FoonLudum Dare ExplorerLD25 → THE PRINCESS IS MINE

THE PRINCESS IS MINE

By emveyh

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CategoryRankScoreCount
Coolness371
Overall483.73
Audio663.42
Mood713.49
Graphics853.86
Fun1083.42
Theme1563.68
Innovation1993.22
Humor2142.98

Comments

saintheiser 2012-12-17 15:32

Good game idea! And nice Job!
I don't like tactical game, but your game is good=)

jahlgren 2012-12-17 16:25

Good game. The difficulty could have been more linear

emveyh 2012-12-17 17:20

@jahlgren Thanks for playing :) I've spent a long time trying to balance it. I thought it would be good if the game starts easy and becomes harder the further you get. Besides that, the difficulty depents heavily on the upgrades that spawn / you pick up. The idea behind that was that there is a reason to move around. Before I've implemented the upgrades you could basicly just stand near to the princess and that was too boring :)

edocentrique 2012-12-17 17:23

A little bit old school and good, i like it

cmaster 2012-12-17 17:24

Pretty good, quite creepy feeling

vennril 2012-12-17 17:28

Neat gameplay and great atmosphere. I really liked the oldschool CRT look too. Well done! :)

birchmountain 2012-12-17 17:55

I really like the art style, i get the feeling i'm looking through a surveillance camera. The pathfinding isn't that great, one of my minions just ran away and ultimately cost me the game! D:

Still a great game and a neat concept!

emveyh 2012-12-17 18:14

@Birchmountain Sorry about that :( yeah the pathfinding is really not that great, it was quite hard to implement that in such short time. If your minion is still selected, it helps to just click again on the destination tile. That will update his path. Anyways, thanks for playing :)

jhrrsn 2012-12-17 18:36

Crashes under Mac OSX 10.8.2 with Java 7 :(

emveyh 2012-12-17 18:39

@jhrrsn any error messages? try to open it via console (java -jar ld25.jar)

spierek 2012-12-17 19:22

Amazing execution. Loved the variety of enemy sprites, that 8-bit CRT filter and those hilarious taunts thrown by "the king of all evil". My only complaint is with the controls (allowing you to switch between minions using 1,2,3 would've been much easier), other than that - just wow.

krutech 2012-12-17 22:52

I like the rogue like TD ish like gameplay. Nice graphics aswell.

pereubu 2012-12-17 23:38

one of the best game i've played so far, don't know what to say except i want more levels naow D:

ilo 2012-12-17 23:50

It looks great and the design is really quite elegant!

voidstar69 2012-12-17 23:58

Android version works well and is fun. Well done for a good game, and for porting it so quickly.

the-jack 2012-12-18 17:07

Very impressive. I can see a lot of potential for an expanded version of this.

atrodo 2012-12-18 17:12

I really enjoyed playing this game, it was very well done. I wish I could tell what effect the shield and sword powerups did. But very well executed.

emveyh 2012-12-18 17:14

@atrodo The shield increases your max health and the sword increases your damage :) I wanted to add that to the instructions but the time played against me :/

pighead10 2012-12-18 18:03

Some bugs screwed the game several times for me, my minions got stuck and couldn't move and pathfinding made them walk from one place to another. Otherwise, fun game.

hazzy 2012-12-18 21:09

I really enjoyed this, it had a nice challenge to it and I ended up playing it a couple of times. Really nice job you've done on this!

dalbinblue 2012-12-18 21:10

Really good solid game, quite fun. Is there any difference in the heroes that come to attack. Didn't really notice, but I was wondering if there were any different patterns that that may affect strategy.

okoniktek 2012-12-18 21:12

Awesome

adventureislands 2012-12-18 22:00

Nice graphical look, this was quite fun until it suddenly until the game window went all white, did the java applet broke? well, anyway, good job with the game!

soy_yuma 2012-12-18 22:32

I enjoyed it a lot! But as @AdventureIsland says it broke on wave 9/9 (:'<) Nevertheless, the graphics are neat, the game is fun, and I'm happy to have played it!

vrav 2012-12-19 01:39

Micromanagement at its finest! Great job, had a lot of fun. Beat it on the second or third attempt. The old orc with the moustache is pretty funny, too.

christinaneofotistou 2012-12-19 04:19

Awesome! Presentation is fantastic, way to go!!! Top marks on everything

christinaneofotistou 2012-12-19 04:20

Also: I love it that there were female heroes in the game, most people forget about that. Thanks!!!

georgebroussard 2012-12-19 09:56

Fun. Polished. Enjoyed it.

redwater 2012-12-19 12:20

Thats a nice game. I chuckled when mario came to save the princess :D
The pathing seems broken and the unit interaction seems to bug out more often than not. I'd love to see more gameplay variety, like laying traps or building mazes, maybe creating more units. PostCompo version? :D
Also I love the telly overlay.

Minireview: http://ldmr.wzl.vg/#emveyh

monomanio 2012-12-19 13:18

Amazing art!

emveyh 2012-12-19 13:33

@wzl Defenitely wanted to implement traps and barricades. Had to cancel that feature because of time issues ;(

h8urf8 2012-12-19 20:02

Fun game to play!
Was pretty astonishing to see you coding this, next to me.
Hope we can do this again!

ludonaut 2012-12-20 22:13

Good idea, well executed. Love the atmosphere.

niavlys 2012-12-21 12:40

It turned out to be challenging and fun, I liked it! I had to use the pinky in order to click the right place (I'm playing on Android), though, but I'll try again with a stylus :)

niavlys 2012-12-21 12:41

(not sure stylus is the correct word, but I hope you see what I mean

niavlys 2012-12-21 12:43

)
Great audio and graphics too!
Sorry for the triple comment.

caranha 2012-12-21 13:39

This game is incredibly fun! I loved it!

The graphics are simple and to the point, they work very well. It would be interesting if there was some indication of what upgrades a minion had. Or are the upgrades applied to all minions? After a while I lost track of which minion had which upgrade.

The movement is very smooth. Although I found some bugs: once two of my minions got stuck and wouldn't move. Other times the minions or enemies would jerk around.

The music works very well! It could get boring if the game was longer, but it was the right length. The ending screens are also OK.

Loved the little cameos of the enemies.

Thanks for recommending this game to me :-D

caranha 2012-12-21 13:41

Oh, one extra comment - you should name your .jar file something other than LD25.jar! Imagine if everyone tried to use the same name? ;-) Name it "yourgamename.jar" or something instead :-)

Cheers,

emveyh 2012-12-21 14:06

@Niavlys Yeah, it's not really optimized for phonescreens, the tiles are a bit too small. Also, the filters won't work :)

emveyh 2012-12-21 14:09

@caranha thanks for the long comment :) You're right, there should be a visual feedback about the stats of your minions, but only 48 hours ;( And yeah, i should probably rename the file. Thanks for playing :)

lekochen 2012-12-23 15:48

Decent pixel art, great music with well-polished game balance. Very enjoyable, love it.

xbelanch 2012-12-23 18:10

Good job! nice graphics and music background.

deril 2012-12-24 10:39

Nice art! Did you draw it yourself? or just painted over oryx sprites?

emveyh 2012-12-24 11:30

@Deril of course i've drawn them by myself. I know that they look like the oryx ones, but that was not really intentional. I wanted to use 16x16 sprites, but since they take more time to draw, I've decided to go for 8x8 sprites. I'll upload the timelapse within the next few days, so you can see that i have NOT painted over the oryx sprites or something like that.

jlauener 2012-12-24 11:47

Very good entry was lot of fun to play :)

Looking forward a post compo version :D

hatscat 2012-12-24 12:29

Nice! well done

deril 2012-12-24 13:47

Cool! I cant really draw... and making compelling game with squares is quite challenging...
Your game play is nice too.
Good job!

kibertoad 2012-12-24 17:32

Solid entry, enjoyed playing it, even though it didn't have any special twists.

dr_soda 2012-12-24 20:10

This was pretty fun on my Transformer Prime. :) It did crash at about wave 8, and it started losing track of who I had touched, but it was still a fun game.

falkreon 2012-12-27 01:59

One of my minions got hit with the knockback effect, which pushed him *through* the princess, and he got stuck on the opposite side. After that I could select him but not move him. Controls are tight, just needs one or two bugfixes to round out this delightful and hilarious game.

superfluid 2012-12-27 17:17

A superb entry! Really strong presentation style, absolutely love the big pixels and filter effects. The retro style and pop culture references really sell the game. The controls are slick and the realtime nature creates some interesting dynamics. Some compelling reason to move away from the centre a bit more would have been good .. perhaps some alternative weapons etc, but tbh the amount of content and polish for 48h is extremely impressive as is.

emveyh 2012-12-28 20:59

The timelapse is now available: http://www.youtube.com/watch?v=HSN4f8pHdpk . Thank you for playing :)

saampahlavan 2012-12-29 22:17

pretty nice. like the screen effect over the game

csanyk 2013-01-01 06:59

Very Zeldesque:) I liked it.

gornova 2013-01-04 22:18

really nice atmosphere, well done in average!

kevinworkman 2013-01-05 04:41

I really liked this game! Pretty perfect: good visuals, well balanced, and actually fun to play. Great job. It wouldn't surprise me to see you on the leaderboards.

By they way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. We just added Android support too!