diogomuller 2013-08-26 16:49
It says I need the RTP to run, could you include or give a download link to an distribuitable?
Foon → Ludum Dare Explorer → LD27 → Thanksgiving Hero
By amber
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 53 | ||
| Humor | 214 | 2.74 | ||
| Mood | 351 | 2.74 | ||
| Audio | 389 | 2.50 | ||
| Theme | 438 | 2.79 | ||
| Graphics | 453 | 2.69 | ||
| Innovation | 491 | 2.42 | ||
| Overall | 530 | 2.53 | ||
| Fun | 544 | 2.19 |
It says I need the RTP to run, could you include or give a download link to an distribuitable?
Downloaded the RTP to test it. Not bad for a first game, but I really don't see how it fits the theme.
Great game, anyway.
It's a little tricky, but it definitely fits... I don't want to give it away though so I'll let you think about it a bit. I will see if I can figure out how to include the RTP though, thanks for pointing that out!
I couldn't get past the squash. I tried everything and nothing worked :)
Hmm, I will check it out as soon as I get home from work. Thank you for putting such effort into my dinky little game! :-)
No worries :) If it helps, it looks like the switches didn't reset after I lost the game. But only after I ate the squash, I think.
Okay, in theory everything's fixed now. I mucked with what files are included so that downloading the RTP is unnecessary, and even managed to make it not include all the stock assets I'm not using so the filesize is reasonable.
The error with being unable to complete the game was not what I expected, but it should be sorted now. A whole lot of things which were supposed to reference global switches had reverted to my earlier code referencing self switches, which I think was caused by a bunch of copying and pasting of events I did while I was trying to fix tilesets and redraw maps.
Anyhow, it should be all set now!
Except it's not. I don't know how you guys handle this stuff all the time!
Welcome to game development. There's always one more bog to fix. :-)
Fun, silly munching game. PUNKIN PIE!
Okay. I really think it's working this time. I'm going to leave it alone for a few hours and have dinner, anyway.
But I wanted to eat the cactus! Sprites aren't bad for your first game, keep at it!
Sweet little game. It took me a while to figure out how it fit the theme, but I got it! Nice thinking :P
The game itself isn't really that innovative, but for a first game ever, I think you should be proud. I was compelled enough to try until I got through all the food.
I really liked your graphics, and the music was good.
The core gameplay is a regular old memory routine. Find the right sequence, repeat until you get it right. But the descriptions of the dishes, and the theme pun was great! It made you want to keep trying, to see what the next description would be. And even though I've never eaten any of these dishes, the game kind of made me hungry :B
OH GOD, I got the theme now. Sorry, I'm kinda slow, hahaha. Nice interpretation :)
Downloading again.
Thank you so much, everyone! I really appreciate the kind words.
Hooray for your first game! Keep it going! Interesting what kind of ideas people have :D
It uses the theme perfectly, unfortunately the constant trial an error of the game isn't that fun.
I assume it would be a lot more fun if I actually knew the american dishes (since the clues are there) rather than having to go purely by guesswork on what i should eat next, and having to restart the sequence from the start each time I try the next item.
The ominous music that plays when I fail at getting enough seconds is really hilarious to me.
Congrats on your first game! Really good job for a first timer, I must say. I love the walking hat character, really sympathetic. :)
not bad for first time! =) good job!
a new LD48er Like me good game frllow
Interesting game and idea
Intro dialogue was a bit too slow/long. Would have preferred spacebar to speed it up more than it did.
slightly Challenging game.
p.s. also really disliked the game extractor, would have preferred a zip instead of the exe expander thingy it had
You prompted me to go see if there was a way to distribute the compressed game without the extractor, and lo and behold! There is. So I'll do that.
As regards the text speed, I agree with you, but changing the default settings for scrolling speed in RPG Maker, if it's even possible, is well beyond my current coding prowess. The next step up seemed way too fast so I picked the lesser evil. :-)
Great humor, mood and script! For a first game - you definitely should be proud!
Did you create the music yourself? I believe it fits quite well =)
The starting dialogue should be even faster forwardable, or moved to a seperate "how to play" area. I believe it's funny how you really tried to make sense with the "correct order" of eating food^^
Btw, your sprites are decent, good work!
Absolutely loved this interpretation of the theme. It hit me about the time I figured out my 3rd dish. Definitely great work for a first game; a little boring, but I imagine your primary goal was to get something done and on the table (pun completely intended). Nice spriting as well. Hope to see you in future LD's!
This was charming. I found the dramatic sound that plays when you lose both annoying and hilarious at the same time.
Thank you! I did do the music myself; I am a church musician by trade, so it's actually based on the melody of "We Gather Together," which is a traditional Thanksgiving hymn. I'm so glad people are digging the theme connection! I was really worried at first that no one would get it.
Thanks for all the encouragement! I'll definitely be doing more LDs in the future!
Nice work - quite a unique idea, and well written :) Good work with the music too. It's a bit trickier for those of us not from the US to guess the order of the foods, but that's kind of unavoidable :)
Also good work on the staying power to get all those bits and pieces polished up! It's hardly the most fun part of LD, but very necessary.
Incidentally, I've been trying to encourage my other half to join LD too, but no success yet...
Oh - and I finally just got how your game fits the theme... interesting take! :)