-05-07T12:18:53Z

This is very good

63 Little Pieces by SamuelSousa 2018-04-24T09:45:11Z

Fun puzzle concept with a neat graphical style that suits it well. One complaint is that it felt like the white fade transitions were way too slow.

Randy's Soccer Quest by nanolotl 2018-04-27T01:57:17Z

@visumecadroide @HolyBlackCat The red blocks don't appear until later in the game. Backtracking a bit might reveal a way to progress. If you get stuck there's a handy complete game play video by Game Jam Curator here: https://www.youtube.com/watch?v=mTgOVYHFXLo

TASball by fasterthanlime 2018-04-24T10:00:57Z

Amazing idea and fun to play around with, but really difficult and slightly tedious to work with. That said, 5 stars in innovation for sure.

Quick Down by Hugimugi7 2018-05-07T12:02:12Z

Fun and satisfying, I think it would be better if it was zoomed out a bit though.

Sneak To The Rhythm by BlakeMcDeezy 2018-04-25T12:25:01Z

Amazing.

Dancemazing by MariosManiatis 2018-04-28T11:30:00Z

2 spook

Escape by Gamekrazzy 2018-04-28T07:51:13Z

Cool idea, reasonably well executed. I think the way the clues for the final door are interleaved with the hints for the other doors was a mistake, as unless you know it was intended this way you don't know which clues to combine for a particular door.

Shoot bullets in my head while I play golf by FabianLC 2018-04-25T12:14:23Z

Really fun, really hard and perfect execution of the theme. Great job.