FoonLudum Dare ExplorerLD26 → Don't Hit The Core

Don't Hit The Core

By thesarcastic

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CategoryRankScoreCount
Coolness1100
Innovation7482.89
Graphics8402.67
Theme9173.15
Humor10291.48
Audio10361.52
Mood10652.32
Overall11832.49
Fun12252.08

Comments

neten 2013-04-29 08:19

Please include source code.

kiwiboi 2013-04-29 08:51

Haha cool game! Sometimes it felt like it didn't react when I clicked but that might be my mousepad acting out..! Good job! ^^

tyro 2013-05-01 06:11

Neat concept! Liki Kiwiboi, I felt the clicks were a little unresponsive at times. Still, great visuals and solid project!

alexrose 2013-05-01 13:06

Hey, this has a really cool look and feel to it. Fits the theme really well. But.. the raycasting didn't seem to work properly? There were always a couple of pieces which didn't work, no matter how many times I played.

Cool looking entry nonetheless.

jiyko 2013-05-01 13:10

Nice visuals! Unity maker respects unity maker :)

bereuge 2013-05-01 13:12

Sometimes the clicks didn't register and I'm not really sure what was going on. It's a nice idea though!

infernet89 2013-05-01 13:18

Nice idea! Unfortunately, some block appears to be unclickable and i can't finish a level. There are more than one?

daniel2357 2013-05-01 13:28

Like infernet i could'nt finish the level. but overall a very nice level.

escence 2013-05-01 13:33

Unfortunately I couldn't finish the game, the last two blocks were unclickable. Nevertheless nice idea and good work :)

thesarcastic 2013-05-01 13:48

Guys, thanks for the feedbacks! I couldn't finish the level on time. So that's why there's no win-los condition.

pixeloaks 2013-05-01 13:52

I had 5 green ones I was waiting to turn white for a while until I got bored. It might need to update it's toggling based on what you have left to click. Otherwise it was not bad, and could get interesting with more variation to the levels with increased difficulty.

lanz 2013-05-01 13:55

Nice idea and goof work. Sadly no win/lose conditions.

stefan 2013-05-01 13:57

This game has really nice graphics. Sometimes I can't click everything and there is nothing happening when all squares are blue, but anyway I like your work.

thesarcastic 2013-05-01 14:00

@PixelOaks I'm with you there!

udrian 2013-05-01 14:00

Unclickable pieces makes the game _just a tad_ frustrating, but otherwise a fun idea :) Might be a good fit for mobile or tablets?

cogcomp 2013-05-01 14:03

Nice idea, but needs a lot more work. Go for it!

metadept 2013-05-01 14:03

Interesting idea. I noticed a couple of bugs such as being unable to click on white pieces sometimes, and the last piece remaining green forever. I definitely like the visual style/layout though. Hope to see more development on this!

huvaakoodia 2013-05-01 14:06

Solid idea yet without any additional mechanics there is little the keep me playing.
You could try some of these:
-Score system
-Time limit
-Randomization
-Speed alteration
-AI opponent

icecliff 2013-05-01 14:10

This really stuck to minimalism! I really liked the visuals.

khaldrin 2013-05-01 14:11

The concept is interesting and fits the theme. However as already stated some tiles were unclickable and the responsiveness of the whole game could be improved. But cool idea anyways.

minionstudios 2013-05-01 14:19

I like the design and the look of the game. It is quite hard to hit some of the blocks...

angerus 2013-05-01 17:04

I find the concept interesting but I do feel it miss a little something like a score system or some event changing the state of the world! Anyway, a cool concept!

the-jack 2013-05-01 18:33

I got dizzy playing this, for real. Couldn't figure out how to win/lose. Also please include a link to your scripts otherwise you risk disqualification from the compo.

boiuna 2013-05-03 00:38

Nice idea and graphics =D. But it seems that the game is impossible to be finalized.

neonlare 2013-05-03 11:40

Nice concept, very unresponsive at points though. If there was some form of audio feedback or confirmation of a correct action vs a mistake (just for clarity's sake) it would definitely help this a fair amount. Could make for an interesting expanded concept.

thesarcastic 2013-05-03 11:49

Thanks for the comments all :D Working on some improvements!

lorancou 2013-05-03 11:53

After while the green blocks don't un-green, so it doesn't look like this is finish-able. Nice idea though!

kyyninen 2013-05-03 12:06

Neat! It was kind of unclear if there was an achievable end state...

broxxar 2013-05-03 16:48

Interesting idea but it seems a bit buggy, couldn't click on all the tiles and after clicking the core it seems you have to refresh to replay.

thesarcastic 2013-05-05 01:02

Thanks for all the feedback. Added new version!

gatechgrad 2013-05-05 10:11

Really neat puzzle game. The first Unity link didn't work for me, however the Version 2.0 ran with no problems. I'll admit, I hit the core!

dr_soda 2013-05-05 14:40

Was anything supposed to happen when you click a green block? Nothing was happening at all for me. White blocks turned blue, and the core would turn red, if I clicked on those... but nothing happened with the green ones.

tikilittle 2013-05-05 17:49

Very cool concept. I was baffled at first because I did not read the instructions. If you hit the core, should it restart the game?

thesarcastic 2013-05-05 18:17

Ok so in version 2.0 when you hit the the green ones 3 times, you lose the game.

granada 2013-05-05 19:59

Ended with one green block. Is it the end? Overall, good job!

baldwinthree 2013-05-05 20:59

Very original. Unfortunately once I hit the core I couldn't continue, and there's no lose screen. Good job!

oye-beto 2013-05-05 22:02

I won.. I guess :)

I'll rate you based on the compo version and then I'll try version 2.

oye-beto 2013-05-05 22:07

Version 2 is more finished but I think it still lacks of some mechanic to make it fun. Something like a puzzle, maybe.

thesarcastic 2013-05-06 01:20

@Oye Beto thanks for playing :) still working on it! Hope to get new version up.

smilingcat 2013-05-06 01:40

Nice concept, will be really cool once the kinks are worked out. Good job!

lightnarcissus 2013-05-07 18:12

Props for using Unity for this as it is a perfect fit for the idea you had here. Pretty fun to play too!

rafaelsales 2013-05-08 21:22

Great innovation! Simple mechanic and hard game. Nice job!

thesarcastic 2013-05-10 02:14

Hey all! Added some new stuff. A nice hud that indicates how many hits you have left and the time constrain feature so that you have to be quicler and more precise. Cheers!

foxter888 2013-05-19 20:14

yes it's a good simplistic game, it is a bit weird in the beggining since it's a very original idea to get used to.