Lightrunner by dalbinblue 2017-08-01T05:04:49Z
Awesome! Controls are tight, and I love that it is like a metroidvania game but with really simple and managable mecahnics.Amazing job!
Foon → Ludum Dare Explorer → Users → Ashment
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | MinoFall | jam | 298 | 3.66 | 3.17 | 3.69 | 4.00 | 3.76 | 3.40 | |||
| 2017 | 39 | Running out of Power | 👥 | Mine Rocket (TD/RTS) | jam | 295 | 3.55 | 3.19 | 3.16 | 3.36 | 3.80 | 3.60 | 1.96 | 2.82 |
Awesome! Controls are tight, and I love that it is like a metroidvania game but with really simple and managable mecahnics.Amazing job!
Game looks great. A bit buggy (I could go through some walls, sometimes randomly change levels, and had to press J multiple times) but still fun. Great job!
Simple but awesome pixel art, along with amazing game feel thanks to visual effects and screen shakes. Awesome.
While I did not feel it fit the theme extremely well, but the game itsel is excellent. Even if the BGM really got on my nerve as I played through the game, I have to say the levels are well thought out and the game enjoyable. Very good job!
For a game jam game, it is pretty good. The pixel art is stylish, though the animations are a bit clunky and sometimes jerky. The music is on point, love the style, even if it is a bit on the repetitive side. Unfortunately the same cannot be said about the gameplay.
The concept seems like it would be fun if it functioned well, but I was more frustrated than anything. Pressing buttons to the "beat" more often than not did nothing at all, so I resorted to holding buttons to perform actions to get through the first few enemies, and could make it no farther. I think some clear visual indication on the timing of key presses would have been nice. I did not expect necrodancer quality in 48 hrs, and yet this "beat" mechanic only held back the game. Still, the game was impressive overall. Great job.
Game looks really nice. Sound builds the atmosphere. Sadly, I didn't really know what was going on, and navigation was difficult with arrow keys. And taking place at the wheel and leaving became more unstable every time, until I eventually fell through the craft when I pressed F. I liked the concept; it would be much better if you focused a little more on what was going on and streamlined the game a bit more, outside of graphics and sound.
Visuals are pretty cool, even though some of the obstacles don't exactly mesh together in terms of style, Lightning sound effect kind of jarring.
That said, the game itself is enjoyable. However, I often felt that the obstacles were impossible to avoid and were cheap in their frequency, and the lack of ramps and the inability to charge without sufficient velocity made it really punishing to miss even a single ramp. I also found myself losing score after the game has ended. Either way, it was reasonably fun game. Good Job.
Not sure why but I couldn't get past like the third one. Tried putting in the number many times.
Minor, though. The game looks and feels amazing. I would have liked to control the radio with the scroll wheel or arrow keys or something, but that hardly takes away from this unique experience. Good job.
Made it to 3500 haha. Actually surprsingly fun and unique. Good job.
Well it looks cool. Nothing revolutionary in terms of design but the gameply was quite tight. Good job! Visuals were great but it seems you opted out of graphics voting,
Challenging game, but a fun one. The simple but pretty pixel art was a treat to look at. Keep it up!
The music is nice, but I feel like the slimes are jumping too fast...
Great concept, even though the execution leaves a bit to be desired. Good stuff for a game jam, I could see it being fleshed out into a cool game.
Sprites didn't quite line up at times, but for the most part the game looks nice. I felt that the difficulty was a bit too high but that might just be me lol
In terms of design the game is quite impressive. Quite a few levels to play through and they are all gorgeous. Good job.
Neat little game. Great take not only on the deckbuilding genre in general but also on the theme. The artwork is surprisingly polished and the gameplay engaging (although I found it tough to control with the mouse).
It would have been neat to be able to control the decks with a more reasonable hotkey layout. Regardless, great game, and I think there is some potential here. On a side note pressing escape seems to trigger some kind of debugging thing where I could get lots of gold. Not sure if that was intended or whatever.
Anyway, really good job.
Solid Tetris clone, with mechanics that raise the skill ceiling. Good stuff.
Cool neon art style. Hard to see where the blocks are when there are no blocks underneath. While the idea of 3D tetris seems fine it is quite hard to execute well, and I supposed what's here is as good as 3D tetris can be. I think the music should not fast forward when space is pressed. Aside from that, cool game.
Cool neon art style. Hard to see where the blocks are when there are no blocks underneath. While the idea of 3D tetris seems fine it is quite hard to execute well, and I supposed what's here is as good as 3D tetris can be. I think the music should not fast forward when space is pressed. Aside from that, cool game.
Despite some rendering glitches the graphics are fine. Gameplay also felt relatively smooth and the simplicity of the wall jump made the game feel fluid. That said, I think the game falls short on the level design. Still, with the time constraint of a game jam that is understandable. Overall fine job.
I like the graphics but the control is really challenging and sometimes confusing.
It's unfortunate that you weren't able to make more of the concept due to the deadline. I think the gameplay is well executed and the concept is cool. Good effort!
Pretty unique, with the sound-based gameplay. Good stuff.
Cool little game, a neat take on the theme. However, I felt that I lost quickly even though I was racking up big combos. Either way, good job!
Fun game! It is quite challenging to let the students sit in empty seats and at the same time looking for students who are not focusing on class.
Really loved the transition effects, it reminded me of duet.
A bit simplistic but an interesting take on the theme. I would have liked an indicator as to when I'm allowed to move at the start of the round. Cool graphics. Good job.
One of the better games I've played as part of this jam so far, good job! The gameplay was smooth and the concept is rather interesting. Graphics don't undersell the game either. Good stuff.
Awesome game. Loved the sound effects and the art works well. Good stuff!
Music was pretty good. The same can't be said about the rest of the game. The camera angle was awkward, gameplay is janky. Graphics were mediocre. Great effort though; it's not easy pulling off a 3D game for a game jam.
I really enjoyed playing through the game. I would have liked a way to end the investigation early and also to get back the disks already ejected. Either way, great job!
Neat little game, though it was hard to understand at first. The text prompts are rather hard to read. Good job though!
Pretty remarkable that you were able to pack all that content into this game in such a short time. The artwork is simple yet works so well together. The gameplay does leave a bit to be desired (a bit too simplistic) but regardless, fantastic work.
Fun game.
Cool take on the race-the-screen infinite runner type games. It fits the theme quite well, and the graphics are nice. Good job!
Bit confusing at first. That said, great game; The music was cool, and I really liked the character's sprite.
Really cool game. I wished the enemies' movements were not so sporadic and random. Still, great game. It looks gorgeous.
Really pretty graphics, although there doesn't seem to really be a goal. If reaching 100% coverage was the goal I think the debris created is just a bit too much a penalty. Either way, great job for your first jam!
Rather hard to understand the mechanics, but the idea is unique. Good effort!
While the whole is definitely greater than the sum of its parts here thanks to a coherent art and music style, the game is quite generic. That said, it looks very pretty. Good job!
Really cute game.