FoonLudum Dare ExplorerLD42 → Warehouse Madness

Warehouse Madness

By andreadbx

View on ldjam.com

CategoryRankScoreCount
Overall2553.7139
Fun2483.6039
Innovation3033.4838
Theme1384.0539
Graphics254.5540
Audio2223.5436
Humor4182.9133
Mood4563.2634

Comments

memel06 2018-08-13 11:09

Awesome and fun entry! I enjoyed this too much, and it really fit the jam theme. Cool looking 3D art, and the overall looks very polished.

thanks for making this!

Have a nice day and good luck

falk-bruskeland 2018-08-13 12:15

Haha. Awesome art and that music is surely stressful (but fits right into the gameplay). When colliding with objects, you kind of slide sideways, which makes it a little difficult to pick up items, but it's really good game!

talios 2018-08-13 12:19

Really fun, really beautiful ! Not much more to say ! Maybe a tiny little netpick, like using both the left and the right click can be confusing. I would only use the left click to perform both action, since you can only do one at a time. But this game is awesome !

farfadet46 2018-08-13 14:00

at start i'm very lost about the packaging in fact we need to stack a pile of 3 cardbox :) thenls for this game

pedro-m-marangon 2018-08-13 14:06

I stucked on how to deliver the packages. but the game is very cool and I loved that little robot guy!

ravenflame 2018-08-13 15:12

Great game, only thing I'd like to add is an easy mode with more time. It feels like it takes more than 4 seconds to walk from 1 side to the other.

c0nst4ntin 2018-08-13 15:59

Realy nice Game. It gets quite intense after some time

sharky3188 2018-08-13 16:15

I didnt quiet understand what to do at first. I spent a while spamming boxes. Almost gave up on it until i came and read the comments hear about the stacking order. Much more fun, although felt like i couldn't move fast enough to get every box down. Controls feel good, animation and visuals are really nice.

igorsgames 2018-08-13 17:05

Interesting mechanic, graphics are nice, but very the game was too hardcore for me :D Only got 7 packages delivered. Had to read very carefully what is the goal, but the main problem for me was the speed: most of the time game was in the state of 3 or 4 warning! :( As for music: I think it fits mood-wise, but is harsh and short, so it annoyed me.

ashment 2018-08-13 18:33

One of the better games I've played as part of this jam so far, good job! The gameplay was smooth and the concept is rather interesting. Graphics don't undersell the game either. Good stuff.

monstr 2018-08-13 18:34

Really fun game. Great graphics and audio. It was pretty stressful right from the start (in a good way) and the audio added to that. Maybe it could be easier at first but it's not a big deal. Great entry!

p1nkmaria 2018-08-13 18:35

Awesome game! I really enjoyed playing it. I found the game very easy to understand and the art is amazing. I would definitely play this game again.

james-dunlap 2018-08-13 19:14

Nicely done game. It was extremely difficult, especially when I was confused at first about what I was supposed to be delivering. Then, I realized that you have to deliver a stack of boxes. Not sure why it is a different control to pick up and put down when they could have been the same. I often found myself pressing the wrong mouse button. The sound effects were well done, and the music definitely fit. I loved the art style.

dray 2018-08-14 15:05

Your game is really nice ! The art is very well done and the game work well. the most difficult thing was to know when to grab and drop boxes as the game don't give feedback like a box hologram of where the box go if i press the button. The game work well and was fun to play :)

samoatesgames 2018-08-14 16:16

Loved the graphics and audio, gameplay was fun. I kinda wish that left click was pickup and putdown.

literallyjosh 2018-08-14 18:53

Highly stressful, I like it

mobiusdisco 2018-08-14 19:05

Cute robot, fun game. do you guys have other game projects?

andreadbx 2018-08-14 20:12

@mobiusdisco yeh, me and Daniel Romeros (the guy who provided the sounds for this game) are in the development team of Shoppe Keep 2!, the one who did the music is not in the videogame industry and just did me a favor (it's my brother lol)

diesdas 2018-08-15 12:12

Really well done graphics and solid mechanics, but the goal should be made more clear, took me some time to understand it (even though its written on the screen lol)

keppu 2018-08-15 14:41

I'm one stressful RNG buttloved robot! I kept on getting big and medium boxes for 16 deliveries and I knew this is going to end me into the scrapyard.

In the end the game mechanics were quite simple but there was some confusion for me at first. I think the biggest confusing thing was that I can place small box in the delivery zone first, totally messing up the arrangement. For example I couldn't place the medium box first. Why could small box then go first? Medium box has white /red colors, so it either looks like a Christmas present or some error box to just take place around, which I thought it first was as I couldn't place it to the delivery table. Anyways I was making things far to complicated for myself.

Game fits the theme well, is quite innovative and moderately fun. I like arranging and optimizing things so this is on my alley. Graphics are the nicest thing in this game. It's clear that it's game by a talented artist. I like the use of colors, as they make everything distinct and clear(except that medium box). Consider re-texturing it to have more down to earth colors like the other boxes. As currently it's visually standing too much apart from other boxes for no reason.

Environment is beautiful, but UI could use improvement. For example "Packages Delivered" UI counter is on the left, but physically you deliver packages to the right. This is same for the UI's "Deliveries pending" counter. I suggest switching their places to make things intuitive.

Also make it more clear that a "Delivery" is a set of 3 packages. Maybe instead of "starting pile", use "Drop zone" for clarification as things drop to it and the opposite is "Delivery zone". Drop zone -> Delivery zone. Nice. You could also place a text on the drop zone like there are on the delivery zone to make things super duber clear for a dummy like me.

Sound effects were nice, but music wasn't. It fits the game well, being pumpy stressful, hurry up music, but personally I didn't like it.

Overall mood was OK.

Last LD Jam I preview your last game DeathBall and it's nice to see improvement on your current projects. I hope to see your game nex time in December. Also thanks for playtesting my game in your stream. I'd recommend other Devs to also submit their game for play testing in: https://www.twitch.tv/siraeron

andreadbx 2018-08-15 15:25

@keppu wow, great in-depth value comment here, thank you very much, taking notes of everything for next time, i still need to improve a lot as game designer/programmer :D

bigbosserndog 2018-08-15 18:56

I like the game! It works.

I think the major issue is the lack of proper communciation from the instructions, either need better explaining or a tutorial (would prefer the tutorial, no one wants to read a block of text). Didn't make it very clear that the packages had to be placed in the delivery zone, a pile of 3 with packages of each type in order from big at the bottom to the smallest at the top.

You can store them at the side in piles of 3 to stop the starting pile from piling up.

After you figure this out, it's a good solid point scorer game. Nice. Hopefuly you can work on the game design and user experience :)

gleb-shishov 2018-08-16 13:32

Very cool graphics. Intersesny and tense gamepad. she did not find how to turn off the music, she is very annoyed. GOOD JOB MAN !

afroant 2018-08-17 03:56

Amazing looking game! Loved the clean graphics. The packages came so fast I was panicking the whole time. Wish I could utilize the back squares more often :P

nam-nguyen 2018-08-17 16:04

Very solid on the graphics and the theme, I find the game a bit stressful to play, but I was literally running out of space (I guess.. a good thing? haha). Maybe you can make it a bit easier if you would update for a post-jam version. Great work!

pickens-inc 2018-08-17 16:12

Really great entry! The graphics were spot on, the gameplay was intensely stressful only and amplified by the tense music! For some reason in the heat of the moment I kept forgetting which button I needed to press (i.e. either left or right click), and I personally don't think there's a reason to have two separate buttons assigned to what is essentially a toggle.

It would have also been nice to not be doomed so quickly as my space fills up too quickly for me to do anything about it, but baalnce is pretty tricky to strike in LDs :)

Overall, really nice entry, good job, and I enjoyed playing this on stream!

ganonwarrior 2018-08-17 16:14

This game is insane! The music matched perfectly with the situation! Haha, the graphics are very cute too. Good Job guys!

nnnikki 2018-08-17 16:28

It was a bit confusing at first, I realised later that you can put packages elsewhere and that you need to stack them Big -> Medium -> Small. After that, it was pretty stressful! Nice work. Got 4 points.

mza 2018-08-19 23:13

The graphics are great and mechanics are good. I think the four second spawn is "edge-of-the-seat" stuff. A little less randomness and it'll be better. Its still great especially the graphics.

mrjoshuamclean 2018-08-29 15:53

Initially struggled with figuring out the instructions, but it turned out really fun - although super hard. Here's a video of my play and feedback: https://www.twitch.tv/videos/298013345

ursagames 2018-09-04 06:07

Well done! The graphics were super polished! Thanks for sharing your game with my stream awhile back. Your game was played around 0:54 into this vod: https://www.twitch.tv/videos/298692367