Jesterβs Vesper by stisdan 2026-04-26T03:50:18Z ♥ 2
I won! Reminiscent of Dice with Death β what's the utility of the d20s? For a while I thought that the total value of the dice was affecting damage, but as far as I could tell, it was just the different "hands."
LD60 — Old Tech (14)
Smash to Begin by ExciteMike 2026-10-22T08:10:54Z ♥ 0
Felt very strange at first, until I figured out that I was really controlling a cursor, with one of the hands matching its position. A neat way to zhuzh up a simple concept... but what did these poor VHS tapes ever do to me? D:
Radio Active Wear by khaotom 2026-10-22T07:13:55Z ♥ 1
It's like a real-time spot-the-difference drawing, but with just one drawing! It could be even better without the scan lines; I found that I was usually seeing them distort first, and so I wasn't looking at the image as much. I liked all the spooky/chill images as well.
And am I crazy, or was there a subtle pan on the staticky SFX that hinted which side of the image the anomaly was appearing on? If not, that could be cool too.
Danger Looms by 3LSTMsInATrenchcoat 2026-10-22T06:39:28Z ♥ 1
I have halted the loom, after which it caught fire.
What a fun and cheeky setting! I enjoyed the writing; it was certainly among the best I've seen in LD. It could have done with a little more variety, and maybe a source of time pressure to disincentivize some of the grinding that you can do.
Subvivor by Ueighti 2026-10-22T06:04:00Z ♥ 2
Very tricky! I got as far as level 4. The balance is a little tough: it seems that if you collide at all, you're not going to have enough oxygen to make it to the end, so I feel that I have to manually restart whenever I collide. This makes the oxygen mechanic effectively nonexistent; I just have to bypass it. The limited field of view creates that submarine atmosphere... but at the same time, with all the dead ends in each level, it means I have little chance at beating a level in my first several tries, which can feel a little sad.
Not to say I didn't have fun, just my two β maybe twenty β cents.
Robobobo by Danigabe 2026-10-22T05:45:00Z ♥ 3
Mandatory victory screen:
ldss.png
Control scheme took some getting used to: I think I would have had an easier time if the walljumps were more controllable. Once I figured out how to get the full height on my jumps, the boss went down pretty quick. Well done!
Caption Obvious by 100th_Coin 2026-10-22T03:25:17Z ♥ 1
Aw, I liked the ending! Reminded me of the ending to Dicey Dungeons, for some reason. And the sentimental final blow. I only wish it were longer/harder, but there's only so much we can do in 48 hours...
Pigeon Post by aterim 2026-10-22T02:53:27Z ♥ 0
Why do some pigeons poop bird poop and others poop, like... dog poop? o_O
Lensor by orpheus 2026-10-22T02:32:17Z ♥ 0
Lens of Horus OP! Very enjoyable: am I detecting undertones of Nubby's Number Factory?
Project Armakeddon by Sergueille Bismuth 2026-10-22T02:05:44Z ♥ 0
Y'all got me scanning the radio like Manousos, and you have the gall to Rickroll me?!
Definitely enjoyed puzzling over the manual. I managed to contact the three different bunkers: is there more to do?
Pearishable by Fis 2026-10-22T00:00:03Z ♥ 0
Clever mechanic! I felt that the trajectories of the "refuse" β the pulp, etc. β were hard to get a feel for. They often seemed to go a half tile above or below where I wanted them, and it felt more like a nuisance than a challenge. It would be a lot easier to visualize if they just went over one and dropped straight down.
In the same vein, not being able to flip the machines... I know that this is also central to the design of the puzzles, but if you give the player a little more power, you could make the puzzles commensurately harder! :)
Overdub by Stefan B. 2026-10-21T22:58:32Z ♥ 0
Undoubtedly impressive. The text has that familiar LLM flavor to it. Agree with others that the mechanics could have used a more formal tutorial, especially figuring out how to make use of the vines.
Booji by AidnaMode 2026-10-21T22:28:21Z ♥ 0
So cute! Loved the Simlish-style voice lines. Took me forever to find the last pumpkin and spider. I also needed to jump off the bed and take a sick mid-air picture for the unsolved puzzle to count. The camera was also... I mean, I had major camera trouble a few LDs back, so I know it ain't easy. Well done overall! :)
WHACK-A-TONY: Super Platformer by Spaint 2026-10-21T22:15:04Z ♥ 1
I won in just 39 deaths! Site's not allowing image uploads right now, so you'll just have to take my word for it. :)
This was so creative and thematic! Better than anything I've played in the couple LDs. I was especially surprised that you found an in-game use for the volume knob, and there were even a couple spots where the middle values were used on both knobs.
EDIT: Whack-a-Tony Plaza
Ticket To Nowhere by ThatFirey 2026-10-21T21:50:59Z ♥ 3
Fun! I felt like I was kept just the right amount of busy, and I liked the music a lot as well. These robots sure like their milk.
I did run into a game-ending bug. This site's not letting me upload images right now for whatever reason, but here it was: https://i.imgur.com/YyxrL8v.png