Foon →
Ludum Dare Explorer →
LD53 →
Cavrncrate
Cavrncrate
By jumbods64
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 197 | 3.97 | 22 | |
| Fun | 181 | 3.90 | 22 | |
| Innovation | 433 | 3.52 | 22 | |
| Theme | 388 | 4.10 | 21 | |
| Graphics | 457 | 3.90 | 22 | |
| Audio | 389 | 3.52 | 22 | |
Comments
like the sprites and the kicking mechanic itself. But unfortunately I get stuck at level 2 ^^. I can't tell if I'm just stupid and missing the point of the puzzle but I can't jump over the box once it gets here and I feel like I need to.
EDIT: NVM I GET IT NOW lol
EDIT: Okay so now that I got to actually play it. Loved the puzzles especially the last 2.
The platforming felt a bit unresponsive at times tho especially since you had to make it work with slopes which isn't the easiest, but maybe less drag and a smaller hitbox could've helped I'm not sure.
msnider
2023-05-02 00:40
Great game! The switch barrier levels are very fun and love kicking the boxes.
Nice game, interesting how the box moves around
Neat little puzzle platformer, it kind of reminds me of ice puzzles from Pokemon games, but in a 2D sidescroller version instead of being top-down. The last level actually had me stuck for a little while, all of the puzzles were quite well-designed.
@matthewrf Thanks! I was careful to teach the mechanics via show-not-tell.
ox-yep
2023-05-02 07:17
Nice game!
There's one thing I'm not sure about your thoughts: When designing this road, is you are certain that a similar but empty background will not appear in the subsequent maps of the game. Or are you just trying to hide this path without considering more? cavrncrate.jpg If players discover one such path, they will inevitably find a way out in all similar places, which will waste players' time and consume their patience. Because I haven't played the clearance game, I'm not sure what the subsequent map will look like. So, just a reminder in case you haven't realized this yet.
@ox-yep That path wasn't intended to be hidden, no. In my post-Ludum version I'll update the semisolid platforms to be more visible.
hmrpf
2023-05-02 17:26
The physic of the parcels felt really weird at first, but its actually what this game is all about. And it's funny to see how the level design change just with the fact that they have no gravity when in motion. It's weird but it works really well, good job !
Super concept and good art. This one in top 10 games I played here.
Interesting puzzles, liked sprites, did not appreciate L being jump
nanolotl
2023-05-04 12:43
Really liked the character art and enjoyed the level design too. Could have used a few more mechanics, but otherwise good job.
alfie213
2023-05-18 17:06
Interesting idea, addictive gameplay. Want to see more levels in future!
Very interesting spin on 2d slider puzzles, I like that it breaks your expectations of how the boxes should behave. Clever puzzle game, good job