StickThief by Zaxuhe 2012-12-17T16:15:00
It was ok. I think it would have been more fun with non isometric view (for better understanding where the guy would move) or point and click to move.
Foon → Ludum Dare Explorer → Users → jahlgren
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Super Cell Attack | compo | 74 | 3.86 | 4.20 | 3.54 | 3.59 | 3.38 | 3.25 | 3.36 | |||
| 2014 | 30 | Connected Worlds | Me And My Ghost | compo | 43 | 3.94 | 3.78 | 3.27 | 3.77 | 4.43 | 3.81 | 2.82 | 3.55 | 69 | |
| 2014 | 29 | Beneath the Surface | Insane Grandpa | compo | 96 | 3.82 | 3.88 | 3.03 | 2.86 | 4.42 | 3.22 | 3.41 | 3.49 | 100 | |
| 2013 | 26 | Minimalism | The Parasite | compo | 30 | 4.00 | 3.80 | 3.54 | 3.59 | 4.12 | 2.96 | 2.68 | 3.38 | 100 | |
| 2012 | 25 | You are the Villain | The Princess Killer | compo | 164 | 3.38 | 3.23 | 2.76 | 3.58 | 4.22 | 2.97 | 2.91 | 2.91 | 88 |
It was ok. I think it would have been more fun with non isometric view (for better understanding where the guy would move) or point and click to move.
This was fun untill I ralised that it did not get any harder?
Good overall. But I got boored because it was so slow
It is frustrating how the character controls. It gets stuck all the dam time. I think it would also be better if you could hold the mouse button instead of repeatedly spam clicking
The game might be too hard. It's really hard to balance a game when you play it so much while developing! :)
There is also a bug with a tree disappearing but collision stays. I think it will only disappear if you succeed to kill the princess and restart..
I think you have the test version on the web :) all the eggs give you 6
The game is simple but fun :)
I played through the game. But I could not tell if it had any effect collecting the treasure
It.. was.. annoying to control the character. I think it would have been more fun with wasd movement or arrows
The game is fun. But I got mad with the wall collisions.
Good game
Fun game. Confusing at first
Would have been good to also allow up arrow for jumps. I were surprised when i encountered the first goat! :)
Good game. The difficulty could have been more linear
I made a playthrough that i uploaded to youtube. http://youtu.be/Vx5XsO9myM4
@hulahulahest Dying in the middle of the "leaving room" animation is a bug. It should not happen, but it can if your hunger is full. I will fix it in a post compo edition
@JokerDen I made it with As3 using the Flashpunk framework
@lotusgame No plans. I actually made something different the first day. But it was not fun to play so i started over :). So this was actually made in one day.
I thought of making checkpoints.. But the game is so short that it would defeat the point of being hard.
Thanks for all the nice comments
@Kvisle, The levels are picked from a random pool. I wanted to have much more levels to choose from, but I did not have the time to design them.
@madlee, I do have plans to make this into a full game. Keep an eye on greenlight, it might pop up there :)
Play through it and you might see how it fits the theme :) In my opinion it fits perfectly :)