FoonLudum Dare ExplorerLD58 → Having Fun Yet?

Having Fun Yet?

By noahro and williwiderstand

View on ldjam.com

CategoryRankScoreCount
Overall5513.2924
Fun4573.2524
Innovation4383.1824
Theme7212.8824
Graphics5593.2325
Audio2193.5924
Humor4602.8124
Mood5843.2224

Comments

caeonosphere 2025-10-07 05:56

Whoa, that's a crazy camera. It looks like it gets more extreme the longer the game runs, even if you start a new game, so I was restarting the whole game in between runs.

I like the core concept! It would be cool if you could more reliably ricochet the bullet between enemies.

noodlestorm 2025-10-07 06:15

I dont really understand what it means. But the art style and music is really great!!!

noahro 2025-10-07 07:51

@caeonosphere Good catch! That's one of the bugs of the jam version :sweat_smile: The inconsistently buggy ricocheting is another bug :upside_down: Both are fixed in the upcoming v1.0.1 patch :) (it's way more fun with the fixes haha) Thanks for the feedback!

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@noodlestorm I think it means: I spent too much time goofing around with animations instead of prioritizing the gameplay and playtesting haha :upside_down: Thanks for playing!

revetoon 2025-10-07 16:53

Movement is good. Couldn't shoot :/ (I tried version 1.1)

exludos 2025-10-07 18:35

Felt pretty juicy and the aiming animations were super smooth, loved the music. Made me feel a little motion sick from the wobblyness but it did look cool

ludumdaredevil 2025-10-07 22:47

I like the mechanic of having to collect your bullet. However every other shot it would go flying super fast and was really hard to track down. I also didn't like that if I shot at the same moment enemies spawned, the bullet would almost always get completely swarmed by enemies and thus become unrecoverable. I also noticed that enemies don't spawn when I restart the game :stuck_out_tongue:. Other than that very solid and unique game.

noahro 2025-10-08 01:27

@revetoon to shoot, you need to hold down an aim direction (arrow keys) while shooting (space). Maybe I should mention that!

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@exludos sorry about the motion sickness 😅 I was actually planning on adding ingame settings to disable the animations for that reason, but didn't get around to it. But now it's back on my priority list! I'll try to release a v1.0.2 patch with settings to turn off animations in the coming days! Thanks for your feedback!!

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@ludumdaredevil yeah, sadly the v1.0.0 jam release had those bugs 😅 feel free to check out the patch v1.0.1 to see how it should have played :) Thanks for your feedback!

einfach 2025-10-08 03:15

like the mechanic!!!!also the concept and art style is super dope!!!!

esh-k 2025-10-08 17:47

Cool concept! Great music. Good job!

budaniel 2025-10-08 17:49

Creative mechanic of chasing down your projectile to collect it and fire again. I lost once when my ball got engulfed in a horde of baddies where I couldn't get it. 😂

tomtomgome 2025-10-08 18:10

Thank you for the linux build ! My bullet got kidnaped by the crowed, so I couldn't kill people anymore :( But I love the music and the mood ! So cool !

pres2300 2025-10-09 05:09

Wow, great SFX, VFX, and gameplay! I really liked the idea of having to go and collect your ammo after shooting it. I got to a point where my ammo got surrounded and I just had to run away. Nice work!

avi 2025-10-09 19:56

Really cool concept! Very innovative :)

dumchevdev 2025-10-10 13:10

Very cool idea and implementation, I really liked the mechanics, well done!

huihang 2025-10-10 13:53

A interesting game for the 2d platformer game.

eugenik 2025-10-10 15:56

nice work!, great story!.

nnnnneeeedddd 2025-10-10 15:56

Like a 'You only have one' entry from Ludum Dare 28 (that was my first ever!).

Thanks for some nostalgia :laughing:

ericns 2025-10-10 17:00

It's a really cool concept! I think i found a bug tho, my player died and nothing was going on so i used the pause button to go back to the menu, and when i restarted the enemies just wouldn't spawn, i walked around for 2 entire minutes and couldn't find a single one, but overall great game!

basmet 2025-10-11 08:53

In the beginning, I was scared to touch the enemies, but it turned out I needed to be surrounded to lose, that way it felt very forgiving!

mr-field 2025-10-12 01:38

I played v1.0.1.

Vibe & music go hard.

Love the way the bullet tumbles and warps as it moves, that looks great. I wish it was a little easier to find opportunities to ricochet the bullet into other enemies; with how they clump up, it just turned into me shooting at the crowd and killing them one by one, which isn't quite as satisfying.

I wonder what it'd be like if enemies clumping together combined them into larger enemies?

And to answer the question: yes 😉💊

darianifakina 2025-10-23 14:45

Nice work, I like it!