Tombstones and Tribulations by Dillon 2018-12-22T17:37:28Z
Nice game but I also experienced some bugs where the "characters" fallen through the ground and I couldn't use them anymore :S Nice mechanics, graphics and sounds!
Foon → Ludum Dare Explorer → Users → island-jam-2-group-3
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | La kolektanto | compo | 162 | 3.08 | 2.89 | 2.73 | 3.30 | 2.65 | 2.38 | 2.12 | 2.47 | |
| 2025 | 57 | Depths | Fosu! | compo | 269 | 2.94 | 2.76 | 2.94 | 3.44 | 2.63 | 2.34 | 1.81 | 2.21 | |
| 2024 | 56 | Tiny Creatures | Tiny revolution | compo | 208 | 3.34 | 3.32 | 3.52 | 2.93 | 3.17 | 2.80 | 2.81 | 2.85 | |
| 2023 | 53 | Delivery | Zero gravity delivery | compo | 269 | 3.31 | 3.59 | 3.65 | 3.13 | 2.70 | 2.34 | 2.22 | 2.31 | |
| 2023 | 52 | Harvest | Info harvest | compo | 291 | 3.00 | 3.15 | 2.95 | 2.57 | 2.47 | 2.60 | 2.18 | 2.58 | |
| 2022 | 50 | Delay the inevitable | Hold it! | compo | 300 | 3.45 | 3.67 | 3.78 | 3.68 | 2.73 | 2.65 | 3.59 | 2.82 | |
| 2020 | 47 | Stuck in a loop | UFO taxi! | compo | 330 | 3.39 | 3.46 | 3.97 | 4.14 | 2.91 | 2.46 | 3.26 | 2.91 | |
| 2019 | 44 | Your life is currency | The greedy ATM | compo | 2.66 | 2.55 | 2.88 | 3.22 | 2.27 | 1.75 | 3.00 | 2.88 | ||
| 2018 | 43 | Sacrifices must be made | Duof | compo | 485 | 2.52 | 2.34 | 2.36 | 2.60 | 2.02 | 2.16 | 2.52 | 2.18 | |
| 2017 | 40 | The more you have, the worse it is | Black Friday Cart Race | jam |
Nice game but I also experienced some bugs where the "characters" fallen through the ground and I couldn't use them anymore :S Nice mechanics, graphics and sounds!
Awesome game! I loved the spirit, the mechanics, the characters, the graphics, the sound, ... cool work!
Awesome game! Maybe the theme about sacrifices could have been more "integrated" but overall cool game! Loved the art and sound!.
As @theseusinabottle pointed out, the game could use some balance so the player doesnt just move 24 orbes from tower to tower. Intesresint and nice looking game, though!
Awesome game! I liked the amotsphere and experience!
Cool game! I just got all endings :-P
I liked the music and the graphics, but maybe the gameplay was a bit too repetitive :-S I was about to complain about getting lost so easily but then I noticed the mark pointing to the totem place xD
Nice game!
(+) Nice concept / gameplay about doing patrols and sacrificing airplanes (+) Awesome music / sound effects
(-) At start it was a bit slow / boring for me. (-) Its a minor concern, but I would like to unconpress a directory instead of "lots" of files. (-) The bottom bar sometimes hide enemies.
As other pointed out, this is an good-looking and good-sounding game but maybe not too enganging when it comes to mechanics. Nice to play though!
Nice concept!, but it may be more entretaining that "just moving around" slowly between far islands and without sound :S
Just finished the game!
The good: - I liked the concept about sacrificing inocents to keep advancing in the game. - Nice graphics and audio.
The bad: - The "difficulty" relied on having patience to shoot down all enemies while moving backwards. I would like that it required some more ability / skill instead. - I missed some music. - I would have use the game title as filename instead of "Version 1.0.rar" :-P
Nice game / entry!
Nice concept! I liked how the simple sounds and graphics were so inmersive. Cool work!
I could not finish it xD, but awesome idea about sacrificing the keys! Great game!
Great game concept! Loved the mechanics and the design!
Thanks Daniel!
It was funny. My first idea was a guy with a shotgun against regular zombies, but then I could't find a "logical" reason for shooting life / time, so I came up with the wizards theme :-P
@jannick-larsen That happened to me when I miss-clicked outside of the game window. Could be that, or the player keeps doing that always?
@loligxp I am glad that you liked it! Opinions from friends range from "I loved it" to "Do not do that again" xD Thanks for playing!
@gettingrekt Yeah, a kill count or something more deeper that just surviving would have been nice. Thanks for playing and the feedback!
@icegold A friend notified me about that bug but I could not reproduce it on my computer :'( I didn't know about "ASMR". Was it good or bad ASMR with this game? :-P I didn't think about that scalability neither, I'll think about it.
Thanks for playing!
@yorsh sad to hear about that bug, but glad that downloaded version worked well. Thanks for playing!
@wisstopher did the bug happend in web version only or also in downloaded version? It seems to be a bug affecting "only" the browser version. Thanks for playing!
@frescogusto , @wowbagger : sorry, I completely forgot about trying to fix that bug or removing the online version as @wowbagger suggests ^^U
@izunah yeah, I though about adding land marks but lacked time. I have to check your game to see that awesome mechanics! :-P
@kiv I honestly don't know if that is sarcasm or not xDD
Thanks all for playing!
Awesome game! I loved the mechanics, art, graphics, everything!
Wow... unique game! xD
Nice graphics and audio. Nice atmosphere too, I was scared of the "abortion hand" all the time!
Nice game, cool music and graphics!
Awesome game with solid mechanics, I loved it! Cool graphics and audio. Nice deaths! :-P
At first I thought "What the...?" but I loved it! xD
Loved the mechanics! I just could't stop until I ended it! ;-) Nice audio and graphics too!
I liked the variety of speels and the "resolution punishment". A little too difficult maybe ^^U Nice game!
Cool game. I liked all the mechanics, audio and graphics. Cool work!
I liked the art style and I had a good time playing but the voices repeating themself all the time and walking here and there were a bit annoying ^^U Nice entry!
I beat the game! -D I enjoyed it and liked the graphics and balance. I also found the texts a bit too small and the click area on tools a bit annoying. Also, from a certain point forward I wans't able to select the eye, maybe a bug?
Godot, yeey!
I liked the concept and mechanics but it gets repetitive too fast. Nice entry though!
Loved the story, the graphics, all! Awesome game!
Nice graphics and music, but the gameplay was kind of boring. Nice entry though
As others have pointed out: nice graphics, music and concept, but kind of hard controls. Congratulations!
Hi @gabrielgamedev , thanks for playing!
Yeah, when I "finished" it I found it so repetitive too. Some extra mechanic would have been nice... but that's all I could do after knowing about the Ludum Dare on Sunday xD ^^U
Thank you for the feedback!
@nigogo I am glad that you liked it :-). You are a greedy one xD Yea, I wanted to add some kind of hint on different customers but... time. I loved the mood of your Super Epic Insurance Fraud 3000 btw :-P
@popdaddygames Thanks for the feedback. What kind of info did you expect? Thanks for playing!
@erikkire Thanks! it took 4 artists and 5 Nvidias for rendering it.
@toasteater Yeah, that was the idea, but at the end I had no time and all the customers remained suspectable at the same level so... ^^U Thanks for playing!
@r2d48 Could you GPU handle it? ;-) Thanks for playing!
By clicking again and again on the units to buy I can get infinite money! xD
Nice graphics and music, but the game gets repetitive too fast.
Nice entry!
Loved the game! Nice graphics, audio and gameplay. I got to win "only" with shield and shooting speed but it was intense even that way :-P Nice entry!
Nice game, it took a while for me to pass the first spikes but then I beat the game easily ;-) Nices graphics and music! At the end I killed the final boss from behind the spikes and I didn't get to see if there was anything beyond ^^^U Nice entry!
Nice graphics and music but the combat was a bit akward as some people already pointed out. Nice entry!
Loved the mechanics! And the grapchis and sound were also awesome! Nice entry!
PS. I made it to the 9th room
Loved the concept and the name of the game! xD
I also found the controls a bit confusing but the game is simple and fun, nice entry!
Loved the game! I couldn't stop until I finished it, so good job! ;-) The attacks and the levels had an amazing design too. If I would complain of something it would be that the transition between levels was too bright ^^U
Nice and original entry! I liked both the grapchis, the audio and the general atmosphere. It could have had a closer view and a more polished combat, but I enjoyed it ;-)
So many pandes died because of me D:
Liked the game, I played writing down the directions and dying again and again until I passed it ;-) Little but complete and effective game. Good job!
Simple but entertaining and challenging game! I would lvoe to see more leves ;-)
Simple but cool game!. I missed having retry button instead of having to refresh though.
Awesome job setting the atmosphere and the mood. Congratulations!
I loved the mechanics! I couldn't stop until I finished it (I played the HTML version btw). The only "big" complain that I have is that sometimes the "temporal clones" weren't perfect. Some times they would fall from a platform whereas the original myself did it right, causing that I had to repeat the loop.
Other than that, awesome job! ;-)
Simple but entertaining exploration game. Good joob!
Still with the instructions were a bit confusing until I saw a bit of the video. Also, the EU keyboard layout was a bit of a problem until I got what was going on ^^U Other than that, pretty original concept ;-)
An original entry and way too real for programmers ;-P I missed a reminded about what every powerup does in the game itself. Other than that I liked the gameplay, art and audio!
Cute little game, altough it becomes repetitive quite fast ^^U Good job for one day!
I loved the relaxing and inmersive atmosphere. Thank you!
Little things I missed:
- A full screen mode would have added even more to the inmersion. - The volume was too low, but enjoyable though ;-) - Just out of curiosity, on a second "run" I went to the left to see if there was any "easter egg" o "bad ending" xDD but the character got stuck and I couldn't get here out. - As someone already pointed out, the theme "stuck in a loop" is barely touched ^^U
Other than that, thank you again for sharing this experience with us ;-)
(I played the HTML version) I missed some game instructions. Other than that, nice take on the theme and good job with the "C64 atmosphere" ;-)
Simple but entertaining game, goob job! I laughed with the "If I survive this I'll kill the mechanic!" xD
Nice game! I loved the gameplay and the mood of the game. Good job! My only complain would be the transition between levels, too bright for me ^^U
PS. The snake is a mass murderer D: xD
Cool entry! Loved the ambientation and, once I got it, the mechanics xD (it took me longer than I would like to recognize to realize the loop ^^U) As someone already pointed out, the mouse sensibility is too high on the browser version. Other than that, good job!
Nice entry! The instructions were clear and the atmosphere nice. Right now it seems a bit random both in the enemy behavior and the cards allowed each time, relying "economy" and strategy to a second place. However I completely understand that this is a compo game and I respect the complexity / gameplay reached in this time and I would like to see it expanded ;-) Good job!
As others pointed out: nice looking game but the controls could be more polished. Other than that, good job!
Nice take on the theme and awesome atmosphere!
If I may add some improvement points I would make the the log / map open a bit faster, and make the white transition between games less bright for the sanity of my eyes xD
Other than that I loved playing the game, good job!
BTW, the link to
Nice atmosphere! I would have added a button for skipping text, and I thought that the character moved too slow until I knew about the game duration ;-P Good job!
I don't usually play clickers but you got me. I simply had to get a x64 to crush the world like a boss ;-)
I also used the wall jump for the second platform xD I missed some music / SFX but cool gameplay! Congratulations!.
Awesome atmosphere and gameplay! If I would complain about something it would be about the readability of the texts. Other than that awesome entry! ;-)
Simple but nice entry. Some feedback:
- Trivial: the zip could have used the game name instead of "Game" :-P - The gameplay could be more dynamic / have more variations. - I would thank a "Click to continue" on cutscenes (I know it is in the instructions, but as a reminder). - The sword sound is a bit loud comparing to the overall silence.
PS. I didn't expect the "cutscenes" graphics to be that "HQ" compared to the rest of the game xD
Thanks for playing @testuser !
I fully agree about the music. I have not musical talent at all and as soon as I had something that resembled music I put it ^^U.
I really enjoyed developing it and I also thought about expanding it, including a "port" for mobiles because right now, it seems like a good mobile phone but it's not playable there :-P
And yes, a pause button would have been great ^^U
Thanks again!
@nobleboy Thanks! I really laughed at the last part. So true! xD
@vila6 @amin-jk000 @yword @tori Thanks! Yes, I focused on polishing (or trying to) what I had and so I created few levels ^^U I really want to expand it in the future!
@simplepotential @ondy1985 @thesedatedprince @jka @neowedge @endurion @pandakipu Wow, thank you all! I am definitely expanding the game in the future ;-)
@neowedge Yes, I am in trouble now for exposing the secret D:
@endurion It is written "A51" from "Area 51". I realize that it is not that clear ^^U
@testuser @nobleboy @vila6 @amin-jk000 @yword @tori @ricargoes @simplepotential @ondy1985 @thesedatedprince @jka @neowedge @endurion @pandakipu @capt-theo @lesinvisible @lesinvisible @sop-the-turtle @mikelovesrobots @junior23419
Just a bit of spam for thanking you all again for the positive feedback. I just wanted to let you know that I will be working on expanding the game ;-) I added a development log to the itch.io page of the game (https://moisesjbc.itch.io/ufo-taxi) and if you follow me there you should receive the following updates ;-)
Thanks!
@zimny11 Thanks! Working on it ;-)
@ruthiepee Thanks! Yeah, programmer's graphics and audio ^^U xD
@bentglasstube Thanks! Yeah, I was never good with music / audio and I did the minimal for not leaving it muted :-P
@oneiromancer Thanks! Mmm someone pointed almost the same about that "Think fast!" level. I will rethink that one, altough I think it is unfair that only the cows get killed! xD
@ale Thanks! Interesting, my brother (the first tester ever) commented that about the restriction too! Maybe I can add both modes (classical / creative). The fast-foward button is a good idea too ;-)
@frank-gevaerts Thanks! Yeah, I had to decide whether I polished what I had or I added more levels ^^U
I have to recognize that I found it a bit confusing even with the hints and most of the time "tested combinations" blindly ^^U Other than that, this game has a nice ambientation and I kept playing until I got the ending, so good job!
I found a minor bugs: when there are 3 of them and all deselected, Byron card would float over the hints.
Nice and very polished entry! You got me playing until the end ;-) Loved the retro graphics and music.
I found it oddly satisfying xD As another people, I found the controls a bit weird, by not moving the character in the direction of the camera. Also, sometimes when jumping and falling close to the border of a platform, the character would stuck and fall out of it ^^U Other than that, it really got me trying and trying until I surrendered, but I enjoyed it!
I kept playing until the end! ;-) Both the grapchis and the audio were simple but effective, and I enjoyed the puzzles. Cool entry ;-)
This was an entertaining game, altough as some people already pointed out, it's a bit frustrasting having to repeat all the level on each death. I also disliked a bit that it is a "try and error" instead of really guessing where is it safe to step. Nevertheless I kept playing until the end, so good job! ;-)
Simple but original game. I missed some music / sounds but other than that good job ;-)
Nice entry! I was stuck so I used the solution because I am not use to text adventures and I didn't know what actions were allowed every moment. I am not sure if that is forbiden on this kind of game (xD) but I mised some "help" command :-P
Nice atmosphere, but I can't pass the second level (I look at the firewall but it doesn't stop) ^^U
Edit: Now i succeded. Cool gameplay, but the platforms not carrying the player is a boomer and makes everything so much harder.
I wasn't expecting Piamont City to be that awesome!
!> I wasn't expecting the transition to 3D at all! You really got me (claps) ;-) I don't know if anyone had this issue too, but playing on Linux, when beeing in the 3D room I wanted to look left and then couldn't rotate back to the right until I started to move the mouse like crazy. This happened after another fourth wall breaking. This time I didn't rotate left, but I couldn't rotate right enough to answer the phone until I went crazy again ^^U Other than that, this was an awesome experience, and you have my full respect for having "two games into one" ;-)
!> PS: You didn't dare to voice the woman at the end, didn't you? :-P
Simple but fun game, congratulations! My only complain would be the (already reported) enemies appearing too close and the slow game over and restart loop. Other than that, good job!
My hand hates you so much after failing / falling 170 times! D: xD Simple but very adictive game! I couldn't pass the level 6 xD but boy did I have fun trying and trying again. Good job!
It took me a while to get the shoes minigame. I think that the instructions for that one should be clearer ^^U Other than that, short but nice game. Congratulations!
@rubixnoob13 I noticed the "legal lolis" and wanted to mention it too xD
Cool and innovative gameplay! I wouldn't mind playing a extended version ;-)
I liked the game! At first I was lost because I thought both elevators went to the exact same floors, but once I discovered that I was wrong I succeeded til the end ;-) I missed some music or at least SFX but it's not that big of a deal having an entertaining game ;-)
Original entry with a lot of work behind ;-) If I had a complain it would be that the background and the animated avatars were a bit distracting for reading ^^U
Small but entertaining game ;-)
Some improvement points (in my humble opinion):
1. I didn't get 100% the logic for guessing which door is OK and which is wrong. Initially I thought that as long as the door or the handle were green it was OK but I think I "died" at some of those too. But maybe it was a collision issue (see point 3). 2. I feel weird when in a first person game I can't look around with the mouse ^^U. This shouldn't be an issue, but on this particular game if I want to see if a guard is coming I have to walk forward and the rotate, but as soon as I walk forward I get caught. 3. Sometimes I triggered the guard death being in an empty area, or the "wrong door" death by simply walking backwards into it when I simply wanted to get far of the door in front of me. Maybe the colliders are too big? 4. I slipped and pressed Q causing the game to hang ^^U 5. Guards are too slow. 6. On my first run I started facing the outside of the map and I thought that it was still loading :-P
And I think that's everything. Despite the previous points I enjoyed playing the game until I got to the book ;-) Congratulations!
I really wanted him to wake up in the end ;-) Good job!
Not sure about the take on the "stuck in a loop" ^^U. Also, as @justcamh pointed out in his streaming the first puzzle could have thrown a hint when setting the first number to 6. Despite these I liked the style and the gameplay of the game, good job!
Loved the sounds of the enemies! xD I also loved the gameplay. For the graphics, they are cool to, but I found the level floor itself a bit irritating / distracting while playing ^^U Other than that cool entry and good job!
Loved the mechanics and the level design! I would love to see more levels! I would have removed the "spoiler" texts because guessing how to continue is part of the experience ;-)
I missed some instructions in-game and I am not really into this kind of "game" ^^U but I liked the mood and the grapchics + audio ;-)
Altough the bright "things" on dark rooms were a bit annoying for my eyes, I liked the gameplay and the atmosphere!
PS. I don't know why, but after spending multiple loops searching for the core card, I found the door to it opened, so I won cheating (?) I don't know xD
Entertaining game ;-) If I had a complaint it would be that the tutorial was too long and I hadn't any options for skiping it. Other than that good job!
Cute and entertaining game ;-) I liked the style and the good and to the point instructions. Some improvement details:
- Add any gameplay variation other than "just" add more ingredients. - The music stops for a while before starting again.
Other than that I loved the mood of the game. Good job!
Awesome game made in an awesome engine :-P I liked the voices but as I crashed a lot at the first level I missed a button for skipping them ^^U
Awesome atmosphere! The controls could be more polished and the texts could be more readable. Other than that good job!
PS. I am not sure if the story means something obvious that I am not getting here xD
I need to know: "the end" is really the end? ;-)
Solid gameplay and atmosphere! My only feedback about improvement points would be:
- Clearer instructions (I was also stuck looking for the arrow :-P ). - A faster transition for restarting.
Other than that I really enjoyed the game. Good job!
The gameplay felt too repetitive after the first planets, but I enjoyed the graphics and the audio. I loved the transition between planets ;-)
Amazing gameplay! I loved the style and the music too. Awesome job! ;-)
Good graphics and feel, but the gameplay could have been a bit more entertaining. Also, I received all the signals on the same place, is that a bug?
Way too sort but you nailed the atmosphere and the mood, good job!
I had no idea about that part of the water cycle! Simple but cool and entertaining game! Liked the beaver and the title ;-)
I loved the mechanics and the game feel! As others already pointed out, the screen between and dying and being able to play again is too slow after some trys. Other than that, good job!
PS: I can't see how anyone can pass the last condition of the 4th screen D: xD
At first I thought that I was having a bug preventing me from going futher until I read the comments ^^U Except for that I really enjoyed this game! Nice programmer art ;-) and good level design! Congratulations!
Cool entry!, although it took me a while to figure what I had to do and what were the "controls" ^^U
So this is how it feels when the game is good but too short, ouch! (just kidding for my own game being too short too).
I agree with what someone already pointed out: that chaining jump would have added more to meet the LD theme, and that controls could be more polished. Other than that, I liked the style and I really wanted to have more screens before finishing, so good job!
Simple but entertaining game. I would adjust the difficulty a bit, but other than that congratulations! ;-)
Simple but entertaining game. Good job ;-)
That was weird xD Simple but funny game. I also laughed at the drinking increasing your patriotism.
Liked the graphics and the take over the theme, but I couldn't figure out the buttons puzzle ^^U
I loved the game and the unique atmosphere you guys archieved! If I would have a complaint it would be that the flickering effects were a bit annoying for me ^^U. Despite that, awesome job!
Loved this one! It has a solid gameplay and the ambientation is on point. You were right, It gets hard quite fast ;-)
I liked the game and eventually I was also "scared" of them breaking in, so good job setting the atmosphere ;-)
Some improvements points:
- The texts could be more readable. - The death / respawn animation seemed a bit too slow for me. - Fake fullscreen on HTML :-P
Other than that I really enjoyed the game ;-)
I have a question: can we get directly to the ending or did I find a bug? xD At first I thought that opening the right exit was possible only after I did somethings first, but then I restarted and I could simply go to the exit and open it. Is this on purpose?
Simple but funny game. Loved the can face xD
Cool! I won't be sleeping tonight! ;-)
I loved the game! The atmosphere was really inmersive and I really wanted to keep playing, so awesome job on that!
Some feedback: - The main menu title is really hard to read. - No in-game instructions / controls except for the "E" for interacting. - When interacting with doors the interaction felt "lagged". Most of the time I pressed E and it take it "so long" that I would move and press multiple times until I get in. - The audio for walking was a bit weird for me compared to other SFX ^^U (and this is very trivial, but it is also "weird" that it plays while jumping). - I didn't understand the ending, but maybe it is part of the game's charm ;-)
Some questions - Are the creedits looped on purpose? - What is the red on the girl's face? Blood?
I just wanted to leave that feedback but I want to repeat that I loved the game and its atmosphere. Awesome job! ;-)
A simple but original entry! I enjoyed the story and the "monsters"! I certainly missed some sound but awesome entry anyways!
PS. Were you practicing text animations in Godot? :-P
Awesome game! Loved the atmosphere and how polished it is! Good job!
Awesome little game!
Loved the graphics and the mechanics.
Original take on the theme! There seems to be a small bug: once a pirate block is removed, the sprite disappears but you can still click on it and pay again by mistake. Other than that I liked the idea and the atmosphere. Nice job!
I am not the smartest person and I didn't know at first that I had to clik in the midle xDD I am not really into clickers but I liked the graphics, audio and mood. Good job!
I didn't expect the trolley to crash me xD If I may point out some things:
- In some interjections it was not clear whether the train would pass without problems or crash. - The "game over" sound was a bit too loud compared with the rest of the SFX.
Other than that, it got me playing until I faced the inevitable :-P Nice job!
I am not a card-game player but I liked reading the cards :-P I missed some more SFX / music, and it seemed that I got the same cards again and again. Other than that I enjoyed this entry, goob job!
@sirjupitron @spacecadet @mrscom @lobo-iberico thanks for the feeback and for playing! <3
@zah I loved the idea of sinking people's time :-P Thanks for playing!
@pegasus I agree. I found an easy to implement mechanic but then I started to polish it against the clock and couldn't extend it ^^U Thanks for playing!
@bionikmonster It's not only you, I never got more than ~23 seconds xD Fun fact: it was even harder but I managed to make it """easier""" before the deadline :-P About other types of food I thought about chicken :-P but I did not have time. Thanks for playing!
@likirus I am glad that you liked the tutorial ;-) . Thanks for playing!
@ironfred Yeah, indeed my first idea was that you could slice though the food but I ended with the bounce + streak ^^U Thanks for playing!
@ditam yes I had a bad time just refining the collisions ^^U "In theory" the food splits whether when you jump from it or with the acid explosion. If neither of those was the case for you it seems like a bug yeah. Thanks for playing!
@const-arch Yes, I wanted to add some more "spice" to the game... but the deadline said no :-P Thanks for playing!
@zimny11 I never got passed the 25 seconds UU xD Thanks for playing!
@ambrits Yes, I left the carrot generation as something completely random ^^U Thanks for playing!
@knexator thanks! ;-)
Original take on the theme! I am not a cards game person but I enjoyed the game and it felt really polished. Congrats!
Nice atmosphere! altough I got lost and only got 2 sliders xD
Cool game! It had me playing til the end ;-) If I would say something:
- The SFX was too loud and "surprised" me at the begining xD - I would say that you are not only delaying the inevitable but overcoming it :-P
But both are just trivial "complaits" I really enjoyed the game and it is really polished! Nice job!
As someone has already pointed out, the instructions screen seem daunting at first. Other than that it is a simple but enjoyable entry ;-) Nice job!
Very enjoyable and polished entry with a cool atmosphere and mechanics ;-) Godot FTW!
Nice intro! At first I got lost because I didn't realize that the destination was over their heads, other than that nice work!
Very lovely and cute game! I loved the graphics and the intro. Nice job!
Funny take on the theme! I am not sure if it was the camera or what but it gave me abit of motion sickness. Other than that I enjoyed the game and replayed it to get the "good" ending :-P Nice job!
I found the controls hard af ^^U but I loved the atmosphere. I think that the music is not looped, cause I stopped hearing it after a while. Nice job!
Simple but enternaining game. Loved the mood!
I wasn't sure about how to play other that mindlessly clicking on the central row ^^U But I liked the atmosphere! Cool entry!
Nice take on the game and a really entertaining and polished game! Nice job!
As others pointed out: very original and funny take on the theme! :-P
Some improvement points (my point of view):
- The difficulty increase seemed a bit too slow for me. - Sometimes it was hard to tell if the cowboy would avoid a bath or collide with it. - I missed some in-game instructions but the game is simple enough for this to be a big issue. - Missing SFX.
On the good side: I loved the atmosphere! Nice song selection and the graphics were lovely. The gameplay also did invite to replay it.
Nice job!
Nice and entertaining entry! I am not sure about something: are the responses (good, bad, neutral) something random or can they be guessed? I had a streak of being rude to someone and they not liking it and being nice to other and they not liking it xD
Godot FTW!
Awesome job with the amosthphere! I missed some kind of feeback when you click on the heliport or the houses, but other than that nice job!
Nice idea! although I missed some SFX ^^U I made it to the 7 level.
Good job!
Just to be sure: the game can't be maximized? I missed it taking the full screen ^^U Other than that nice entry!
Wasn't expecting a game with a teaching, nice one :-D Also loved the atmosphere and the "echoed" messages.
Awesome atmosphere and mood!
It was confusing at first because I didn't know that you had to *hold* space to harvest. Also, it seems a bit to difficult, as I only got 11 crops until several attempts :-P Other than that nice polished entry and nice take on the theme!
What is the condition for winning? At my first play there was no humans left so I guessed that it was to abduct all of them, but then on the second game I didn't aduct all of them and still won xD I liked athe mood of the game ;-)
Awesome atmosphere! I also was fearing a jump scare during all the time that I played :-P I don't know if you are "safe" while reading the pages and so I didn't take the time to really read them, and I missed a "press to continue" for the the text in the end, so I ended watching a video and pausing it ^^U
Didn't understand how is it that you can exit dimensions ^^U Loved the grapchis and audio though :D
Very polished for a compo entry! I hate the Thieferinos now xD As someone already said, is a shame that you can't move the boxes back to its place but other than that I enjoyed the game, congratulations! ;-)
Very polished game and awesome tutorial! Congratulations!
Sorry but I don't understand what I have to do exactly. I missed some instructions ^^U I can use the scissors and get to view the organ but then I don't know what I am supposed to do with it. Nice art though.
Nice graphics!
@kossnocorp @harmadillo @lzxh @mika314 @raphytator @mad-brokli @jk5000 @smilewood thanks for playing and comenting!
@jaywoody thanks! I wanted to give that freedom to players and it also was easier to just leave the towers be anywhere so win win xD Yeah, I couldn't make it to add some balance and the music ^^U
@sirlich @pope-paf thanks for the feedback, agreed on all the points
@tesseract @glaikunt I couldn't get past 2 minutes and some seconds myself, and it seems to be a general thing so yeah, it needs some more balance ^^U
At first I didn't know that I had to click on the "shadow" mushroom but instead I thought it was loading the game ^^U Other than that cool entry though I suck at memorizing! xD
Amazing game! Loved the mechanics, and the ducks :-P
Very polished and nice balance, congratulations!
I am not really into "clickers" but nice entry! and Godot FTW! :-P
That was... a strange game :-P I found it a bit "slow" with all the walking between harvesters and doing the same 10 times but liked the personality and atmosphere of the game. Congratulations!
Also, not sure if a bug but after getting ~6k I went to a zone where the weapon disappeared and only saw the hand of the character. When leaving the zone the weapon appeared again but I couldn't shoot anymore :-(
It also took some for me to understand that I didn't have to pick them but to shake the tree over the basket ^^U Nice ambientation with both the music and the graphics!
Didn't know that the time between space presses were importan for the jump high until I red the comments ^^U and even so I couldn't pass the first level xD Not sure why it didn't jump at all sometimes either. I loved the simple but cute graphics though ;-)
I missed the force not going down and up so I hadn't to shoot at maximum force almost all the times xD but other that that amazing entry! Congratulations!
It is a bit confusing at first, with no clear objectives or feedback (ie. when clicking on the people I dind't realize that they simply walked to the temple, so I tough clicks weren't working on them for some reason). Other than that congratulations on your first game jam!
I am not really into "clikers" but enjoyed the audio and the graphics :-P Congratulations!
Original take on the theme! It was also a bit confusing for me why sometimes I got the points and sometimes I didn't but other than that congrats on the polished entry!
The bike is maybe too slow :-P but I liked the game, specially the graphics / sound / mood. Congrats!
The first levels felt a bit too repetitive / slow to my taste ^^U but then got better with the trucks and the increased difficulty. Loved the grafics!
Theme and mood nailed as always! At first I got confident with the music turned on the entire time but then I got bullied (still 82, not bad I think) xD Congrats!
At first I was about to complain about the difficulty but then I stopped and red that you can buy improvements that made my life so much easy xDD The difficulty is well adjusted and got me playing until I succeeded, congrats!
As someone pointed out, the airstrike is OP xD Nice entry, congrats!
Awesome game! Loved the intensity, the level design and the music! Congrats!
Loved the mood and atmosphere on this one! Congrats!
Very elegant entry combining simplicity and entertainment. Congrats!
Original take on the team!
Some things that I missed:
- Ingame instructions - The packages direction added to the interface so I don't have to stop to check them again, or at least, a way to rotate them to see the direction easier - Some logic to the addresses so I can plain the path.
Some things that I loved: - The truck SFX xDD
All download links give me a 404 :-(
At first it seems easy but then you are surrounded by lots of hungry robots and no rockets :-/ xDD Cool entry, had a lot of fun jumping around! Congrats!
I missed a more challenging gameplay but I loved the music and the graphics! Congrats!
Very polished and cute. Congrats!
It took me a while to figure out how the map and cannon worked but I loved how polished the game is. Congrats!
Some addresses were a bit confusing (to me, there are two four layer buildings xD) and the SFX for the steps was a bit irritating but I loved the atmosphere and you got me playing until the end! ;-) Congrats!
Simple but entertaining. Congrats!
Guards looking through walls is pretty unfair and the character could be a bit faster ^^U Apart from that I liked playing it. Congrats!
At first I was lost even with the instructions (maybe it could have used some images instead of / along with text pages ^^U) but once I got it it kept me entertained for a while ;-)
Didn't expect such an educational game so polished :-P Congrats!
I am pretty bad at this game and can't get more than 50 but you got me entertained xD Missed some music and better SFX but still nice little game. Congrats!
Missed something else apart from going from A to B but loved the graphics / sound atmosphere ;-)
Sorry but I don't understand the controls. Q for turning left works OK but the rest doesn't seem to work or I am too noob to understand ^^U
Loved the style of the game :-) I felt the text too slow, missing it to be faster or even skippable but other than that I enjoyed it. Congrats!
Amazingly polished entry! Congrats! I tried to rush the last level but it became imposible with so many enemies hanging my PC xDD but apart from that awesome game!
My only (other) complain would be that some times the texts in the tutorial and game were too fast or combined with some ongoing action and I missed some of the messages ^^U
Awesome entry! Maybe I am too bad but the final boss seemed impossible to me and I couldn't have beaten it without the respawn so close xD As someone already pointed out texts and graphics are a bit cut on web version but I loved the game mood anyways. Congrats!
Well, I wasn't expecting this entry xDDD Very polished and awesome ambientation / mood. Congrats!
The how to play screen is a bit confusing with so much info together and gameplay is a bit too slow at first but nice entry. Congrats!
It gives a bit of motion sickness and it is also quite difficult but I liked the concept and the humor :-P Congrats!
Nice concept! As @silkworm-sweatshop already pointed out, it became a bit too slow when you only had one or two bees to control but apart from that it was fun, congrats!
Nice take on the theme! As someone already pointed out, it would be better if it included some more control over over the behavior of the creatures, and it really slows down once the green ones start reproducing with no control xD Other than that I enjoyed the experience, congrats!
Interesting take on the theme! My brain isn't good enough for this type of games but somehow I won the normal AI xD Congrats on the original idea!
I don't have patience for ability games xD but loved the style! cograts!
At times it hangs on browser (Firefox) but it was fun to play. Congrats!
Loved the voice! xD Noice entry, very funny to play with and well balanced, congrats!
The behaviour of the tiny workers seems a bit off at times, with all options built and they going for a walk of remaining still for a while. Also I am wondering if there is more to it than building all the basic buildings (ie. new buildings / updates). Other than that, it's impresive the amount of work put on this, congrats!
As someone already commented, it is a bit slow at first but the graphics / audio are awesome / cute! Congrats!
Awesome entry! I loved the mechanics, mood, graphics, sound, all!
Cute little game! I missed some visual indication on the selected character itself and some music but other than that I liked the game. Congrats!
I don't have patience for puzzles so I am not the target audience :-P but I liked playing the first games and the take on the theme. Congrats!
The green ones die too soon for guessing the right ranges in time xD As already mentioned by others, there is not clear enough feedback for adjusting the ranges but other than that I liked your take on the theme. Congrats!
Online jam games have all my respect, congrats! I guess that it could use some sort of balance, and it seems that ie. water always win over fire no mater the attacks so no wonder why almost other players had water creatures xD I am not sure if exploring the map has some incentive, as I got away a bit from the center but only found desert. Other than that nice entry, congrats!
I missed some music / extra SFX but I liked the game and its progression. Congrats!
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Nice take on the theme! I missed some difficulty progression after the first ~5 minutes but other than that I liked the entry. Congrats!
Wow, impressive work on this entry! I couldn't save them :-( but loved the mood and polish of the game.
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I guess that you didn't lie about not being more upgrades :laughing: I loved the mood and the progression of the game! The texts could be more visible but other than that I liked this entry, congrats!
Godot FTW!
I missed some sounds for the shooting but I guess that it could be too much with many turrets :-P
Other than that I liked the experience and the difficulty (not too easy, not too difficult) Good job!
Is not dying a bug or a feature? :-P BTW I was using mouse buttons for shooting / hitting so whenever the dialog after every boss appeared I closed it without knowing that I could change characters ^^U Cool mood on this entry!
Awesome game as always!
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(I left the game in the background for dinner xD)
Boy I enjoyed this game! Perfect amount of difficulty, nice atmosphere and fun to play! Congrats!
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Cute little game!
A bit confusing at times on what is the expected ingredient but I liked the design and mood. Congrats :-)
Cute and fun game!
Nice twist on the idle genre! I loved it
Loved the mood on this one! But now I want a waffle :-/
Very nice art and atmosphere! Congrats!
Missed some more interactivity but enjoyed the game :-) Congrats!
Creative entry!
Bad moment to have a keyboard without numpad xD As someone already pointed out, instructions are not very clear at first but enjoyed the game anyways. Cool atmosphere :-)
Controls on PC are a bit hard for me ^^U maybe mouse for aiming and shooting would have been easier. Anyways cool entry!
I am really bad at this game and only got bronze xD Cool entry! Enjoyed the mood.
Fun little game!
As others have pointed out, it is basically a guess game with the sounds but this has potential!
Not sure why but on Linux I get more than 200 objects on level 1 and it restarts instead of taking to level 2 . Anyways, I am a bit sensitive to "flashy" games so I wouldn't be able to play it long anyways :sweat_smile: . Loved the mood though!
The idea is original and you can tell that there is a lot of work behind... but I don't have the patience for these kind of games ^^U Congrats for the originality though!
Linux build crashed when I was trying to fill all the map with seeds :') xD I am not sure about the "different" patterns because I kept getting carrots all the time but it was nice to play around a bit :-)
Loved the atmosphere and the mood! Congrats!
I was about to ask whether the money had a purpose but I already saw that you didn't have time :sweat_smile: Anyways, a cool little entry, congrats! :-)
I went to making my dinner while leaving the game in the background and...
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xD Awesome mood, art and progression, congrats!
I loved the atmosphere / mood on this one! Congrats!
I can even dodge an enemy xD Are you supposed to press the keys as you see them? wait until the end and then repeat...? Liked the atmosphere / mood though... for the minutes I can survive before encountering the first enemy and dying xD
Cool game! Loved slapping the shit out of everyone and everything! xD Congrats!
Not sure if I was doing something wrong but sometimes I would not get any alternatives for the flights. Is that expected?
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I only did 2 days so I am not sure if I missed anything but I liked what I played. Pretty original :slight_smile:
Simple but addictive. Congrats!
Impressive 3D work for 2 days! I loved the mood. I would have lower the number of collectibles though :sweat_smile: but cool entry! :slight_smile:
It took me a while to discover that you had to actually scan people for the blood type :sweat_smile: what once got that it was fun to play, not too easy, not too hard. Congrats!
Nice ambientation! I got killed / lost too easily but nice entry! xD
Did I miss something? I completed all 3 minigames but didn't get the ending :confused: Anyways, cool entry. Loved the mood, though you went full Dark Souls on the last one xD