Tiny Sorceress by L 2012-12-18T13:51:00
Really great game! Loved the story, art and the progression of it! Small, simple and fun!
Foon → Ludum Dare Explorer → Users → Typedeaf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Aijnshent | compo | |||||||||||
| 2014 | 29 | Beneath the Surface | The Dwarves Beneath | jam | 14 | ||||||||||
| 2013 | 28 | You Only Get One | Replay | jam | 14 | ||||||||||
| 2013 | 27 | 10 Seconds | Taen Saeck | jam | 109 | 3.52 | 3.48 | 3.22 | 2.89 | 3.52 | 2.67 | 3.22 | 3.17 | 82 | |
| 2013 | 26 | Minimalism | Spread | jam | 168 | 3.39 | 3.05 | 3.46 | 3.58 | 3.24 | 3.74 | 2.44 | 3.84 | 75 | |
| 2012 | 25 | You are the Villain | Blood Money | jam | 59 | 3.52 | 3.59 | 2.65 | 3.71 | 2.90 | 1.95 | 2.33 | 2.61 | 39 |
Really great game! Loved the story, art and the progression of it! Small, simple and fun!
Interesting platformer. I really liked the art very much! I'm not sure if I hated the music or if i loved it xP. It was how ever a little frustrating to use the bomb to kill the enemies, especially the flying ones. The boss fights was pretty neat though!
Interesting idea, could be more fun if the gameplay is expanded upon!
Seems like a nice entry, really like the voice acting ;P.. Though it is very hard to solve the puzzles because I have a different keyboard layout than the one in the game so I don't know where the keys are supposed to be! xP
Neat idea! It was very easy how ever, also -1 for forgetting to draw Scandinavia on the world map ;)
Fun game with a fun use of solving puzzles in zero gravity!
Fun idéa, but I didn't really know what to do since it wasn't really that much to actually do =P
Thanks for the comments! ^^
@MaTX yeah, we are well aware of the collision problems. Implemented them pretty late into the game and didn't really have the time to do it properly! Would definitely be one of the first things to fix if we continue on with this. But thanks for the comment!
Thank you all for the feedback! It is really nice to hear!
@wzl yeah, thought about moving diagonally but I actually prefer this type of movement, thinking about adding a option for how you want to steer! Yeah that thing with abilities is a little bit tricky, we are planning to adding more abilities and also using a game pad as a controller. I guess we have to take a further look into that whole thing, maybe putting abilities as hotkeys instead of cycling trough them! Thanks for the wonderful feedback =)
Thanks for the comment Eniko! No there was a bug that caused enemies to not spawn for a very long time, so that sucked xP. Actually there is supposed to come harder enemies after level 10. We might soon put up a post compo link where this issue along with collisions are fixed!
Very funny little game, really liked the graphics. This one is by far the one I played the longest so far!
Fun and simple strategy game, I really like simplicity in it. However it greatly lacks in challenge and this should be expanded upon. Visually it looks really great and the music is very good.
Funny game! I liked the idea and you executed it very well. I thought the difficulty where just perfect.
Well done!
Really great game! I loved it! The music and art style was superb and the gameplay was very fun! Great job! This also probably had the best name of all the games this time
Pretty simple and actually funny game
I like the fact that the models are made in Minecraft xP It was a bit buggy and hard to control though =P
Really good! I liked the art and the audio really much! And it was also pretty funny to find all the references in the constellations ;P
This was a very cute game. I enjoyed it a lot! ^^
Very nice graphics and audio, I liked the old school controls but I can understand if they're not for everyone :)
Being able to accelerate and decelerate would be pretty helpful I think, and it seems a bit counter-intuitive to fire with the mouse but not steer with it. Other than that, short and fun :)
Pretty fun, but the collision detection made it pretty clunky. But keep up the good work!
I really liked the effects when you entered/exited a match. How ever there wasn't much else to this game. Would have been more interesting if you threw in a power up or added upgradables or something like that
Fun game! I liked how you controlled the player and the background was really nice =A
Gravity could do with being a bit faster, so you can get back and redo the level faster once you know you're screwed. Generally a good thing in skill heavy, difficult jumpers to let you retry quickly :)
Once you figure out the controls it's a lot of fun and the levels are imaginative and challenging :)
This was actually pretty funny. I really liked how the ship moved. Also the music was really great!
Unclickable pieces makes the game _just a tad_ frustrating, but otherwise a fun idea :) Might be a good fit for mobile or tablets?
Had some problems figuring out the resource system, what does "2,8" mean? Is that better than 1,9? I'm not sure if I suck at gathering resources or if it's supposed to take this long :(
Other than that, it's the start of a really fun little game! It's cool to explore and find resource rich areas and defend the thumpers from enemies. The graphics work and the world seems like it's pretty dangerous and interesting
Fun and interesting, but became really hard really fast. Second level I got swamped in the second room by two black cubes and then a red cube and a blue ball came in from the adjoining rooms. I put up a good fight but in the end, the evil shapes won and now rule supreme in the white labyrinth ;_;
cool concept but it was kind of boring. I wished that there were more gameplay to it :)
It could be more challenging and with a bit more content, but otherwise good job! Especially since you made your 3D engine ;P
Mysterious, Myst-like, kind of like back when you were first playing adventure games and you had no idea what was going on, but the whole thing looked cool so you were happy with the fact that things happened when you did stuff to other things.
Very nice wireframe graphics and cool music. Enjoyable experience :)
it's a reflection on the ephemerality of the human condition
Pretty cool game :)
Definitely minimalistic in the gameplay department :) Would be nice with more freedom of movement and faster missiles. Liked the title card :)
The music was good, the sound effect woke up my dog =P The graphics are ok and the puzzles were fairly enjoyable but mostly pretty easy =P
Fun concept! I really like the pace of the game! Keep up the good work! =A
//Udrian
This was really great =A Though my personality summed up to 25% where are the other 75%? =P
Short and sweet. Firing was a bit off till I realized it wasn't single shot. Source code link doesn't work :)
It was a nice game, but very annoying that i had to run with the moving blocks. Overall pretty fun :) Good job!
Very cool game. What an idea of a game! You should really continue to work on this! It could really work on android with tilt control =) I'm looking forward to it!
Pretty good game, I especially liked the flavor text every time you die =P
There is no greater enemy to the philosophy of Zen than nature. And pie.
Hilarious game, nice Lucasarts/Sierra-ish graphics, animation, writing and font :). Can't find a fault except my e-pressing arm is a bit sore. Good game!
This was really funny ^^
I really loved this. The dialog are well written and played.
I'm a sucker for these kinds of games. I would have been perfectly happy if the theme had turned out to be Alternate Physics.
Game is challenging and satisfying, the two most important aspects of a jumper game. A longer game would need more kinds of puzzle elements than just the black switches and red kill zones, but for the length that it spans they work well. Only complaint I'd have would be some kind of background so you can navigate more easily, and kill zones at the edges so you know when you fall out of the level.
Good game :)
The control scheme is a bit tricky to get used to, perhaps a tutorial level that's not as constrained as the regular levels to give you a feel for moving the platforms around cooperatively?
Very pretty graphics and atmosphere, sound complements it nicely. Well done :)
Really nice puzzle game! I actually like the art in the game it is charming =A
Really hard sometimes, especially against the dragons. The text on the skills could do to be a bit bigger. Liked the mobile layout, could be a great super-quick pick up and play, pause where you left off mini distraction for phones :)
It was pretty hard to understand what to do. And the blinking was kind of annoying, but pretty cool concept and charming characters.
It was really hard to control the cube which made it less fun. Otherwise good job!
Aaaaaaaaw, it was soooooooo sad! felt really bad for that little red circle....
Very enjoyable little game =)
Hehe this was a interesting concept! I wouldn't mind having more options and and more choices, like going to a place to change something and then go back to discover something new! Anyway, the drawings were cute but could have been a little bit better ;P
Really great! I loved the music and the level design. The visual appeal of the rings was really interesting! Would like to see some more content in the future making the levels more interesting =A
//Udrian
It runs _really_ slow for me, I don't think that's intended :)
I'm running it on Windows 7 64-bit Home Premium.
A quick look at the source tells me you're not using delta time to update your movement
https://en.wikipedia.org/wiki/Delta_time
I really recommend having all your calculations be delta time bound, since you will otherwise experience dramatic speed differences in different computers, and in different parts of your game. Good luck :)
Pretty neat base to build upon. How ever, it wasn't really well balanced... at all xP
Terrific game! Made 9th place :D
Really nice graphics and music, gameplay was fluid, monsters and player were cute and the power ups kept it interesting. Would have enjoyed some main attack powerups and checkpoints, but what you have is impressive enough for a 48 hour jam :)
I really liked the game, but i was a little sad that i only had 10 seconds in each room. I wanted to kill all the monsters and explore all the rooms :) Then i got my ass kicked by the boss and died soooo hard!
Short and sweet. Doesn't feel like a jam game at all, it's self-contained, polished, cute and tight. Nothing to remark on really :)
Very, very nice looking game :) The troll design is excellent, and the environments are very nice to look at. Gameplaywise it took me a while to figure out that the objective was to get the Queen to the finish line, and that the countdown kept going even after they left the sunlight. That aside, the game felt really professional and polished, albeit a bit short ;)
Pretty game! I liked it a lot :) The controlers worked just fine and because of that it's just more fun to play! :)
Hihi! This was pretty fun :) I liked the concept very much.
Nice! But very difficult...
Sweeet! Soooo cute! sooo hard to hit 10 seconds exactly :P
Very clever! It would have been nice to have a Pictionary-esque challenge aspect of it, where others had to guess your drawing. But it's pretty fun as is :)
The cars were cute, but i had no idea why i lost...
Loved the cutscene graphics, second level was pretty tricky
Really tiny window but nothing that the zoom key didn't fix. The controllers were really well done and the graphics were well made but very simple
Soooo cute cat! Really liked the art work. A very fun touch of the 10 sec theme =)
I really liked this game! The runaway from the sun was so awsome! But it was kind of hard so i didn't get that far... hehe! But i like your idea very much! The mood is nice too. But i would like some music to set the mood even more =)
Very funny game, but some bugs here and there. For example i hit 4 umbrellas and flew up in the sky and never came down, hehe, pretty funny though :P Keep develop this!
Oops, accidentally moved the post compo file in dropbox x| fixed now
It was a very nice mood. The graphics and sounds was very nice! But it was a little bit short and there wasn't that much to do. I enjoyed reading the texts on the walls ^^
Looked all over for something to burn, eventually had to cheat and look at the walkthrough. Though that's more a staple of the genre than a critique of this particular game :)
Nice story! Could have benefited from just a tad more world building, the implants and the Sleep (with the capital S) drug hinted at the setting, and the Kieran bits drove it home as a cyberpunk story (not sure if I ought to count the built-in strip lights as futuristic any more ;P), but I'm not sure if the less genre savvy would pick up on that.
I liked it though! Spending all your time setting up a trap and seeing the iterated results was fun
This was a very funny game! The music get a little annoying after a while, very repetative. But i like this game a lot! Keep up the good work! :)
This story had a very sad mood, i liked it. Almost made me cry. The main character were so cute! I would like animations to this story to make it complete.
Decent enough Lunar Lander :) The levels were longer than I expected, and there wasn't much challenge involved.
One thing that would have made it more challenging would have been a time limit on how quick you could get to the bottom, and you'd need to dodge random platforms and not splat against the bottom. That's kind of fun to do right now, actually :)
Hihi! This was a simple game, but because of it, it was soooo fun! So the simpleness was not a bad thing, it was only a good thing :) great job!
Fun, solid experience, no real complaints :D
If you made a collection of 10-second challenges like this and put it on Steam, I'd pay upwards of a few euros for it. A few euros!
Really nice graphics but the gameplay was a bit lacking :3 Good luck with future projects, you look like a good team ^^
I liked the robber very much! I would like sound though, but it was fun =) keep up the good work!
The camera was a pretty big problem at the end there, and made you miss a lot of the action.
Now that that sole complaint is out of the way: Great game! Terrific idea, surprisingly well executed, and always fun to mess around with procedural, complex systems. Chaos never gets old. The car crashes actually made me laugh out loud, and the... more exotic vehicles at the end were a great surprise.
The obvious thing to ask for is simply: More. More levels, more cars, (better camera). Oh, and maybe make the level reset from the last checkpoint instead of all the way back to the beginning?
Sweeterrific!
"Yay!", the king retorteth in a wickedly manner
Sold, right there
Nice graphics :)
The intro was so hil... hilar... hm, very funny!
This game was nice! I would like more things to do with the grandpa because i just waited with him so i could use the ninja instead... But overall a very nice game!
Pretty little game. I would like animations to the character. But he was cute :)
This was a fun puzzlegame but sometimes the squares got stuck and i couldn't move them. But i can see that this game has very bright developpotentials.
Really neat little game, I liked the game mechanics and how you control the player. I would really like to see a whole new game expanded upon this idea. Keep up the good work!
I liked everything about this game :) sooooo funny! The only thing i could say to you as feedback is that i want some more monsters to kill for my grandma!
Pretty nice little game. I liked the "no bullet" mode the best because it felt like I had more control over the game. Though it was too easy in that mode. It would also have been way more fun if there were sound effects in the game
nice idea
I made it! Weeeehu! But it would be fun with more lvls :) Cute graphics
The core gameplay is a regular old memory routine. Find the right sequence, repeat until you get it right. But the descriptions of the dishes, and the theme pun was great! It made you want to keep trying, to see what the next description would be. And even though I've never eaten any of these dishes, the game kind of made me hungry :B
Very hard, very fiddly controls, a lot of things to do in too small a time. Then you put all this in a very neat package and suddenly I want to play it anyway! I want to conquer the controls, I want to make the taxi! No, fuck YOU, rude taxi driver! I'm gonna get my shoes, my phone, that thing on the table, and do my toilet business and god damnit, no non-euclidean geometry is going to stand in my way!
Sadly, I didn't make it, the strange geometry thwarted my every effort. But it was a good experience, I'll remember it!
Cute artwork! I like the tiny character. But the controlers made it hard to play and actually kind of annoying. But this could be a very fun game if you're going to work more on it.
Cool concept, how ever, it lacks a little bit of depth and it would do great on multitouch! Now the best choice is basically just take one and hold it down as long as possible.
Really nice game! I liked it a lot! ^^
Nice game. But it was difficult in the beginning to know who i was.
Nice game mechanics and the song is pretty good as well :3
//Udrian
Nice game! The more squares, the more fun! My score is 261 on hard :) hihi! I got stuck in this game..:P
Crashed pretty consistently, unfortunately :/ Seemed like a nice idea! Liked the graphics on the bots :)
A little game that is actually funny :) Stressfull, simple to play and entertaining. you should work on the graphics, especially the main character. hihi!
Really great game! It was nice :3
A nice idea, but i would like more levels :)
Excellent game! It felt a bit choppy, like the frame rate was a lot slower than it had any right to be, but otherwise nothing to complain about. Nice graphics (liked the timer :)), nice level design, nice time travelling mechanics
I wish Carl Sagan had more to say. He's always a delight to talk to.
Fun game though :)
This was fun ^^ I really like the sound effects ;P It also had very nice effects
A cute little game, a bit confusing at the start. Nice graphics as always ^^
Yeah, I should explain more... You can't dig any further until the digging site have been cleared (Shown by the big D). And you can only move in areas that have already been cleared. You can move with the arrow keys as wells as the move buttons on the top.
The graphics and music was really good. The puzzles could be a little bit better, they were a bit repetitive