andreww 2018-08-10 17:42
Getting Setup woo
Foon → Ludum Dare Explorer → LD42 → Delete After Reading
By Bobgar, Kleinerman, andreww, DiscountLlama, Burnout, frothy and TristanKJ
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 193 | 3.79 | 31 | |
| Fun | 289 | 3.55 | 30 | |
| Innovation | 27 | 4.09 | 29 | |
| Theme | 275 | 3.87 | 30 | |
| Graphics | 122 | 4.24 | 31 | |
| Audio | 177 | 3.64 | 30 | |
| Humor | 193 | 3.44 | 28 | |
| Mood | 266 | 3.50 | 31 |
Getting Setup woo
Ha, really fun play through. Controls were easy, everything worked well. Weird seeing a game that works well and looks polished, nice work. Would have liked a couple more levels :D
Fantastic looking game, and fantastic theme. Everything fits together perfectly.
Great idea! Liked how you have to find the info, save it, then remember the right stuff when pulling pieces out. I would've liked to see a fast forward button to make the timer go quickly if you've finished decoding everything.
Awesome job though!
Great work! I would really love to see you continue some of this...
I really like the concept, and the controls really are smooth. This is a great game for 3 days. Nice work!
The graphics were great and the controls were easy to grasp. I enjoyed playing this game, and i found it pretty challenging. Very cool concept and a great game.
Really good visuals! I got stuck on that 2nd mission for a bit, but a good level of difficulty
I really enjoyed playing through the game. I would have liked a way to end the investigation early and also to get back the disks already ejected. Either way, great job!
Really well put together. Took a little while to figure out I had to click the word Mission versus the icon. Felt like I tried every logical combination but couldn't seem to get the right one. Good audio, nice graphics, clever gameplay. I assume it gets harder with more disk space and more "clues" but yeah, good work!
Pretty fun, feels really solid and polished. Props to whoever worked on graphics!
Thanks for the kind words everyone!
@tyler-funk You can skip to the solver by clicking the countdown timer. It isn't mentioned anywhere in game so its easy to miss, but it is listed in the controls section on this page.
@thecommonthug I wish we had a few more levels too. We were hoping to have at least 3 but we ran out of time towards the end.
Great game, been a long time since i played a great sleuthem game and i loved it. only thing i would add is some feedback on the mission icons for the clicking. took me a bit to figure i had to doubleclick. Top effort!
Really cool idea, and well executed. Very consistently polished. I agree with @tyler-funk on the countdown timer, but it seems that was a feature I just didnt know existed.
I love it, good job @andreww and team!
Excellent game! It took a few tries to figure out how to play properly, but once you get going it's addictive. I would say the lack of backtracking is an issue (i.e. can keep ejected disks on the side for re-insertion), but maybe the one-time-only decision is an intended part of the gameplay. Love the graphics, retro done right!
WOW incredible game, it's amazing how polished it is. What engine did you use?
@SuperQGS We used Unity but its probably harder to tell than it usually is since we have the pro version so it doesn't have the Unity splash screen. We also used a different WebGL loader template which makes the HTML5 loader at the beginning look a bit nicer in my opinion (https://github.com/greggman/better-unity-webgl-template).
Good Gaming Idea, Music needs to be improved Graphics good
Nice game and good idea. My only issue is that we are obliged to play a few times to know wich disk we have to keep. It would be a better mecanism if we could erase a stored disk with a new one. God job !
I enjoyed it.
"Your eyes are like warm spaghetti." -- amazing.
Really great job. I agree with @vfabien21 about needing to play each level at least twice, especially in the case of the second mission; I don't think the note prepares you for that sentence structure. I think this could be just as fun if you could see the sentence all the time, or if the note had more of a 1-to-1 mapping.
Very polished! A bit difficult.
Great idea! Kinda reminded me of Her Story! πΎπΎπΎ There's just a little bug where you drop the floppy and it goes out of screen (despite being green) Otherwise, well done!! π
Thanks for all the new comments! I really appreciate them.
@pennycook You're probably right. I think it could also be fixed by me making the structure of the final sentence a bit cleaner, or maybe even instead of [1] [2] having [Country] [Person] or something.
A lot of people are mentioning the disks falling off screen after saving / ejecting as an issue and we agree. There was a plan to have them recycle to the top of the disk pile after ~10 seconds but sadly it never got implemented.