FoonLudum Dare ExplorerLD53 → Cavrncrate

Cavrncrate

By jumbods64

View on ldjam.com

CategoryRankScoreCount
Overall1973.9722
Fun1813.9022
Innovation4333.5222
Theme3884.1021
Graphics4573.9022
Audio3893.5222

Comments

ixil-miniussi 2023-05-02 00:20

like the sprites and the kicking mechanic itself. But unfortunately I get stuck at level 2 ^^. I can't tell if I'm just stupid and missing the point of the puzzle but I can't jump over the box once it gets here and I feel like I need to.

EDIT: NVM I GET IT NOW lol

EDIT: Okay so now that I got to actually play it. Loved the puzzles especially the last 2.

The platforming felt a bit unresponsive at times tho especially since you had to make it work with slopes which isn't the easiest, but maybe less drag and a smaller hitbox could've helped I'm not sure.

msnider 2023-05-02 00:40

Great game! The switch barrier levels are very fun and love kicking the boxes.

tycoonbelle 2023-05-02 02:15

Nice game, interesting how the box moves around

matthewrf 2023-05-02 04:43

Neat little puzzle platformer, it kind of reminds me of ice puzzles from Pokemon games, but in a 2D sidescroller version instead of being top-down. The last level actually had me stuck for a little while, all of the puzzles were quite well-designed.

jumbods64 2023-05-02 05:45

@matthewrf Thanks! I was careful to teach the mechanics via show-not-tell.

ox-yep 2023-05-02 07:17

Nice game!

There's one thing I'm not sure about your thoughts: When designing this road, is you are certain that a similar but empty background will not appear in the subsequent maps of the game. Or are you just trying to hide this path without considering more? cavrncrate.jpg If players discover one such path, they will inevitably find a way out in all similar places, which will waste players' time and consume their patience. Because I haven't played the clearance game, I'm not sure what the subsequent map will look like. So, just a reminder in case you haven't realized this yet.

jumbods64 2023-05-02 13:53

@ox-yep That path wasn't intended to be hidden, no. In my post-Ludum version I'll update the semisolid platforms to be more visible.

hmrpf 2023-05-02 17:26

The physic of the parcels felt really weird at first, but its actually what this game is all about. And it's funny to see how the level design change just with the fact that they have no gravity when in motion. It's weird but it works really well, good job !

cortexdeveloper 2023-05-02 21:02

Super concept and good art. This one in top 10 games I played here.

cheesecube 2023-05-04 02:24

Interesting puzzles, liked sprites, did not appreciate L being jump

nanolotl 2023-05-04 12:43

Really liked the character art and enjoyed the level design too. Could have used a few more mechanics, but otherwise good job.

alfie213 2023-05-18 17:06

Interesting idea, addictive gameplay. Want to see more levels in future!

mistagiggles 2023-05-18 19:07

Very interesting spin on 2d slider puzzles, I like that it breaks your expectations of how the boxes should behave. Clever puzzle game, good job