Sequence Initiated by mildmojo 2013-05-12T06:38:00
Interesting concept, could benefit from further development & more player instruction.
Thanks for the feedback on my entry. I'm clueless about Linux deploy so those comments are helpful for the future.
As for the player introduction to controls & the confusion over how to change the light colors I'm curious what wasn't clear about the controls introduced on the RED stage?
When you pick up the red bulb two large arrows appear on the bottom of the screen & the orb before the player lights red. The arrows don't disappear until the player presses up & down, changing the color from the beginning white to red & back again.
This seems clear to many players.
If you have any suggestion on how to make this even more apparent to the player, I would welcome it.
Thanks again.
LD27 — 10 Seconds (52)
Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-09-03T17:13:00
Someone buy Icarus a copy of NGUI already. Dat default Unity GUI... /shudder
Inspector Hector by wademcgillis 2013-08-30T21:12:00
Seems familiar.
Jetpack Refueler 10 Seconds! by shubshub 2013-08-28T22:39:00
Congrats on your 1st LD.
A DEUS by tamat 2013-08-28T22:38:00
Great visuals, having a hard time rating anything else other than the theme, which you seem to nail... also would love to see the source, thanks.
Hungry King by NorthernCrux 2013-08-28T22:31:00
Pretty cool idea. I found that just violently shaking the mouse up and down let me win, I stopped at 21/50K when I realized it was endless. I might have made the "edge" colliders further apart, that could have helped with the collision issues. Nice music, nice graphics.
The Ten Second War by Cake_Catastrophe 2013-08-28T22:23:00
Heyyyy this was pretty neat. Way more fun to me than Total War but I have little patience for that these days. Good work.
Decasecond International by qrunchmonkey 2013-08-28T22:20:00
Very interesting concept. I like the web-deploy. Nice work.
Sonnet 49 by 65C816 2013-08-28T22:13:00
I love the aesthetic, reminds me a bit of Rohrer's "Passage".
Would definitely benefit from some player introduction to controls & the death timeout is far too slow for my liking.
Antidote by Antidote 2013-08-28T22:11:00
Someone's been playing Spelunky...
good job.
10 Second Tai by Teejay5 2013-08-27T23:12:00
Pretty funny, good job on the improvised SFX/BGM. Couldn't figure out how to protect the bus but I don't think it matters. This could be the next McPixel.
BulletTime by CoffeeOnimal 2013-08-27T18:08:00
Like the aesthetics, very clean. A little more player-instruction in the form of controls & fail state notification would be most welcome.
10 Seconds: the Ungame by cafeine 2013-08-26T23:40:00
Good job but if I were gonna make a game in Twine I'd give the player a few more choices than "advance", makes it too easy to just skip to the end.
Twitchy Thrones by rpmoura 2013-08-26T23:38:00
Very cool, like a simplified Galcon. Nice job.
Cave Astronaut - First LD! by Slader16 2013-08-26T23:35:00
Congrats on your firsts, Collin Clifton.
Erfingi by olafurw 2013-08-26T23:34:00
Heh, someone's been playing Rogue Legacy. Nice job simplifying that & adding a 10 sec timer to the choice.
Polarity Countdown by Mental Atrophy 2013-08-26T23:28:00
As far as the "platformers that straight-up use 10 seconds" as a mechanism, this has been by far the prettiest I've come across. A little on the tedious side, might be better if the theme was "5 seconds" instead. Congrats on your 1st entry!
Decem Libros by Hitonagashi 2013-08-26T23:23:00
Sound concept, a little tedious for my liking. I kept wanting to move the wizard more freely.
squaredare by Inertia 2013-08-26T23:20:00
Will check back for a working version.
Jack is gonna Die! by psychomonster 2013-08-26T23:18:00
Nice, but I'm never gonna die.
Treasure Get! by Ninja 2013-08-26T23:17:00
Are you really a Ninja?
Coloured Block Swap by geepit 2013-08-26T23:16:00
Good job for 4 hours.
Daring Discourse by ChromeDemon 2013-08-26T23:15:00
Congrats on your 1st Ludum Dare!
Team Seconds by AdricZero 2013-08-26T17:48:00
I get the "hazardous download" warning in Chrome, sorry.
10sShmup by rzfmzn 2013-08-26T17:47:00
If you're going to do a "joystick only" entry maybe make the start function a button press. Also the high scores are kinda hard to beat. Good effort.
10 seconds Are An Eternity by Larzan 2013-08-26T17:45:00
Congrats on entering & good luck with the post-compo version.
Dead Man by kakuremino 2013-08-26T17:42:00
I get the "dangerous download" warning in Chrome, sorry.
Time Ball! by mort96 2013-08-26T17:42:00
Still a better narrative than Braid.
Nice work.
Tensek Mode by Diventurer 2013-08-26T17:40:00
I hear sounds & have a taskbar icon but no game window. Win7/64 and yes I have vcredist.
Notes of a melody by Zerkruemler 2013-08-26T17:37:00
Cool idea. The music samples can overlap which is cool in some cases but a little annoying if you advance the level. I'd have them cut off if the player advances.
Nice work.
Inside the Safe by Pyrofoux 2013-08-26T17:35:00
I'm not a good enough thief to figure this one out. Is it like Minesweeper or something?
Fireworks by Schulles 2013-08-26T17:33:00
"fast-paced unique, innovative"
I'll be the judge of that.
Okay, it's got nice graphics & a well-executed concept. Great work with character customization. I'd probably make the "type display" text in the shop screen faster/skippable & also allow the player to buy something right off the bat.
Good job for 48 hours.
Cedarville by BenWhi 2013-08-26T04:53:00
Nice faces.
Coeus IV by dungeonsoffear 2013-08-26T04:52:00
Holy smokes this is great. The writing is top-notch, going to need more time to fully digest this one so giving some tentative high ratings here. Good work.
The Burning War by MegaMasterX 2013-08-26T04:44:00
Browser warning on the .zip download, discarded. Sorry.
Cubic Run by SpiralCodeStudio 2013-08-26T04:35:00
Lots of cool stuff in there for 48 hours. Good execution.
Highway Hero by raincole 2013-08-26T04:32:00
This would probably be way better on touch than it is with mouse. Still, good concept & good execution.
A AAA Aardvark Construction Co. by DantronLesotho 2013-08-26T04:29:00
Congrats on finishing your first LD.
Nigeria: Live Fast Die Young by TheDreik 2013-08-26T04:29:00
Sorry, dangerous download warning on my browser on the .exe
Looks interesting though.
Ten Seconds of LASER by AGDG_REJECT 2013-08-26T04:22:00
Okay so really nice little tiny retro-ish pixels but not sure where the 10 seconds comes in? I win in just 37.442 seconds.
Aftur by Filth 2013-08-26T04:07:00
WTB more checkpoints.
Jim the Alien Parasite by pelayobesa 2013-08-26T04:04:00
*breathE
And that amazing art and then I'm a square. Reminded me of the old Atari days. Nice job.
Bear Pong by tower07 2013-08-26T04:02:00
Sry I'm not an installer kind of guy.
ErectServeSnug by mpath 2013-08-26T04:01:00
I might have gone ahead & modeled some sex organs, cuz normally I don't stroke the bed. Good job!
10 seconds to Disaster by Senevri 2013-08-26T03:58:00
I like the control explanation page.
Fast-Paced Card Action: 10 Second Card Game by Baknik 2013-08-26T03:57:00
Yes, this concept was very well-executed. It almost feels like a professional response-time tester for psychological purposes. Great job.
BIOFUEL by Ciaran54 2013-08-26T03:54:00
Maybe I'm dumb but I couldn't seem to do anything more than jump a few feet off the ground, and while I wasn't jumping it was just making this loud grinding noise.
On Borrowed Time by shohs 2013-08-26T03:49:00
The "cross-platform" doesn't open on my machine: Win7/64
Infiltrators by lambda_express 2013-08-26T03:48:00
Not sure how the 10 seconds come into play? Maybe I gave up too soon. Nice little maze-navigator aside from that.
Platefoormers by Gyncoca 2013-08-26T03:43:00
Good effort.
Just Another Game With A 10 Second Mechanic by jugglerrob 2013-08-26T03:42:00
The music was the best part of this. I would have done the tutorial messages nearer the player and larger.
When The Sun Sets by Ravetcofx 2013-08-26T03:40:00
Couldn't get past the Mediafire puzzle.
Room Rush by rogerklotz 2013-08-26T03:39:00
Good job, nailed the theme.