ryzy27 2018-12-04 14:08
Very nice game. Even though I did not know what I was doing at the start I had fun.
Music is awesome, so are sound effects.
Good work, cheers!
Foon → Ludum Dare Explorer → LD43 → Redshirt Air-Patrol
By gettingrekt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 196 | 3.52 | 21 | |
| Fun | 240 | 3.28 | 21 | |
| Innovation | 80 | 3.68 | 21 | |
| Theme | 305 | 3.31 | 21 | |
| Graphics | 227 | 3.42 | 21 | |
| Audio | 50 | 3.77 | 20 | |
| Humor | 48 | 3.68 | 18 | |
| Mood | 231 | 3.16 | 20 |
Very nice game. Even though I did not know what I was doing at the start I had fun.
Music is awesome, so are sound effects.
Good work, cheers!
Nice game!
Nice game! Cool graphics, and the SFX are hilarious! The only thing I struggled with was selecting the most nearby plane to attack an UFO. It would be nice if you were able to click on the plane itself, and not on the icon. But overall I had a fun time! Well done!
Nice game, I liked being able to change the path the planes travel along, as well as how they fly around shooting the UFOs.
I loved the sound effects. I enjoyed playing with the indirect controls. Kudos for the humor!
I think the game could have been made a bit more intuitive to play. It was very confusing as to what I was supposed to do at the start. There was nothing going on at the screen so I just kept hitting + to sacrifice since that was the only thing I could do, aside from moving the waypoints which did not seem to do anything other than the visual changing of the paths.
I think an in-game instruction would be helpful or some kind of countdown to when the UFOs fly in for each wave so I know that something is going to happen. I am immediately confused by the text and numbers at the bottom. I'm not sure what production does as I am capped at 3/3 - 3 of what? And what does the percentage actually affects - what does it increase? I also see ships docking at my island with a money ka-ching sound yet I don't actually have any money or currency. Is it increasing production? If so maybe that text could highlight or bounce when a ship docks to show that it has an impact.
Nevertheless, the sound effects are pretty humourous and I enjoyed seeing the UFOs slowly flying in to invade my town. I think if I understood what was going on, this might be an interesting game. But it might be that I am actually a pretty dumb player though. :)
Unusual take on a defence game. I did, like others, find it a little bit confusing at the start but I think there is the core of something really interesting and fun here, it just needs some more polish and a few more meaningful choices in the game play. Good work!
I feel like I can't rate this game because I couldn't figure out what was going on xD If I was making progress against the enemies etc (health bars?)
I thought the "set a patrol route" scheme was pretty neat.
Okay, the best strategy I found was to ignore shipping lanes (the UFOs barely have time to attack them anyway) and just fly somewhat tight circles around the factory, and only sacrifice when the boss enemies are very close. I made it to wave 23 :thumbsup:
Dev-selfmake Sfx is cool,lol. 48 hours make a aircraft production and tower defence which the tower can move even sacrifice is a good job. Good 3D model for the aircraft, ship, and the ufo.
Nice game!
(+) Nice concept / gameplay about doing patrols and sacrificing airplanes (+) Awesome music / sound effects
(-) At start it was a bit slow / boring for me. (-) Its a minor concern, but I would like to unconpress a directory instead of "lots" of files. (-) The bottom bar sometimes hide enemies.
Really cool concept, though the UI could use some work along with the core loop to make it really shine. I think might be better as purely topdown and clicking on a plane would select it for sacrifise. The paths are cool, but I'd love if they played more of an integral role and the player could actually affect where a plane is on the path (more of a 'plan your defense paths' kinda thing).
Nice game, cool idea, that you have to set the paths of your aircrafts. I couldn't really feel the difficulty increasing, because I didn't get much feedback, on how much damage was made on my village. The aircraft ai was good. Funny music and sounds!
Cool tower defence variation, nice audio and sfx, really fun to play.
The gameplay is really there, this game is pretty solid, I liked playing it.