Foon → Ludum Dare Explorer → Users → Niavlys

Niavlys

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsTwo In Onecompo14
201328You Only Get OneMetal Thingscompo10
20132710 SecondsProgramming Failurecompo11312.232.001.752.772.901.671.561.8953
201225You are the VillainSomsocompo5052.743.073.161.562.172.351.682.5462
201223Tiny WorldSpracecompo7542.442.262.373.342.431.832.962.2952

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Niavlys

Niavlys leaves an average of 13.7 feedback comments each event.

LD30 — Connected Worlds (2)

Circular Logic by Benn 2014-08-25T03:11:00

Great idea, very innovative, it must have been a nightmare to code! Too bad the playability isn't great.

Her Garden by Gaeel 2014-08-25T02:10:00

Awwww, would love to try this, but:
Error: Cannot compile pixel shader code:
0:11(1): error: illegal use of reserved word `highp'
0:11(1): error: syntax error, unexpected ERROR_TOK, expecting $end

stack traceback:
[C]: in function 'newShader'
main.lua:78: in function 'load'
[string "boot.lua"]:407: in function <[string "boot.lua"]:399>
[C]: in function 'xpcall'

LD28 — You Only Get One (1)

She Only Has One Day by sjames_93 2013-12-27T14:27:00

Very nice graphics, the game is kind of repetitive but rather well done (day-night cycle is nice!). It was also too easy in the beginning and too hard in the end. It would be better with a more responsive jumping mechanic. Good job though!

LD27 — 10 Seconds (29)

Planet Monster by 01010111 2013-08-31T10:39:00

It seems a lot of good work was put in the game, especially in the graphics and visual effects, and in the sounds and music. It was way too hard for me though ^^ Still, very good work.

Time Flies by Lachhh 2013-08-31T10:31:00

Wow, great overall feeling, amazing game, the only problem for me with this and any other mouse-controlled non-fullscreen game is when my mouse goes out of the game and I don't notice it right away. It can be quite annoying sometimes.
The music is incredible too, but sadly it's against the rules to use music from somewhere/somebody else, right? I can't give the audio rating it deserves. =/ The game is no less awesome though :)

Fast delivery by stenol 2013-08-31T10:09:00

It has little replay value but it's a nicely designed map. It took me a few tries to realize that the red "10" were actually -10 seconds... Missed some sound, and a more responsive movement, but otherwise it was nicely done. :)

10Sec Switch by Arrow-x 2013-08-31T09:52:00

The backgrounds are beautiful, the rest of the visual elements could have been really great with more time. Hard game but really engaging, nice effects with the pillars falling. Good music, not too repetitive (yet?).
Some problems with falling off ledges too early (imo), and with the camera view.
At some point I got stuck because I lost focus on the game: my up and down arrow keys just made the page scroll =/ I guess I'll try the Windows version.

Out Of Time by spliter 2013-08-31T09:26:00

Thanks Mental Atrophy, I hadn't seen the entire animation, it makes a lot of sense now! It's too bad that the game is so short, I would have liked to keep playing. One addition that would have been great would be to randomly generate new passwords and codes at each playthrough, in order to add some replay value to the game.

KunoNoOni's Magical Star Saga by KunoNoOni 2013-08-31T09:06:00

At first it seemed that it was impossible, then I read the description and found out about the jump mechanic... I finally beat the game :) It was challenging and fun, well done!

Everybody Loves the Fluffy Mania by Nangie 2013-08-30T20:44:00

The graphics are great, really! But during the mini-game with the smashed potato, I'm too much focused on the key sequence in the top left corner and I don't even notice the animation below ^^
And yes, preloading the images is one of the few annoying things that we have to deal with in HTML. =/

101 Tiles 10 Seconds by matpg 2013-08-30T15:11:00

It's hard to determine whether a tile is blocked or not, but I guess that's part of the difficulty of the game! Very nice graphic style and audio effects.
Too bad you didn't use HTML/JS for this game, I'd love to be able to play it on my Android devices. :)

The Shortest 10 by DeWe 2013-08-30T14:57:00

It seems nice, but the only things I managed to do was "help", "inventory" and "read book". I guess I'm not used enough to text adventure games...

Terminal 10 by alts 2013-08-30T14:39:00

How I am supposed to beat the DDR-like part? I can't figure out this one ^^ But I love the game!

Taen Saeck by Typedeaf 2013-08-30T14:30:00

Several good ideas here, nice work. The progression seems very slow, as other people have said.

Ab Solanum by doonay21 2013-08-30T13:38:00

I love the graphic style, and the music is very nice too. It's a nice idea to introduce more complex physics with the orange boxes, but it's easy to get stuck between a box and a wall =/ The movement was very hard to get used to, in my opinion it could be greatly improved. It's hard to determine precisely my orientation when I'm standing still. All this makes the game extremely hard (for me at least), and I don't feel inclined to continue. =/
But, as I said, I love the visual feeling and audio.

10seconds by paranoiks 2013-08-29T20:31:00

The graphics are simple but very appealing, it is both pleasant and challenging. The music is not yours though, that makes this a barely legit entry... Nice concept and execution though. :)

The Red Door by ticlekiwi 2013-08-29T18:55:00

The movement felt a bit clumsy, but the graphics are nice. Too bad I can't beat the level with the zombies. =/ ^^

Legend of hurry by Jackamikaz 2013-08-28T09:32:00

Loved the fact that you re-enter the screen with as little time as when you left it, and loved the little trap with the box, too bad that you added arrows to make it easier! :) Nice game!

Short circuits by Tavrox 2013-08-28T08:45:00

You should simply accept both Z and W for up, and A and Q for left, this way it would work with Azerty and Qwerty keyboards. :)

TimeFlex by jprogman 2013-08-28T08:01:00

The bug preventing you from launching my game should be fixed now :) Can you tell me if it is (or isn't)? I'm gonna try yours now!

Time Wizard by zzForrest 2013-08-28T00:24:00

Nice game, good level design and concept :)

One Way by flavio 2013-08-27T17:42:00

It works almost good on my Linux desktop, I'll have to try it from the Windows side! It runs quite slowly, and the sound is therefore jerky, but I can imagine what it sounds like.
The game was great when I tried it before you left on Sunday, it became close to perfect with the sound (despite the problems that I encounter here) and the fact that the "fireflies" (?) are collected slightly faster. The graphics are really beautiful. Exactly the kind of game that I love.
Eventually I think the game really fit the theme well.
Congrats!

Five Seconds by Latcarf 2013-08-27T17:12:00

Laelien, I finally beat it on keyboard! Yay!

Ten Sextillion Zeptoseconds by Oxydam 2013-08-27T14:35:00

It's a good technique for avoiding level design! Nice idea anyway. Graphics too are extremely simple but look good (that's the beauty of minimalism). The only annoying bit was that the movement sometimes wasn't very "friendly" in a way. The square got "stuck" too often near edges (not really stuck, but it stopped moving where you would think it wouldn't).

Time Flies Straight by mrspeaker 2013-08-27T14:19:00

This work on the camera is perfect. The music and sounds were really great. I loved the concept, realization, and the overall feeling.

Boyfriend Simulator: Feed My Boyfriend by leafo 2013-08-27T13:04:00

I'm not rating right now, because I can't throw the food with 1, 2 and 3. I'm not sure why, maybe it's a problem with my computer, since I use multiple keyboard layouts (but I'm sure I start the game after having switched to qwerty...).

Hellish Copter by Laelien 2013-08-27T12:39:00

AAAAARGH! This damn green spiral broken hitbox! It seems you have to be entirely inside it when going from the right, whereas you just need to touch it when you come from the left.
Other than that, it's very nicely done, challenging and frustrating enough, and I loved the humiliation texts (especially the Gaeel one).

10 second onsalught by wilbefast 2013-08-27T10:49:00

Very nice graphics. I liked the audio too ^^ But the game seems insanely hard to me... Also most of the time I wasn't able to click to place units in many places. Bug? Feature? I would've liked more explanations ingame too, and something to show me the range of the units. Couldn't beat the first level. Nice execution anyway!

The only one by JaJ 2013-08-27T10:22:00

Very nice graphics, music and concept. Became slightly annoying when I was stuck for some time (I turned out I knew what to do, but didn't think it was even possible at this moment of the story: getting to Daisy in time was way much harder than the rest of the game!)

Protozoa by Pumkin 2013-08-27T09:33:00

Can you include a link to the .love file? I can't run the game under Linux with the .exe only...

Defense of Your Craft by josefnpat 2013-08-27T09:02:00

This is hard! The violet ones especially. I have to try this with a real second player (not with the joystick on my lap). The keyboard+mouse controls seems less easy to use, I'm not sure why. The graphics are good enough, and I really like the music. Nice idea and nice execution.

At the cafe by Pierrec 2013-08-26T23:09:00

Hahaha, this one is a great idea, it's a good thing that you finally started a new game a few hours before the deadline! Nice graphics as usual, and nice music.
The only problem for me was that in some scenes it was very hard to understand the logic of the game, e.g. the cigarette that you have to move backwards and not upwards once you have put it in the lighter flame.
I loved the interaction with the eyes of the characters in the first scene.

LD25 — You are the Villain (35)

Behind Blue Pixels by azurenimbus 2013-01-07T20:13:00

Nice graphic style and nice idea. I found the controls a little bit rigid. I loved the idea of the boss's weak spot :)

Waldo by h.attila 2013-01-07T19:11:00

I have to admit I didn't expected this to be really entertaining. The graphics are simple but the procedural generation (I suppose) of the people and targets works great! I love the fact that people are running around when there's a shot. There are great ideas in this game. Even though there doesn't seem to be a great mood here, I felt somehow dirty while playing this, as is I were a real villain.

Gin Monster Bob by jimmynoshoes 2013-01-01T12:33:00

Fun mechanic! I didn't figure out the scene at the first vision but I guess it's because of the drink :) It misses audio and a more coherent/logical background, but the idea is very nice.
Other than that, happy new year!

The White Rabbit by kato9 2012-12-30T01:12:00

Beautiful game, well done! Even though there is not much to do, the mood is excellent, I was touched by the story. The music is great, but I think the mood could be even more great with some sound(s) aside the music.

Minelia by Doelia 2012-12-29T12:04:00

It's french, and here are the translations that may be needed:
Niveau = Level
Cibles restantes = Remaining targets
Recommencer = Restart

HeroesFall by Yacodo 2012-12-26T01:38:00

Nice idea! It lacks some sound though. It's pretty fun to play but it seems hard to elaborate a strategy there (aside from the random one)

See you on #ludumdare-fr next time! :)

Seeds of Wrath by 01101101 2012-12-26T01:16:00

Excellent concept, graphics and music! I like your take on the theme. The gameplay may become quickly boring, but the idea and realisation are great!

It was nice to have some French people to talk with us on #ludumdare-fr :)

Demon Quest by Carduus 2012-12-26T00:51:00

Great graphics, music and text and ideas! I think it misses sounds from the environment though. I have been also slightly annoyed at times by the frequent need to click on Use/Talk to/Pick up/... then the object in the environment. I think there is room for improvement here, in order for the game to be more pleasant to play.

The TIme Master by barret907k 2012-12-24T01:14:00

Too much crashes to be able to fully enjoy the game, but is seems nice. I like the movement (I played the Android version), maybe a bit too fast though? Other than that, I can't really tell, as I wasn't able to play for more than a few seconds.

Villain - the game by Arihy 2012-12-24T00:50:00

Ah, le voleur d’enfants !
J’adore l’idée de mémoriser le niveau pour ensuite le parcourir dans le noir (dommage que le noir soit plutôt gris) Je pense que ça pourrait être amélioré en mettant plus de niveaux de « danger », faire que courir vite nous fasse repérer plus facilement, qu’il y ait moyen de marcher discrètement (enregistrer des records de temps pourrait forcer à chercher le compromis idéal entre rapidité et discrétion), etc.
Je n’arrive pas du tout à finir le dernier niveau, le gamin me repère quoi que je fasse =/

Donc très bonne idée et vraiment pas mal mise en oeuvre (même si ça pourrait être amélioré). Question : comment as-tu fait le son du plancher qui craque ?

Those Pesky Rogues by CoffeeOnimal 2012-12-23T19:04:00

Well, it's unfinished, but the concept is really interesting, I like it. :)

Kill? by feili 2012-12-23T12:42:00

Beautiful graphics and animations, and great mood. I gave your game bad ratings in Fun and Humor, but I guess you don't expect too much in these categories ;)

Blood Money by Typedeaf 2012-12-23T12:19:00

That was cool indeed! I loved the gathering effect. I'm looking forward to the post-compo version :)

The World is Mine! by matthias_zarzecki 2012-12-23T11:23:00

That's very fun and somehow addictive, although not very challenging :) I like it!

Alien Command by Mabi 2012-12-23T01:39:00

Good graphics and audio, and the game is nice, well done! Maybe it's too easy, there is no real challenge. Still fun :)
I love the humans running when I destroy the buildings, nice touch!

Earth Destroyer by LeonLeon 2012-12-23T01:00:00

Definitely needs more dynamic gameplay!

Eaten by wzl 2012-12-23T00:25:00

Haha, I love the sound effects! Love the graphics too, although the city is a bit monotonic. It's a shame there is no real end or goal too, but I really hope to see this in a future post-compo version! Good game! :)

MoonRise by LTyrosine 2012-12-22T20:40:00

I love the idea, but the controls were too strange and the difficulty a bit too hard for me to play it for long enough. I did manage to learn a spell, but it seemed useless to me, as it consumes blood and doesn't even allows to gather more blood, because I can't draw blood from a dead human). I think it needs some tweaking There's a nice mood there, all it needs is audio and better graphics (for the humans -- I liked the landscape).

Blob Revolution by kill0u 2012-12-22T20:00:00

I'm sorry but I have to say that the controls were really annoying... At first I liked the concept, movement and graphics, but after that I losed my nerves trying to understand the controls, especially the wall climbing mechanic. I skipped the last 2-3 levels because I really couldn't beat them. The music began quite annoying as I kept dying and retrying too :)
In my opinion it's really too bad that the controls aren't enough polished, as I really liked the graphics and mood, I think there's a great potential here!

Nice ending. I think I've had the alternative ending too, but I don't know how, and I didn't understand everything; but this is my fault, as I don't speak english fluently :)

Earth Beast by Mava 2012-12-22T19:14:00

Graphics are good! The idea is nice too, and your game is very well done. In my opinion there is just a little problem with the gameplay: I would like to be able to shoot down to the ground when I'm at a high level, currently it seems I'm forced to lower my head to the ground if I want to shoot pedestrians.

A Light To Kill By by TinyPlatypus 2012-12-22T18:45:00

Good idea, good models, I like it. It took some time before I understood the images displayed when clicking the arrows. I should have the read the description text with more attention (at first I didn't realize it was in a lighthouse).
The only problem is it's very annoying when you picked the gun first, and can't drop it to take the screwdriver. I even had to cache reload in order for the game to start over from the beginning.
Other than that, good job!

Invasion2600 by Muu? 2012-12-22T18:18:00

Good idea (I've had the same though ;) but I decided to do something else instead), and very well done! The AI is too perfect in my opinion (maybe it should have a certain probability of failing any shot). Right now I don't see any strategy or technique apart from mashing the 1-6 keys and moving the mouse randomly :)

Korruptor by Codexus 2012-12-22T18:07:00

I didn't find the controls that annoying, but the "driving" experience could (should) be improved, for sure. Great graphics and nice idea!

THE PRINCESS IS MINE by emveyh 2012-12-21T12:40:00

It turned out to be challenging and fun, I liked it! I had to use the pinky in order to click the right place (I'm playing on Android), though, but I'll try again with a stylus :)

The Twist by amassingham 2012-12-21T12:22:00

I'm impressed! This is very fun and addictive! Good music and sounds, cool villain face too :) Played on Android (Samsung Galaxy S2), sometimes I had trouble catching the moustache, it could be improved there, but this is great already!

REVERSE SLENDER by InfN555 2012-12-21T12:00:00

It's hard to understand how to play, I thought I was winning but when Sanity went down to 0 it made me lose. (Wasn't I supposed to make the player lose its sanity?) Other than that, it's a good idea! I've had some fun while chasing the player, too bad the mechanisms weren't clear enough.

Mine Sneaker by raincole 2012-12-20T10:39:00

Great idea! Not so hard to beat. I wonder if there's a real strategy of if it's just about placing a mine down the cursor before it clicks. Well done!

Salvation by Nutter 2012-12-20T09:30:00

For some reason it makes my Firefox crash instantly =/ Seems to work with Chrome though, I'll try it :)

BIOMINT by mrspeaker 2012-12-20T01:51:00

Great idea, and it fits the theme perfectly! Map generation is great, but I wonder if it would be feasible to make it join on the sides, not to have this vertical separation (not sure if I'm saying it correctly ^^)
I'm having trouble to beat it though, but I'll keep trying. :)

Bad Kitty by aare 2012-12-18T17:51:00

Very fun game indeed! The background is great. It's challenging enough to keep me playing it :) (not sure this is correct english, sorry) It's a shame there is no sound, and animations would have been nice too.
At first I sometimes didn't understand why I would lose, but I hadn't read entirely the Readme.txt or the presentation text :)

Well done!

Godwin by nitramgc 2012-12-18T17:10:00

Haha, the combo scream/screen shaking/blood splashing was very efficient and almost made me jump too! Well done!

FUUUUUU by Agamgad 2012-12-18T14:37:00

Haha I love your description text! Very nice movement indeed (inertia!), I like it. Still weird to see the images of your character changing when you're walking. ^^
Too bad you didn't have time to finish the audio. Is that normal that I don't hear any "FUUUUUUUUUUU-" at the end ? The MP3 is here and working and yet it isn't played ingame.

(By the way, no issues with the downloaded file for me, and I'm using Avira Antivir)

Oh, and to make your game qwerty-compatible, you should simply add W and A to the controls (no need to detect keyboard layout or anything)

The Quite Annoying League by Pierrec 2012-12-18T14:03:00

Wow, instant 5 stars in Humor, I loved it! As I already said, the graphics are great, I wish I could do that. You're a true pixel-artist! :) Excellent view on the theme, nice audio too.

Airship Infiltration by supermaximo93 2012-12-17T14:47:00

The intro and outro are the strong parts of your game, I think. The gameplay is good, but short. It misses something, in the level design and the graphics (no background (but the villain, computers and doors are great!))
Nice audio too :)

Oh, I haven't seen any enemies or enemy bullets, is that normal?

Crobal and friends by Gaeel 2012-12-17T13:21:00

Tu dois pouvoir faire un .jar facilement depuis Eclipse non ?

LD24 — Evolution (2)

TRANS by NicoJaujou 2012-08-27T13:23:00

I like how I felt I had some control on the dialogue (although I have none, right?), it's very well done, I think. But I'm stuck at “a transhuman”… is it meant to be this way?

Bit-Craft Evolution by eyehawk 2012-08-26T13:06:00

Very nice graphics and effects! However, it would be great if you allowed the arrow keys for move, as there are people like me who are not using a qwerty keyboard :)

LD23 — Tiny World (13)

Oh Boy, Oh Boy by Digitalis 2012-05-03T20:48:00

As already said, gorgeous graphics, nice idea, but limited gameplay. I'd love to see this updated.

Panopticon by kakuremino 2012-05-03T20:39:00

Wow, at first I was skeptic, then I loved the mood, idea(s) and audio. Still, I think it's weird how the music stops quickly in the beginning ; and I didn't like very much the three doors again and again where you have no way to guess which door is the right one. The gameplay was perfectible (annoying controls...) but overall the gaming experience was great. :)

Recluse by chambers 2012-05-03T20:36:00

Graphics were awesome and the idea was brilliant. Still a bit frustrated by the slowness of the character, and audio would have been greatly appreciated :)

Pow! Pow! Pow! by Cake&Code 2012-05-01T20:45:00

Really hard to play, it was difficult for me to get into the game. Beautiful graphics and music, but not enough fun.

Dimensional by someone 2012-05-01T18:53:00

I love the concept, and hope you will continue this! :)

World runner by Gunmonkey 2012-04-30T01:00:00

As already said, very difficult game, but also fun.

Tiny Civilization by Suese 2012-04-30T00:54:00

I loved the concept, the music and the interaction with the people. :)

Polarity by nornagon 2012-04-30T00:20:00

YOU're awesome! Great idea, physics and all.

Face The Truth by Evgiz 2012-04-29T23:48:00

Challenging game. I liked it a lot. :)

Disregard All Humans by Fireblend 2012-04-29T18:35:00

One of the best LD23 games that I've tried so far :) I didn't notice immediately that the world was shrinking, and I loved it. It's very fun, innovative, and it has a good replay value. Bravo!

Burning Platform by recursive frog 2012-04-29T01:03:00

On my HTC Wildfire, I had trouble drawing walls. Otherwise, good idea and nice use of the touch screen and accelerometer.

Robot in the Garden by Gaeel 2012-04-23T18:31:00

@mikelovesrobots3: You can find stuff as well! (shiny coins, all around the tiny world)
Other than that, I completely agree with your comment. Gaeel, your game is beautiful.

Pixel World by RevoluGame 2012-04-23T11:50:00

Good idea, simple and cool gameplay (except the character is very slow, that quickly becomes annoying imo). Too bad there is no sound at all. Other than that, I wasn't able to collect all the pieces (I must have missed the drink that would give me flying ability...?), but I'm not supposed to take into account my failing at the game, am I? :)