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Gamekrazzy

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveSoapBoycompo2433.743.802.833.284.523.873.573.60
201944Your life is currency👥Merchant's Gambitjam2.502.132.252.884.251.632.002.25
201841Combine 2 Incompatible GenresEscapejam3913.623.433.143.154.003.462.783.46

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Gamekrazzy

Gamekrazzy leaves an average of 10.3 feedback comments each event.

LD46 — Keep it alive (2)

Remember, Apollo by AdamCYounis 2020-04-23T03:00:14Z ♥ 0

I'm so late to reviewing this Adamn! Sorry about that! To be honest it's hard to say much more then I've already said in chat during your streams haha, but seriously, you did a great job on this submission. Your take on the theme is so different from many of the other submissions on here, if a tad grim, but still great! The jump king mechanic is super simple, and I love it. Everything feels smooth, and the story helps drive the player to go to every node, even the ones that are out of the way and don't go anywhere.

Anyways, again, fantastic entry! Thank you for being awesome haha! ;)

Ninja and Mouse by TrampolineTales 2020-04-22T06:39:05Z ♥ 0

Hey, finally got around to rating/reviewing! I love how simple and grounded this game is. The art is really quite good for what it is, and reminded me of Balloon Fight for the NES. I liked the simplicity of the audio track, however if you had more time I would have liked some more interesting music choices.

Anyways, fantastic game, I honestly never completed it, mostly because I'd always do something stupid later on, and I'm too cocky to get the extra life upgrade. I would like to see you expand on this idea in the future! So hopefully you do!

LD44 — Your life is currency (2)

Removed by Cuppycat 2019-04-30T21:15:04Z ♥ 1

Great concept! And love the sepia tone art style! Really sets in the mood of the revisiting memories sort of thing... Overall the idea fits the theme well as you are trading moments of your life as currency to progress though the puzzle. Anyways, fantastic work!

Snek Farm by t3nshi 2019-04-30T05:43:50Z ♥ 3

Great Concept, Great Art! I suck at Snake though... So I did not get far...

LD41 — Combine 2 Incompatible Genres (27)

Proelium. by Markram 2018-05-15T05:10:53Z ♥ 2

Enjoyable Artistic Experience! There isn't much for gameplay, and there are some obvious flaws, for instance the clicker gameplay isn't exactly obvious, and most people sit there confused why the little guy on the loading screen isn't moving.

As far as graphics go, I thought they were quite amazing overall, although the tiling could use some work for the ground tileset, as I found it a bit annoying (maybe too busy?) to look at for a ground tile.

I also found the music quite great! Overall, great job!

Escape The Future! by Razorlance 2018-05-12T00:39:32Z ♥ 1

Solid game, finished it twice, first time with 76 seconds and 7 Health, and the second time with 144 seconds and 2 Health. It's interesting, and I feel that it could turn into something very cool given some more polish in the right direction, such as more levels, and more variety in graphics/sound. On that note, the sound FX from bfxr could use some work, they hurt my ears, and were maybe a tad too bitcrushed, however for what this game tries and successfully achieves, they work! ;) Great Job!

Brains of Racing by fishbrain 2018-05-05T06:06:18Z ♥ 1

Neat concept. I like the mobile interface, so don't mind if I see how doing something like that works for me. ;) Anyways, the graphics are pretty solid, I played it on PC, and it played smoothely. I would have absolutely loved it much more if there was music, but I understand this is a jam so great job overall!

Gnome Man's Land by Tim Ruswick 2018-05-04T22:24:45Z ♥ 1

Wonderful work on this, I love how you have the original submission, and everything post-jam as a seperate game.

Even though the games are allowed bug fixes, it's really cool to compare the two, and see where your finished project was at the time of submission! Hope you don't mind if I steal this idea for my future submissions, I think it would be very beneficial to me. (That and I would love to update my game in areas that technically aren't allowed, and keeping the original would technically allow that, such as addressing huge difficulty curves in puzzles that might require adding additional content)

Anyways, most of the problems I had with the original submission were addressed already when playing the bug-fix/update version. For instance, I was super happy to find that you made the bullets go past the barriers, as I would have suggested that, or making the enemy towers have less health, which by the way I am glad you didn't do, as essentially the barrier fix also fixes that problem. The difficulty is great, and the art style is interesting but could use a little work, however that isn't a huge mark down for you, as it is still good art nonetheless.

Lastly, and this is just a comment, but I find it very cool that you use Construct 2 to develop your games in, as it's a great program to use for both making finished games, and prototypes! It's also what I used to make my Ludum Dare 41 submission!

Overall, I thoroughly enjoyed this submission, and hope to see more from you in the Future Tim!

Platform Hero by Rombus 2018-05-04T00:22:54Z ♥ 1

Thoroughly enjoyed your game after I figured it out, a proper tutorial for how to open the door would have been handy, seeing as I had no clue I had to kill all the enemies right away. (I do however see that it's in the description) Anyways, the art, audio design, and gameplay are solid! Great job!

Dragoon Drop by jhandsy 2018-05-02T08:22:29Z ♥ 0

I don't know how this hasn't received many ratings! This is a gem of a game for ludum! You guys did great! Excellent art! Excellent Music! And the gimmick of a cardgame roguelike with a such strategic elements felt great! Simply wonderful Job! (It's hard for me to actually find much anything wrong with this!)

A Knight of Music by Danny88881 2018-05-02T07:36:48Z ♥ 1

So I gave the game a good ol' try! The graphics are solid, music is a tad repetetive, but overall everything works well together. I honestly found the mechanics to be quite fun and interesting. The attacks felt in sync with the music which is good, however the music didn't quite feel right. (That may have been the repetitiveness)

Lastly, and this isn't really a critique in any way, but nice use of Mort's pixel art tutorials, your overworld map looked great! ;)

Just In Time by Dovydas 2018-05-01T00:09:58Z ♥ 1

Graphics, and Music are great, Game-play is a bit lacking...

First of all, I'd like to congratulate you on making a solid game in the time allotted. there are a few issues that I believe you are aware of, and there are also some things that I think you could do in the future if you want to expand on this idea to make this game even greater!

Anyways, the first issue I would like to point out was pointed out above me, the spawn point should be on a heater, so that the player is safe to sit there and think out their plan of attack.

On the note of spawn points, the second issue, is that with a game like this, making the spawn point always at the start limits your audience to a nitch that likes games with a bit of a difficulty curve, and you don't necessarily want that... at least not right away. (I'm speaking a bit from my own mistakes here by the way)

That issue leads into another issue I had, and that was quite literally the second room, I wanted to continue past here, but the pit doesn't seem to give you enough jump to make it past the spikes, and I am sure it has to do with timing maybe, but that's not a given, so most of your player-base is going to get stuck here. (including me, at least currently). Anyways, I feel that if you fix this issue, and make the intro longer and more forgiving, the later levels can have this difficulty of re-spawning at the start, which would effectively address 2 of the issues I am pointing out here.

Now up til this point, I've been talking about issues with the game, so these are some more things that aren't necessarily issues, but suggestions to make the game a bit more interesting and fun.

Firstly, I suggest you sync your clock with the music, doing this will add to the atmosphere of a rhythm platformer, and make it feel much better, as the separate ticking from the music is distracting and takes away from the mood, the easiest way to do this is to sync each beat of the songs in question to a single second, which if your game runs at 60fps, ratios of 60:1, meaning 60bpm, 120bpm, 180bpm... etc (This is just the general idea, the most important thing is that both your music and the ticking are in sync with eachother)

Secondly, and this still has to do with keeping the music and ticking in sync, you are going to have to add a buffer after each death, to resync the music with the beat, as the player is not always going to die in 'time', pardon my pun. ;)

Those are my biggest suggestions. I hope you take them into consideration! Loved the art, the music was interesting, but I got distracted by the off sync ticking, keep up the great work! ;)

Wizsnooks by kroltan 2018-04-30T06:02:01Z ♥ 4

The RPG lootfest mechanic mixed with pool is definitely an interesting concept! Love what you guys did with it... I definitely felt it could be expanded upon a bit more however, for instance, it is difficult to tell when the player queue ball is getting hit, and there is no noticible way to tell how much damage each enemy will do to you. It is also hard to tell that disenchanting items heals the player, had to read the description for that, which is okay, but not everyone will do that, and just assume the game is unfairly balanced.

For the time frame given, you guys did well to keep the mechanics simple, however I hope that when/if you expand upon this idea, that the mechanics are improved upon. Add more variables to mess with, and maybe upgrades to the queue sticks. Otherwise, I really enjoyed your game, and hope to see more from you guys!

PORTABOY by Lumpy 2018-04-30T05:40:32Z ♥ 0

Haha! Great work guys! The mixture of all the minigames and the first person shooter horror game got me, I wasnt fully expecting it, and when they started attacking, I was like WOAAAAHHHH!!! (Crazy Game, Super enjoyable, even the minigames didn't get super old that quick, my only complaint is that while the music was quite good, and varied, some sections were a bit repetitive and got annoying pretty quick)

Escape_ by Steel_Dev 2018-04-26T03:52:51Z ♥ 1

Good Escape room, I didn't escape, and I want to come back to it so I'll save it for later, however I got really annoyed at the way you showed the user how to enter the hashes and passwords, , I ended up entering '' over and over, and was asking why it kept failing, so that was confusing. Also after I did end up figuring it out, for some reason I couldn't get the password to work... Then after I managed to get past that point my next playthrough, I couldn't get past the password hashes, as I was unsure of whether to type the entire thing, or if it's just one of those hashes, and if it's either of those, that's annoying... Also, there's a definite bug after you get the password, if you go look at the note again, it removes the password from your codes. Anways good game! It's neat to see another Escape Room genre game in here! ;)

Stirfry's Rhythm Rave by joltjab 2018-04-25T07:09:55Z ♥ 1

Great job on this @joltjab , watching you on stream, I could tell you put alot of effort into this game! The graphics are great buddy! and the concept fits the theme, while being humorous at best! I enjoyed running around, found the controls hard to get used to at first, but I can see this being a full fledged game in the future! ;)

Ultimate Hero Simulator by antvelm 2018-04-24T19:47:12Z ♥ 1

Hey this is a very solid game! Thanks for having me play it! ;) The concept of taking care of your pet as you progress as an awesome action hero is great... apparently I suck at the game though, I didn't get very far, but the mechanics are solid... really the only thing that bothered me in this game was the loop got a bit repetetive, and some of the enemy graphics being just rescaled and super big looked out of place! Otherwise great submission! ;)

TOBY GAWK PRO WALKER (🔥NOW WITH HTML🔥) by N8M8 2018-04-24T06:31:15Z ♥ 1

Interesting concept! Growing up with the Tony Hawk Pro Skater games, I love how this parodies that, and mixing extreme genre with this casual walking is humorous! The art assets aren't the greatest, and the music sounds too much like Pro Skater's music, which goes well with the parody, however I think it would have been better to do your own unique extremem music that only sounds familiar! Anyways, for what it was, it amused me! great submission in the humor department! ;)

NecroGolfer's Tomb by CosmicCrystalGames 2018-04-24T06:10:10Z ♥ 1

Hey @CosmicCrystalGames ! Enjoyed the game, only played through 1 hole, got Par, and the concept fits the theme really well! I did find the sound to be super annoying when attacking the enemies. Also pressing escape in the title menu doesn't quite the game. I had to Alt + F4. Also the lack of being able to look up or down with the camera makes making golf shots super difficult in close quarters. Either way, great game! And great job on the Jam!

STEREOtype by caeonosphere 2018-04-24T05:50:33Z ♥ 1

I really want to enjoy this game, but I find that my keyboard has an input delay... meaning I have to adjust when I type to be at awkward times, and it's very precise... honestly I love the concept, but an easier fix to this, is to adjust the timing buffer, make it so that rather then having to type exactly in time, and have a scoring system like ddr, where the timing buffer is more lenient, but you get more points for perfect time or something... Either way, great game! (Copied from itch.io post)

Think Before Escape by acoto87 2018-04-24T02:35:19Z ♥ 1

I really enjoyed the concept, and having the jump button not the up arrow on keyboard make platforming so much better, so kudos! The sound FX made the game more interesting, however some music would have been nice, (Not docking you to much on that, I still enjoyed what I played).

Anyways, in the later stages it turned into a waiting game, which I didn't really enjoy too much, but overall great job! Also simple graphics go a long ways!

Grid Gunner by SuperTibbles 2018-04-23T18:24:13Z ♥ 3

Fantastic work here! The concept of doing a turn based (grid based) bullet hell is amazing, and it worked great! The game was good fun. Got to level 6 as of writing this comment, and the music does its job of being that background noise so that the game feels better, however I do feel that the music could use a little more variety, as I did get tired of hearing it after a while. Overall great game! great job! ;)

Card And Run by bloodyaugust 2018-04-23T08:10:01Z ♥ 1

Neat concept, the art is decent, could use some animation to make it more lively. The sound design is minimal, and it would definitely feel much better with some music added. The gameplay is very RNG based, which is fitting for a card game, but I kept getting to where both the bat and the rock aligned, and it was impossible to pass. Either way, I enjoyed what I played! Good work! ;)

Scarry by Memel06 2018-04-23T07:47:47Z ♥ 2

I was interested in playing your game, however it appears to crash on me after the splash screens. A Shame, because the screenshots look interesting, and the concept is pretty interesting in itself too. Anyways, I don't know to much about Unity, so perhaps there is a work around/ fix for this, but for now all I can tell you is the art looks good, and the concept is nice, and judging from the other comments, the game is nice too, so its a shame I can't play it... :(

Super Platformer RPG by Silent Tower Games 2018-04-23T07:02:33Z ♥ 2

Didn't get very far in the game @Silent Tower Games!, however I did find the condept and gameplay rather fun! My biggest complaint is that I can't platform worth anything with the arrow keys... having the jump button seperate from the movement keys, would greatly benefit the platforming, as the jumps are quite precise. (The RPG aspect isn't too special, but it worked, and that's something!) ;)

Astral Fantasy by PowerSpark 2018-04-23T06:16:41Z ♥ 1

A great take on the theme @PowerSpark! I was confused with the controls at first though, however presentation is great, and the parody aspect of it gets me as a Final Fantasy fan. :D I am a bit bummed there isn't a parody of the prelude theme in the title however, speaking of which having music would have helped a ton! Great job overall though! ;)

Kawaii? by Darkfire92 2018-04-23T06:05:25Z ♥ 1

Good smashing fun! Got old fast though! I really liked the art as well! (Neat concept of mixing kawai with a brawler) This is definitely incompatible. ;) (posted on itch.io)

The Magic Shotgun Coloring Book by BenPeterson 2018-04-23T05:47:04Z ♥ 1

A very enjoyable experience. I love the way it felt, and very neat concept of coloring a coloring book using the blood of your enemies! (I did find something weird though, I didn't know how to exit the game, had to Alt + F4, so you might look into that, unless I overlooked something! (Same thing I posted on itch.io)

text adventure platformer by Rs11s21n 2018-04-23T05:14:04Z ♥ 1

innovative indeed, and I enjoyed the graphics. I would have loved if there was audio in the game submission, but I understand due to the limited time, and amazing attention to detail on the artwork. As others pointed out, there is the problem with the character moving super slow. But overall, I really liked this submission!

Runnervania by BitJester Media 2018-04-23T04:31:07Z ♥ 1

I played through the whole game under casual! Fun concept, and the theme fits, as those genres are pretty tough to combine. I did however feel that the game was moving too slow, however that might be because I chose casual, which if that's the case I recommend a third option that allows the speed, but not the hardcore aspect of losing items.

Punch Rock Scissors by ryzy27 2018-04-23T04:06:35Z ♥ 1

Really cool concept! Ran accross a weird bug, where I couldn't leave the tutorial menu after check the controls out in it. Had to reload the game