Floralchemists by Sarah 2025-10-23T07:05:18Z ♥ 1
Cute little game, very nice getting the potion combinations going. I did sometimes feel a little lost after having a few elements on screen and nothing felt like it was clicking. I wasn't sure where i was going wrong. Overall i probably just needed to experiment a bit more.
LD59 — Signal (26)
Almost the Same by NNMBZR 2026-04-30T01:07:04Z ♥ 3
Incredible what some people can achieve in a jam, this looks amazing! and the characters feel so natural. Really fun concept. Some issues with some people submitting very basic sketches, but overall that's hard to avoid. The camera moving around did sometimes feel a bit annoying trying to keep it steady for drawing, but not too big of a deal. Fantastic entry.
Aurora 4: Prelude by ghost-in-the-toast 2026-04-26T10:32:22Z ♥ 1
Those music tracks were pumping! fit the whole aesthetic really well. Overall pretty fun and tight gameplay. All the upgrades i saw felt really nice and juicy, the mini gun was great, i also really like the addition of the ammo counter and customising each side. I'm not sure if there were additional checkpoints later on, but it would have been nice to restart closer to where i died. Great entry.
Dragonia Siege by Euler Moises 2026-04-26T07:59:43Z ♥ 1
Fun seeing the return to the retro style game. Very simplistic game but when you start figuring it out, its very satisfying. It did feel a bit difficult figuring out some of the clues, hard to know in a jam if i need to just discover more clues or that's all the content there is. The multiple endings made it feel worth while checking out what was possible.
Radiotower by Custodi 2026-04-24T15:29:49Z ♥ 1
Very hectic game with going between mouse and keyboard, but an interesting take on the theme. I really liked the way the radio signals changed up and pushed back against the radio waves. The upgrades were a nice goal to work towards. I feel like more humour could have been potentially added into the phone calls, like a funny text message with one word highlighted. Fun take on the theme good job.
Late For Work by ScrapMetal 2026-04-24T15:13:28Z ♥ 1
It would be nice if the camera wasn't quiet as erratic as it was, slowing it down by half would probably feel much nicer. The car controlled pretty well for the most part, its a shame you didn't get more game in, because i think as a package this could have felt quiet nice. Audio and visuals were nicely polished. Great to see you making an attempt at 3d, best of luck on the next jam!
Zap the Dead by Stepanoff 2026-04-24T14:09:23Z ♥ 1
Great entry. I really like your take on the theme, a bit of an action puzzle game. Took me a little while to understand the concept, but once I did, it became quiet fun trying to rush through to the later sections with the optimal route.
Lock by mahalis 2026-04-24T13:52:43Z ♥ 1
A fun puzzle game, really simple concept, but executed well. The visuals all look nice for the purpose of the game, I could imagine this being added as mini game for some sort of cyber hacking game. Great work.
Signal Keeper by IndiePanda 2026-04-24T13:20:38Z ♥ 1
Congrats on the first jam, very well done for a first time. Overall a bit more music would have been nice. The first task of finding the signal did get a little bit repetitive, but overall they were still fun enough to engage with. Some character dialogue would really be a way to make this shine, giving the character a bit of personality. The art style works well and and panel ui looks really good.
Hooked by echerry 2026-04-23T12:05:08Z ♥ 3
Incredible game, best jam game so far. The visuals were stunning and it completely locked me into the whole atmosphere of the game. I loved the setting, it felt so rich with detail. The characters were great, and the overall game play got me playing for quiet a while. It was very satisfying getting those combos when you got back into the port. The extraction timer was also a really nice choice, it just added an extra layer of tension that really make you think carefully about how you timed everything. The audio was fantastic, it completed the whole package, the little mouse/squeak noises really added an endearing and tragic element.
I think the weakest element of the jam was the relation to the theme, it would have been nice to see a slightly stronger tie in. Overall another exception LD game
Gasp Away! by Emsea 2026-04-23T10:53:45Z ♥ 1
A really great take on the theme and really interesting to see your interpretation of it. At first the concept took me a little bit to figure out how it worked, but on a second play through i seemed to pick it up much better. I wasn't quiet sure what the perfect breath was doing and needed to check here, so maybe a touch more feedback in game would help. Graphics and audio feedback were quiet nice.
Treasures Below by HollowsEdge 2026-04-23T10:45:04Z ♥ 0
Cool take on the theme, nice to see a game with that really front and centre. Really fun to scan out the environment.
I would have loved if I could have had more than 1 scan, just so it would feel satisfying scanning out more of a room, and it could have helped a bit more with navigation. The enemy was probably more annoying than not, so I ended up switching to peaceful mode. I would love to see how you could expand the concept a bit further maybe scanner upgrades, or traps for the enemies.
Signal Slasher by Tkap1 2026-04-23T09:55:50Z ♥ 1
So i played through up until like the 5th or 6th mission and was like this is too hard and RQ, then saw people mention that you could attack, so i went back and wow the game became so much easier. The fact that all the other functionality had a form of tutorial really threw me off.
Overall a fun concept, i feel like there could have been more done with the signal concept, and potentially tied in some sort of audio que/music beat to make it feel a bit more engaging.
It would have been cool if the enemies moved on the signal as well, so there was a little bit more puzzle solving, i mainly just stood there and spammed my sword. Some nice sfx, moments where you collect a bunch of the orbs were really satisfying.
Look, I Made A Thing by duckmaniac 2026-04-21T13:57:50Z ♥ 2
This was a great game, I knew it was the cows all along! Loved the take on the theme, and it felt really fun. The economy scaled up very fast, but it was a nice addition. I wish the tractor controlled a little bit better just from a gameplay perspective, but other than those things the game was a great experience.
Tipsy Tower by Timo5034 2026-04-21T13:18:52Z ♥ 1
Cool physics demo, would have been great seeing just a tiny bit more of a game, eg something like build X high to make a signal tower with one or 2 more block types.
Broken Jukebox by Pimeko 2026-04-21T13:15:46Z ♥ 1
This was a fun take on the theme, simple, but kept me entertained i just wanted to get to the next song each time it changed. Love the little dance animation everyone does.
Avalanche by JulienLussiez 2026-04-21T13:00:47Z ♥ 1
A cute game concept, with a really nice atmosphere. Even though there wasn't a time pressure, i still felt like i was really there to rescue those other guys. Controls felt a little bit stiff, but otherwise really solid entry.
Wasted Signals by Jordan The Human 2026-04-21T12:47:40Z ♥ 1
Really simple, but told a fun story of survival and choice. I was a lot more engaged in this than i expected. Really great job. Would have loved to see a tiny bit more polish on the art side to increase the atmosphere, but otherwise really solid.
Small Among Storms by ShanzPro 2026-04-21T04:48:54Z ♥ 2
Beautiful style, the game looks fantastic. The main character is really great, and the environment feels really rich and well polished. I wish some of the platforms were slightly larger to make it easier to jump, also i feel like the bird timer could be slightly shorter. Great entry.
Operation Alien Translation by Sheepolution 2026-04-21T02:51:27Z ♥ 3
All the humour and animation is on point. That starting intro really sets the tone. Art is incredible as usual. A really fun concept.
TellyBuddy by ColeSlaughter 2026-04-21T02:40:07Z ♥ 3
Really great feeling the responsiveness of the TellyBuddy. The videos are on point, amazing work recording those. I did get stuck quiet a few times, and just had to spam click a lot to get through, I'm not sure if I got to the end or not. Great humour and well polished.
Glarble's Journey to Home-Ownership by Laura-Swift 2026-04-21T01:22:26Z ♥ 2
Really nicely polished game. I love all the interactions you get on clicking on everything around the scene. I didn't quiet understand the cow mechanic, maybe that part could be a bit more clear. Some fun humour and overall a really nice vibe. Great job.
WJDD AM After Dark by jddoesdev 2026-04-21T00:39:40Z ♥ 2
A fun take on the theme, great to hear all the audio you recorded, it's a really nice touch. All the callers add a really nice element to the game. I would have loved to see more of a fail state? I couldn't quiet tell if there was one or not? or even a day counter where you get paid by the sponsors but you also have fans that listen? Something like that could have made it quiet a balance between playing ads vs music etc. Overall though a great entry.
My Magic Attack Power is 9999 but I can only use Massive AOE spells! by Taximan981 2026-04-20T14:49:12Z ♥ 0
A really fun take on the theme. I would have love to seen this expanded out more than just a memory game. The concept of getting the quests and casting spell felt like a pretty solid game loop. The AO spells also felt pretty good, especially some of the SFX. It could be cool to expand the concept, if you could find a way to discover new spells gradually and grow your book with the ones you need. Some of the feedback was a little bit confusing, and some timers felt very short, especially early on. Overall really interesting idea for the theme. Also excellent game title.
💥Boom Rail🚂 by Dingbat 2026-04-20T14:44:17Z ♥ 1
This is a really cool compo entry. I love the feeling it gives off, going on this random adventure, fun to see a different take on trains and signals :D. I would have loved a bit more feedback on the hits on the enemy, and it felt a little tedious with spam clicking the rifle, so maybe less hits to kill? Overall though, really solid entry.
Desktop Jar by ranejeb 2026-04-20T14:32:30Z ♥ 2
Well ive had to change my rating serval times to make sure i get as many keys as possible. Plus i really need to make this review extra long, so i can get as many keys as possible, maybe i just need to keep talking about random stuff to fill this jar up even more? It seems to be working pretty well.
Overall a really fun idea, its great seeing the mix of 2d and 3d elements working together to create a pretty entertaining passive game. The theme maybe feels like it could be stronger, but overall really innovative.
Licence to Fine by IndigoWolf 2026-04-20T14:03:28Z ♥ 0
Great compo entry! I really like the way you handled the mixed combination of the driving and the signal finding. The car controls were a little bit tricky to navigate, but overall a really great entry.