Cosmic Time-Out by nratcliff 2021-10-05T20:31:22Z
Way too hard! When holding a group of blocks, they seem to accelerate randomly. Still fun tho
Foon → Ludum Dare Explorer → Users → knexator
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Eater Scrutiny | compo | 171 | 3.52 | 3.39 | 3.76 | 4.04 | 2.80 | 3.37 | 2.56 | ||
| 2023 | 54 | Limited Space | Misplaced Tie | compo | 219 | 3.44 | 3.27 | 3.32 | 4.00 | 3.48 | 2.67 | 3.16 | 3.34 | |
| 2023 | 52 | Harvest | 👥 | King of Veggies | jam | 16 | 4.34 | 4.34 | 4.25 | 4.53 | 3.98 | 2.72 | 3.93 | |
| 2022 | 50 | Delay the inevitable | Color Entropy | jam | 725 | 3.50 | 3.15 | 3.89 | 3.97 | 3.36 | 3.52 | |||
| 2021 | 49 | Unstable | 👥 | Autoscript | jam | 743 | 3.52 | 2.97 | 4.18 | 3.00 | 4.10 | 2.66 | 3.58 |
Way too hard! When holding a group of blocks, they seem to accelerate randomly. Still fun tho
I ignored the defragmenters for a while; when the temperature started rising, I tried standing still, which wasn't enough. After some cycles of this, it seems like the game was too damaged: whenever I started, it was lost before I could reach the defragmenter. After refreshing the page and playing as intended, I like the game! Nice amount of variety, the puzzles are manageable but stimulating
Almost abandoned it in the first few levels, which game the impression of being a game about plain waiting, but then the breaking platforms add a nice timing challenge, almost puzzly. Great game! Last level has a very fun (or unintended??) solution
Platforming physics are a bit off, but other than that the game is really fun to play with a lot of well designed content
Fun game! I specially liked the 5-second repair minigame and the crane's dramatic zoom. The intro is fun but it could use a skip button.
Fun graphics, nice enemy variety - it's missing some hook to make it unique, but works as a solid fps base
Amazing game! Keeping track of everyone is pretty fun, and the graphics are super cute. My only nitpick is that the gameplay-relevant sounds could be accompanied by some visual icon (in a corner of the screen, so not giving a location clue) as an easy way to make the game more accessible. Overall, very enjoyable :D
Really fun! instant classic :)
Great animation and gameplay - it just needs a bit more balancing to make sure that the inevitable is actually inevitable :P
Very fun!! I played with random strangers and still felt like we were talking and teasing each other.
Great idea & execution. As a fellow PICO-8 dev, I'm amazed by those 3D graphics :) Track could be a bit shorter, but overall a great game
Nice game! Love the variety & the references. As others have said, the endgame is unbalanced since caring for a single card is trivial, but in general it's a very solid game with an original theme and cool graphics.
I like the snowballing effect of new panels falling holes, fun game
Needs more balance and variety, but works well as a base
Fun unique game! I would have liked a "fast-forward" button, like the quick drop in tetris, since for the first few images i'm just waiting
Interesting idea. Both the humans and the deaths seem to ignore the totems, are those bugged or just very subtle? Great graphics & polish
Great game!
Really fun & original concept! My only complaint is that sometimes I died without knowing what had got me - this could be fixed by adding slow-mo death animation, for example. Would love to see the game improved in a post-jam version!
Intro was cool, but I don't want to see it before every single game. The new enemy on wave 5 was pretty cool, it could maybe be introduced earlier to hook the player.
@sakura-magika when clicking two squares, they get mixed. If one was very red and the other very orange, then many pixels will have to change sides for the result to be mixed. However, if the squares were already pretty mixed, then in average no pixels will change side (or rather, the number of pixels going one way is more or less the same as the number of pixels going the other way)
Nice game! I liked the enemy variety and the colour palette. The slash attack is fun to do but seems that it would always be worse than simply moving the mouse to the end position? idk I might be using it incorrectly
Cool game! It starts a bit unbalanced - even when staying still without any input, the player wont die since the life they lose is more or less regained by the enemy drops. Congrats on finishing it!
Nice game, I love the idea of combining 2 different game styles in one
Very nice puzzle design!
Took me too long to figure out that bill value changed with time, game made much more sense after that
Art/story/sound/polish are top notch, but the gameplay is waaay too slow
Excellent puzzle design, as always
Very good! reminds me of the old GROW flash games
Fun game! Would be nice to know the village's remaining health.
Good mix of mechanics, and nice work on using Bevy engine
Excellent puzzle design!
Very fun, great puzzle design!
some lighting glitches, no penalty for shooting without interruption
Very nice game, I loved the unexpected variety of items
Wouldn't be Ludum Dare without a banger puzzle by cassowary :)
Camera movement is a bit jarring, would be nice to have it smoothly animate
jams are a great way to learn about scoping a game :P
Fun game! Took me a bit to understand but after that it went smoothly
Interesting game! Controls are a bit clunky, maybe having the current mode be visible on the player would help. The expansion mechanic is very good. I love the squash & stretch of the ball, very simple but effective.
The optimal way is the most boring way to play (move slowly and only when the circle is big); music and art are very nice.
Nice game, first level would be clearer if after an invalid move, the snake shaked, instead of the whole level
Very unique! nice puzzles too
Very fun, great variety. I specially like the design of level 11
GOTY
Nice game, could have some extra complexity
pleasant experience. On fullscreen web, the panning is a bit annoying, since it gets in the way of picking seeds.
Fun game! Spamming the mouse is a good strategy.
I didn´t realize that the 1x1 tiles could be combined into bigger items on my first playthrough
Lacks innovation
Agree, the 3d is unnecesary
Very unique, I still don't know if one can "get good" at this game or not :P
The lack of icons makes it hard to play being colorblind :(
Fun game! My only feedback would be that the direction selection happened directly where the blobs are; it would make it clear that it´s a limited range, and it would mean less jumping around the screen.
Solid PuzzleScript game, great puzzle design
Cool game! Almost gave up on it since i assumed it was badly tutorialized, but then i saw the description and saw that figuring out the secrets was the point. I got two out of three bunnies; for the top right one, I assume the solution is to (spoiler using rot13) obhapr gur zhfuebbz cebwrpgvyrf ba n orrgyr gb znxr gur pbeare, but it was too unforgiving to try to get that working, each try took a lot of time.
Simple but fun!
I like the mood & gameplay, but I wish the player was slower than the humans, to force it to be more strategic.
In this level, i don't know if going through here is a bug or a feature: game.png (before finding that hole, i assumed the level was about getting the human out of the corridor by tricking them into following you, which would have been interesting but I couldn't get working)
Haha, very fun, with max upgrades it looks buggy but in a good way
It took me a while to beat the first level but the game was fun once i understood it. My only complaint would be that it feels unfair to pick the first card blindly, but i guess that's part of the depth of the game.
Haha, i love it, the voice, the intro, the messages, the fun mechanics! 11/10 in mood
Good use of AI art ;)
Very interesting! I'm not sure if this is a game for humans, since we can't easily predict how a game of life pattern will behave, but it is a cool game nonetheless.
fun
Not sure if a it's a bug or a feature, but by starting a fight & retreating repeatedly, you can get infinite vouchers
The itch page is set to private, we can't see the game