First thing: I must admit, I've never played Diablo 1 (or any Diablo at all). But that did not stop me from enjoying the 20 minutes of playing this!
Yes, there were a couple of questions/problems, like flipped sprites in battles, closing hiring popups when someone bought something from the store, etc. But those are tiny problems, what was much more important is that every part of the game worked for the same "vibe goal", and I vibed with it! Definetely see looots of love in a dozen of tiny details, like names, artifacts, dialogues... I know that you find time for such stuff on gamejams only if you are really into what you are doing. (could not resist and did something similar this time as well, haha)
I am also curious about strategies for this game, as I just ended up going by hunch when sending parties (like putting best members+healer in first 2 dungeons and randomly mixing low and high levels later on to buff others and gain more money), not really worrying about any other stats... But I guess it's their's lives to lose, not mayor's :D
Anyways, thanks once again. Everybody already mentioned, but from the presentation standpoint this is a loveletter - can't say about Diablo, but for gamejams for sure :heart: