2022-10-03 22:25
Hi, I played a few level - it took three tries to beat the first round. Thanks for the game.
Foon → Ludum Dare Explorer → LD51 → The Therapy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 589 | 3.50 | 26 | |
| Fun | 775 | 3.16 | 26 | |
| Innovation | 514 | 3.39 | 26 | |
| Theme | 585 | 3.64 | 26 | |
| Graphics | 511 | 3.72 | 26 | |
| Audio | 432 | 3.41 | 26 | |
| Humor | 918 | 2.15 | 25 | |
| Mood | 474 | 3.56 | 26 |
Hi, I played a few level - it took three tries to beat the first round. Thanks for the game.
Took me a while to understand the movement and the camera control, I was stuck in the first level for a while, but it got me curious about the progress. Great idea for a game, just a little hard to control the character. Loved the design and sounds, good job!
It's a great idea, it's hard to control the camera and the movementwith the mouse and the walls.
Fun game with a great concept
This is a really interesting game. I like the whole metaphor. Nice animations, too.
Very pleasant atmosphere! Ambient sound and notification work great! Wonderful job!
Amazing art and animation. The sound design and music are perfect for it and really set the mood. Small bug: the monster spawned but got stuck behind a heart that spawned right in front of the exit and there was nothing I could do except die trying to get the heart. The pathfinding on the character is really well done and it's neat to see her weave through the maze but it made the game incredibly easy and took away from a more interesting challenge than if you controlled her with arrow keys. Still enjoyed it and think it's wonderfully made. I would love to see this expanded with more mechanics, levels, and enemy types. Great job!
I really like the character design and the intro was very cinematic :)
I like the concept and the graphics, truly beautiful
Very Cool Game Concept which was very cool to play with! I give this a 9/10!
Nice game. The effect of changing from side to side of the labyrinth is so cool!!!
Well that was an interesting experience. I was lured in by the cute cover art and the interesting game description. Loaded up the game and got shown a cute little therapist model and then was greeted by some creepy monster and a bunch of whispers in my ears. So that thoroughly freaked me out and made me play like a madman to not get caught lol. Really cool game!
My only complaint would be that the camera and movement needs a lot of refining. Other than that the game plays really well and the concept is super interesting!
Great job friends :)
I really like the main character and the concept, it looks great
Interesting concept, with cute character and nice ambience too! Well done! Maybe it will be easier to move the character with directional keys.
Nice looking game. Audio and visuals played well together. I do think that having point and click navigation with pathfinding defeats the point of a "solve a maze" type of game. Additionally while you've had the theme implemented, it did not add much to the gameplay.
Really cool, I f**n love the transition between stages! Great use of theme. If I had any criticism, it would be that I would have liked WASD movement. Feels like click-to-move, with coupled with the pathfinder, makes it a bit less of a "maze". Great work!
The narrative background is original. But at the same time the art direction and the narrative purpose do not fit well. Another comment is that keyboard controls would make the game more fun rather than mouse control.
Good job! :)
I liked the story and setting behind the game, and the enemy was an interesting realisation of that. It was quite a simple game, and I didn't find it very challenging - hiding from the enemy was fine and usually I just had a straight shot to the end of the maze. The controls were a little janky as well, arrow keys or being able to move the mouse while clicking woudl improve things. Good job!
Obligatory victory screenshot:
ss.jpg
I really liked the transitions between mazes and the speedy movement on the player character. Look at that grandma go! I agree with other commenters that the automatic pathfinding did make it rather easy — the hardest part of each maze was finding the heart hidden by the camera angle. A lot to like here either way.
This game is pretty dope! The atmosphere with the slow chasing intrusive thought, the background voices, and the changing maze create this really tense mood throughout the game. The grandma is also really cute! The hearts were a little hard to find with the camera angles and sometimes the maze would change, making you in a dead-end with the intrusive thought surrounding you (Though one could argue that it's like real life haha). The auto pathfinding of the character was also pretty fun, watchin the grandma run around is pretty neat!
Thank you again to everyone who’s commented on our game again! We really appreciate it! Your local empath therapist grandma thanks you deeply. Team PP is also reviewing the feedback for future updates to the game!
Cool game. I like your approach to the jam's theme. The game looks, sounds, and plays great. Nice work!
Very cool concept and execution, but the click-movement is frustrating, and it begs to have WASD controls. Excellent artwork and animations, too, and the camera transitions were very cool!
This game is very well made. Graphics, audio, controls are very solid. Very cool work.