No Man's Fly by vipper 2016-12-16T11:52:00
It's hella fun to FLY around to Wagner's Walkürenritt. The controls were simple but worked well, I smiled at the visual jokes you put up here and there. What I found very intriguing in terms of level desing was the candy bar next to the fridge, it really made me weigh my options.
LD46 — Keep it alive (22)
Keep the Heart Alive by QYOUK 2020-04-25T14:46:47Z ♥ 1
I really liked the visual finish of the body in the background so I was a little disappointed in the contrast between that and the player character and enemies. I don't feel like they go well together visually. That being said, the stark color-contrast works for readability. Again the background art really spoke to me! In terms of gameplay I had some issues with the vertical controls. The moving heart added interesting variation on gameplay and I chuckled every now and again when I found myself trying to keep the heart within an arm or leg 😅
Lay Down Your Roots by Chinchilla 2020-04-25T13:11:50Z ♥ 1
Good stuff! Elegantly designed idle game that wasn't punishing so I could enjoy it. Well done!
FlowerWay by Mountday 2020-04-25T12:42:06Z ♥ 0
Quite an interesting mechanic... it definitely got me thinking and RE-thinking my approach. There were a couple of stages of realization: 1) Drawing does not make the ball go automatically 2) I can draw below the ball 3) Whenever I release, the ball is released - I might have to work with momentum 4) The flowers stay in place (=i can build something)
I feel like there's an interesting mix of strategic thinking and (performance) skill involved in the game. I like it1 Thing is, right now, I think it's too hard. A couple of easier and shorter levels would've benefited the game and really get players into it quicker. Right now it feels like a vertical slice and has quite the steep learning curve.
Solais by dragonxvi 2020-04-25T06:37:45Z ♥ 0
It's fantastic. I enjoyed this very much.
Torchbearer of Love and Passion or something by CaptainDreamcast 2020-04-24T11:27:07Z ♥ 1
I liked the narrator's texts. For sure the funniest (and most humorous) entry I've seen thus far. What's the deal with the queen? She's like everywhere O_O
Untitled Plant Game by ponywolf 2020-04-23T06:54:47Z ♥ 2
I loved the moment the music changed. It started out as such a cute thing and then took such a dark turn :O Really good job on the music. The graphics were _just right_! Really good job
Tumble Baby by 01010111 2020-04-22T19:05:14Z ♥ 1
Awesome job 💕
El Burritón by JakNak72 2020-04-22T14:51:31Z ♥ 4
Once I figured out what each individual element wanted me to do it was quite fun to aim for as high a score as possible. I served the amazing number of **2** (in words "two") burritos! Everything was well made, I just felt that the UI / font choice could've gotten more love as it didn't feel on par with the rest of the game. Good stuff!
Faire L'Amour aux Plantes by Jenny Bourke 2020-04-22T06:53:26Z ♥ 2
I enjoyed the closeups when *going in for the smooch* 💋
Life is Hard, and then You Buy a Cactus by trmrddr 2020-04-22T04:32:01Z ♥ 2
I felt really bad for the bunny whenever they had to work! Good job overall! <3
Dino spin by relixes 2020-04-22T04:20:11Z ♥ 3
This was really well done. It was pretty challenging to figure out how to move the egg just how I wanted to (I didn't manage haha) but it was just soo satisfying to finally "land" it 😆 Congrats!
Bard: Keep the Story Alive by polyducks 2020-04-21T20:25:28Z ♥ 1
Fantastic and very effective job. Such a great interpretation of the theme. I was surprised how the stories came to life based on the (random) word combination in the verses. Once I realized that the audience grew, that really was a big motivation boost for my aspiring bard. 🎶
Woodpunk by elisee 2020-04-21T19:56:14Z ♥ 1
The art was so good and only topped by the amazing music. The individual elements of the game were fine I think, I just had issues with the size of the world and how the systems interlocked at times. But the level of polish blew me away. Good job!
Rabbit Guillotine by miki_keyo 2020-04-21T19:05:34Z ♥ 0
Retrying was pretty punishing, having to sit through the dialog again. However, the take on the theme was really funny and made me smile 👍 Good job!
Crackles by Mumb0 2020-04-21T18:50:02Z ♥ 3
Good mood. After multiple runs my best time is 03:12. I've wandered these frozen planes for what feels like ages, keeping that flame alive with tiny leaves or branches that really only last for so long. It does a good job of capturing the feeling of a dire situation, of holding on to the tiniest thing; a struggle to *keep it alive*. Good job.
Dreadful Sanity - A Ludum Dare Game Jam Game by misterG420 2020-04-21T12:20:22Z ♥ 1
Got really engaged playing this. This was the first horror take on the theme 👍 and it had quite a few cool moments. The music was simple but added a lot to the horror mood! Font choice was good for the title, but I had trouble reading it sometimes. The graphics were at times a bit too dark to read well and the pixelart unfortunately got blurred.
A Unity tip: you can control this via the import and filtering settings for your 2d sprites; filtering would have to be set to No filtering/Point filter to make sure the graphics stay crisp.
Congrats on finishing and thanks for making this!
HARD IMPACT by Nek 2020-04-21T11:04:43Z ♥ 1
Felt like I was playing a synthwave album cover 👍 Movement was definitely a bit of a challenge at times.
Efi by ludipe 2020-04-21T10:55:10Z ♥ 1
Funky ❤️ Loved the music. It felt like the game was somewhat inspired by APE OUT (mainly induced by the music I guess). I enjoyed the sketchy-line effect. The gameplay was enjoyable and overall the game felt fun and challenging.
Weeble's Tower by ewil 2020-04-21T10:43:11Z ♥ 0
The link to your game unfortunately doesn't work and I couldn't find the game on your itch.io profile. Maybe you haven't published (=made public) the game page yet?
Keep It, Alive' by MarMeron 2020-04-21T10:33:26Z ♥ 1
Score: 1334 ✌️ I didn't quite get why there were Zombies but hey, they make for good enemies. Took me a bit to figure out how the shooting works - might be due to me playing on touchpad. Congrats on finishing!
Last Hope by Iluvatar 2020-04-21T07:46:22Z ♥ 1
Great job. Got the good ending. I loved to see the scenery change as the enemy attacked. Nicely done! Definitely smart choices to go for silhouettes for the art.
Remember, Apollo by AdamCYounis 2020-04-21T07:06:17Z ♥ 2
I enjoyed how used the gameplay to tell the story. The limited palette was smart move and I felt it was overall well executed. Congratulations!