Jelly Terror by Virtualwindow 2015-09-06T15:38:00
Great game guys! Really great for a 72 hour effort. Technically the networking runs pretty smooth and the graphics are really awesome!
Of course in making something this large it leaves room for a few small holes. There were a few UI bugs in the main menu (clicking the character customize and then the join game has overlaps) and then there are a few cases where my mouse got stuck opening a menu in game, or if you start typing into chat you can't get out without submitting something.
The character is really great and I love the variety in weapons and animations. I do think there are a few funky bits when you try to do things like roll back (my camera would orient strange and then it would be hard to roll back and maintain facing direction)
And finally, just looking down the road, it would be great to have things like more feedback when you hit a player, or more feedback when being hit.
These are very small critiques and really are meant to be read with perspective to the quality and ambition of the game overall. You clearly demonstrate your talent for game development here. Well done!
LD42 — Running out of space (8)
Disaster at Starbase 7 by rjhelms 2018-08-21T03:34:16Z ♥ 1
The music sounded good and the game was pretty good from what I was able to play. I was playing in the HTML version but it kept crashing (my chrome tab would just close, I imagine that's crashing for HTML5?)
It does seem like there is more explanation needed. I got pretty quickly that I had to shoot the noise and I wanted to hit the stations. I wish I could see more of it without it crashing. I also am not sure about the theme on how I was running out of space, beyond just the enemy encroaching and growing.
[Edit] I also like the overall consistency of the art style and gameplay and audio. Well balanced.
StarShip:Ludum_Dare by vDovah 2018-08-17T21:01:01Z ♥ 3
Awesome music. Some of the audio levels felt a little unbalanced though, like some of the sound effects were a bit abrasive at their audio level.
Graphics were nice :) and I felt like the overall look was good and consistent
Honest Dan's Clutteral Damage by Honest Dan 2018-08-16T22:04:46Z ♥ 1
Really incredible entry. Very well done. I had a lot of fun with it. Best one I've played so far!
Deep Decent by DanielEFisher 2018-08-16T21:54:53Z ♥ 0
I think the graphics style was pretty ambitious, although eye catching for sure!
I did have some struggles with the gameplay. The camera was a bit difficult and I think as mentioned above it was hard to know when I was swinging and when I was actually hitting a mutant.
An ambitious project overall!
Trade Man: Out of Space by darkmonkey inc 2018-08-15T14:00:10Z ♥ 1
I agree that I wish I could speed up the text, and the time between towns is way too long. Also, the graphics are rough. Even if art isn't your thing, I feel like you would almost be better off going with simple geometric shapes just to prove out the gameplay.
Delete After Reading by AndrewW 2018-08-14T14:44:55Z ♥ 3
Really cool idea, and well executed. Very consistently polished. I agree with @tyler-funk on the countdown timer, but it seems that was a feature I just didnt know existed.
I love it, good job @andreww and team!
Arrows by JimmyC 2018-08-14T14:32:55Z ♥ 0
Neat idea, nice and clean. Collision was solid. I liked the different styles of arrows, it mixed things up.
Ludum Dare to be Messy! by moltanem2000 2018-08-14T13:56:56Z ♥ 0
Great work with the audio, it really gave the experience life. Only immediate feedback is I felt the mouse sensitivity was a little bit low.