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Dark Acre Jack

Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2011 21 Escape Dark Acre Jack's "Escapology" compo Theme 4.39

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
20132710 Seconds10 SECONDScompo6103.002.023.362.623.471.853.1572
201326MinimalismPRISMAcompo2603.482.863.713.923.114.082.083.67100
201225You are the VillainTHE CONDEMNEDcompo993.542.913.083.273.833.681.954.00100
201224EvolutionEVOLcompo5122.721.942.692.813.182.632.8037
201223Tiny WorldMy First Worldcompo2873.212.663.073.973.483.112.073.5249
201122AloneAlonecompo1183.232.542.903.953.443.152.114.003.2487
201121EscapeDark Acre Jack's "Escapology"compo1233.262.834.134.393.523.092.393.2012
201120It's Dangerous to Go Alone! Take This!the Childcompo133.773.203.053.554.274.052.543.50100
201019DiscoveryplUNDERcompo893.002.523.263.613.303.042.293.2211

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Dark Acre Jack

Dark Acre Jack leaves an average of 109.1 feedback comments each event.

LD27 — 10 Seconds (52)

Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-09-03T17:13:00

Someone buy Icarus a copy of NGUI already. Dat default Unity GUI... /shudder

Inspector Hector by wademcgillis 2013-08-30T21:12:00

Seems familiar.

Jetpack Refueler 10 Seconds! by shubshub 2013-08-28T22:39:00

Congrats on your 1st LD.

A DEUS by tamat 2013-08-28T22:38:00

Great visuals, having a hard time rating anything else other than the theme, which you seem to nail... also would love to see the source, thanks.

Hungry King by NorthernCrux 2013-08-28T22:31:00

Pretty cool idea. I found that just violently shaking the mouse up and down let me win, I stopped at 21/50K when I realized it was endless. I might have made the "edge" colliders further apart, that could have helped with the collision issues. Nice music, nice graphics.

The Ten Second War by Cake_Catastrophe 2013-08-28T22:23:00

Heyyyy this was pretty neat. Way more fun to me than Total War but I have little patience for that these days. Good work.

Decasecond International by qrunchmonkey 2013-08-28T22:20:00

Very interesting concept. I like the web-deploy. Nice work.

Sonnet 49 by 65C816 2013-08-28T22:13:00

I love the aesthetic, reminds me a bit of Rohrer's "Passage".
Would definitely benefit from some player introduction to controls & the death timeout is far too slow for my liking.

Antidote by Antidote 2013-08-28T22:11:00

Someone's been playing Spelunky...

good job.

10 Second Tai by Teejay5 2013-08-27T23:12:00

Pretty funny, good job on the improvised SFX/BGM. Couldn't figure out how to protect the bus but I don't think it matters. This could be the next McPixel.

BulletTime by CoffeeOnimal 2013-08-27T18:08:00

Like the aesthetics, very clean. A little more player-instruction in the form of controls & fail state notification would be most welcome.

10 Seconds: the Ungame by cafeine 2013-08-26T23:40:00

Good job but if I were gonna make a game in Twine I'd give the player a few more choices than "advance", makes it too easy to just skip to the end.

Twitchy Thrones by rpmoura 2013-08-26T23:38:00

Very cool, like a simplified Galcon. Nice job.

Cave Astronaut - First LD! by Slader16 2013-08-26T23:35:00

Congrats on your firsts, Collin Clifton.

Erfingi by olafurw 2013-08-26T23:34:00

Heh, someone's been playing Rogue Legacy. Nice job simplifying that & adding a 10 sec timer to the choice.

Polarity Countdown by Mental Atrophy 2013-08-26T23:28:00

As far as the "platformers that straight-up use 10 seconds" as a mechanism, this has been by far the prettiest I've come across. A little on the tedious side, might be better if the theme was "5 seconds" instead. Congrats on your 1st entry!

Decem Libros by Hitonagashi 2013-08-26T23:23:00

Sound concept, a little tedious for my liking. I kept wanting to move the wizard more freely.

squaredare by Inertia 2013-08-26T23:20:00

Will check back for a working version.

Jack is gonna Die! by psychomonster 2013-08-26T23:18:00

Nice, but I'm never gonna die.

Treasure Get! by Ninja 2013-08-26T23:17:00

Are you really a Ninja?

Coloured Block Swap by geepit 2013-08-26T23:16:00

Good job for 4 hours.

Daring Discourse by ChromeDemon 2013-08-26T23:15:00

Congrats on your 1st Ludum Dare!

Team Seconds by AdricZero 2013-08-26T17:48:00

I get the "hazardous download" warning in Chrome, sorry.

10sShmup by rzfmzn 2013-08-26T17:47:00

If you're going to do a "joystick only" entry maybe make the start function a button press. Also the high scores are kinda hard to beat. Good effort.

10 seconds Are An Eternity by Larzan 2013-08-26T17:45:00

Congrats on entering & good luck with the post-compo version.

Dead Man by kakuremino 2013-08-26T17:42:00

I get the "dangerous download" warning in Chrome, sorry.

Time Ball! by mort96 2013-08-26T17:42:00

Still a better narrative than Braid.

Nice work.

Tensek Mode by Diventurer 2013-08-26T17:40:00

I hear sounds & have a taskbar icon but no game window. Win7/64 and yes I have vcredist.

Notes of a melody by Zerkruemler 2013-08-26T17:37:00

Cool idea. The music samples can overlap which is cool in some cases but a little annoying if you advance the level. I'd have them cut off if the player advances.

Nice work.

Inside the Safe by Pyrofoux 2013-08-26T17:35:00

I'm not a good enough thief to figure this one out. Is it like Minesweeper or something?

Fireworks by Schulles 2013-08-26T17:33:00

"fast-paced unique, innovative"

I'll be the judge of that.

Okay, it's got nice graphics & a well-executed concept. Great work with character customization. I'd probably make the "type display" text in the shop screen faster/skippable & also allow the player to buy something right off the bat.

Good job for 48 hours.

Cedarville by BenWhi 2013-08-26T04:53:00

Nice faces.

Coeus IV by dungeonsoffear 2013-08-26T04:52:00

Holy smokes this is great. The writing is top-notch, going to need more time to fully digest this one so giving some tentative high ratings here. Good work.

The Burning War by MegaMasterX 2013-08-26T04:44:00

Browser warning on the .zip download, discarded. Sorry.

Cubic Run by SpiralCodeStudio 2013-08-26T04:35:00

Lots of cool stuff in there for 48 hours. Good execution.

Highway Hero by raincole 2013-08-26T04:32:00

This would probably be way better on touch than it is with mouse. Still, good concept & good execution.

A AAA Aardvark Construction Co. by DantronLesotho 2013-08-26T04:29:00

Congrats on finishing your first LD.

Nigeria: Live Fast Die Young by TheDreik 2013-08-26T04:29:00

Sorry, dangerous download warning on my browser on the .exe

Looks interesting though.

Ten Seconds of LASER by AGDG_REJECT 2013-08-26T04:22:00

Okay so really nice little tiny retro-ish pixels but not sure where the 10 seconds comes in? I win in just 37.442 seconds.

Aftur by Filth 2013-08-26T04:07:00

WTB more checkpoints.

Jim the Alien Parasite by pelayobesa 2013-08-26T04:04:00

*breathE

And that amazing art and then I'm a square. Reminded me of the old Atari days. Nice job.

Bear Pong by tower07 2013-08-26T04:02:00

Sry I'm not an installer kind of guy.

ErectServeSnug by mpath 2013-08-26T04:01:00

I might have gone ahead & modeled some sex organs, cuz normally I don't stroke the bed. Good job!

10 seconds to Disaster by Senevri 2013-08-26T03:58:00

I like the control explanation page.

Fast-Paced Card Action: 10 Second Card Game by Baknik 2013-08-26T03:57:00

Yes, this concept was very well-executed. It almost feels like a professional response-time tester for psychological purposes. Great job.

BIOFUEL by Ciaran54 2013-08-26T03:54:00

Maybe I'm dumb but I couldn't seem to do anything more than jump a few feet off the ground, and while I wasn't jumping it was just making this loud grinding noise.

On Borrowed Time by shohs 2013-08-26T03:49:00

The "cross-platform" doesn't open on my machine: Win7/64

Infiltrators by lambda_express 2013-08-26T03:48:00

Not sure how the 10 seconds come into play? Maybe I gave up too soon. Nice little maze-navigator aside from that.

Platefoormers by Gyncoca 2013-08-26T03:43:00

Good effort.

Just Another Game With A 10 Second Mechanic by jugglerrob 2013-08-26T03:42:00

The music was the best part of this. I would have done the tutorial messages nearer the player and larger.

When The Sun Sets by Ravetcofx 2013-08-26T03:40:00

Couldn't get past the Mediafire puzzle.

Room Rush by rogerklotz 2013-08-26T03:39:00

Good job, nailed the theme.

LD26 — Minimalism (226)

Sequence Initiated by mildmojo 2013-05-12T06:38:00

Interesting concept, could benefit from further development & more player instruction.

Thanks for the feedback on my entry. I'm clueless about Linux deploy so those comments are helpful for the future.

As for the player introduction to controls & the confusion over how to change the light colors I'm curious what wasn't clear about the controls introduced on the RED stage?

When you pick up the red bulb two large arrows appear on the bottom of the screen & the orb before the player lights red. The arrows don't disappear until the player presses up & down, changing the color from the beginning white to red & back again.

This seems clear to many players.

If you have any suggestion on how to make this even more apparent to the player, I would welcome it.

Thanks again.

Tidy Runner by Ooya 2013-05-06T08:06:00

Congratulations on your 1st LD submission.

OggOrbis by Michael Hall 2013-05-06T08:05:00

Excellent game, would love to see it expanded with more reactive audio & effects.

Flight Time by Lerc 2013-05-06T08:00:00

This is good. Better on touch. Great work.

Listmamini by Titi_Alone 2013-05-06T07:58:00

Unclear what the objective was.

save the bunnies by arrowthefighter 2013-05-06T07:58:00

Congrats on submitting your 1st LD!

Kill Tower by KHANanaphone 2013-05-06T07:56:00

Best name ever. Got stuck on the "fire room". This game is actually a game, great work.

quadTRI by markusfisch 2013-05-06T07:52:00

I wish I had a friend.

Bodyguards and Assassins by Hectate 2013-05-06T07:52:00

FULL MARKS FOR ANALOG SUBMISSION.

Minimalism shooter by Gemberkoekje 2013-05-06T07:51:00

Good effort. Not sure if I'd personally submit anything I didn't feel wasn't wasting people's time, so points for bravery.

WAY. by celiacjoe 2013-05-06T07:50:00

I had absolutely no idea what was going on. The screenshots seem to promise an interesting game, though.

Escape the Tower by mebibyte 2013-05-06T07:46:00

I totally would have played this in my GBA days.

MOTHBOTS by terrivellmann 2013-05-06T07:45:00

Really pretty, excellent visual design for 48 hours. Entries like these make me kick myself for not spending more time doing speed-rigging.

Music with the sky by pinion 2013-05-06T07:40:00

Congrats on your 2nd LD entry. I seem to lack the musical aptitude to perform well in this...

Controlled Diet by euske 2013-05-06T07:38:00

There's a great idea in here. Good use of the theme, gameplay was a bit frustrating for me. If this was a fully developed platformer with these mechanics it would be very interesting.

Jump by Test User 2013-05-06T07:36:00

Full points for theme.

Isocolor by Christopher Chamberlain 2013-05-06T07:35:00

This is a promising beginning.

MiniJump by JayPC000 2013-05-06T07:34:00

Pleasing graphics, it was impossible to make a really ugly level.

The Vale by Tyro 2013-05-06T07:32:00

Very cute, full marks for art.

Perception by ghostinthesoft 2013-05-06T07:31:00

Good work on your 1st LD!

RGB by Boiúna 2013-05-06T07:31:00

If the controller was a bit smoother it would be quite nice. Also a hold shift to run would have made exploring more enjoyable. Overall good concept, needs a bit more explaining to really understand what's going on. Yay for color mixing!

Dehoarder by SmilingCat 2013-05-06T07:27:00

I'm a hoarder. I loaded this & was like "what's the problem?"

Seriously though, great work. You-Schlep. Love it.

The Cave by euwaku 2013-05-05T09:30:00

You left an odd comment on my entry, perhaps you rated a different one? There's no fire in a bar in mine...

(R,G,B) by KilledByAPixel 2013-05-03T23:31:00

Very cool lighting & effects demo. Full points for graphics.

Maximus Minimalist by Alexander 2013-05-03T15:00:00

Neat mash-up, could benefit from tuning but good concept.

"" by davidpeter 2013-05-03T06:14:00

Interesting concept, very difficult in the execution. Also a minor aesthetic nitpick but the vector perfect circles of light might have fit the art style better if they were more aliased. Congrats Shirmung on the 1st LD Jam.

Formless Reliquary by PsenFilip 2013-05-03T01:44:00

My visual memory seems incapable of storing the paths to most of these. I wonder if more clues/indicators would help & make it a little less frustrating. Nice aesthetic.

Picture Frame by Herku 2013-05-02T22:00:00

Got to level 4 before my brain got tired. Cool mechanic & I can see how easy it would be to design levels for this so excellent use of resources here.

Zero Zen by halogenica 2013-05-02T21:54:00

Excellent camera control.

The Journey of a Blob by pirate-rob 2013-05-02T21:52:00

Interesting. Grid-based movement & jumping was actually kinda intuitive after a while. Checkpoints before deathtraps please.

The Mondrian Crash by sirGustav 2013-05-02T21:48:00

After this LD I think everyone who's rated will be familiar with Mondrian. Nice little bit of design here, couldn't get the swf to load but the download was fine.

Less is More by FacticiusVir 2013-05-02T21:45:00

Pretty ambition for an LD. Made me want to play Black Market.

WORDHUNTER by gerritg 2013-05-02T21:44:00

Congrats on your 1st LD entry.

ppet -- a random tamagotchi permadeath sim by ede 2013-05-02T21:39:00

Congrats on your 1st LD!

Less qq, more pew-pew by MauMaGau 2013-05-02T21:39:00

That escalated quickly. Not sure how the shooting mechanism works, maybe if it was a bit more clear it would be less frustrating. Good minimal style.

curves by quaternary 2013-05-02T21:37:00

Cool, second spline game I've come across. Really nice design. Congrats on your 1st game!

Minimally Run n Gun by madballneek 2013-05-02T21:36:00

Where's the rest of the *$%*# blue team? :) Collision detection was kinda wonky but I got the idea.

Go To Work (a Point and Click game) by TheColorMan 2013-05-02T21:34:00

Oh wow this triggers the nostalgia vibe pretty hard. If you'd used some of the MS Paint patterns it would have been perfect for that. Nice work.

Chroma by gameXcore 2013-05-02T21:32:00

Nice demonstration of the concept. With some further design this could be a very interesting title. Good work!

Minga-Me by blay09 2013-05-02T21:27:00

Really quite a lot of content for 48 hours, good job.

50 years by echa 2013-05-02T21:25:00

There's a nice core concept here. I'm trying to imagine it with graphics & more design, it would be pretty interesting I think.

Platonic Dot Solid by Prelucid 2013-05-02T21:24:00

The style is this is really great. I think if the avatar had a shadow it would make some of the jumping portions a little less frustrating. Lovely jam.

IAO by Rafael Sales 2013-05-02T21:15:00

Very unique experience, excellent design. Would like to see this concept expanded.

Stijl by patrickward 2013-05-02T21:13:00

This was very well done. I considered using a color theory chart as an aide for players in mine, but it was so short & "obvious" that I left it out. Maybe it would have been helpful in yours that relied so much on knowing the mixes. Still, great work & lots of nice color mixing mechanics!

_M_ by GranaDa 2013-05-02T21:09:00

Red, black, white & I have no idea how to solve the second puzzle. Cool style.

Make Friends Don't Bake Them by Almax27 2013-05-02T21:07:00

The jump detection was a bit frustrating, & a meter showing how much time in the shadows was remaining would have been most welcome.

Deja vu by Oleg Zhurko 2013-05-02T21:05:00

I'm a sucker for super-clean iso graphics. Really nice tone.

Seed by whitetigle 2013-05-02T21:04:00

Excellent game design, with a little more audio variety this will be something great.

Antichromatic by arkeus 2013-05-02T21:03:00

Ikaruga, the platformer? Nice filter effects.

Prisma by plash 2013-05-02T21:00:00

Love the name. Interesting concept.

Chez Angelo by EdoMiyamoto 2013-05-02T20:59:00

Lovely potato. Hit detection was a bit wonky but I go to the "end". Nice reference to your previous King game ;)

SPACEd out by Alex Camilleri 2013-05-02T20:43:00

Working with an actual musician must be an awesome luxury. Great jam entry.

Burden by wilcort 2013-05-02T08:00:00

Pretty cool graphics. Looking forward to future entries.

SPector by Ace 2013-05-02T07:59:00

Glad to hear you're improving. Hopefully you finish the next compo with a more complete entry!

SoO by Proch 2013-05-02T07:58:00

Checked out the video, looks really pretty in motion.

Obnoxious Friend by Kix 2013-05-02T07:56:00

Is this really what being OCD is like? Brutal.

Farmer Joe Animal Farm by Raimonds 2013-05-02T07:55:00

Art.

Skyrim Simplified by Zer0XoL 2013-05-02T07:55:00

Full marks for humor.

[PROTO] Desevolv by Eniimal 2013-05-02T07:54:00

I wonder what this would be like finished.

Hexagion by Drabiter 2013-05-02T07:53:00

Interesting concept. Web version seems busted, can't click. Instructions within game or on game page would be helpful.

SQUARE TRIANGLE CIRCLE by danblack 2013-05-02T07:49:00

Hey, neat concept. Great work, full marks for originality.

Left To Right by l3dx 2013-05-02T07:47:00

Congrats on submitting & I'm glad you had fun.

Spark by CNIAngel 2013-05-02T07:47:00

Was wondering if this was your 1st LD but checked & saw that you've done a few before so I'm thinking good interpretation of the theme.

Life! by cwilloughby 2013-05-02T07:44:00

Great mashup here, excellent work for 48 hours.

Quest by vinull 2013-05-02T07:43:00

Great little abstraction of an RPG. Nice transition from overworld to under.

Squares by KunoNoOni 2013-05-02T07:40:00

I guess all those years playing bullet-hells pays off http://imgur.com/KxWl7j0 Nice game!

Neonisation by Hegemege 2013-05-02T07:33:00

Okay you managed to include a level editor. Full marks just for that.

Orb by Grouflon 2013-05-02T07:30:00

This deserves to be in an arcade cabinet with a roll switch like Capcom's Forgotten Worlds had. Amazing work.

5 Days On 2 Days Off by BradleySmith 2013-05-02T07:25:00

Thank you for introducing me to Steve Hughes. Game's great too.

Bezier Challenge by Travis Irby 2013-05-01T22:27:00

Wow this is pretty. Is the bezier stuff hand-coded or something available on the Unity store? Either way, great implementation!

Aranami by Frozen Fractal 2013-05-01T22:23:00

Absolutely gorgeous. Amazing what can be done with an extra 24 hours & a collaborator or two!

I updated my project page with a hint for RED. Cheers.

PUZZLE CUBE by petrocket 2013-05-01T22:20:00

Very lovely style.

Sociales Santillana by Ithildin 2013-05-01T18:37:00

This is really great work for 48 hours. Well done.

Don't Hit The Core by TheSarcastic 2013-05-01T18:33:00

I got dizzy playing this, for real. Couldn't figure out how to win/lose. Also please include a link to your scripts otherwise you risk disqualification from the compo.

The Call by fullmontis 2013-05-01T18:30:00

Congratulations on both your 1st LD & 1st game deploy. Here's to many more.

Travel by Gravel 2013-05-01T18:29:00

This is minimalism.

More than bricks by Mesene 2013-05-01T18:26:00

Nice melange of the classics. Good work.

Here's a hint for "RED" in PRISMA: match the two orbs with the same BRIGHT color. Timing is important.

Starvin Stu's Spud Farm by daydalus 2013-05-01T10:43:00

Too bad the theme wasn't "potato", this would have ranked pretty highly. How do you win?

Runaway Money by Jonny D 2013-05-01T10:39:00

Nice little design. Wish I had a friend to play this with.

Omitentum by Killswitch 2013-05-01T10:35:00

A "beginner" or "training" mode that showed a ghost of where you'd warp to would have been nice to get the rhythm down before the brutal punishment of playing the actual game.

Vortex Runner by YM 2013-05-01T10:33:00

Dat aspect ratio. Would have greatly benefitted from a barrel roll feature.

Minimalist Multiplayer by gre 2013-05-01T10:30:00

Requires friends.

Trapped in Minimalism by eShredder 2013-05-01T10:29:00

Made me want to play SPAZ. So I played SPAZ & lost like 2 hours of productivity. So, good job.

Y.A.H.G (G for Game) by EggDestroyer 2013-05-01T10:27:00

Good concept, & nice effort for learning a new engine.

Vectron's Revenge by Rutger Megahertz 2013-05-01T10:24:00

Hypnotic. Good work on the visuals.

Chehc by mipi 2013-05-01T10:18:00

I like the artwork a lot.

A Visit to the Gallery by Ismei 2013-05-01T10:18:00

Congrats on your 1st LD.

Refraction by Huskitch 2013-05-01T10:16:00

Congrats on submitting.

3D Universe by kaiopiola 2013-05-01T10:15:00

Trippy.

Keypad Trainer Turbo by sol_hsa 2013-05-01T10:13:00

See comment on video. Full points for theme.

Skip on Slabs by Lyonsbanner 2013-05-01T10:07:00

Not sure if abstracting movement out to menus is a minimization or an increase in complexity, but I like the intent.

The Bare minimum by andrewphillips00 2013-05-01T10:05:00

It's amazing what you can achieve in just an hour. Imagine what you'd do with 48?

Braindead by damala 2013-05-01T10:03:00

Good effort, keep making stuff.

Galaxaloid by lando walters 2013-05-01T10:03:00

Solid little game. Get it? The joke is that it's small.

grayscale square assassination Quest by Granor 2013-05-01T09:58:00

Argh. Couldn't get past the level that said "the levels are getting harder". Still, pretty engaging for just greyscale blocks.

Drop by Tate 2013-05-01T09:54:00

Pretty good for only 1/2 the compo time. Hopefully you get a full session next LD.

PixelRacer by Cy4n1d 2013-05-01T09:53:00

Waiting for a working build.

Communist Adventure by John 2013-05-01T09:52:00

Nailed the theme.

Lazy by Willifme 2013-05-01T09:41:00

HEY. Did you draw that deal with it dog yourself? I sure hope so cuz otherwise that'd be CHEATING.

Amulet Of Zarygar by TuxedoFish 2013-05-01T09:40:00

Killed some slimes & guardians. Not sure of those other dudes were NPCs or what, couldn't interact. Full points for trippy splash screen.

Spaceminz by WauloK 2013-05-01T09:37:00

Runs fine on my Nexus 7, good job.

Fast Minimal by barret907k 2013-05-01T09:35:00

Good effort, needs tuning but runs fine on my Nexus 7.

Showdown by A R Siddek 2013-05-01T09:34:00

Goal for next LD: deploy an EXE or better yet to browser.

The Minimalists by S0larCode 2013-05-01T09:33:00

This is brutally difficult.

Mime Over Matter by AlexFili 2013-05-01T09:30:00

This definitely makes me think HTML5 is viable for gamedev. Some minor bugs with the physics but overall it works & was enjoyable for what it was.

Subtract by SlamBlasta 2013-05-01T09:27:00

Congrats on your 1st LD.

HUE by DkCub23 2013-05-01T09:23:00

40 unique levels within the time limit is unbelievably impressive.

TOWLDR by Hamumu 2013-05-01T09:22:00

I won. Don't spend all your Kongregate earnings in one place :P

Ethical Spud by wrongcoder 2013-05-01T09:20:00

Made me want to play more Cart Life. Full marks for theme.

Atrakt 4096 by foumart 2013-05-01T09:18:00

Really had no idea what was going on but the whole feel of it was nice. Like some kind of abstract Pac-Man.

Mandala by arrogant.gamer 2013-05-01T09:14:00

Every time I "play" one of these I keep thinking how they'd work with graphics. I think this one would work quite well.

Minimal Blocks! by messiano 2013-05-01T08:21:00

Congrats on finishing your 1st LD.

Maximalism by phi 2013-05-01T08:20:00

Good first effort.

Z Jumper by Zaelza 2013-05-01T08:20:00

I died.

Your Efforts are in Vain by BarrensZeppelin 2013-05-01T08:18:00

I like the honesty in presentation.

Zero. by frankbsad 2013-05-01T08:15:00

Multiplayer only games always remind me how forever alone I am.

LDRU by mollrow 2013-05-01T08:14:00

No compatible OS.

Paint It Black by SnoringFrog 2013-05-01T08:13:00

Listening to the inspiration track certainly enhances this experience.

AbbrevsMaster by davidB 2013-05-01T08:11:00

I think the bot is cheating.

qob by alts 2013-05-01T08:09:00

This has potential.

Minimalism by Mathias Olsson 2013-05-01T08:08:00

Would be cool to see what you could do if you had time.

Triple Minimum by BenWhi 2013-05-01T06:03:00

Second minigame was a bit of a middle finger & I didn't "get" the transitions. Solid effort.

Monoboy by jhrrsn 2013-05-01T03:04:00

Very charming.

The Unseen by Lamprabbit 2013-05-01T01:41:00

Amazing work for 48 hours.

Budget Squad by deepnight 2013-05-01T01:26:00

Was kinda hoping you'd tone the visuals down for this one. Excellent work as always.

<Insert Title Here> by hannardynamite 2013-04-30T21:53:00

I played this for 15 minutes without fully understanding what I was doing so I guess that's good. Great title/music.

ZIN by fierysquirrel 2013-04-30T21:11:00

It got quite hectic at the end. Reminded me of worm + Flow. Really nice job.

Desaturation by alfie275 2013-04-30T17:47:00

This an interesting experiment. Good work.

stairs by cardboard 2013-04-30T17:40:00

+1 on the 404.

Astral Offset by bytegrove 2013-04-30T17:31:00

Kinda neat & good art style but I seemed to run so far that stuff stopped spawning. Also the lack of depth perception fighting a bit of a pain. Maybe with an auto-locking ranged weapon that would be more fun.

Infinitesimal by Daniel H 2013-04-30T17:28:00

This was aMAZEing. It also could have been 3x resolution without compromising on the theme, my old & tired eyes were even older & tireder after playing.

Grasshopper by Puffi 2013-04-30T17:24:00

Good job considering it was your first time with the tech.

Infinity Dungeon by Yakyb 2013-04-30T17:23:00

Good job on your 1st LD.

make a binky by soerensen3 2013-04-30T17:22:00

Congrats on your 1st LD.

Minimal Ammo by T800 2013-04-30T17:21:00

Under the bright potato sun.

Out of darkness by Harsay 2013-04-30T17:20:00

Full marks for theme.

Shape Attack by Krise20 2013-04-30T17:19:00

Insta-killed on spawn at wave 7. Perhaps a "safe zone" starting area would make that a little less unpleasant. Good concept, great work.

And Then There Were None by DreamThorn 2013-04-30T17:06:00

I love how Starseed Pilgrim has rejuvenated this school of design. Unfortunately it's very tricky to get just right.

Allied by JPatrick 2013-04-30T17:04:00

This is brutal.

Blitz's Minimalistic Runner by matthewj234 2013-04-30T17:03:00

Building good one-buttons games is harder than it sounds. Good work.

Equilibria by Khaldrin 2013-04-30T17:02:00

Congrats on your first LD.

Comic Sans: The Game by FloatingGhost 2013-04-30T17:01:00

Good little game.

Sriggy Moggful by orange08 2013-04-30T16:58:00

There really should be an "indie" rating category. I guess it's "mood".

BONSAI by NeuronFire 2013-04-30T16:57:00

I think I don't know enough about bonsai to "get" this game, but it seems interesting.

Pixel Storm by Spanfile 2013-04-30T16:55:00

Good effort, nailed the theme.

MONO by timtipgames 2013-04-30T16:53:00

Love the aesthetic. Personally not the biggest fan of "do it again, stupid" game design, maybe the ability to preview the level before launching would ease that pain a bit. Otherwise one of the most solid entries of the 100+ I've played so far.

Wither by Th3dz 2013-04-30T16:46:00

Cool little platformer.

Balls Balls Balls by matthias_zarzecki 2013-04-30T16:33:00

Balls.

City-States by recursive frog 2013-04-30T16:15:00

I give all analog games full points. Good work.

Prisma by sophron 2013-04-30T06:45:00

Nice title.

Sasu by CoffeeOnimal 2013-04-30T06:44:00

Wow, those trees are GREAT for 48 hours, and a good start on some interesting experimental gameplay.

Orbit by boboKat 2013-04-30T06:41:00

More paddle variety/control wouldn't have hurt, I think. At least the ability to rotate the paddles as it didn't really seem to help/hurt overall play with them being fixed size/angle. Nice sounds!

The Painter's Cat by Arcana 2013-04-30T04:41:00

Yay Timmy.

Tactical Spreadsheet by atrodo 2013-04-30T04:34:00

Clever.

mz by rogerklotz 2013-04-30T04:31:00

Runs perfectly on Nexus 7. Bit irritating to flip the device 360... might be nicer with a phone.

MiniMaul by CloudiestNights 2013-04-30T04:26:00

Good start to a platformer.

ASCII 219 by Richard Rice 2013-04-30T03:49:00

Very nice single-button design.

Mnmlsm by villhest 2013-04-30T00:51:00

Got a lot of motion sickness with this one. If the controls were tuned a little more it would be pretty slick, loved the opening title splash screen & guitar lick.

FLIP by howieV (binarygirl) 2013-04-30T00:48:00

A perfect game. Excellent work.

Nothing Left by Gremlin 2013-04-30T00:46:00

Still managed to squeeze in a bit of Mondrian influence. I like this concept a lot, good work.

Zombie Blocks Attack by hgouveia 2013-04-30T00:45:00

Cool little design. I guess it's a points chase but if the object is really survive then all I had to do was wait in a corner... I wonder if adding some other feature that forced you to hunt the zombies would have helped, like maybe if you have some bar that's draining and is only re-filled by zombie blood or something.

XYZ by ataxkt 2013-04-29T23:30:00

First game in 50 that I've "beaten". Excellent visual design, but to be honest I did clear a lot of the shapes by random button mashing.

Jetpack Cube Man by TrentSterling 2013-04-29T23:22:00

If you take this further, adding "fuel" would be a good idea. Death, too ;) Not sure how the theme applies here but not like it really matters.

Buggers! by recursor 2013-04-29T23:20:00

I wonder how making the bug spray limited or allowing a victory if all bugs killed would change the game. Pretty cool concept though, could even be considered educational with different words that needed to be spelled correctly.

The Fair King by caranha 2013-04-29T23:16:00

Once I figured out what to do it was interesting.

Keep up the rhythm by jami 2013-04-29T23:12:00

Very cool. I could see this being used to help older people with their spatial skills.

TATERUSH by nicotuason 2013-04-29T23:11:00

The opening cinematic was brilliant. I liked the graphics.

Islands in a sea of blood by Andrew 2013-04-29T23:07:00

This was a rather complicated experience. I think in my old age I find myself with less & less patience for this sort of thing but that's on me. I liked the map & the rabbit? character.

Join by Perry 2013-04-29T23:05:00

Couldn't figure out the level with 3 greens. Solid concept, interesting features & well done with the Chrome deploy.

Piet Mondrian: Minimal Techno Dance Simulator by erdos 2013-04-29T23:01:00

Full marks for fun. The seeds of something wonderful are planted here.

OIA by Jerre 2013-04-29T22:58:00

This hurt my brain. Nice work.

The Gallery by TehSkull 2013-04-29T22:56:00

I especially enjoyed knocking down the Mondrian. Full marks for humor. Nice work.

Laeser by KristianGibson 2013-04-29T22:53:00

Certainly captured the old-school aesthetic, nice visual work.

Brave Warrior by My Milked Eek 2013-04-29T22:49:00

Worked perfectly on my Nexus 7. I do believe this is the first LD game I've played on it. Good job.

Art Attack by Morgawr 2013-04-29T22:43:00

A very complex entry for just 48 hours. Great work, liked the audio the best.

MiniCity by ToastyAbraham 2013-04-29T22:38:00

It's amazing how much we rely on visual feedback to determine progress. I painted a town & wasn't sure if anything was happening until I moused over the zones. Cool concept, definitely minimal.

Euler, Inc. by glisk 2013-04-29T22:36:00

The gameplay video is much appreciated as I got lost while playing. Maybe having the controls on the browser game page would help a little. Nice concept, cute scientist.

Chick by alwaysinbeta 2013-04-29T22:33:00

For some reason I kept thinking I needed to jump down into the holes. Also the controls were slightly laggy, could be my net connection tho.

Darkness by LrdKzrth 2013-04-29T22:32:00

Very nice textures. Being something of a connoisseur of darkness I can attest to the quality of yours.

Poke by Crowbeak 2013-04-29T22:18:00

Potato.

Colorobellum by TheMightyComp 2013-04-29T22:17:00

Nice artist statement.

What Would You Do? by Psytew 2013-04-29T22:15:00

Full points for theme.

Growing Energy by scorder 2013-04-29T22:14:00

Too complex for my tiny brain.

JEB_001 by Bevilacqua 2013-04-29T22:13:00

Good effort.

Onslaught In Space by robc 2013-04-29T22:12:00

Asteroids.

Undercolor Agents by farmergnome 2013-04-29T22:12:00

Beautiful.

Missile Operator by tslefh 2013-04-29T22:10:00

Repetitive.

Pixel Burst by Ninjaxio 2013-04-29T22:10:00

What is AntiCulture's Trance generator ?

Space, Space, Space! by shinestrength 2013-04-29T22:09:00

I probably didn't press space enough.

Pipe Dreams by JAH2488 2013-04-29T22:08:00

Couldn't get over the first wall.

dotLife by ddionisio 2013-04-29T22:06:00

The visual work here is amazing. Only one "life" then restart? Hardcore.

Nothing is Impossible by Zekyon 2013-04-29T22:04:00

This is frustrating. Good thing I'm drunk.

Darkness by Liikeaturtle 2013-04-29T22:03:00

Good effort.

Block Knight by boukensha 2013-04-29T22:02:00

What do I do with the source?

UNDRCOVR by 16Skittles 2013-04-29T22:02:00

Augh, it sucks to lose so much work.

Plants vs Ants by MuschEffekt 2013-04-29T22:01:00

Same issue as negativeview, also with browser (Chrome, latest Java).

Shooting Range by ManicTheNobody 2013-04-29T18:39:00

Yep, that's some minimal shooting. Thanks for also reminding me to update Java.

Uber Tic Tac Toe by chume 2013-04-29T18:25:00

I don't have matlab but points for using an obscure (to me) dev system.

Lazy Afternoon Adventures by Languard 2013-04-29T18:14:00

I liked that I could review the story, because I felt like I could only concentrate on either the words or the sequence. I wasn't sure if time was ticking down or how the Energy/Action meters factored into it. The beep was irritating.

Gravitas by Walnoot 2013-04-29T18:11:00

Crazy color pickers!

Brutaliz'Art LD26 by lotusgame 2013-04-29T18:10:00

Best.

Game of Tao by flyingrobot 2013-04-29T12:28:00

There's something deep happening here; perhaps I attained enlightment & didn't realize it.

Karate Alien Color Attack by papazoot 2013-04-29T12:26:00

Was there a difficulty curve in this? Seemed like I could play forever & ended up killing myself after about 5 minutes.

Placeholder Title by The Jahn 2013-04-29T12:18:00

Some interesting level design.

BloxMin - by Lody - Ludum Dare 26 by stipple 2013-04-29T12:14:00

I like how intuitive this is, I didn't like how I couldn't find the blocks. I'd say that balances out.

Terminally ill by Sebastian 2013-04-29T12:12:00

It seemed to crash after losing at pong, just a black screen & audio. Full points for mood. Nice visual work.

CIRCLE SQUARE TRIANGLE by tinytouchtales 2013-04-29T12:08:00

All around good entry. The ad for the other game was a nice touch, too.

PaperFlick! by DdlyHeadshot 2013-04-29T12:03:00

Very clever.

Curiosity by Supermomo 2013-04-29T12:01:00

Wow, this is creepy.

Space Ball 3D by juaxix 2013-04-29T11:59:00

What's this plugin it's asking me to install?

MinTato - A Boardgame by Xam 2013-04-29T10:53:00

Oh well done. More developers should spend time working on analog game designs.

maximumCuriosity by DST 2013-04-29T10:25:00

Very nice visual design.

Grand Theft Minimal by krangGAMES 2013-04-29T10:24:00

K to Kill Yourself.

Prism by Sanguine 2013-04-29T10:08:00

FRACT is gonna be so good.

Ming Imah Lism the Wizard ! by Gustera 2013-04-29T10:07:00

Pretty neat. I would have aligned the horizontal fireballs a little closer to the enemy paths & offered the player some way to regain health.

The Minimalist Fisherman by Hiku 2013-04-29T10:04:00

This fishing is ridiculous. Nice work.

Cage's Ghost by headchant 2013-04-29T09:29:00

Good job.

Mingineer by sockfolder 2013-04-29T09:28:00

Cool. Someone's been playing Starseed Pilgrim.

Cyan by graytest 2013-04-29T09:27:00

How is this a compo entry if you had someone else do the music?

BEAN by FenLudum 2013-04-29T09:26:00

I tried real hard but I couldn't master the bounce.

please survive by palsina 2013-04-29T09:24:00

Wow, this looks gorgeous.

Miasma by Hemuuuli 2013-04-29T09:24:00

A monotone "Don't Stave". Good work on the mood & audio.

16 by Xaychru04 2013-04-29T09:21:00

Thanks for including the gameplay video. I might have called this one "Terror on the Dancefloor".

Break All The Pots! by mostley 2013-04-29T09:18:00

Nice aesthetic. I would have put the instructions somewhere in the game or on the deploy page. Helpful definition.

Ablaze by ignifluous 2013-04-29T09:16:00

I have returned to the stars, ablaze.

Ludum lupus by Yozz 2013-04-29T09:11:00

Yep, that was the fin. Nice graphics, BGM.

LD25 — You are the Villain (169)

Abduct EVERYTHING by Krankdud 2013-01-07T22:30:00

Made me want to get out my classic Gameboy :)

Crazy Evil Laptop by impulse9 2013-01-05T21:29:00

The IBM cheat is awesome, I keep forgetting to put stuff like that into my games.

I enjoyed this, even though platformers aren't really my thing. The aesthetic is great.

Godwin by nitramgc 2013-01-04T18:02:00

That was pretty sick. Good job.

"I Never COULD Get The Hang Of Thursdays..." by Zed 2013-01-04T17:59:00

I like these kinds of things. If games can be classified the same way art is, this style is definitely part of the "Brutalist" movement. Good work.

Goat Factory by nilstastic 2013-01-02T04:28:00

Hey wow you managed to hit a lot of solid design points in 48 hours.

Where's the gorts, though? Oh... goats. I get it now.

The Button by Puzzlem00n 2013-01-01T00:21:00

Decent writing. The low gravity on this planet made jumping fun-time.

ERGOS by guilhermescosta 2012-12-30T06:10:00

Cool. Some form of scoring system would have made this much more interesting. Nice idea.

You Fool! by CrippledOptimism 2012-12-30T06:00:00

Great attempt, better luck next time :)

Get Rid Of The Guard by ItsSacraficed 2012-12-30T06:00:00

Hope you can make a more accessible entry next time around!

Goat sacrifice 2012 (unfinished) by Raptor85 2012-12-30T05:59:00

No Linux here, soz.

Kill a Citizen by John 2012-12-30T05:59:00

Very cool little abstraction. Nice work!

The White Rabbit by kato9 2012-12-29T11:45:00

Pretty. Not as pretty as your previous non-Unity entries, but pretty nonetheless.

I would have tuned the mouselook down a bit, it was slightly herky-jerky which detracted from the mood.

Let's see who breaks their streak first ;)

Don't Look At Me by Xavier 2012-12-29T03:41:00

Did I win? Not sure how this fits the theme, and the insta-kill then restarting at the beginning was a drag. That & there not being an ending.

Good job recording a thunder storm during the 48 hours!

Make It Black by zenmumbler 2012-12-29T03:37:00

Very cool, great execution on the concept for 48 hours. Solid.

Reminds me of some of the bitter indies in my social networks.

A Wheelie Good Time by df458 2012-12-29T03:34:00

Pretty fun! I would have put in a quick splash detailing the controls & how the jumps increased the bonus, but it was all fairly intuitive. Nice work.

Korruptor by Codexus 2012-12-28T06:37:00

Very impressive character work, even for 72 hours.

Pineapple Dreams by Sergey Mohov 2012-12-26T20:59:00

Very nice, clean little game. I would have made some of the larger "enemies" require a few hits, with some knockback & screaming.

Great job :)

Spare Pieces by sauronz 2012-12-26T15:33:00

Nice complete little experience. I might have added a more obvious indicator for when the disguise failed. Great art & sound.

SpaceGreed by lotusgame 2012-12-26T09:20:00

Very ambitious jam entry here. Pretty hard to reign in the scope, I see. I hope this gets developed further, because there's an excellent start.

Phaedra by Trigun7000 2012-12-24T16:01:00

One of the more ambitious jam entries I've come across. Good work.

Bustin' Out by Jack 2012-12-24T15:59:00

Am I the villain? What if I was wrongfully accused?

Dungeon Inc. by Encircle 2012-12-24T15:56:00

Nice little de-make of Dungeons/Dungeon Keeper. Good work for 48 hours.

Ninox the Nightbringer by Dining Philosopher 2012-12-24T15:51:00

Hope you can figure out how to deploy an .exe by next LD :)

Kill The Day! by 2A1S 2012-12-24T15:49:00

Pretty neat, a lot of good work for 48 hours.

Overlord by dekart 2012-12-24T10:38:00

Full marks for ambition, and a very nice art style.

GLOBAL Heist by ENDESGA 2012-12-24T07:07:00

My high score was 000,000,000.

Really nice pixel art, brutally punishing game. I might have included a little blurb at the start about what the actual objectives were.

The Quite Annoying League by Pierrec 2012-12-23T18:33:00

This is an amazing amount of content for under 48 hours. I'm impressed. There appears to be a novel's worth of dialog in here, too. Amazing work. If you can do this so quickly you should get into doing a web-series and you'd have a bigger franchise than Penny Arcade.

I'm not worthy.

Mine Sneaker by raincole 2012-12-23T06:01:00

That's incredible that you coded this AI in less than 48 hours. Stellar work.

The game itself was a bit tedious, but I could see this being really fun as a head-to-head game.

Evil Keeper by XmmmX 2012-12-23T03:34:00

There's a good start to a game here.

Untitled by dansludumdare 2012-12-23T03:33:00

Rather choppy performance on my gaming rig, and the sound was just static? Maybe that was the aesthetic.

I would have added something to communicate to the player that SOMETHING was happening. As it was it was bit too subtle for my tastes.

Roadkill by cuts 2012-12-23T03:29:00

I guess this will tide me over while I wait for the Carmageddon reboot.

Nightmare by Jimun 2012-12-23T03:26:00

Waiting for a Windows EXE.

Eat A Goat! by hannar 2012-12-23T03:26:00

Huh. I never considered making multiple accounts.

Namcap: Reverse Pacman by caranha 2012-12-23T03:25:00

Nice. I wonder if it would have had the same impact if you'd chosen different characters. Also highlights just how sophisticated the real Pac Man AI is.

A Maze Game by hannardynamite 2012-12-23T03:23:00

This was...

a MAZE ing.

YEAHHHHHHHHHHHHHHHHHHH.

IdentiThief by PROGRAM_IX 2012-12-23T03:21:00

Ran the EXE above on Win7/64, ran fine but could only be killed by ending the process via the Task Manager.

I didn't really understand the game, I guess I need to know more about how packets work. Also not sure how I'm the villain. The little drum march was nice.

Evil Paper Lion by mysterycoder 2012-12-23T03:17:00

Apologies, I don't run installers.

That Damned Hero by josh-EXE 2012-12-23T03:15:00

Better luck next time :/

International Super-Villain by Gaian 2012-12-23T03:15:00

Could not get this to run (Win7/64).

Unknown Game (unfinished) by snarf 2012-12-23T03:14:00

Better luck next time.

Mr. Fluffykins by themindstream 2012-12-23T03:14:00

Better luck next time.

Lord Evil Von Angsty was alone...in a prison by berky 2012-12-23T03:13:00

As above.

Word Works by cooper6581 2012-12-23T03:12:00

I would have done a slower progression curve. The first level by itself would have been fun for a long time, I think, without changing up the tracks too much.

Not exactly sure how I'm a villain.

Princess Sheltering by Clodial 2012-12-23T03:12:00

Congrats on your first entry!

Alien Rampage by ahnt 2012-12-23T03:09:00

I would have made the collision a lot more forgiving, it would have improved the fun factor a lot.

And how am I a villain if I'm helping the people escape?

The Dragon's Treasure by MALHCat 2012-12-23T03:06:00

Pretty good. I would have mapped the powers to 1/2/3 for ease of use. I guess dragons = villains? Cool.

Vault by zedutchgandalf 2012-12-23T03:01:00

Full marks for innovation & good job on the tutorial.

And No, I Won't Tell You What It Is Yet by wademcgillis 2012-12-23T02:49:00

I would have put a mute button in.

Patient Zero by grouchotron 2012-12-23T02:46:00

I would highly recommend recording some gameplay footage.

Trina of The Depths by Christina Antoinette Neofotistou 2012-12-23T02:45:00

Pretty impressive, especially considering it's HTML5.

I would have put the simple directions on the website/within the game at the start (directions to move/shift to interact). Also not certain how I'm a villain, but maybe I didn't reach that part.

Raoul V. in You Are Ze Villain! by Grungi Ankhfire 2012-12-23T02:41:00

Hm, both 32/64 builds unresponsive on Win7/64 :/

SUPER Witch Hunter Pro by Gungnir 2012-12-22T17:59:00

Heh, and you thought the controls in my game were rough? :P

Great graphics, nice concept.

Zomega by cambrian_era 2012-12-22T06:45:00

I really couldn't figure out how to get inside the house :/

I wanted to eat the goat.

Nice graphics, great audio, spooky BGM.

Happy Little Murder Friends by farmergnome 2012-12-22T05:05:00

GTA rampage mode! With a ton of characters, power ups, unlocks... in 48 hours or less. I'm not worthy.

Fight the Power by TwilightFlandre 2012-12-22T04:49:00

Full points for coming up with a reactive audio entry. Not sure why I'm the villain but that's cool. Great work!

Target: Restaurant ! by illugion 2012-12-22T04:48:00

Excellent work for a first-time solo entry.

Snap by fishbrain 2012-12-22T04:45:00

I would have made a "first act is to suicide" a "win" condition. Was a bit disappointed that wasn't the case. Also would have given a "win" for getting gunned down by police without killing an innocent.

Bonus points for recording the crowd audio, that's always hard to do during compo.

Behind Blue Pixels by azurenimbus 2012-12-21T06:37:00

At first I expected it to be one of the "you spawn the enemy fleet" SHMUPS I've seen so much of this LD, but was pleasantly surprised.

The intro confused the hell out of me, though :)

DEFCON 0 by Flai 2012-12-21T04:23:00

There's a very good start to a game that would take much longer than 48 hours to develop. Hope you take it further, there hasn't really been a decent "Balance of Power" type game in a while.

The Hill by Strkl 2012-12-21T04:21:00

Very soulful. Great artwork and execution on the concept.

Carnage by SXPanda 2012-12-20T21:54:00

Excellent work getting characters modeled, rigged, and animated in under 48 hours PLUS come up with some solid gameplay.

ASMOSNOS by Mase 2012-12-20T20:51:00

Wow, this is absolutely gorgeous. Props to the artist.

RE: the bug you found in "The Condemned" - I couldn't reproduce it, but while testing I got another bug that gave me the flashlight early. It seems like this is random and a low-percent chance of happening. Thank you for bringing it to my attention.

Barback by Radiatoryang 2012-12-20T15:50:00

This is fantastic. Excellent work.

BourbonBorn by Cthu 2012-12-20T08:04:00

Full marks for Humor.

War'Asaal by Griz 2012-12-20T08:02:00

Yeah, spending time developing framework hurts the amount of actual game content you can come up with. All things considered you still ended up with a fair amount. Next time!

You are Bankster! by Deril 2012-12-20T08:00:00

There's definitely the strong beginnings of something here. I liked the timing aspect, getting big herd and a nice fat collection.

GoatSoccer by hirsch 2012-12-20T07:58:00

Ambitious, but I'm way too drunk to know what I'm doing.

The Professionals by Brassawiking 2012-12-20T07:57:00

This is art.

Cruel Cruel Dastard by alect 2012-12-20T07:55:00

I think I like this more than Trainyard.

Smite the King! by MortalWombat 2012-12-20T07:53:00

There's a lot of complexity here, like the feelings I have for the game's title.

Dr. Vile in The Greater Good by GreenPixelDev 2012-12-20T07:33:00

It's like Pokemon meets Hotline Miami. Winning combination!

HitBit by LeReveur 2012-12-20T07:30:00

Very cool "cyberpunk" aesthetic. Good job!

Lord Of Corruption by HeroesGrave 2012-12-20T03:46:00

Really good start here, with some balancing and tuning and some more work it could be really something special. Great job.

Thievery by schnerble 2012-12-20T00:45:00

Heh. Chrome told me it was dangerous. Funny.

Very well done. I might have put the "looted %" indicator on the player avatar or the house that was being looted. Not sure how that would have affected gameplay, though.

Solid entry.

Tale of Scale by ratking 2012-12-20T00:25:00

Always impressed with what you managed to come up with gameplay-wise in less than 48 hours, and this is no exception. Good work.

P.S. Check back on my entry for a full explanation of the design choices I made ;)

Super Villains, LLC by Monxcleyr Productions 2012-12-20T00:22:00

I looked at the stats screen and kinda lost my mind. I love complex games but I require a proper manual ;)

Evile, inc by nickworks 2012-12-20T00:20:00

Nice, seeing quite a few of these reverse SHMUPs and this one is quite well done. Good work.

DR. MADDOC Takes Over The World and Kills 3D Forever by jsmars 2012-12-20T00:19:00

Wow, that's a lot of visually impressive asset work for 48 hours. Fantastic job.

TerraForma by recursor 2012-12-20T00:12:00

Best out of the 80 I've played so far, if only for potential. Trying to see how the more complex puzzles would be done is a joy. This is really something special, hope you work on it more.

Show Me The Money by Faust 2012-12-20T00:07:00

Reminded me of how I play Minecraft. Nice job.

Those Pesky Rogues by CoffeeOnimal 2012-12-20T00:05:00

Pretty cool little ultra-stripped-down Dungeon Keeper. My minions were useless, though. I might have gone for a bit of an easier level progression.

Drive-over by celeron55 2012-12-20T00:01:00

That's one hairy arm.

It Came From the 25th Dimension by Somfunambulist 2012-12-20T00:00:00

Very pretty and surprisingly fun!

Evil is Sometimes Rendered Unconscious by Razion 2012-12-19T23:58:00

Not sure what happened, but the first time through the keypad UI wouldn't close and I was locked in strafe move. Otherwise great work with the voice acting and mood!

Sunburn by Rabbits... 2012-12-19T23:53:00

Brutal. I loved the intro.

Critterrific by joekinley 2012-12-19T23:50:00

Excellent music, great take on the theme, perfect work with the sprites. Nice job.

Bullet Hell Reversed by arch.jslin 2012-12-19T23:47:00

Very nice reverse bullet-hell. Great work.

BTW I fixed the Windows build on my project, if you'd still like to check it out - http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=2947 Cheers!

Lucifer's Stand by Bloodyaugust 2012-12-19T23:22:00

You definitely managed to nail the "bullet hell" aesthetic. I couldn't seem to kill Michael.

Abrupt Salvation by NostraDamon 2012-12-19T22:25:00

The right-click needs to be enabled for the web build. Fun with physics!

Bad Bad Pigeon by Andrey Pradun 2012-12-19T22:22:00

Very nice little game.

A Light To Kill By by TinyPlatypus 2012-12-19T22:21:00

Cool little point-n-click system. I got the gun, could see the guy & figured that I was supposed to interact with the panel under the "map", but couldn't seem to get any further than that.

Dig-Dug Dungeon by bigbadwofl 2012-12-19T22:18:00

Nice Dungeon Keeper de-make.

Mansion Massacre by Bullseye8841 2012-12-19T22:16:00

Some good ideas in here, nice interaction system, needs more work.

The Anti-Santa by bomblol 2012-12-19T22:13:00

I love these because they're short & to the point. Great work.

Captain Iago by Canyon 2012-12-19T22:12:00

Not sure what happened there. It started, I saw an island and some whirlpools, then I seemed to sail off to the top right corner swarmed by boats.

Oh noes! The goverment!(placeglder) by petterroea 2012-12-19T22:10:00

I got that I was the big ship, and could select turrets. Beyond that I was confused as to what I was supposed to do.

Damsels by RexSpaceman 2012-12-19T22:08:00

Is the web link supposed to be a browser-playable version? It links to a .rar file via DropBox. Will check back later.

Nothal by GSUIrregulars 2012-12-19T22:06:00

Better luck next LD!

Neurovirus by tokija 2012-12-19T22:03:00

The web link is actually a download link. Is this supposed to be playable in a browser? Will check back later.

MoonRise by LTyrosine 2012-12-19T22:02:00

I liked the blood-drawing effect. Surprising how many LD entries that I've rated so far that equate "collecting blood" with "villainy". Nice.

Princess Rush by mmorphinee 2012-12-19T21:58:00

Solid entry. Kind of like a reverse Swords & Soldiers HD. Good job.

Corruption! Get out of my town! by maiev 2012-12-19T21:56:00

Cool. This could benefit a lot from some form of visual feedback on clicking the bad guys. Of course audio would help too but that's a given. Nice job.

Victor Grozny by DustyStylus 2012-12-19T16:17:00

This is a cool concept. Unfortunately for me, "being quick" and tuning 4 rotary nobs with slighly painful response levels was beyond my abilities. Nice aesthetic, would like to see this developed further. I might use keyboard keys for tuning rather than "drag to tune".

Eurydice by AnnaGavaldaKedavra 2012-12-19T16:13:00

Wat.

Attack of the Mummy by dray 2012-12-19T16:05:00

Not sure why, but the Unity Web Player isn't loading. I've got the latest plug-in & running Chrome on Win7.

Field Report by Ludonaut 2012-12-19T16:04:00

So, I'm the villain for cock-blocking & ripping this guy off? Hm.

Oppression by Danvil 2012-12-19T16:00:00

Pretty good for only 1/2 time. I guess I might have understood better what was going on if you'd used another 24 hours.

Blood Money by Typedeaf 2012-12-19T15:55:00

That was really fun once I got the fireball. Interesting ramp up of enemies. Wish the zombies were a bit tougher.

Holly Jolly Pyromaniac by UndergroundPixel 2012-12-19T02:29:00

Great execution on the aesthetic, I might have made it a bit faster and added one or two more attacks. I can see this not taking long to jump to a commercial release. Good work!

Trois by haxpor 2012-12-18T17:21:00

Not sure what's going on, the game keeps exploding the robot and resetting.

I'm on Chrome/Win7

Kill Kong by shaneshanekavanagh 2012-12-18T17:15:00

Very nice aesthetic, and I liked the way the plane turning is handled.

I would have pegged Kong for the villain but what do I know?

Villain - the game by Arihy 2012-12-18T17:12:00

For me (Win7-64/Chrome) the web link opens up a Dropbox download manager.

The best way to hotlink from Dropbox is get the "public link" to the game's .html file, remove the "s" from the "https" it gives you, and then use bit.ly or something to shorten it.

The Level by xandy 2012-12-18T17:09:00

I'm really not sure what's going on here. Maybe slowing the hero down for the first level would help, not sure.

THE PRINCESS IS MINE by emveyh 2012-12-18T17:07:00

Very impressive. I can see a lot of potential for an expanded version of this.

You are the (NOIR) Villain by Graham Weldon 2012-12-18T17:04:00

Not sure what's up but the domain "grahamweldon.com" isn't connecting (web build). I'll try again later.

BFG TD by bms 2012-12-18T09:12:00

Wow this is a tiny little game.

Silent night by krutech 2012-12-18T09:11:00

Charming.

Klause Pringle: Eco Terrorist by TehSkull 2012-12-18T09:10:00

Nice effort. Pressing the action keys during the intro produces a debug window & I couldn't hear any music.

Be the Villain by Digitalduck 2012-12-18T09:07:00

Great artwork, I would have made the audio sample a little longer and the difficulty curve slightly shallower.

Monster Babies by EricTheCoolDude 2012-12-18T07:59:00

Waiting for your playable. Screenshots look good.

The Villein by jomomomo 2012-12-18T07:57:00

Now this is how you get a game done, by employing child labor.

I would have recorded a few more samples for each hotspot, but I know how temperamental kids can be.

Dracula's Treasure by 01010111 2012-12-18T07:54:00

Balls-hard retro gameplay. Not sure if Dracula is a bigger villain than a priest, but that's just an opinion :)

Agents by recursive frog 2012-12-18T07:51:00

I checked out the gameplay video and I was like, "holy shit these graphics are ultra realistic". Then I realized that was you.

So, it's a voice activated phone game?

PrisonBreak by iiAtlas 2012-12-18T07:49:00

This prison is broken.

Missile Rider by rylgh 2012-12-18T07:48:00

Wow, this was painfully difficult.

Atomic Creep Spawner!! by deepnight 2012-12-18T07:46:00

Full marks for graphics. As usual.

The Rise and Fall of Professor Moriarty by ProfessorMoriarty 2012-12-18T02:34:00

Very impressive. You'd think this was made by people who actually knew what they were doing :)

Light Speed Driver by RatDog_Adam 2012-12-18T02:28:00

Definitely playable, and trippy. Where's the villain?

HitlerZilla by DavidErosa 2012-12-17T23:21:00

Very charming. I'd have made the mouse sensitivity just a bit lower, and I think there's a way to disable the right-mouse context menu in the webplayer, isn't there?

Frankenstein Complex by Beerman 2012-12-17T22:11:00

Cool concept, and I liked the real-time build though I would have put the build status somewhere on the main screen so I didn't need to keep clicking back to the castle.

Revenge of the Simian by Datw 2012-12-17T22:08:00

Probably a good thing you didn't go with outside BGM, that could have been a potential DQ.

Conquest Of The Mayans by PTSnoop 2012-12-17T20:27:00

Very cool. Kind of like a stripped-down XCOM without all the messy tactical alien shit. Would be nice if the events were confined to continental land-masses, a surprising number of rebellions occurring in the midst of oceans.

NONEX by feiss 2012-12-17T20:17:00

Really nice aesthetic here. Some issues with the music looping, I found it cut off early or started late every once in a while.

Reminded me a bit of Strikefleet (iOS)

Hostile Nebula by SkyWolf 2012-12-17T20:03:00

Cool, seeing quite a few of these. Great audio. As with most of these the "enemy" is OP. I'd have tried to make a gradual curve of dummies to intelligent.

A Game in Which You Attempt to Squeeze as Much Oil as You Can Out of a Poor Island Nation. by Erik Price 2012-12-17T19:17:00

Wow. A tutorial. Great work.

I think I would have made the last selected build option "always on", since having to go back to the bar and select it again was a bit of a pain. Then again, I am a lazy bastard so that could be coloring my opinion somewhat.

Centipede 2013 by robashton 2012-12-17T19:14:00

This was amazingly fun. It only fired one SFX and then was silent for the rest of the play (Chrome). Always nice to play a complete game during the compo.

Villain OS 8 by tommycreo 2012-12-17T19:11:00

Cool. I get what you were going for here but I lack the patience for the control setup. Very nice aesthetic.

789 by rumachine 2012-12-17T19:08:00

I didn't get the hang of it before losing my patience. That's on me. The Wagner was good, though.

'Goat, give me back my clothes !' by MvT 2012-12-17T19:07:00

At first I thought this was a deepknight entry, but then I realized that aesthetic isn't unique. Also, goats?

O TUTT'I CAVI LESI by Capro 2012-12-17T19:05:00

What is this I don't even. But it called me "stupid", so yay?

Twisted Neighborhood by Klakwa 2012-12-17T19:02:00

Best. You win.

A small village by EdoMiyamoto 2012-12-17T19:00:00

I escaped the island by jumping off the waterfall >.<

I never found out why I have cash.

ECHO CHAMBER by loren 2012-12-17T18:55:00

Very well done. Great aesthetic. Nice definition of "villain".

Cow Stealer by ParaPup 2012-12-17T18:51:00

Yep, pretty basic. Few cows spawned underground, and I'd make make my BGM loop at least 15 seconds.

Jelly Blob by FelixNemis 2012-12-17T18:48:00

The goat is the killscreen? Funny.

Loved the bass sound.

1,500,000 by joecarrot 2012-12-17T18:45:00

Solid. Not sure if I'm a villain, though.

Evil Foot Race For Kittens by AxeTheory 2012-12-17T18:42:00

For whatever reason, the web version causes a plug-in error. I'm using Chrome and my web plug-in is up to date.

Brown Hat, Red Hat Cowboy POW! by Pixelbear 2012-12-17T18:41:00

Nice graphics. Just shooting the big bottle was instant win?

CAMERA SHAKE.

Unhappy Holidays! by GeorgeBroussard 2012-12-17T18:24:00

You do know this compo was theme-based, right? Well, congrats on finishing a game in less than 12 years :)

Land of the Weebums by vrav 2012-12-17T07:24:00

What did the 5 fingers say to the weebum?

Space Pirates: Villains of the Cosmos by KunoNoOni 2012-12-17T07:22:00

This is better than FTL.

Murders at the Mansion by aneeslol 2012-12-17T07:21:00

Pretty good work with the systems.

Firepower! by cwilloughby 2012-12-17T07:19:00

I could see this being pretty cool on one of them new-fangled touch-screen devices all the kids have these days.

TYRANOFORCE by blob 2012-12-17T07:17:00

Seen a few of these "reverse SHMUPS" so far, and this one is the prettiest.

Shorty & The Big Deal 2600 by Suese 2012-12-17T07:14:00

Now I'm deaf and really want to play my Atari.

You Villain by CNIAngel 2012-12-17T07:13:00

I could think of worse things than being stuck with a "chick".

Double Tap by Sam Driver 2012-12-17T07:12:00

I was only following orders.

Satan's Booger by ddionisio 2012-12-17T07:08:00

Those katamari things picked my booger. Solid ideas in there, would benefit from sound & more things to kill.

Ambush Predator 7: Angry Angler by SimianLogic 2012-12-17T07:05:00

Solid work. Full marks for fun.

Bad Santa by Cat Burton 2012-12-17T07:01:00

Great work, lots of variety. If you're going to have players reading text before starting, might as well toss in the controls there IMHO.

Army of the Villain by lucars83 2012-12-17T06:56:00

I'd give full marks for innovation but that runner is OP.

U'39 by NemoStein 2012-12-17T06:53:00

Interesting style. Not sure what the point was beyond shooting humanoids. If that was it, great work.

Home Massacre by aeveis 2012-12-17T06:51:00

Great artwork & sound. I would have brightened the palette a bit, it ended up seeming a bit dark & flat.

You are the VLAN by myachin 2012-12-17T06:48:00

Stuck on network interfaces. Is this game finished? Nice work on the massively long intro. A HELP command would be supremely useful.

Praelia Solus by rftr 2012-12-17T06:44:00

Very nice, very pretty. Reminds me that I need to take this SHMUP I have off the back-burner some day and finish it.

Demoman for Democracy by AaronYip 2012-12-17T06:42:00

Nice job. Didn't quite understand why I was the villain. The newspaper was a very nice touch, would benefit from some SFX.

Not my fault by uuav 2012-12-17T06:40:00

Wait, you gave up? Not sure how to rate that.

Villanus Haerfest by LenardG 2012-12-17T06:39:00

Holy smokes this makes me want to play Ultima V.

The World is Mine! by matthias_zarzecki 2012-12-17T06:37:00

Pretty cool. I need an instruction manual, though.

Always fun making globes ;)

LD24 — Evolution (14)

Primordial Soup by bytegrove 2012-09-13T05:55:00

You got an excellent minimap working. You are the best.

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-09-10T05:25:00

Pretty cool.

Legacy of the Cavemen by Yngar 2012-09-10T05:20:00

Full points for humor.

The Three Rituals by Birchmountain 2012-09-10T05:18:00

If you were having issues with Unity -> Dropbox before, the trick is to remove the "S" from the httpS public link before sharing it.

This was an interesting concept, though I have to confess I had no idea what I was supposed to do or how to do it :/

One Last Chance by recursive frog 2012-09-10T05:15:00

There is a ton of stuff going on here. So much content for such a short dev period, really really well done.

Hope you take this to a full release.

Magna Systems Inc. by recursor 2012-09-10T05:12:00

What everyone else said, and I think there's potential here.

Eden by BumpkinRich 2012-09-10T05:08:00

This was very refreshing, well done with the visuals & tone.

I think a 2-block fall could have been OK not to kill the player.

Great job.

Walkabot by krangGAMES 2012-08-30T02:33:00

Lemmings!

Box vs. Nature by pekuja 2012-08-29T01:30:00

I sat in the top left corner shooting right & got to level 10. Enjoyed the proc creatures.

OF SPECIES by kato9 2012-08-28T06:28:00

Absolutely gorgeous. Would love to see your art coupled with some more fleshed-out game design some day.

DIGIEVO by VDZ 2012-08-28T06:23:00

I liked this better when it was Pokemon.

EvolBots (not EvilBots) by vigrid 2012-08-28T05:56:00

Nice textures.

Human Evolution by emveyh 2012-08-27T18:31:00

Cool. Collisions could have been a little more forgiving, would have upped the "fun" rank.

My "Game", Stones and Lasers by RawringPenguins 2012-08-27T17:54:00

I just get a white screen after clicking the object.

LD23 — Tiny World (7)

Microscopia by azurenimbus 2012-05-12T23:15:00

Great concept, the only thing missing is a progress counter.

Little Knight's Tiny World by jim3wg 2012-05-12T18:29:00

Hard and super cute, nice take on the gravity-fling idea.

Overpopulous by Make A Game 2012-05-12T18:19:00

Very cool opening cinematic, wasn't exactly clear what to do at first but I got it. Bonus points for using that classic Gold Box SSI font.

Tiny God wants a Bigger World by Thotep 2012-05-06T13:27:00

Pretty nice take on Populous. Got some minor click-delay on the web build but it was functional.

Memento XII by deepnight 2012-04-25T07:27:00

It's ok.

Mini-Worlds and Monocles by Zed 2012-04-23T19:21:00

I liked the time subtracting from the score incentive.

Freddies by berkano 2012-04-23T12:21:00

Nice job.

LD22 — Alone (75)

Things you do alone... by jeffz 2012-01-04T14:24:00

Simulator of the year, great work!

HUG MONSTER by recursive frog 2012-01-03T17:04:00

Hah, I'm glad you pointed me here, at the risk of missing this gem. Excellent work and love love love the 2D Unity.

Cardiac and fireproof Kitten alone in Alps after a plane crash by jim3wg 2011-12-25T15:50:00

Forest fire simulation of the year.

sQared by FredericRP 2011-12-24T14:37:00

I was surprised how angry I got at not figuring out the keypad. Found the green flashlight and the person up the ramp, that's pretty much where I gave up.

Good work on introducing the player to the controls, and nice atmosphere. Also I'm falling in love with the lo-fi texturing that some of these Unity games are showing off this compo. Really slick.

Down A Well by bfod 2011-12-23T17:49:00

You should be.

And then, alone at Epsilon-1 by eld 2011-12-22T07:08:00

Excellent foundation for future expanded projects. Minor camera issues and raycasts obscured by the player avatar, would probably want to set the player to the "IgnoreRaycast" layer.

Love the texturing, fantastic.

Expecting a Call by devwil 2011-12-22T05:13:00

Fun until I realized there was no lose condition, and it was an endless positive feedback loop.

Penalty for missed calls, or an overall timer (the sun setting would have been visually cool) and then making it a high-score chase would have been a couple of ideas.

The Lonely Island by Bezza 2011-12-22T05:06:00

So much better than CrineMaft.

OMFG FFS will you LEAVE me ALONE by yerahmeel 2011-12-22T04:59:00

Bang bang bounce bounce. What were you saying?

KITTENS the Great by splixel 2011-12-22T04:51:00

I like the concept, and would be super-fun multiplayer.
Locked up for me around 20 turns in, but I got the gist of it.

AS:ZT - Assault Squad: Zombie Tactics by thristhart 2011-12-22T04:46:00

I couldn't cut the human off and quit. I can't read.

Asteroids: Alone Edition by the31 2011-12-22T04:42:00

I hate you.

Nyan Cat is the next generation's Rick Roll.

Alone in the city by tamat 2011-12-22T04:32:00

Really awesome jam entry. Hope PoV or whomever can get it transferred into that category.

It's Space by EatThePath 2011-12-22T04:30:00

This game would be awesome if there was colonization of planets, ship customization, and intergalactic diplomacy.

But yeah, great effort. A score counter for blasting the baddies would have been welcome.

Castaway by agersant 2011-12-22T04:25:00

Very nice visually and decent BGM/SFX. Super-frustrating movement made me give up.

A Blind Man in the Darkness by Thomas Pritchard 2011-12-22T04:17:00

I'm sorry for your loss.

Cat Match by Mitchell 2011-12-22T04:14:00

I must have downloaded 3 portable versions while clicking the bottom row.

For a 1st-time no experience kind of deal, this was a pretty good effort. I love making kitties disappear, for sure.

Bootstraps by zaratustra 2011-12-22T04:08:00

91. Seems accurate too, considering I patterned my behavior after my real-life history.

Ennui by Zutty 2011-12-22T04:05:00

What's the point?

ZERO2 by kato9 2011-12-21T20:54:00

Very impressive visuals, a little weird plotting. The kind of interactivity I hope to have next time.

You Can't Go Through The Door by Trollamor 2011-12-21T19:57:00

Loved the Costanza logo. Didn't really get what to do so I just hammered keys until it froze. Fortunately, mashing buttons is fun.

VOXTERIUM by Kitch 2011-12-21T19:29:00

Lovely concept. I kept thinking of how this would be with motion control.

Rather insane difficulty ramping, for my skill level anyway. Couldn't win on anything but NOOB.

ToastCat by DeadlyFugu 2011-12-21T19:10:00

N.Y.A.N.C.A.T. call of Catnobyl. Excellent concept, damn those radiation bugs!

Alone in the Unknown by jonnopon3000 2011-12-21T18:58:00

First impression (and caveat, I just load the games without reading instructions or descriptions) couldn't figure out what I was being trained for. Had to drop out to figure out what the "action" button was, an on-screen prompt would have fixed that right up.

Went back in and got stuck in a wall. Retried and there were two of me and it loaded me into level 3 without passing level 2. Then it froze.

I think there might be a few bugs in there.

The ghosts were cute.

Alone In A Crowd by Kenny G 2011-12-21T18:51:00

Pretty cool, liked the little representations and was sad when I couldn't get the girl back from the bigger square. Fortunately there was a kitty to watch me swing...

Midas by Wanderlands 2011-12-21T18:30:00

Brilliant. I would totally steal this if I was of the thieving bent.

/follow by 01101101 2011-12-21T18:16:00

S&S:EP and Skyrim theft hack. Companion cube and Scarface.

Very well-executed point-and-clicker, a real nice modern throwback to the halcyon days gone by.

Wonderful characters, very charming. Had this been a compo entry it would have cleaned up for sure.

Separation Anxiety by TaintedFork 2011-12-21T16:57:00

Very nice visual presentation.

Arzea by arkeus 2011-12-21T06:49:00

Great technical execution with a buttload of character. Top contender for sure, though not sure how Alone I felt...

The End by kebabskal 2011-12-21T06:04:00

That old dude went down like a sack of beans.

Cirque du Seul by ian_snyder 2011-12-21T06:00:00

Did you really make that whalesong yourself?

Thank you for the pretty pictures.

Umbrella Trip by chardish 2011-12-21T05:56:00

Wow this game murdered me early, and often. Interesting feature, though, that umbrella.

Lonely Island by Winterblood 2011-12-21T05:49:00

Nailed the theme and mood, and a very well-executed 2.5D perspective.

Solus by morganquirk 2011-12-21T05:40:00

I died pretty hard in this. Liked the Insanely Twisted Shadow Planet vibe.

This Sentence is False by wademcgillis 2011-12-21T05:36:00

oh oh oh I'm on fire

Forgotten Memories by Ludexor Studios 2011-12-21T05:31:00

Pretty cool tech demo. With a bit of ambient sound and some drugs this would be killer.

Survive The Desert by angrygeometry 2011-12-21T04:42:00

I was kind of shocked to see my LD entry on the PC in the desert.

Skull Hunt by Kelly Thomas 2011-12-21T02:51:00

It's a platformer alright. I really dug the physical thrown objects, very fun that. And the noodling guitar was a nice touch.

Lonely Planet by nddrylliog 2011-12-21T02:41:00

Very nice on the visual side. With some sound and level design this could be very good indeed.

Gemclusion by WiggleWorm513 2011-12-21T02:23:00

Nice twist on this type of puzzle, and I really want a physical version so I can put those gems in my mouth.

Soliloquy by ratking 2011-12-21T01:52:00

Very excellent idea, and I get what you're going for. It gave me serious vertigo and I couldn't go on.

Ravenwood by Danik 2011-12-20T23:47:00

Enigmatic. Cute graphics and great atmosphere, hard to go wrong with thunder and lighting.

The Sheep & The Peach by Michelle Sleeper 2011-12-20T23:29:00

Three games for the price of one! Value+

Chromboid by pekuja 2011-12-20T23:22:00

Gorgeous. I got lost and gave up.

Quiet, Please! by ladron 2011-12-20T19:02:00

Wicked good. That mom was just like mine!

The Lonely Arena by recursor 2011-12-20T18:58:00

Very well done. Love the voice-work, I really must try harder to get more into my next attempt.

I'd recommend Screen.lockCursor for this type of control, as well... when I found the button and clicked it I closed my 3DS Max project >.<

A form of monotheism by Andrew 2011-12-20T18:50:00

Wow. I'm way too OCD to know how to make this go. I blame TV.

Thumbs up for HTML5?

Moving Day by SeanAtr0n 2011-12-20T18:48:00

I ran, died, and was eaten by a cat. I, too, was disappointed by the feedback to my responses :P

5 DAYS by matthias_zarzecki 2011-12-20T18:41:00

Well done. A "shift-to-run" would have been most welcome. Definitely a strong foundation for future FP 3D work.

Step Off by intmain 2011-12-20T17:58:00

Pretty interesting little shoot feature. I love the simplicity, though it did take me a few to figure out what was going on.

Leave Me Alone! by blahoink 2011-12-20T17:55:00

What the...

Farrokh by DoktorAce 2011-12-20T17:54:00

Where's the source at? Is the pixel effect a shader?

A.L.O.N.E. by KunoNoOni 2011-12-20T17:50:00

I rated because it was the first thing I saw.

Alone by turtlesoup 2011-12-20T17:49:00

Couldn't get past 7/9.

Sol Solo by dcfedor 2011-12-20T17:10:00

Very interesting concept. Took me a bit to figure out precisely what was happening. Excellent graphics.

Me and Myself by Shelby Marchtaler 2011-12-20T16:59:00

Absolutely brilliant. Loved this one.

Abandon by Acheron 2011-12-20T15:45:00

Very pretty. First thing I did was walk off the edge...

Tuning jump is one of my least-favorite things about rolling/managing a character controller... so frustrating!

Mountain by voxel 2011-12-20T15:41:00

I really liked this concept. When I realized they were cranes, I nearly wept. Great work.

Craequ by Jonathan Whiting 2011-12-20T14:51:00

Brilliant, kinda sad I haven't thought of this yet, and happy that you have.

Best Friend by TestSubject06 2011-12-20T14:30:00

I got the "dog" ending. This was absolutely brilliant and a benchmark for about how long I can deal with platforming in my old age. Great work, thanks for making this. 5/5

.Journey to Polygonia by sythe 2011-12-20T14:27:00

HTML5 eh? Interesting audio limitation.

[Greeble] by McFunkypants 2011-12-20T14:25:00

I found the kitty! But that was before clipping got turned back on.

By Your Side by Draknek 2011-12-20T14:24:00

I'm not smart enough for this type of gameplay.

Abandoned by Noel Berry 2011-12-20T14:19:00

Nice pixels.

Afrocity Atrocity by Sos 2011-12-20T14:14:00

What is? I don't even.

Last breath by deepnight 2011-12-20T14:12:00

I don't use the word "innovative" often, probably mostly because I'm a bitter dick, but this was a very innovative use of movement recording. The graphics were meh, but I'm sure you could do better with more time.

The Word Alone by Matt Rix 2011-12-20T03:59:00

Astounding accomplishment for 48 hours, I can't even begin to imagine how this was done. Oh, hello source code.

Puppy Shelter by increpare 2011-12-20T03:54:00

It was okay, kind of wish there was something I could do about the puppies being put down, like if it depended on how many moves it took to complete a board.

Courage Quest by triplefox 2011-12-19T12:01:00

Impressive work for 48 hours.

Platforming was solid, and the environments interesting.

I only lit a handful of torches before retiring.

ALONE! by Jesse Freeman 2011-12-19T11:56:00

This would make a great intro to another game, and apparently that's what it is.

Zolcan by drZool 2011-12-19T11:52:00

Oh, that sneaky little rock sumbitch!

Decent platforming. Am I supposed to be some kind of an interstellar exterminator?

I gave up at the second rock-monster jump.

Minicraft by Notch 2011-12-19T11:32:00

Playing to your strengths. Congratulations on completing the Ludum Dare 48, you're now just as good as I am :)

Shadow Glow by k_wright 2011-12-19T11:27:00

At first I tried using WADS but had to switch to WASD. I guess it's just a personal preference.

This should totally be Alan Wake DLC, or maybe a game he plays on his mobile phone between episodes.

3 Missing, 4am by Sophie Houlden 2011-12-19T11:26:00

Very cinematic, good use of camera and light.

As others have commented, a tiny bit more direction on where to get the batteries would have been greatly appreciated. And keeping in mind that I'm a lazy bastard on a tight schedule.

Always Alone by Jake Birkett 2011-12-19T11:05:00

Nice little story. I think that Limiting the number of pushes would have made it more game-y.

LD21 — Escape (61)

Flee Buster by ChevyRay 2011-08-28T20:14:00

Really nice. Would benefit greatly from a visual cue other than the timer bar to signal a change, like perhaps a global flash of the screen before flipping, as the sudden change would sometimes cause an unnecessary death.

Probably the most innovative game I've seen so far.

Astar by intmain 2011-08-28T19:55:00

Very cool concept. I wonder if being given 4 tiles and allowed to plan the movement path wouldn't be more fun?

Further development is required!

Effugere -- an escape game by dev_zero 2011-08-28T19:52:00

Interesting, like a stripped-down Metal Gear Solid. Good work.

The Great Volcano Escape by bluescrn 2011-08-28T19:20:00

What am I escaping from, exactly? There wasn't really any motivation to vroom vroom. A timer or wave of mutilation would have helped with that.

Escape From Zoo by REIN1 2011-08-28T17:22:00

Always love to see Unity being pushed hard for compo entries.

Player-controlled camera (right-click to pan/zoom/rotate) would be greatly appreciated but not strictly necessary for this one.

Cool art style, the birds were very well done.

Something embarrassingly bad by madmaw 2011-08-28T17:18:00

Cool proof-of-concept, let us know if it gets developed further.

Forever Running by Fenmar 2011-08-28T17:17:00

As hard as I tried, I couldn't run forever.

Nice kitty.

The Cell by kevglass 2011-08-28T17:15:00

Quite a few entries using this dual-avatar movement mechanism. This one's had the best aesthetic so far, but I'm not sure if I prefer the static movement to the one where you can push the replicant around by bumping into walls.

Still, a solid effort and nice graphics.

VT74: Escape from EEPROM by Ria 2011-08-28T16:54:00

Wow, very nice concept here. If polished this could do very well as a fun diversion.

Escape from Pleasure Resort by ToxicLogic 2011-08-28T16:51:00

I love LD games that I can actually complete.

Great take on the recharge to stay alive feature. Well done, I liked this one a lot.

The Blueprints by recursor 2011-08-28T16:46:00

Aaaugh!

Hard, but once I got it, I got it. Could benefit from a slightly more gentle introduction but I understand how the time constraints wear on the overall scope.

Solid entry, and something to tide me over until Schatz releases Monaco ;)

Bomber Planet by adamatomic 2011-08-28T16:40:00

Less overmap, more minimap.

Beautiful pixels, as always. Thanks for making this.

EscApe by JohanAR 2011-08-28T16:38:00

Funny stuff.

Thruster by sorceress 2011-08-28T16:37:00

I like the aesthetic. Nice entry.

Qua-tzar by zazery 2011-08-28T16:36:00

Very nice concept, though the other player could see my moves? Would benefit greatly from a "hidden turn" feature.

Escape Velocity by Chinchilla 2011-08-28T16:34:00

Space Harrier flashbacks.

Pretty good attempt, thanks for making this.

HMS Lance by poohshoes 2011-08-28T16:33:00

Unskippable intro cutscene makes Jack put it in another window and play Minecraft until it's finished.

This game was brutally punishing. I liked the sailing controls but man. It seemed like the goal was to kill me as hard and as often as possible.

Self Destruct: Activated by jauntypixel 2011-08-28T16:27:00

Punishing, but well-executed. Good work.

Coin Runner by Danik 2011-08-28T16:23:00

I wish I could get to the fun that everyone else seems to be having :(

I didn't understand why sometimes the pursuers stopped after beating me, and sometimes (like, 5 games in a row) a single dude just kept bum-rushing me to the point where I wouldn't even have enough coins for the first upgrade.

I can see the concept here, though, just punished me way too much.

The Bachelor's Escape by Yoni 2011-08-28T16:18:00

Not the biggest fan of being tricked into an inescapable pit.

You can't escape the colors! by sirGustav 2011-08-28T16:16:00

Nice concept, and pretty tight controls. Good work.

"Get to da choppa!" by itsarabbit 2011-08-28T16:14:00

I got to da choppa!

If any game has ever needed a mini-map/objective arrow, this would be it.

Solid effort though, 5 for humor :)

Vector Dash by black_mage_andy 2011-08-28T16:11:00

This game would be so rad if I had a trackball and could use it like the original classic Asteroids arcade machines had.

Asteroids - The RPG.

Well done!

Mob Escape by JoeDev_net 2011-08-28T16:07:00

All my friends died. Just like in real life.

Great entry, with a little polish and tweaking this could be really fun as a Flash diversion.

UpRunner by Flyboy 2011-08-28T16:05:00

The little dude's got an eyepatch. Sweet.
Made it to 250 something before it generated platforms I couldn't jump to.
Solid effort!

Spotlight Search Deluxe by papa_troll 2011-08-28T16:00:00

I just got trolled :P

Nice background image, smoother controls would help. Liked the floaty-blobby spotlight effect.

A Cave Escape by John Conrad 2011-08-28T15:57:00

Nice attempt. Diggin' the potato-headed main avatar.

A Underwater Escape by Dmurph 2011-08-28T15:54:00

Escape... or avoid?

Nice work with the scoreboard, provided additional motivation on top of the achievements and score-get.

I felt some collisions with the harpoon were a little dodgy, but hey at least you get an achievement for getting gutted.

Escape from Limbo by ZeroLRS 2011-08-26T02:52:00

Good effort. Please donate to a poor game developer.

The Hooks, the Lava and Me by Suyo 2011-08-26T02:51:00

Spider-man, Spider-man...

Really liked the concept, I think the first escape could have been a bit easier/clearer to help with getting players into the game.

Under a Watchful Eye by Acheron 2011-08-26T02:49:00

Very nice visual work. Never a fan of railroading, I was hoping I could run and hide.

Maze Escape by Jason Morales 2011-08-26T02:44:00

A... wait for it... mazing.

Boingo's Escape by G4JC 2011-08-26T02:43:00

Wow, this had a lot of work in it. The escape system was very well-balanced, too. Impressive.

It Burns! by MisfitBYTE 2011-08-26T02:39:00

The music is creepy.

I had no idea how to control my guy so I kept dying.

Death Game by icrisanto 2011-08-26T02:37:00

I'm a... creeper?

The mechanics definitely need more development to bring out a smoother flow to the gameplay, and the audio could use a tiny bit of variety to avoid driving players insane.

Ignore Them by WITS 2011-08-26T02:34:00

Really nice example of HTML5 gaming goodness. Cool way to establish the controls, that was very intuitive for me.

Arena Escape by ZiAzon 2011-08-26T02:32:00

Would have loved a full auto option, my clicking finger is so tired :)

This was hard, even on easy mode. Nice graphics and a good concept, would like to see it developed further.

Followed by Pvaiun 2011-08-26T02:29:00

I like the characterization that was applied to this mechanic. Well done, and very good execution on the tone.

Crime Zone by thecatamites 2011-08-26T02:25:00

Now I need to take a piss.

The Sky Is Falling by Surrealix 2011-08-26T02:21:00

With tighter control this could be awesome.

DarkRun by dotslasch 2011-08-26T02:19:00

I am finaly dead.

A memory by maxx 2011-08-26T02:18:00

Perfectly emo.

Space Pirates Suck! by Xion 2011-08-26T02:14:00

I was dying for an option to beat on the aliens, but I'm violent like that.

Not Without You by davidjsushil 2011-08-25T22:39:00

Really well-executed puzzler. I could see how this could be developed further with the addition of other features like teleporters/destroyers and translation level geometry. Great work!

Escape From Poorhood by tusongtupa 2011-08-25T22:30:00

Yeah I was pretty amazed until I realized it was a jam game :)

Did you manage to stand up the whole time?

Chemical A-21 by ryantouk 2011-08-25T22:27:00

Very pretty, loved the tech minimalism.

Very difficult for me, perhaps a slightly easier couple of warm up levels would help.

Stuff From the Past by eralpkaraduman 2011-08-25T22:25:00

I would love to see the other 40% :)

Caved In by alexlarioza 2011-08-25T22:20:00

Brilliant.

Cubicle Escape by tordre 2011-08-25T03:28:00

Not sure if the motivation feature was functioning or not.

Prelude of the Chambered by Notch 2011-08-25T00:20:00

I wouldn't be surprised if a AAA tried to pick this guy up for this entry. Solid.

Foxtrot by Elegwa 2011-08-24T23:49:00

I escaped from some traps but died in the end anyways.

It's a lot like life, this game.

Abigail's Descent by Cosmologicon 2011-08-24T22:57:00

Cool, punishing, nice graphics.

The Escape of the White Square by Geroro 2011-08-24T22:48:00

Nice take on this model, and good use of various "AI" patterns.

Escaparazzi by Felipe Budinich 2011-08-24T22:41:00

I was so disappointed that running the paparazzi in front of the cars didn't kill them.

AWAYGET by mklee 2011-08-24T22:39:00

Short and sweet. Suggestions for "full" version: shooting the moon and the car as Easter eggs, maybe they blow up or something.

Vault by hamburger 2011-08-24T22:36:00

Mind-boggling. Great take on the theme, nice setup and a really well-developed puzzler.

Help! I'm trapped in a compact 2D Riemannian manifold! by mikolalysenko 2011-08-24T22:34:00

Visually interesting, and I always love abstract stuff like this. The controls were surprisingly tight for something done in such a short time.

BATHOS by johanp 2011-08-24T16:01:00

At first at felt bad at being trolled, and then I was happy and smiled. Thank you for this.

Untitled Escape by FuzzYspo0N 2011-08-23T14:50:00

I'm digging the concept here, and see it working as more fully-developed game. Nice job!

The Man Who Sold The World by krangGAMES 2011-08-22T16:07:00

At the end I didn't make a choice, was that making a choice?

The character animation and art was well done, found myself wishing I could interact with the environment a tiny bit more, at least with some of the NPCs.

Solid results.

Captain Starfire's Great Escape! by jonnopon3000 2011-08-22T15:42:00

Really liked this, could see it translating well to mobile touch device. Great first entry!

LD20 — It's Dangerous to Go Alone! Take This! (351)

towlrAlone by Redbone 2011-05-14T19:57:00

The Windows link didn't want to download. :(

Torches by condr 2011-05-14T19:56:00

Was there a way past the third room? Nice lighting.

Their Finest Space Pixel by initials 2011-05-14T19:53:00

I was think that's a ton of art for 72 hours, and then I noticed the credits. Nice collaboration.

Was it possible to get the power ups again after losing them? I couldn't seem to.

The Way Home by pdyxs 2011-05-14T19:50:00

Nice message in this one, I think I'd just rather take a taxi.

The Legend of Iowa by Synthecism 2011-05-14T19:48:00

Hope to see a compiled version, this looks neat.

The Dark Diversion by Geeze 2011-05-14T19:43:00

Pretty interesting little game. The shot collision was a bit buggy, but the weapon choices made up for it.

Nice effort!

The Creek by petermd 2011-05-14T19:34:00

I was entirely certain I was in control, but the idea is really cool.

Super Fat Man by wweemmnn 2011-05-14T19:33:00

Really good, I'd recommend making the exit a door or trigger rather than having to collect all the candies/veggies because if you miss one you're kinda hooped.

Nice job!

Square City [jam only] by oberhamsi 2011-05-14T19:31:00

Wow, great execution on the drag mechanism. Very nice level design. Really liked this one.

Spark by Superdeath 2011-05-14T19:26:00

I'm not sure how to make this run. :(

Space Adventures In Space by Objelisks 2011-05-14T19:25:00

Is there supposed to be something to do on the planet? It was an interesting take, having mouse control for the guy, and the transition between SHMUP and platformer is a good idea.

Hope you develop this further!

Soul Keeper [ fixed link ] by Floko 2011-05-14T19:23:00

Pretty cool, a Limbo-inspired visual with a Prey-inspired spirit walk mechanic. Great work!

Soap by Voleman 2011-05-14T19:16:00

Great work for the time allotted. Sound would make this awesome. Not exactly certain how it fits the theme?

UpdateGames - Hidden Cues by samuellevy 2011-05-14T19:09:00

The installer is missing some files. Another LD Jam mystery...

Violent Security Essentials by SlowXM 2011-05-14T19:01:00

Yeah, you got the basics of a cool side-scrolling SHMUP happening here.

Hope you work on it further! Really liked the main character.

Zombieland by panbake 2011-05-14T16:04:00

I won!

A lot of really nice game in here. I would recommend allowing maybe a keyboard key to close the dialog boxes, having to mouse down to them was a bit of a game-breaker.

Also, good work on creating replayability by letting the player know what the extended goals are after the first level.

Was this impossible to build for web? Don't like seeing Unity standalones only. :P

So I herd u liek memetics (Also Comic Sans) by Nandrew 2011-05-13T02:07:00

Level 5 caused a bit of bacon-overload, but this was really good for getting caught up on all the memes I've missed.

Great job. :)

Right Thing. Right Time. by chinchang 2011-05-13T01:53:00

Great beginnings, hope you can work it up into a full game!

Rainbow_Riding_Hood by mr_Hk_ 2011-05-13T01:49:00

Nice art. Seemed to get impossible around 200K.

Great ideas and a complete A/V asset set here makes this one to tune and release. Great work!

Quest for the enlightenment by medice 2011-05-12T16:05:00

I most certainly did not know that I shared that many of my genes with sheep.

POLARITY by schonstal 2011-05-12T00:58:00

Very pretty, great potential with this!

Old Man Village by bwr 2011-05-10T16:57:00

I won!

Also, jumping into the sky was awesome.

Mystery Mansion by Killswitch 2011-05-10T16:48:00

The more you know...

Only for voting by Vladp995 2011-05-10T16:43:00

Isn't this the Minecraft alpha? :D

My Hero Factory by luc 2011-05-10T03:49:00

It seemed to take forever to load for me. Is that normal?

Matt's Trial Dungeon by matt9837 2011-05-10T03:42:00

Falling down the first long drop froze my character, then killed him, every time... :(

Mary's Awesome Adventure by brainiac256 2011-05-09T18:59:00

Loved the concept of a bullet hell with melee! Cute sprites, and a nice progression of power ups and rewards.

Great work!

My Protectors by FredericRP 2011-05-09T18:53:00

Yep, no links, no journal... another great LD48 mystery!

LD20X6: Initialisms by whitelynx 2011-05-09T18:50:00

Having a hard time figuring out to make this work... any chance of a Windows executable?

KingsExercise by Corné Dorrestijn 2011-05-09T02:00:00

Pretty good little dodge-em game, I like the trail-of-lives effect, very well done.

Its not dangerous anymore by GoatFactory 2011-05-09T01:58:00

Really cool, lots of enemy and weapon variety. The jump to the ranged weapons was a bit jarring but I got used to it quickly.

Really nice little game, though the opening and closing doors was a bit buggy, sometimes enemies came when they were closed.

It's Too Dangerous To Go Alone Take This Shotgun a.k.a Not The Game We Wanted To Make by Spleeny 2011-05-09T01:39:00

That was extremely charming! Nice graphics, decent overall gameplay.

It's dangerous to go alone! (Jam entry) by T8000 2011-05-09T01:09:00

Very nice artwork, lots of fun.

I liked that the sheep moved at variable speed, really kept me on my toes.

It's Dangerous to Fall Alone by tfendall 2011-05-09T01:03:00

You weren't kidding, that was incredibly dangerous.

It's dangerous to "go" alone. by Alan Lynn 2011-05-09T00:59:00

This was great! Very well executed.

Haaaaanes!

Inventory of One by davecheesefish 2011-05-09T00:18:00

Holy smokes I think I sprained my hand trying to survive.

Got 15 seconds: http://twitpic.com/4vavbv

Great game!

Insert Rupy and take th... take something by Tût-tûûût 2011-05-09T00:04:00

How can I make this work? Sorry, I lack that level of understanding. :(

Incomplete Rope-Based Game by Gopher 2011-05-08T06:04:00

I totally get what you were going for here, and there's a lot of potential for this feature. Hope you develop it further!

Icarus' Descent by 8bitmuse 2011-05-08T06:00:00

I forgive you.

Cleared it without firing a shot, but man that last stage was brutal.

Reminded me a bit of the trench run from the old vector Star Wars arcade game.

YAHOOOO YOU'RE ALL CLEAR, KID!

I can haz sword? by MrTwister 2011-05-08T05:53:00

It's cool how the camera follows the projectile.

And the cat jump sound is perfect!

how to be a girl by Cosr 2011-05-08T05:49:00

Reminds me a bit of Every Day the Same Dream.

Really digging the art style here.

House of Dangerous Kittens by spoon 2011-05-08T05:45:00

I love how the screenshot sums up the experience: spawn, get swarmed by murderous cats, die.

Very punishing!

Hoot & Annie by uncade 2011-05-08T05:42:00

Got a solid beginning here, hope your progress goes well over the month!

GunHack by SamuraiForever 2011-05-08T05:37:00

I get an error, OpenGL 2.1 not supported. I'm not sure what that means... :( I want to play this, it looks cool.

Going Alone by Bjorgen 2011-05-08T05:36:00

That guy brought a gun to a knife-fight!

G.R.A.N.T. Device by EmptyFlash 2011-05-08T05:34:00

Pretty cool little concept.

I think that having different colors for the beams would have been nice for immediate recognition of what power was firing, but not completely necessary.

From the wreck of HMS Lightning... by Arowx 2011-05-08T05:28:00

You weren't joking when you said it would tax the system.

I think I'm getting 10 fps on my lappy.

I wandered around the tripped out landscape for a bit but didn't get a clear indication of what I should have been doing. I'll try again later on a more powerful machine.

Fearless journalist version 0.9 by NGuillemot 2011-05-07T20:41:00

Can't seem to get this one going, it gives me the opening splash screen but when I press Enter it drops to desktop. :(

Windows 7, 8GB RAM

Escape Alone by Guns_Are_Toys 2011-05-07T20:39:00

Cool little platformer, always down for some robo-jumps over disembodied crocodile heads!

That gun definitely needs to pew-pew faster, it would make clearing the boxes way more fun.

Minor collision issues on the steps, sometimes hard to jump, but very nice visuals and great tone. Good work!

DudeBlob by agnulf 2011-05-07T20:34:00

Oh, mad props for building a 2D game in Unity, that's one of my personal weaknesses.

The soundtrack was kickin', and the gameplay solid. Good work!

Danger Lawn by Cooshinator 2011-05-07T20:25:00

Cool progression! The bouncy balls that went off at angles were a nice touch and whack-a-mole!

The hammering SFX was epic at first and then it was okay because I went deaf.

Cave Of Cursors by Erifdex 2011-05-07T20:21:00

This was pretty neat, with some bomb powerups like Bomberman it'd be rockin'.

Got 220.

Brik-A-Brak Item Shop by alexandersshen 2011-05-07T20:16:00

Top points for humor, solid writing there. I laughed!

Branding Iron by Felipe Budinich 2011-05-07T20:15:00

Yeah, I branded that chicken GOOD.

It's cool to see an art-heavy entry, good work.

Bacoon by twistedjoe 2011-05-07T20:13:00

WarioWare on LSD with about 1000mg of AWESOME.

Asteroid Explorer by McFunkypants 2011-05-07T20:09:00

I'm still astounded that Flash has got 3D magic going. The video play looks as good as anything, I'm really looking forward to what people come up with with Molehill.

A Unnamed Whale Adventure by anthonyl 2011-05-07T20:08:00

Any chance this might make it to a web build?

A Sword and His Hero by rtward 2011-05-07T20:07:00

Oh this looks pretty.

Any chance of a web build?

"Roger the beer dwarf" by _adan 2011-05-07T20:06:00

I fell down a hole for an insta-kill! That wasn't very nice!

Funny dialog, and a nice idea 'beer-dwarves'. Good job!

Tri by ratking 2011-05-07T04:07:00

I'm not worthy.

It's a shame you couldn't roll your own character controller in the time allotted... this deserves to be in the compo.

Fight This! by Parserk 2011-05-07T03:38:00

Got my ass handed to me repeatedly by the first enemy.

The thumbnail had me thinking something else entirely. ;)

The Invasion of The Blobs by philhassey 2011-05-07T03:34:00

Oh this was very entertaining.

Was getting a bit of lag but not sure if that was the build or my machine.

For balancing I'd recommend improving the levels of spray regeneration for difficulties, with faster for easy, etc.

Otherwise, a visual feast and fun to boot.

Hot Potato by GBGames 2011-05-07T03:27:00

This would be a great board game.

Overdead by vvheris 2011-05-06T23:04:00

Waiting for confirmation on Yezu's comment to vote.

L-Porter by nitram_cero 2011-05-06T23:01:00

Sort of an abstract take on Frogger? Cool idea!

QUENGON DUNGEON RELAY by d_m 2011-05-06T22:59:00

Unable to evalute Linux-only stuff, but this -looks- cool. Will check back later.

Space Genocide by TheLolrus 2011-05-06T22:58:00

I'm sorry, I lack the technical abilities and energy levels to make this run. Will check back later.

Organs and Marriage by wademcgillis 2011-05-06T22:55:00

Buddy Holly -is- awesome.

Nice little game about heart management. I thought it was impossible but I saw it through to the end.

Congrats on deploying your game to the LD48!

I Hate Games With Powerups! by pauloseamano 2011-05-06T22:48:00

Sorta didn't really understand what was happening. I know the yellow square slowed stuff down, but... and then the level shifted to a kind of pong thing?

More player feedback tools needed, like text popups or a scoreboard or health meter or something, but I definitely got that the red circles were bad news.

Oh, and the bass riff was cool.

Against the Wall by Acheron 2011-05-06T22:38:00

Very nice. Visually stunning, would be awesome with sounds and a final objective.

Good work!

Hammerspace by Marco Jonkers 2011-05-06T22:32:00

Always in for some Smash TV-a-likes.

Wishing for more weapon upgrades (I only ever got the axe?), but the foundation here is solid. Also allow for some pause time to show the player the final score, mine always passed by because I was mashing fire.

Good work!

Egglins Attack by Sandcrawler 2011-05-06T22:29:00

Thank goodness for the P button. Once I pressed that the game got way better.

Okay, there's a lot of good ideas going on here, always make stuff happen too fast rather than too slower, most players will thank you for it.

Congrats on submitting!

Too Many Pixies in Pixel Town by taybenlor 2011-05-06T22:12:00

Congrats on the Chrome build, very slick.

A bit more player direction is needed, but this looks very pretty.

Change of Heart by sfernald 2011-05-06T21:06:00

Big points for innovation.

This would be super-awesome if coupled with action, like you know how Amnesia is sort of the opposite, with pure visual terror and no narration? Visual terror with this narration would make it amazing.

Of course, that's way out of the scope of this submission, so I'm looking forward to seeing what comes out of the visual interpretation version you have planned.

Rainy Day by Moops 2011-05-06T20:54:00

There totally should have been a power-up that gave the player 'double rainbow'.

All the way.

Spider Babies by blitzgren 2011-05-06T20:54:00

404 error, will check back again later.

LD20: Alone by Superpig 2011-05-06T20:39:00

I tried to meet up with the people in the park playing with the dog but never seemed to get any closer... ;)

Good work on a successful Unity deploy, could use a bit more player direction to help get into the game.

... Take This Triangle!!! by Jacob 2011-05-06T20:31:00

Oops no OS/X on this machine, sorry :(

Before Evil Come by MatrixBai 2011-05-06T20:30:00

Nifty little Minesweeper-y RPG full of EVIL.

Nice backing track loop. Made me want to do an EVIL dance. :)

Could have benefited from a little clearer explanation but I got it in the end, good work.

The ADD RPG by zlash 2011-05-06T19:47:00

Making games like this means never having to say you're sorry.

Thanks for the lulz. :)

Kokoriki for Ludum Dare by adeluiz 2011-05-06T19:44:00

Congrats on submitting your first game to the LD48 compo!

Take This Convoy by kylerhoades 2011-05-06T19:40:00

Decent entry, nice to have more multiplayer games.

Pretty cool, would like to have had a score meter in-game, just because I'm competitive like that. :)

Heroic Cat! by Frib 2011-05-06T19:35:00

Second game with a cat escort I've come across, only this one's got health and puzzles and stuff.

Pretty nifty, had to kill the audio because it was killing me.

Solid effort, congrats on submitting!

Hammer Time by Garrett Hoofman 2011-05-06T19:32:00

Ouch, another one that demands my laptop produce better graphics. :(

brotherhood by localcoder 2011-05-06T19:28:00

You nailed the theme on this one! :)

Kudos for rolling a multiplayer game, and this would be an excellent framework for future development.

My little selling shop on Earth by allinlabs 2011-05-06T19:03:00

Best killscreen ever!

At first I was like, is this game done? And then I was like, holy crap this game is deep.

Very nice collection of player abilities, I especially liked the wall-jump.

Good progression, well-rounded package, audio would have scored this perfectly.

Thank You Hobo by Chris Zamanillo 2011-05-06T18:46:00

Pretty cool, SuperCrateBox-ish in the weapon distribution.

Not a fan of the bomb gun, but that didn't stick around too long.

Collision was a bit harsh, I wonder if a player health system would make this a little more enjoyable? All in all, solid entry.

Red-Ball-City by madpew 2011-05-06T18:44:00

Full points for humor, and that noise effect was pretty neat.

Space Danger by Mr. Wonko 2011-05-06T18:38:00

I lack the technical patience to get this to run, sorry. :(

Wurrums by Gobo 2011-05-06T18:37:00

Oooh nice homage to Worms. The death was exceedingly gory: I loved it.

Great work, though the second level had me stumped. :(

Tanks a Lot, Old Man by Frimkron 2011-05-06T18:32:00

Wow, the setup was really great. I LOL'd.

The boss, on the other hand... well, no health bar for me should have been my first clue.

Restarting at the start was ouch.

Otherwise a really funny take on the theme. Good work!

p.i.g by zillix 2011-05-06T18:27:00

Wow, what a gem. I love these games that are like, 'it's over... no it's NOT.'

Great work, but I'm gonna need a walkthrough to clear it. :)

Diagnosis by ThatSnail 2011-05-06T18:18:00

Some pretty cool enemy designs in here.

Bit more feedback on how damage is being taken would help, but overall a smooth little SHMUP with some tripped out visuals.

Another Rainy Day by pireninjacolass 2011-05-06T16:52:00

Can anyone confirm Blodyavenger's comment? Will withhold rating until then.

Monsters Dont Like Water by Manuel777 2011-05-06T16:49:00

Super Pants Boy!

Loved the style, couldn't figure out how to wall jump properly. :(

Francis Bacon by madbranch 2011-05-06T16:46:00

I think FRANCIS BACON this is a really good FRANCIS BACON tech demo.

FRANCIS BACON.

Retrace by hulahulahest 2011-05-06T16:42:00

It's great that gems like this are showing up near the end of my review run.

Really, really good. I'm going to need a walkthrough to pass it, though, got stuck on 'Delay'.

A fantastic result, very happy to have played this.

The Legend Of Super Grapple! by bluescrn 2011-05-06T16:37:00

Extremely well done Unity entry! My congratulations!

Love the style on this one, very pretty.

I would decrease the respawn time to maybe 1 or even .5 seconds, just to keep the player in the game. Other than that, flawless execution!

Sonar by Nugsy 2011-05-06T16:34:00

That first blind jump's a bit of a killer, but otherwise nice little design and very well-executed!

Grats on submitting!

Take this cloning device and multiply yourself by Balooga03 2011-05-06T16:16:00

Winterbottom was one of my favorite games of '10, so cloning mechanisms are always on the top of my 'love to play' list.

This was well executed, and with tuning it has a lot of potential.

B.Y.O.B by EncryptedShadow 2011-05-06T16:13:00

This would have been awesome on the Atari 2600!

Always nice to get/play some multiplayer entries. Good work on this one.

Auto-Army by tzachs 2011-05-06T16:10:00

Top points for innovation, and I can definitely see the potential.

Good work on submitting!

Crunchies - Its dengerous so take this DHL parcel and a spoon by code_glitch 2011-05-06T16:06:00

Interesting concept.

I personally think that any game with char-by-char reading definitely needs a "skip the typing and show me all at once" unless it's somehow tied to the game dynamic.

Also it seemed to want to crash while waiting for the text to finish, but recovered when I could press space.

The World Above by Danik 2011-05-06T15:47:00

Very cool little game. Resolution was a bit big for my laptop, but it was still playable.

Nice mechanisms all around, and eminently playable.

Great work, now that tune is stuck in my head!

Get the flock out of here! by phaed 2011-05-06T15:45:00

Windows version crashes on load here (Windows 7) :(

hollow by jsmars 2011-05-06T15:43:00

I lack the hardware to run this. :(

Wait For Me by gibble 2011-05-06T15:42:00

Interesting concept.

Forever Alone by Fizzik 2011-05-06T15:41:00

Really liked the look of this one.

I'm guessing the achievement particle is spawning endlessly? Made it unplayable for me, unfortunately.

The Legend of Danger Kitten by Daniel X. Moore 2011-05-06T15:38:00

LOL that was GREAT!

Trashman by Cidolfas 2011-05-06T15:34:00

Yes! Crafting FTW.

Pretty cool concept, would make a good feature for a larger game, maybe some post-apocalyptic thing with mutants that try to eat your face?

Great entry, congrats on submitting!

I Don't Need Your Stupid Weapons by Fifth 2011-05-06T15:31:00

I had a giggle. What am I, an alien or monkey or monkey alien?

Ascent of Kings by ladron 2011-05-06T15:26:00

Ah the classic parable of the four siblings!

Four siblings set out to compete in the Ludum Dare! The youngest was told she 'lacked the skillz to pay the billz' so was forced to work her part-time job at a local manga/maid cafe instead of enter. (sad trumpet)

Well the first sibling tried to make an RTS, and crashed and burned when he realized it usually takes 48 *months* to create proper orthogonal units, so he gave his dev rig to the youngest.

The second sibling spent so much time creating the most gorgeous and beautiful artwork that by the time the deadline rolled around... that was all she had. She gave her tablet and stylus to the youngest.

The third sibling had his stuff locked down tight, but ended up drinking way too much the night of the competition and woke up with a hangover the evening it was due, slapped together a 'joke entry', then promise that NEXT LD HE WOULD REIGN. He left his Internet connection to the youngest.

So, now armed with all the tools she needed to make a killer game, the youngest braved the terrors of the Ludum Dare. She kept it simple, she kept it cute, and she kept it (reasonably) bug free.

Submitting her awesome game with just moments to spare, she revelled in bliss as the positive comments avalanched in and she became a super famous indie developer, eventually hiring her brothers and sister and forming the best independent game studio ever.

THE END.

P.S. Your game was awesome.

Princess Mystery Dungeon by philomory 2011-05-06T15:11:00

Great Zelda clone here, probably the most accurate dungeon one I've come across.

Some of the doors in the dungeons wouldn't open, was pushing the blocks supposed to unlock them?

Great work, congrats on entering the LD48!

Space Bombers by john 2011-05-06T14:58:00

I lack the technical prowess to make this go. :(

Misunderstood by Brian 2011-05-06T14:57:00

The screenshots look promising, but I didn't have the patience to reach them as the game was running at like 1fps on my machine.

The Heart is Safe by intmain 2011-05-06T14:53:00

13,825. I feel like that's marginal, given all the leading zeroes... :)

Wow, I really love what's happening here. Sort of giving off a SuperCrateBox feel but nailing the constrained single-screen design.

I think it needs some more progression, like maybe a tower to climb level by level?

Great showing, thanks for making this.

Talisman by rawktron 2011-05-06T14:47:00

Cool, I won!

Pretty neat, cute graphics, nice feel to it overall.

Great work, and congrats on submitting!

Nitro Racer by stigrv 2011-05-06T14:44:00

Full marks for innovation on this one, very cool concept and you proved it could work!

Didn't really buy the post-apocalyptic set up when it opened onto green fields, blue water, and healthy trees. ;)

All in all, a great effort and would love to see this developed further.

Many Small Hands by amassingham 2011-05-06T14:40:00

I loved the dastardly BGM, and the graphics were right cool.

Works as a PoC, hope to see this developed further.

Fish With Weapon by AndyBumpkin 2011-05-06T07:29:00

I was indestructible fish with a giant sword! What's not to love?

The music was excellent, I'm guessing that's your main gig?

Nice work.

You Cannot Beat This Game by markit 2011-05-06T07:25:00

Full points on innovation for the use of the outside assets.

Very interesting concept, was a bit unsure about where the spaceships were but had fun blasting the Earth with orbital energy.

Mine Escape by Char 2011-05-06T07:19:00

Seems like I don't have the technical skills to run this game. :)

It looks very nice though.

Screw you Amazon! by DivideByZero 2011-05-06T07:17:00

I seem to lack the technical know-how to make this one go. :(

Grave Robbers by adamatomic 2011-05-06T07:10:00

Very cool concept. The QWOP/GIRP of dungeon defense.

Inspiring work, as always!

Finely Tuned Corridormabob by skintkingle 2011-05-06T07:07:00

Interesting progression system, would have been a bit more enjoyable with checkpoints after each ability gain.

Congrats on submitting!

CUBOC by badlogic 2011-05-06T07:05:00

Solid platformer with a pretty innovative player ability.

Good job for such a short production time! I would have gone with Giger too. :)

Spud by Adramalech 2011-05-06T06:59:00

I lack the appropriate video card :(

Red by elbowroom 2011-05-06T06:58:00

I was eaten by a wolf.

Escape from Hazmat Cave by negativegeforce 2011-05-06T06:56:00

I won it the non-violent way.

Grats on submitting to the LD!

A Steampunk Axebot Supply Run by matthias_zarzecki 2011-05-06T06:54:00

Like my favorite part of Heavenly Sword, arrow-cam!

With balancing and clearer graphics this could be a really compelling experience... and definitely would be awesome multiplayer.

Armageddon Moochery by mintman 2011-05-06T06:48:00

A great all-around game. Lots of depth, and it's always fun interacting with AI.

Good job!

Hero, Monster, Boss by oldsatchmo 2011-05-06T06:47:00

Ah, my favorite sub-theme, capitalism.

Nicely executed, fun take on the main LD theme and quick to play.

Robots nicked my stuff! by tayron 2011-05-06T06:43:00

Really liked the visual presentation.

The controls need a touch of tweaking though, they felt a bit loose to me.

Congrats on submitting to the LD!

Chronos by bmfs 2011-05-06T06:36:00

Very nice presentation. Really tough, though.

Damn those purple squares!

Don't Go Alone by pgil 2011-05-06T06:33:00

Visually stunning, very well executed and a nice take on the escort mechanism.

The twist was the kicker. Great work!

Choppa', Run to thee! by billknye 2011-05-06T05:42:00

Not for the faint of heart.

I'm in a Tub!! by masterhyjinx 2011-05-06T05:37:00

I appreciate how hard 2D is in Unity, so great work on executing this one.

Crazy Ball by Armetis 2011-05-06T05:36:00

Please get a DropBox also create original assets.

Syrup by syrup 2011-05-06T05:34:00

I got 16 fps.

Kudos for SketchUp, apparently it's what the Uncharted team uses, too.

Killer Bees by joshuatree0587 2011-05-06T05:33:00

Definitely has potential.

I mean, who doesn't love swarms of killer bees?

City Collision III by dwrensha 2011-05-06T05:31:00

Neat tech demo.

WHALE of a TALE by moltanem2000 2011-05-06T05:30:00

Not enough golds to builds stuffs!

I liked the part where you rode the whale.

Stab the guy in the bushes by nilstastic 2011-05-06T05:25:00

Very pretty entry. Got caught up on some collisions and had to restart but it ran fine on my system.

Good work.

My Minions by treeman 2011-05-06T05:19:00

I can feel the scope of this one, and hope that you develop it further.

The genesis was the farming mechanism in Minecraft? ;)

Take this! (and everything else) by Petzi 2011-05-06T05:16:00

102!

Yeah, this was perfectly designed, from a player feedback standpoint. Sound would only make it better.

Great work!

Doctor Whoops and the Running Fellow by Fiona 2011-05-06T05:12:00

You really shouldn't joke about pregnancy.

Mittens by VascoF 2011-05-06T04:53:00

Could it be? An escort quest that's actually fun-packed?

Sure, the cat was an invincible death-machine, but that was the point, amirite?

Nice work, congrats!

RELIEF!! by vandriver 2011-05-06T04:42:00

Nice interpretation, I think this is the first "go" in this definition that I've come across.

Well done, I had a good chuckle.

Hooj by caribou 2011-05-06T04:26:00

Thank goodness I'm a for-reals pirate seaman or I'd no idea what was going on.

Raise the sails and roll out the cannons!

SHARE-IFF by Farfin 2011-05-06T04:23:00

Hey, it's those dudes from 21st Century Boys!

Nice nod.

Backtalk by Spark 2011-05-06T04:22:00

I killed an old man. Again.

Tim: Legends by morganquirk 2011-05-06T04:19:00

This was really cool, really fun to play.
It seemed that the only purpose for the upper half of the screen was to see Tim's thoughts? Perhaps a PIP enlarging the Robot's view would be another way to view the game world.
Excellent work!

Bad Hotel by jonbro 2011-05-06T04:14:00

Cool take on the "Missile Command" type of game.

A Portrait of my Curious World by Wish I Was an Astronaut 2011-05-06T04:12:00

The anti-SuperCrateBox?

Cool concept, enemies smoked me a little hard for my enjoyment, but good execution all around. A visual feast.

The Extinct Fireplace by Frugle 2011-05-06T04:09:00

I clicked the mouse to continue, but it looks like there's nothing I can do.

I guess I'll have to cut open my dog's stomach and crawl inside, taun-taun style.

Pludum Dary by raver1975 2011-05-06T04:02:00

The intro was great, then I crashed into the planet. I suppose that's what I get for drinking and rating.

It's dangerous to take this ... go alone! by Zaphos 2011-05-06T03:59:00

I won!

An Old Man And His Quest by Covenant 2011-05-06T03:57:00

Best graphics yet! Really love this style.

And that's a ton of content for a 48, great work!

Shotgun by id0001 2011-05-06T03:51:00

I like the inventory control, and the overall player movement/blasting mechanism is working very smoothly.

Good work!

Forge Story - a story about friendship by tusongtupa 2011-05-06T03:49:00

Major props for making a Facebook game! I shared an LD48 creation to my Wall, how awesome is that?

Dangerous by CarstenCCC 2011-05-06T03:43:00

Would like more to do in this big field! Lots of baddies, I can see you were going for a pretty big scale.

Nice effort.

Deathbot Love by Zutty 2011-05-06T03:41:00

What you had planned sounds pretty great, I hope you build it!

Take This by jovoc 2011-05-06T03:39:00

Pretty nifty.

Bunker 69 by Septi 2011-05-06T03:32:00

I'm afraid of the dark.

Interesting concept here, I like the swarm handling.

Good work!

The Legend of Zelda on Budget Cuts by Mikhail Rudoy 2011-05-06T03:29:00

Homage? Parody? Thanks for the little laugh!

Wizards of the Brew by AAGrapsas 2011-05-06T03:26:00

Kind of gives off that Magicka vibe. Nice riff!

Take This by dadads 2011-05-06T03:25:00

I love crafting! This was pretty neat, if there was a way to make the system just a tiny bit more intuitive and less guess-y it would be real gold.

Good work on this submission!

ZombieRunner...Ware by TellusE 2011-05-06T00:45:00

Oh man, this hit all the right notes. Funny, fun, and full of zombies.

And a screaming baby! Perhaps the escaped mutant child from a certain research hospital? ;)

Well done, I thoroughly enjoyed this.

Eminence by kurtwaldowski 2011-05-06T00:35:00

The planet's complaining was the highlight for me, but I'm always looking for a giggle.

Great work, excellent concept here, hope you work it out into a fuller piece.

Questling by Flyboy 2011-05-06T00:29:00

I'd been waiting for an updated version of Lemmings, and here it is!

Please develop this further!

Torch by alexlarioza 2011-05-06T00:25:00

Cool, like a micro-minimalist version of Amnesia.

Great job.

Graphics Are For Losers by Kaphonaits 2011-05-06T00:23:00

Ah, text adventures. Nice work on taking a stand against graphics. :)

Song of Adventure Day (sAd) by MisfitBYTE 2011-05-06T00:21:00

This gave me flashbacks.

Take One of These by Kynrael 2011-05-06T00:18:00

Congrats on submitting for the LD48!

"Alone" by natpat 2011-05-06T00:16:00

Nice work on the puzzles, and the switching mechanism was handled well.

This would be great with a gamepad and more SFX.

The Dimension by HighQuality 2011-05-06T00:10:00

Great effort.

The "other dimension" level lagged a bit, but it was still passable.

The extermination level was really punishing, those pendulums were murder.

Congrats on submitting!

The Last Robot Standing by jfroco 2011-05-06T00:03:00

Very beautiful, but also very punishing. I like a good challenge but this was a bit beyond me.

Congrats on clearing the LD48!

mainFrank by Andrei Barsan 2011-05-05T23:58:00

I got a 404 error at that link, will try again later.

Never Go Alone by quin 2011-05-05T23:56:00

I would highly recommend attaching a gameplay video as that would give us some idea of what should be happening.

Elders Items by gamemakingdude 2011-05-05T23:52:00

Is that Rebecca Black?!

Interesting effect on the cube.

With checkpoints this would be a little more enjoyable.

Save The Cats by ekun 2011-05-05T23:49:00

Everybody loves digging for cats. Looks like someone wanted to incorporate a bunch of the themes, and it worked out pretty well.

Loved the cute little sprites, nice looking, nice playing.

Good job!

Grab a Jetpack or You Will Die by FenrisWolf 2011-05-05T23:41:00

I seem to lack the technical ability to make this run. :(

Squaretackular! by rolfeth 2011-05-05T23:32:00

I appear to lack the technical know-how to get this going. Sorry :(

Dungeon Runners by Valandre 2011-05-05T23:28:00

Very clean aesthetics, I like the polish on the visuals.

I can't decide if allowing free movement would have been better or not, probably not but a speed slider or maybe even an intersection go to selection would have made it a bit less tedious.

All in all a solid entry.

Super Shotgun Deathrace by qrunchmonkey 2011-05-05T23:23:00

Ha, this one was comedy gold. Loved the taunts, great work!

Duple! by hexygen 2011-05-05T23:20:00

Easy, easy, and then a puzzle that totally broke my brain.

Love the concept, great execution, could use maybe one more medium-difficulty puzzle between 2-3.

Good work.

Crawl Alone by Yezu 2011-05-05T23:18:00

It looks very pretty, but the game throws an exception error on my Windows 7 so I can't seem to get it to run.

Speculum by Joszs 2011-05-05T23:12:00

Oh man this was great! With a few more cannon types, some extra levels, a couple of sub-bosses this could really have legs.

Great work, and congrats on finishing!

It's Time by vrld 2011-05-05T21:48:00

Ah, wow! Great execution for the time limit. Love where all the concepts were going on this.

The visuals were perfect, and if the zombie noise was just a bit moanier or something it would have the potential to scare the crap out of players.

Great work!

Isolation by mitch 2011-05-05T19:42:00

I don't have what it takes to push through the relentless enemy, and make it home. :(

Nice visuals, and some good groundwork here. Needs further development like cover and other enemy patterns.

Danger! Take. by ExciteMike 2011-05-05T19:39:00

Swarms are all the rage this season! Nice work implementing one.

I can see the potential for sure, more development might make this mechanism shine.

Fishing vs Aliens by shockedfrog 2011-05-05T19:34:00

Yep, great potential with this one. Hope you add more to it!

Boomerang ! by Nuz 2011-05-05T19:31:00

Love noised textures, love 'em. Minimalism is great, too.

Don't like not being able to sprint, or getting tossed back to the start.

Congrats on submitting to Ludum Dare!

N3: Name Not Needed by nutink 2011-05-05T18:11:00

A lot of thought went into this.

Decent progression and a fairly solid platform for further development.

I'd make the enemy bullets indestructible though, that would immediately make it more challenging.

Good work!

OUT OF HERE by Grungi Ankhfire 2011-05-05T18:05:00

This was worth installing.

Really pretty, and some more audio assets would definitely heighten the experience: harder breath with longer/faster runs, jump and slide noises, and perhaps the sound of the whatever behind you catching up.

Great work!

Squid Squares by 7Soul 2011-05-05T16:25:00

Please post the source.

Misplaced by someone 2011-05-05T16:17:00

The spells are a lie. ;)

Congrats on submitting, this has a lot of promise.

4 TEMPLES by MoltenMustafa 2011-05-05T16:14:00

Excellent effort. Really pretty, nice player control, and punishingly difficult.

Great showing!

TAKE THIS!!! by SonnyBone 2011-05-05T16:07:00

TAKE THIS!

Well done, very pretty.

The Alone Sword by PsySal 2011-05-05T16:02:00

Superb. A bit slow but that was the point, yes? :)

Congrats on submitting!

Take This Penguin by Meep 2011-05-05T15:43:00

Awww. I loved it!

Danger at US Robotics by rgbDreamer 2011-05-05T15:38:00

I appear to lack a python26.dll.. :(

Zom-key-bot-calypse by LiquidAsh 2011-05-05T15:36:00

Interesting concept. Wasn't exactly certain how to advance past the second screen..

Air Pirates by hamster_mk_4 2011-05-05T15:33:00

Really cool to get a top-down flight game like this done in the time allotted.

I think that allowing unlimited ammo might had made it more fun, and perhaps limiting the fuel instead. I'm not sure though.

Great work, should def develop this further.

Deadweight by ctz 2011-05-05T15:31:00

Probably the most fun I've had out of the 100+ I've rated thus far, but then again I'm a sucker for physics puzzlers so this was right up my alley.

Amazing work for only 16 hours! Way to go!

PSYCHOSOCK by manofdoom 2011-05-05T15:24:00

Okay, that scared me. I think I might need professional help now.

A boy and his monstertruck annhilation by Toto1411 2011-05-05T15:22:00

Congrats on entering the LD48!

EscapeBot by ahnimal 2011-05-05T15:18:00

Decent platforming, nice visual style.

Unknown Planet by Stalker_23b 2011-05-05T15:16:00

Really liked the voice synth, and enemy motion was pretty creepy.

The controls threw me off a bit but once I got a handle on them it was fun to explore.

Good work on submitting a 3D game, I know how hard it is to put one together in such a short time.

A Colourless World by KermAmrek 2011-05-05T15:10:00

Those cutscenes were hilarious!

I threw my knives 'knife style'.

Congrats on submitting to LD48!

Aussie Puncharoo by avatare 2011-05-05T15:05:00

I don't have a Windows Phone. Can you please post a video so we can check it out?

Lasers Are Dangerous by Hectigo 2011-05-05T15:05:00

I loved the puzzle design here. Really well-considered.

Frying the enemies was right fun, too.

Great work!

The This Quest by Endurion 2011-05-05T15:01:00

The included level editor was pretty neat. And I was glad I could cut the grass.

Great work on submitting!

Woplin by Phen 2011-05-05T14:58:00

Am I a frog-monster? That's cool.

Silly blue guys for wandering into the caves!

Excellent execution, really enjoyed this one.

TelePortal by Robinx 2011-05-05T14:48:00

I downloaded the XNA thing but it tells my graphics card is NG. Sorry. :(

SpaceJump by 1009 2011-05-05T14:40:00

Oh yes, that was awesome. Love those hand-drawn graphics, organic sounds, and epic twist.

Great work!

Lady Save Yourself!!! by joekinley 2011-05-05T14:36:00

Very nice, moody atmosphere and music.

The overall control handling made it difficult to play.

Das Sad by Zemmi 2011-05-05T14:28:00

Very cool concept, took me a bit but when I got it I really liked it.

Excellent work.

Void Runner by FireSlash 2011-05-05T04:41:00

I run this and I get the bouncing cat game? I seem to lack the technical know-how to make this go. :(

Ngurvilar in the Temple Of Bastet by mjb67 2011-05-05T03:50:00

My mind.. too weak.. to bounce cat..

LD #20 - Never Let Go, Sam! by chamberlainpi 2011-05-05T03:49:00

Loading.

Drum Hammer Dig by trialbyfun 2011-05-05T03:43:00

This would have been perfect for a digging theme.

I loved the riff on Minesweeper. Very well done.

Also I know how difficult 2D is in Unity, but you pulled it off rather well. Good work!

Bloboy's journey by Sempai 2011-05-05T03:40:00

Sorry, I lack the technical know-how to get it going, but it looks very cute.

Light The Way by KilledByAPixel 2011-05-05T03:39:00

Very pretty. I liked the overall tone of the game.

Recursive Questing by Johnicholas 2011-05-05T03:36:00

What is love?

Baby don't hurt me.

Don't hurt me.

No more.

Gemini by Knighty 2011-05-05T03:34:00

Wow, great, really great. Hit all the right notes.

Good work!

Surrounded by citizen_erased 2011-05-05T03:30:00

Decent concept, smooth player movement.

I grabbed the first package a couple of times and no more spawned after that.

It's dangerous to go alone, take these shiny things! by NeiloGD 2011-05-04T22:43:00

Visually nice. Challenging puzzles.

I took those shiny things.

Diamond Hollow by arkeus 2011-05-04T22:22:00

Fantastic! Reminds me a bit of Tower of Greed, only with way more to do.

Great work.

Overcoming danger with trees by Desmont 2011-05-04T20:52:00

I'm a winrar!

I loved this, excellent work and great combination of features.

Stalwart Umbrella Chronicles by Anthelion 2011-05-04T20:46:00

There's a lot of good going on in this game. Loved the tight graphics and level progression.

Just feels like it needs something extra. An umbrella glide, maybe?

Congrats on submitting!

The Legend of Old Man by eli 2011-05-04T20:34:00

Thoroughly enjoyed that, well done!

Dodgeball Massacre by Falcon256 2011-05-04T20:12:00

Apologies, I lack the technical understanding to make this run. :(

Its Dangerous to go Alone! Take BUBBA! by JoJo_2nd 2011-05-04T19:59:00

Interesting concept. Physics can be hard to tune!

Take This Or Die by VoooDooo 2011-05-04T19:55:00

No offense, but I'm leery of installers.

Courier of the Crypts by Blodyavenger 2011-05-04T19:53:00

This scared me! Nice work!

Hagerbot by ajhager 2011-05-04T19:46:00

Loved the concept, great graphics.

If the aerial control was just a tiny bit tighter this would be perfect.

Myrktorch by gugugu 2011-05-04T19:34:00

Nice. I love the 'burn them with light' player ability.

Very pretty, excellent mood.

Well done!

Dragon Island by zdanielz 2011-05-04T18:50:00

Nice graphics!

The combat systems was a bit difficult to understand.

Good job on submitting!

A Really Big Rock (Compo Release) by NateNaterson 2011-05-04T18:47:00

I really like the vibe this one is giving off. Really cool use of the physics for the most part.

Slippery character movement made navigation a bit tricky.

First time through got stuck on tut.3, couldn't toss the rock out of the hole.

Square Vs. Blobs by erik 2011-05-04T18:39:00

Curse those blobs!

Decent progression though, like when faced with zombies, it is much simpler to run than fight.

Congrats on clearing the LD!

Monophobia by eld 2011-05-04T18:35:00

Outstanding, elegant, a joy to experience.

SINGLEHANDEDLY by Elpizo 2011-05-04T18:32:00

Punishment overwhelming!

It wasn't until I came back to check SonnyBone's comments that I realized there was more to this than at first glance.

I hope too many players don't get put off by the game hiding a lot of its functions from them, because it's worth playing in the long run.

Congrats on a great submission.

Trollbridge Armours by ananasblau 2011-05-04T17:53:00

Crafting and capitalism, like my two favoritest things in the world!

Great effort, and congrats on submitting for the LD!

Resurgon Futuron by DrPetter 2011-05-04T17:43:00

This was so pretty and mesmerizing.

The screenshot doesn't really do it justice. Must be played to be appreciated!

Thanks for making this.

"Tower Defense" by Dmurph 2011-05-04T17:25:00

Cool concept, manual control of turrets gives it that little bit extra innovation it needs.

Legend Of The Sord by snowyowl 2011-05-04T17:20:00

Ah! Lara Croft and the Guardian of Light!

Lots of potential here.

Congrats on your submission!

Leaving the Vault by JohnColburn 2011-05-04T17:18:00

Loved the 'organic' SFX. :)

With a bit of conflict it would be really compelling. Some mutants to zap or so.

Great execution on the mood and the visuals really nailed it.

Have You Considered the Benefits of Life Insurance by crackerblocks 2011-05-04T17:12:00

Fantastic.

Reminds me a bit of that game that the UK indies made recently about the life of an American stock broker. Very biting.

Great work!

Liquid Choices by DeanoC 2011-05-04T16:58:00

With some simplification and a slower introduction to the concepts, this could be far more accessible.

Good job on submitting, and I love how it's pretty much an instant-open in my browser.

Protocol Droids Get No Respect by recursor 2011-05-04T16:56:00

Robo-blastin'!

Bit disappointed that the 'gun' wasn't actually a pew-pew kind of thing, but the mechanism of it relying on the player's health was a good decision.

Great job submitting to LD!

The Village Elder by Rolf 2011-05-04T16:52:00

Interesting take on the theme.

Nothing like a little fornication in the morning, especially when there's no houses and nothing to eat.

Was this too heavy for a web build?

Ted, the singleminded adventurer by ghostonline 2011-05-04T16:46:00

The guy walked really slowly for me, and the first two levels were just empty?

Take It Take It Take This by Rikkard 2011-05-04T16:43:00

Nice take on the theme.

A Colorful Man by thristhart 2011-05-04T16:31:00

Congrats on submitting!

CatTroller by Rockdtben 2011-05-04T16:30:00

Cat-attack!

Pretty fun, I managed to kill the end boss even though I was dead.

Great work!

Loonadrift by ryantouk 2011-05-04T16:25:00

A balloon with a machine gun was pretty much exactly what I needed this morning.

Excellent work, congrats on finishing!

Cheese Hunter by Kvisle 2011-05-04T16:10:00

Haha I got the cheese. Nice work, not sure if it would be better to start inside the house or not?

Congrats on finishing!

The Adventures of Adam We by AdamWe 2011-05-04T16:06:00

Was there only the one screen?

It's Dangerous: The Escort Quest by nitrik 2011-05-04T16:02:00

Very well done, very innovative!

I was rather disappointed there wasn't more, so that's a good thing.

Great work, highly recommend you polish this further.

S-Raid by Neonlare 2011-05-04T15:37:00

Nice, a side-scrolling SHMUP!

Wasn't sure how to work the purchasing at first but once I got it I was good.

Gratz on entering the LD48!

Another Dimension by Slapunas 2011-05-04T15:27:00

The intro was hilarious!

Wasn't sure how to win.

GTA: Ragnarok

A Robot's Adventure by DrSuperSocks 2011-05-04T15:21:00

I lost :(

Congrats on submitting!

Here, have a spaceship! by bear 2011-05-04T15:19:00

No Mac boot available atm.

c by Karethoth 2011-05-04T15:18:00

I lack the technical know-how to make this run :(

Priority Cats by Tom 7 2011-05-04T15:15:00

Hard not to score a perfect audio when you write and sing original and very funny tracks!

I like the player movement mechanism a lot. With a bit more iteration this could be really engaging.

Good work!

Cave: The Dark Ascent by Sythiri 2011-05-04T15:11:00

Love these Poke-battlers!

I could bypass the guys and still get an item.

SkyFall by headchant 2011-05-04T15:07:00

Really cool concept, nice use of combinations.

Could see this being really good with some more assets.

Congrats on finishing!

Who Goes There? by Orangy Tang 2011-05-04T07:02:00

Ice Weasel was my first ever handle on the old BBS systems in the 80's. Crazy nostalgic moment, there.

Pretty cool take on the 'powers' progression player ability. Nice graphics, interesting setting.

It's dangerous to "go" alone! Take this. by zachstronaut 2011-05-04T06:57:00

Nothing like a bit of toilet humor.

Clever puzzles.

It's dangerous to be the King! by venzon 2011-05-04T06:52:00

Rather easy, but you know what? That's exactly what I needed after hours of punishing entries. Thanks! :)

The Dark by Shane Gadsby 2011-05-04T06:49:00

Wandering around in the dark... is this an LD pre-pro simulator!? :)

Postman Chicky! by pythong 2011-05-04T06:38:00

Couldn't return after picking up the mail on level 1, dog kept killing me.

Kobold Goes Alone by NMcCoy 2011-05-04T06:35:00

I guess I'm bad at games, I couldn't beat the third screen. :(

PuddiPuddiPlatform by zzorn 2011-05-04T06:32:00

The sensation of sailing through the air is really tangible.

Too bad there wasn't more game, but congrats on submitting! :)

Acid by Milo 2011-05-04T06:25:00

Decent little player mechanism, with tuning this could be really great!

Don't Go Alone by Luthwyhn 2011-05-04T06:22:00

Download link didn't work for me :(

A Tiny Sin by True Valhalla 2011-05-04T06:19:00

Very nice aesthetic. A starfield for motion reference would be a good addition, I got disoriented a fair bit. Perhaps the squares indicating enemies could get larger based on their distance to player.

Congrats on clearing the LD. :)

Total Achluophobia by Queaw 2011-05-04T06:13:00

So very very pretty.

So very very punishing.

Bottoms Up! by fatality674 2011-05-04T06:05:00

Nice twist in the intro, and the allowance for gamepads was nice.

Not the biggest fan of "do it again, silly" mechanisms, but I could see the appeal for other players.

Congrats on finishing the Ludum Dare!

Guinea Pig Warrior by tonic 2011-05-04T05:57:00

Really liked this riff on the 'temporal displacement' mechanism.

Lovely artwork, great job!

Quaintbrush by Jesse Chand 2011-05-04T05:53:00

Really cool concept.

I must be brain-damaged from the weekend, though. I couldn't figure out how to bypass the turrets.

Fear of the Dark by Rialgar 2011-05-04T05:46:00

Interesting concept, kinda cool to be able to control a whole gang of dudes by myself on one keyboard.

Hangman by mattdev 2011-05-04T05:43:00

The fire! It burns my fragile flesh!

Pretty neat, though a few of the scenes made me think I was hanging myself.

>Start >Fight >Run by bentosmile 2011-05-04T04:09:00

Great work on the art.

I would have had the hero on the left side of the screen, there was something a little off-putting (to me) having him on the right.

Great work with the art assets and story!

Breathing Room by Shaun Inman 2011-05-04T04:03:00

Solid platform for further development, would highly recommend taking this one to the next level.

Great work!

Throwbots by Cirrial 2011-05-04T04:00:00

Very nice, perfectly challenging little platformer. Clearly a lot of thought and love went into this one.

Ace work!

Dwarvenly by AndrewBC 2011-05-04T03:52:00

Yay Minecraft!

Ant General by whizzter 2011-05-04T03:51:00

Insect Overlord. Very nice.

A Spawn Named Bob by sirGustav 2011-05-04T03:48:00

I lived happily ever after.

Best maze EVER.

Block Push Championship by increpare 2011-05-04T03:40:00

Good.

Innocence by LegacyCrono 2011-05-04T03:32:00

Hard. Good, but hard.

The Legend of Mulida by Nora Shishi 2011-05-04T03:20:00

Really accessible and nice level design.

VIGILANCE by randomnine 2011-05-04T03:17:00

Amazing work, really inspirational.

Attack of The Heavenly Bats by Sos 2011-05-04T03:06:00

This game makes me feel rich and covered in blood. Excellent!

Yhn by Jhelle 2011-05-04T03:03:00

Beautiful graphics and moody music, nice!

Collision.. gnashing teeth.. collision.

Tune that a bit and speed up the respawn and it'll be a lot more accessible.

Waterfall Rescue by Switchbreak 2011-05-04T03:01:00

Wow, that had a sort of QWOP feel to it. Very enjoyable.

Great work!

Let Me Save You! Your Faithful Companion by Nyaa 2011-05-04T02:54:00

I guess sex really does sell!

Congrats on clearing the LD48. :)

Legend of Parasite by Draknek 2011-05-04T02:53:00

Anyone else find themselves uncontrollably humming the Zelda theme? Ah, imprinting.

Impressive work, nice execution.

Item Quest by Dan C 2011-05-04T02:50:00

The neck may be tiny, but it's strong.

Good work on finishing the Dare!

Condom Corps by Radiatoryang 2011-05-04T02:48:00

Pew pew penis. Nice work on pushing some boundaries with this one.

Congrats on finishing the LD48!

Cleansing by rayn 2011-05-04T02:39:00

Awesome that you used the UDK!

Wouldn't mind playing a more refined version of this, for sure.

Congrats on getting it done!

Phantom Keeper by the31 2011-05-04T02:28:00

Poke-soul.

Congrats on finishing the LD48!

Officer Alfred by Hempuli 2011-05-04T02:24:00

Wow, great work for a 48.

Small collision issue on the first elevator had me moonwalking up through the second floor and breaking the game, but that's only if players try to leave before the elevator reaches the bottom.

Solid, very nice work visually.

Ludum - the Magic bird of AWESOME by Fenmar 2011-05-04T01:38:00

Painful. It hurts. I'm hurt.

Urguff by Lerc 2011-05-04T01:35:00

Pretty. Gonna finish it?

Solo Adventurers' Hospital by chrisp 2011-05-04T01:32:00

Reminds me of the journeyman First Aid quest in WoW.

Nice work.

The Last Survivor by Benn 2011-05-04T01:28:00

Zeeeeeep.

Excellent number of well-thought out puzzles! Thanks for this.

Pathfinder by Jimjam 2011-05-04T01:19:00

Nice smooth controls, bit wider passages earlier on would raise the accessibility.

Congrats on clearing the LD!

It's dangerous to take this, go alone. by pdehaan 2011-05-04T01:16:00

Pew pew pew!

Gratz on finishing.

Summon heroes to go home by Gornova 2011-05-04T01:12:00

Seems like there's an interesting concept here, with a bit more player control over the heroes it would be very cool.

Congrats on completing the challenge!

Sprung by shiftingParadigms 2011-05-04T01:09:00

Congrats on clearing your first LD!

Fiat Lux by K4Orta 2011-05-04T01:03:00

I like the concept a lot.

Congrats on finishing the Ludum Dare!

Wild Forest by haqu 2011-05-04T00:58:00

Fun little run.

Good job on completing the Dare!

Bonifaco's Bazaar by johanp 2011-05-04T00:47:00

Decent, as with other comments more tuning would make it more accessible, but I get it.

Great job for 48 hours!

Dangerous II by SMSadventure 2011-05-04T00:37:00

Was I just trolled? :)

Pitch In by cambrian_era 2011-05-04T00:35:00

Pretty neat idea.

Congrats on clearing the 48!

Jump Climb Die by Cybs 2011-05-04T00:32:00

I like the jumping controls.

Also, seeing my own guts splatter is weird.

Great job on clearing the LD48!

Lone Tank by chaotikZA 2011-05-04T00:25:00

Boom.

Nano Seed by machinas 2011-05-04T00:09:00

Asteroids with a twist.

With a bit of tuning could be better, but yeah for only 8 hours it's a great effort.

Laser cats VS Zombie rats by Jesper Oskarsson 2011-05-04T00:05:00

Heh, cute idea!

Perhaps taking it away from grid-based and making it more free-form and dynamic would make it more fun.

Congrats on clearing the LD. :)

Robber Attack by Suyo 2011-05-04T00:03:00

Well done!
At first I was like, I totally hit that guy but he stole my bag, and then I was like, ohhhh rhythm game!
Congrats on finishing the LD!

Clone Wolf by jarnik 2011-05-03T23:54:00

Pretty neat.

Controls felt a bit uncomfortable to me for some reason, but I could get a handle on them with practice.

Gratz on clearing the LD!

Atomic Pinball by Toeofdoom 2011-05-03T23:50:00

Pretty lights and music.

Yep, with tuning and polishing this could be quite interesting!

Elidia by brandoncash 2011-05-03T23:47:00

Nice minimal approach!

The enemies should spawn on the edge and come in, or at least shimmer or something before materializing, lots of cheap deaths.

57 my record!

Penguins vs Aliens by zandagames 2011-05-03T23:39:00

Loved that backing track.

I avoided the bombs at first, thinking they were bad. :(

Good job on completing the LD48!

Dangerous Dan by DrunkenOrc 2011-05-03T23:36:00

Haha, that was pretty fun.

Sorry, but I couldn't resist posting it to funnyjunk.com

Congrats on finishing the LD48.

PandaBot by Little Angel 2011-05-03T23:28:00

Haha, where's my robo-bamboo shoots?

Interesting idea for a feature, with some tweaks it could be pretty cool.

Congrats on finishing!

Unlimit by jrrt 2011-05-03T23:23:00

Simple platforming pleasure.

Gratz on clearing the LD48!

Everything is Sand by Airwaffle 2011-05-03T23:19:00

Heh, I had a larff.

Gratz on getting this one out in 24 hours!

Appy 1000mg by deepnight 2011-05-03T23:10:00

Gorgeous. Excellent work.

Curse Of The Golden Pearl by Hamumu 2011-05-03T22:58:00

Best one yet. So fun, great feedback loops and progression.

You definitely put your skills to good use here, Ham. Thanks for making this one for us!

CAT in the city by athanazio 2011-05-03T22:45:00

Opening cinematic was hilarious.

Hey wow framerate... couldn't move.

Ghast by mchnzr 2011-05-03T22:38:00

Link, or Tingle? Nice work!

Nothing like getting mushrooms at the end of a hard level's work.

Grats on clearing the LD48! :)

Multiplayer Zombie Garden Adventure by goffmog 2011-05-03T22:27:00

Well, kudos for making a multiplayer HTML5!

Grats on clearing the LD48

Lonely Pods by k_wright 2011-05-03T02:10:00

So the cure for loneliness is disintegration? I like it.

Congrats on finishing LD48!

It is Dangerous to Go Alone in the Dark by fueelin 2011-05-03T02:07:00

Ah, very good use of audio cues! I liked the tension. First time I was killed I was like, WTF but then I realized why.

Not a huge fan of walls of text to start with, but hey whatever gets the story across ;)

Good job on finishing!

Entity by LeafThief 2011-05-03T02:04:00

Very pretty! And good ambiance.

I guess standing in the aura built health back? But I still died :(

Congratulations on your first Ludum Dare.

It's Not Easy Being Muammar by BadgerPriest 2011-05-03T01:57:00

That music seems familiar!

Nice, a timely geo-political exercise. :)

Congrats on clearing the LD48!

Brass Monkey by fishbrain 2011-05-03T01:52:00

I went monkies for this one. Ook ook ook!
Reminds me of KA-BOOM!
Congrats on clearing LD48!

P.S. What is in that a pipe?

Robot Village by quadtree 2011-05-02T22:38:00

Congrats on clearing LD48!

Eunaborb by krangGAMES 2011-05-02T16:11:00

This game is a real drag. :P

Liking the overall concept, not sure how it fits the theme, but the inclusion of a level editor is nice for extending it.

Great potential here! Congrats on clearing the LD48!

Better You Than ME! by lingmops 2011-05-02T15:52:00

Sweet. Tons of potential here! Very nice presentation.

If the procedural generator is tweaked I can see this as a funner Canabalt (there, I said it).

Congrats on clearing the LD48!

A fine day in the parking lot by DoktorAce 2011-05-02T15:03:00

Beautiful, totally reminds me of the older adventure games!

Audio's suitably creepy, and a great atmosphere established.

I couldn't interact, even on reload. Not sure why. Also, could push the first zombie through the scene to the next and then he vanished.

The Last of the Nyoms (Prologue) by quickfingers 2011-05-02T14:48:00

Pretty pretty, and something Spore-ish about it.

Makes me want to play Bionic Commando, too.

As always, ace execution and you do live up to your name. While checkpoints may have eased the burden a tiny bit, the overall challenge level was good for an advanced player.

Thanks for this, and congrats on clearing your first LD48!

Furious Fighting Felines by ACodeGerm 2011-05-02T14:45:00

No web-links present on this page...

CaveBot by PJ Pretorius 2011-05-02T14:44:00

Everybody loves a decent platformer.

Good potential here, nice execution. Got to 'the end'. ;)

Congrats on clearing the LD48!

Lonely Fortress by Winterblood 2011-05-02T14:16:00

Gorgeous.

Got to love annoying faeries.

I want to win this one, I really do, but I'm gonna have to get a hold of the source and rebuild it with the option to flip the camera axis, because I simply cannot handle the inverted vertical.

Great work, congrats on clearing the LD48!

Codename: Taken by arielsan 2011-05-02T14:11:00

Parappa returns!?

I'm a sucker for orbital mechanisms, so this has a lot of potential.

Congratulations on beating the LD48!

Tornado by devinmoore 2011-05-02T14:07:00

Funny, and educational!

Congrats on clearing the LD48!

Party Favours by EddieCameron 2011-05-02T14:02:00

Loved the party-people, very funny. Then things got weird...

Not sure the cross-hair was clear enough, and wasn't sure if I was "winning". I lasted longer the longer I played though.

Congrats on clearing the LD48!

LD19 — Discovery (27)

DiSub by k_wright 2010-12-23T21:02:00

Addressing the issues you've mentioned will make this gem really shine.

Congrats on completing the LD48!

1958 BNL by ExciteMike 2010-12-22T16:51:00

Full marks for combining several great mechanics and producing something this polished in 48.

Bravo!

Scarab Amazing by bernardfrancois 2010-12-21T23:40:00

Very nice mashup, and I dig the art/audio style!

Congrats on completing the LD!

Grand Mystic Quest of Discovery by hulahulahest 2010-12-21T20:42:00

Good lord that's the most perfect font ever.

Oh yeah, and the game is stellar too. With audio it would have been absolutely perfect.

Good job on clearing this LD!

Untitled Discovery by FuzzYspo0N 2010-12-21T17:15:00

When I finally figured out the platforming intention, it all came together for me. Super-meta-meta, great visual style, and tons of potential here.

Congrats on getting a decent framework and interactivity going with your own engine!

Spacebrick and the Window to the Stars by Toeofdoom 2010-12-21T10:07:00

Very nice, I'm a sucker for upgrade-driven progression. Was a bit confusing at first, as I didn't seem to be able to smash anything, until I realized I needed a longer running start.

Congrats on finishing!

Prophecy by PaulSB 2010-12-21T06:58:00

Love the idea, some improvements on the UI and this could be stellar.

Congrats on completing the LD48!

dis_covery by jagttt 2010-12-21T06:47:00

Super awesome I want a Gameboy version.

The Secret Documents by Danik 2010-12-21T06:37:00

Stop him! Nice work.

-REACH- by Zachary Lewis 2010-12-21T06:30:00

Nifty concept and given the time a very good execution.

Discover19 by Suyo 2010-12-21T06:17:00

Ugh. Drop me to die. Tell me to slide into a block and die. And all the red made me hungry for meat. But for some reason I couldn't stop playing.

Good job!

It's A Frickin' CAVE by Hempuli 2010-12-21T06:12:00

Ugh... push-back. But then I encountered a creeper and I was all-forgiving.

Excellent execution, thank you for making this. :)

The Legend of Akata by philomory 2010-12-21T05:22:00

Congrats on submitting!

Dinosaur Dance-Off by Draknek 2010-12-21T04:26:00

Hah! I laughed. Well-executed, good work.

PRIOR by krangGAMES 2010-12-21T04:15:00

Fantastic work all around. Super Meat Boy meets Limbo, with some Mass Effect for good measure.

5 stars!

Introspect by ChainedLupine 2010-12-21T04:08:00

No recovery time after being hit led to a lot of push-back deaths.

Found a secret by falling through the floor, that was cool.

Congratulations on finishing!

Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) by deepnight 2010-12-21T03:50:00

Car is weaker than mammoth!
Fantastic work.

Quarters by Terry 2010-12-21T03:42:00

As it says, should be played with other humans. Excellent work, and I discovered how much of a jerk my wife can be.

PSIENC - FOR THE GOOD by Squax 2010-12-21T03:40:00

Very nice to look at, good work.

The Day I Died by Cooshinator 2010-12-21T03:37:00

Dun dun dun dun dun dun du na na na na.

That's all I remember. And red. So red...

Great Discoveries in Human History by Amused 2010-12-21T03:32:00

Bit of of a bug if you try to rush ahead as matches are completing, where you have to wait for something internal to reset before you can complete the match.

Some of the jokes are pretty funny, good work!

Autoflotilla by Sparky 2010-12-21T03:27:00

Love the visual style, but low FPS made it unplayable for me.

discovery . Palpable Heroic Perception by HybridEidolon 2010-12-21T03:24:00

Two pop-ups warning me of content access, then a screen with the game title but no game. Latest updated Chrome.

Mother Robot by increpare 2010-12-21T03:22:00

I want to eat your brain.

Solaris Prospectus by frr171 2010-12-20T20:35:00

I don't know why exactly, but I was super disappointed that the enemies blew up in a nice explosion, but I didn't. Good work on finishing the LD!

plixel by asfdfdfd 2010-12-20T20:24:00

Very nice, a little more feedback would have been nice. Am I getting points for the dots? Seems to be adding more light but then I suddenly died.

Observatory by ladron 2010-12-20T20:19:00

Really digging the overall style pulled off here, and the bit of story helps.