FoonLudum Dare ExplorerLD56 → Kumamushi no Samurai

Kumamushi no Samurai

By codeman1010, iDeNoh, Jaycee Sandvig, Lin Vale Media and Alex Crawford

View on ldjam.com

CategoryRankScoreCount
Overall9383.0538
Fun9702.7538
Innovation10462.2638
Theme6513.5538
Graphics7043.4038
Audio2983.6037
Humor8402.4038
Mood9103.0137

Comments

pigeonescu 2024-10-08 00:11

Went to the left and fell of the map :). Nice music and atmosphere, good job!

rsheepdv 2024-10-08 00:13

Interesting game! The combat admittedly was pretty wonky, and the background didn't mesh with the sprites very well, but the backgrounds were super pretty!

kryakikrya 2024-10-08 00:15

Very funny sprite of tardigrade XD. And I think that combination of 3D-background and 2D-hero looks good. Maybe I didn’t understand how the block works, but it didn’t work :( Good job :v:

mrs-wheelsx 2024-10-08 00:23

Very creative characters! I am so glad winning didnt require jumping lol Thoughts on making it into a bigger game?

onedozenbagels 2024-10-08 00:24

I really like the art style and the music; very nice mood. I defeated all the enemies I came across with a single strike, but maybe I gave up too soon to get to enemies that required more complex tactics. At any rate, that's very understandable for a jam. Very nice entry!

barryrichter 2024-10-08 01:39

I like the colorful background

bloodfin 2024-10-08 03:10

Very nice work, great take on the theme and loved the tardigrades run animation. Awesome vibe.

coleslaughter 2024-10-08 03:39

The character sprite's tippy-tap animation as it runs around is my favorite. :smile:

Was kind of hard to judge where the hitboxes were, but fortunately once I got the hang of it I found them to be pretty generous! Wish there were more reasons to block, but I imagine some enemies probably had to get left on the cutting room floor to make the deadline. :slight_smile:

ascenial 2024-10-08 04:36

fun game i wish there was some sort of projectile shooting enemy so i had more reason to block but i really enjoyed the game

sharky3188 2024-10-08 06:55

I also fell off the map from travelling too far to the left. Overall the atmosphere is really nice, i love the mushrooms the way they are glowing behind you, would have been awesome to see some sort of rim lighting light up the player when you passed under them. Combat felt pretty snappy, it would have been nice if there was some more telegraphing on the enemies and overall feedback to the player. Good overall effort.

laywelin 2024-10-08 12:08

Cool atmosphere, quite hard to play because you instantly die and hitboxes seems a bit wacky but animations and sprites are great!

shadowmitia 2024-10-08 12:11

Very cool game! Love the environment! But it is HARD xD

pomidor-carry 2024-10-08 12:15

I like game's atmosphere. And watching his tiny legs move so swiftly as this tiny samurai walks is just adorable. Fits the theme. Nice finished little game

contrablue 2024-10-08 12:19

I absolutely love the walking animation

ellaris 2024-10-08 12:25

It seems like you can attack while jumping and you hear the sound, but the visual is not visible. Also fell off the map, and was confused with the terrain, wasn't sure if it was random or looping or if just the enemies respawned.

kirass 2024-10-08 17:36

I really liked this game! It's awesome!

vipaka 2024-10-08 18:19

I greatly enjoyed being the tardigreatest samurai! The music was banging, the art was also good, and the mechanics were simple and straightforward enough that anyone could pick this up and play it on the go. Great job!

cat-lab 2024-10-09 03:53

Cute concept! I love watching his little legs scuttle around. The hitbox of the character/enemies is a bit difficult to determine. Sometimes it seems like you shouldn't be able to hit an enemy but you do, and sometimes I would die to an enemy it didn't seem like I was touching yet. But great theme usage!

kiririn51 2024-10-09 15:14

The player sprite is funny as hell. The 2d elements didn't mesh with the 3d background, but something that would have helped is to make the sprites be affected by post processing! that would have helped a lot and it's only a few clicks.

hexstart 2024-10-10 22:41

The background and characters are fun. Combat needs work. Wouldn't need to be that complicated even. Maybe if attacking also dashed the character forward, so that you'd have to weigh that against obstacles or near enemies.

langit 2024-10-11 03:47

Really good stuff here! Great work. I loved the animation of the main character, and the music.

wendel-scardua 2024-10-11 03:56

Your tardigrade samurai is a pretty cool design :)

I wish there were opportunities to block, unless I did something wrong I didn't seem to need to block attacks until the end of the game.

sutt00 2024-10-11 17:58

The idea and music are cool. The gameplay is a bit lacking. It doesn't feel responsive (hitboxes and animations are a little janky). The movement speed encourages rushing but the one shot mechanic makes it awkward. There's also no reason to block.

itsboats 2024-10-15 00:47

ownage! kamamushi.png

the setting is super dope! I wish the combat was more fleshed out, I was just swinging like a mad man lmaooo

nerolee 2024-10-25 02:25

Interesting ,keep going bro