sayeg 2025-04-07 19:36
This is INCREDIBLE!!! Had a blast! How does this not have more ratings?!
Foon → Ludum Dare Explorer → LD57 → Well Gnome!
By delunado
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 32 | 4.27 | 53 | |
| Fun | 26 | 4.27 | 53 | |
| Innovation | 202 | 3.66 | 53 | |
| Theme | 173 | 4.09 | 53 | |
| Graphics | 85 | 4.41 | 55 | |
| Humor | 16 | 4.37 | 54 | |
| Mood | 164 | 4.01 | 53 |
This is INCREDIBLE!!! Had a blast! How does this not have more ratings?!
Amazing! Awesome art! Very fun cozy game. Hilarious as well. At first it was very painful to drag things around, but after some upgrades...catching that coin in midair--chef kiss. I'm amazed this was done in one weekend. Well done!
Super fun & cute game! Loved the build into chaos, from carefully dropping gnomes into the well, to using them as a blockade for the horde... it was a joy to play!
Hey @sayeg @ricesteam @jelleh, thanks a lot for playing and for the comments! We wanted to focus on the slow escalation into chaos and disorder, I think it turned out to be a bit of fun :)
Hilarious game! I love how the physics based interactions add this evolving management element to what would otherwise just be a basic clicker. The escalation as the gnomes and gold kept piling on was hysterical. At first I felt like there was some strategy in trying to time the gnomes so they wouldn't block the gold, but by the end I was just tossing them around so they wouldn't block the pot. Overall, had a great time with this one. Nice work!
As a big fan of clicker/idle games I really had to force myself to not continue playing for the entirety of the day. I especially liked being able to spin the gnomes by pushing them against the well. Great entry!
I found this on accident while looking at plaza.dsolver for a new idle game to play. I thought it was a very unique incremental game. Good work!
Wonderful game! Everything feels so beautifully cohesive. The graphics fit the theme perfectly, and the music and sound effects are spot on. It all comes together in such a harmonious way. My gnomes found the sandwich. Well done!
Love the art, I had a lot of fun ! My only regret is that there is no automation upgrade, other than that it's a great entry, well done !!
I love love love this! It's pretty, funny and kept me entertained! Upgrades make a big difference, seeing their dumb littles faces is amazing and love the ideia!
Bahahaha delightful! The reverb gnome "ooh!" was hysterical all 500+ times I heard it. Great game feeling early on when you catch a coin mid-air or an escaping gnome to stuff him back in the well, and then that 'skill' becomes completely unnecessary as the chaos ensues. Great entry, great job!!
Well Gnome.png
I played to the point of the camera shake making me a little motion sick. Clearly gnomebody was meant to play this far.
Well, did not expect to have so much fun with this! Congrats! (found the mighty sandwitch)
Amazing game, was a bit confused at first why it was so hard to move the gnomes that I restarted my browser a few times before realizing it was intended haha Had a lot of fun!
what an amazing little game! I had so much fun doing so much overworking at once! Can't believe I made it. The satisfying moment where you catch a jumping gnome right in the air and put it back in the well. Had some laughs ! Well done on your entry ! 2025-04-08 20_19_13-Well Gnome! by Delunado, AlvaroRoldanRivas, Raúl _Lindryn_ López Martín — Yandex.png
Whoooo this game is addictive XP The little squieeky noise got a liiiiiitle annoying after a bit, but it was hilarious nonetheless.
Well well well what have we here? an absolute banger, this one really hits gnome. the visuals are super cute and the grab system is really satisfying
Nice! Its fun to play, has a wonderful comedic aspect to it and makes me want to do things to gnomes, I couldn't speak of on the LD-site because I'd get banned. But anyways, Things I'd do form that point: * add more unlocks and expand the game to the whole gnoe world * add more items (super-gem/ ultra-gnome) * add power tools Things I would fix/change: * make it look less similar to a cheap-mobile game, Maybe add a second gameplay-mechanic, based on a somewhat more complex idea (maybe some math-formular on statistics to compute the income generated by all the gnome workers, or something fun)
Really good game! It's fun, good art style, simple to understand and the texts are amazing! I loved the "Offer them a house, the threaten them if they leave the well."
Cute and fun game!
Beautiful and fun game! I think it will rank highly!
Very well made game. Those gnomes are so heavy!
So this is what being a capitalist feels like?
Great game, super fun and entertaining.
Amazingly chaotic game!! This was a lot of fun to play. I was getting pissed of at the start with the painfuly slow mouse movement, but thank god there was an upgrade for that XD. The art is on point, my favorite part was the rainbow behind the gnomes. I also loved the humorous upgrades. You really did an amazing job with this one!
I had so much fun with this one! I honestly nearly gave up on it at first because the early-game cursor debuff was torturous. But after sticking with it long enough to get the final mouse upgrade gameplay started clicking. The visuals are super cute (the gnomes' little rainbow trails are my favorite), I love the contrast between the whimsical vibes and the evil upgrade descriptions :D Great entry!
Great game! The chaos of the late game made me smile, as did absolutely launching the gnomes into the well! Snatching a piece of treasure out of the air was really rewarding, even without any incentive. The audio was really good, with the sound of the gnomes being grabbed a highlight. I'm not sure about the decision to change sensitivity as an element of difficulty.
Thank you man I'm gonna open a factory in china and employ children thanks to what I learned here!
Really Like this chaos on the screen. And good polishing, didn't found any bugs. Great job!
Fun nice looking game. I really liked the trampolines and catching coins mid air (maybe there should be some kind of a reward for that, like applause at least). It was weird that the coins were as heavy as the gnomes.
You posted your game on a stream and I saw the link to play. I loved how you used the theme, very fun and relaxing game, I loved the music, the effects, everything very satisfying and relaxing
This is easily my favorite game of the jam so far This was more fun than most of those clicker games out there. My trampoline didn't launch a single gnome into the well I don't think lol, and most of them got knocked out by the gems and coins flying out, I think if you resolved these issues, and made it easier to keep up with collecting the coins this game would be even better!
Lol, I don't usually like idle games, but this concept and how it works with physics was hilarious! I even hade to take care when to throw my gnomes so they didn't push treasures back into the dwell!! XDDD Cool game!!
Nice twist on the idle genre! I loved it
It's a very fun game! And quite addictive! Great job!
Fantastic game,, I feel like it really comes into its own once the true level of chaos sets in once you've build the trampolines. Once youre spending more time fishing gnomes out of your blocked money cauldron you know you're having fun.
Nice game! Very addictive little loop. Had a lot of fun trying to shotgun gnomes into the well and eventually just smashing everything on screen together to add to the chaos. Ending was a nice touch as well. Good job!
Poor cute gnomes... but they got me coins, so... :see_no_evil:
Very fun game, had difficulties with the controls, but that's intended, so it's OK!
Nice one!
Fun idle game, it would've been nice if there was a tiny effect when you catch a coin mid-air.
Got around to playing it on stream. Thanks for dropping your link! Had a lot of fun playing, and loved the graphics.
What a addictive game, I thought I'd go in to try it for a few minutes, but I couldn't get away from it until I pumped all the skils. I also found the idea of mouse sensitivity very interesting, with the help of such a trick is very easy to convey the feeling of the weight of the object