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Dark Acre Jack

Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2011 21 Escape Dark Acre Jack's "Escapology" compo Theme 4.39

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
20132710 Seconds10 SECONDScompo6103.002.023.362.623.471.853.1572
201326MinimalismPRISMAcompo2603.482.863.713.923.114.082.083.67100
201225You are the VillainTHE CONDEMNEDcompo993.542.913.083.273.833.681.954.00100
201224EvolutionEVOLcompo5122.721.942.692.813.182.632.8037
201223Tiny WorldMy First Worldcompo2873.212.663.073.973.483.112.073.5249
201122AloneAlonecompo1183.232.542.903.953.443.152.114.003.2487
201121EscapeDark Acre Jack's "Escapology"compo1233.262.834.134.393.523.092.393.2012
201120It's Dangerous to Go Alone! Take This!the Childcompo133.773.203.053.554.274.052.543.50100
201019DiscoveryplUNDERcompo893.002.523.263.613.303.042.293.2211

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Dark Acre Jack

LD19 — Discovery

The Legend of Akata by philomory 2010-12-21T05:22:00

Congrats on submitting!

Prophecy by PaulSB 2010-12-21T06:58:00

Love the idea, some improvements on the UI and this could be stellar.

Congrats on completing the LD48!

Solaris Prospectus by varun 2010-12-20T20:35:00

I don't know why exactly, but I was super disappointed that the enemies blew up in a nice explosion, but I didn't. Good work on finishing the LD!

Introspect by ChainedLupine 2010-12-21T04:08:00

No recovery time after being hit led to a lot of push-back deaths.

Found a secret by falling through the floor, that was cool.

Congratulations on finishing!

The Day I Died by Cooshinator 2010-12-21T03:37:00

Dun dun dun dun dun dun du na na na na.

That's all I remember. And red. So red...

Great Discoveries in Human History by Amused 2010-12-21T03:32:00

Bit of of a bug if you try to rush ahead as matches are completing, where you have to wait for something internal to reset before you can complete the match.

Some of the jokes are pretty funny, good work!

The Secret Documents by Danik 2010-12-21T06:37:00

Stop him! Nice work.

PSIENC - FOR THE GOOD by Squax 2010-12-21T03:40:00

Very nice to look at, good work.

Spacebrick and the Window to the Stars by Toeofdoom 2010-12-21T10:07:00

Very nice, I'm a sucker for upgrade-driven progression. Was a bit confusing at first, as I didn't seem to be able to smash anything, until I realized I needed a longer running start.

Congrats on finishing!

plixel by asfdfdfd 2010-12-20T20:24:00

Very nice, a little more feedback would have been nice. Am I getting points for the dots? Seems to be adding more light but then I suddenly died.

-REACH- by Zachary Lewis 2010-12-21T06:30:00

Nifty concept and given the time a very good execution.

Untitled Discovery by FuzzYspo0N 2010-12-21T17:15:00

When I finally figured out the platforming intention, it all came together for me. Super-meta-meta, great visual style, and tons of potential here.

Congrats on getting a decent framework and interactivity going with your own engine!

discovery . Palpable Heroic Perception by HybridEidolon 2010-12-21T03:24:00

Two pop-ups warning me of content access, then a screen with the game title but no game. Latest updated Chrome.

discovery . Palpable Heroic Perception by HybridEidolon 2010-12-21T17:27:00

Got it to work on my Windows machine. Slippery. Bouncy. Death.

Reminds me of a really stripped-down Gravity Crash.

Good work on finishing the LD48!

plUNDER by Dark Acre Jack 2010-12-31T00:24:00

Thanks everyone for the feedback so far.

Looks like the simulation of the disorientation of deep-sea diving was a complete success! :D

dis_covery by jagttt 2010-12-21T06:47:00

Super awesome I want a Gameboy version.

Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) by deepnight 2010-12-21T03:50:00

Car is weaker than mammoth!
Fantastic work.

PRIOR by krangGAMES 2010-12-21T04:15:00

Fantastic work all around. Super Meat Boy meets Limbo, with some Mass Effect for good measure.

5 stars!

Scarab Amazing by bernardfrancois 2010-12-21T23:40:00

Very nice mashup, and I dig the art/audio style!

Congrats on completing the LD!

Observatory by ladron 2010-12-20T20:19:00

Really digging the overall style pulled off here, and the bit of story helps.

DiSub by k_wright 2010-12-23T21:02:00

Addressing the issues you've mentioned will make this gem really shine.

Congrats on completing the LD48!

Discover19 by Suyo 2010-12-21T06:17:00

Ugh. Drop me to die. Tell me to slide into a block and die. And all the red made me hungry for meat. But for some reason I couldn't stop playing.

Good job!

It's A Frickin' CAVE by Hempuli 2010-12-21T06:12:00

Ugh... push-back. But then I encountered a creeper and I was all-forgiving.

Excellent execution, thank you for making this. :)

Mother Robot by increpare 2010-12-21T03:22:00

I want to eat your brain.

Grand Mystic Quest of Discovery by hulahulahest 2010-12-21T20:42:00

Good lord that's the most perfect font ever.

Oh yeah, and the game is stellar too. With audio it would have been absolutely perfect.

Good job on clearing this LD!

Dinosaur Dance-Off by Draknek 2010-12-21T04:26:00

Hah! I laughed. Well-executed, good work.

Autoflotilla by Sparky 2010-12-21T03:27:00

Love the visual style, but low FPS made it unplayable for me.

Quarters by Terry 2010-12-21T03:42:00

As it says, should be played with other humans. Excellent work, and I discovered how much of a jerk my wife can be.

1958 BNL by ExciteMike 2010-12-22T16:51:00

Full marks for combining several great mechanics and producing something this polished in 48.

Bravo!

LD20 — It's Dangerous to Go Alone! Take This!

Resurgon Futuron by DrPetter 2011-05-04T17:43:00

This was so pretty and mesmerizing.

The screenshot doesn't really do it justice. Must be played to be appreciated!

Thanks for making this.

The This Quest by Endurion 2011-05-05T15:01:00

The included level editor was pretty neat. And I was glad I could cut the grass.

Great work on submitting!

Fishing vs Aliens by shockedfrog 2011-05-05T19:34:00

Yep, great potential with this one. Hope you add more to it!

Curse Of The Golden Pearl by Hamumu 2011-05-03T22:58:00

Best one yet. So fun, great feedback loops and progression.

You definitely put your skills to good use here, Ham. Thanks for making this one for us!

Protocol Droids Get No Respect by recursor 2011-05-04T16:56:00

Robo-blastin'!

Bit disappointed that the 'gun' wasn't actually a pew-pew kind of thing, but the mechanism of it relying on the player's health was a good decision.

Great job submitting to LD!

Princess Mystery Dungeon by philomory 2011-05-06T15:11:00

Great Zelda clone here, probably the most accurate dungeon one I've come across.

Some of the doors in the dungeons wouldn't open, was pushing the blocks supposed to unlock them?

Great work, congrats on entering the LD48!

brotherhood by localcoder 2011-05-06T19:28:00

You nailed the theme on this one! :)

Kudos for rolling a multiplayer game, and this would be an excellent framework for future development.

Thank You Hobo by Chris Zamanillo 2011-05-06T18:46:00

Pretty cool, SuperCrateBox-ish in the weapon distribution.

Not a fan of the bomb gun, but that didn't stick around too long.

Collision was a bit harsh, I wonder if a player health system would make this a little more enjoyable? All in all, solid entry.

... Take This Triangle!!! by Jacob 2011-05-06T20:31:00

Oops no OS/X on this machine, sorry :(

... Take This Triangle!!! by Jacob 2011-05-09T15:23:00

Thank you very much for taking the time to port this!

For games I can't play immediately I just leave a comment then come back and check before compo's end, so I would have re-visted, but thank you very much for your feedback on the Child.

So, now finally having played this! Awesome work. For the amount of abstract action that's going on it's extremely intuitive and very easy to grasp what the player is supposed to do.

The pace ramps up well, and the frantic fight to protect the final pentagon had me sweating.

Really great work, and this would be PERFECT on a touchtronic device like the iPad or Android.

Great work!

A Spawn Named Bob by sirGustav 2011-05-04T03:48:00

I lived happily ever after.

Best maze EVER.

Hangman by mattdev 2011-05-04T05:43:00

The fire! It burns my fragile flesh!

Pretty neat, though a few of the scenes made me think I was hanging myself.

I Don't Need Your Stupid Weapons by Fifth 2011-05-06T15:31:00

I had a giggle. What am I, an alien or monkey or monkey alien?

It's dangerous to go alone, take these shiny things! by NeiloGD 2011-05-04T22:43:00

Visually nice. Challenging puzzles.

I took those shiny things.

Space Adventures In Space by Objelisks 2011-05-14T19:25:00

Is there supposed to be something to do on the planet? It was an interesting take, having mouse control for the guy, and the transition between SHMUP and platformer is a good idea.

Hope you develop this further!

Clone Wolf by jarnik 2011-05-03T23:54:00

Pretty neat.

Controls felt a bit uncomfortable to me for some reason, but I could get a handle on them with practice.

Gratz on clearing the LD!

>Start >Fight >Run by bentosmile 2011-05-04T04:09:00

Great work on the art.

I would have had the hero on the left side of the screen, there was something a little off-putting (to me) having him on the right.

Great work with the art assets and story!

Bad Hotel by jonbro 2011-05-06T04:14:00

Cool take on the "Missile Command" type of game.

Misplaced by someone 2011-05-05T16:17:00

The spells are a lie. ;)

Congrats on submitting, this has a lot of promise.

My Hero Factory by luc 2011-05-10T03:49:00

It seemed to take forever to load for me. Is that normal?

Many Small Hands by amassingham 2011-05-06T14:40:00

I loved the dastardly BGM, and the graphics were right cool.

Works as a PoC, hope to see this developed further.

Inventory of One by davecheesefish 2011-05-09T00:18:00

Holy smokes I think I sprained my hand trying to survive.

Got 15 seconds: http://twitpic.com/4vavbv

Great game!

TAKE THIS!!! by SonnyBone 2011-05-05T16:07:00

TAKE THIS!

Well done, very pretty.

Insert Rupy and take th... take something by Tût-tûûût 2011-05-09T00:04:00

How can I make this work? Sorry, I lack that level of understanding. :(

The Legend of Old Man by eli 2011-05-04T20:34:00

Thoroughly enjoyed that, well done!

Attack of The Heavenly Bats by Sos 2011-05-04T03:06:00

This game makes me feel rich and covered in blood. Excellent!

Space Bombers by john 2011-05-06T14:58:00

I lack the technical prowess to make this go. :(

Legend Of The Sord by snowyowl 2011-05-04T17:20:00

Ah! Lara Croft and the Guardian of Light!

Lots of potential here.

Congrats on your submission!

Unknown Planet by Stalker_23b 2011-05-05T15:16:00

Really liked the voice synth, and enemy motion was pretty creepy.

The controls threw me off a bit but once I got a handle on them it was fun to explore.

Good work on submitting a 3D game, I know how hard it is to put one together in such a short time.

how to be a girl by Cosr 2011-05-08T05:49:00

Reminds me a bit of Every Day the Same Dream.

Really digging the art style here.

Take this! (and everything else) by Petzi 2011-05-06T05:16:00

102!

Yeah, this was perfectly designed, from a player feedback standpoint. Sound would only make it better.

Great work!

Doctor Whoops and the Running Fellow by Fiona 2011-05-06T05:12:00

You really shouldn't joke about pregnancy.

Squaretackular! by rolfeth 2011-05-05T23:32:00

I appear to lack the technical know-how to get this going. Sorry :(

4 TEMPLES by MoltenMustafa 2011-05-05T16:14:00

Excellent effort. Really pretty, nice player control, and punishingly difficult.

Great showing!

WHALE of a TALE by moltanem2000 2011-05-06T05:30:00

Not enough golds to builds stuffs!

I liked the part where you rode the whale.

A Really Big Rock (Compo Release) by NateNaterson 2011-05-04T18:47:00

I really like the vibe this one is giving off. Really cool use of the physics for the most part.

Slippery character movement made navigation a bit tricky.

First time through got stuck on tut.3, couldn't toss the rock out of the hole.

Finely Tuned Corridormabob by skintkingle 2011-05-06T07:07:00

Interesting progression system, would have been a bit more enjoyable with checkpoints after each ability gain.

Congrats on submitting!

Tanks a Lot, Old Man by Frimkron 2011-05-06T18:32:00

Wow, the setup was really great. I LOL'd.

The boss, on the other hand... well, no health bar for me should have been my first clue.

Restarting at the start was ouch.

Otherwise a really funny take on the theme. Good work!

Don't Go Alone by pgil 2011-05-06T06:33:00

Visually stunning, very well executed and a nice take on the escort mechanism.

The twist was the kicker. Great work!

Throwbots by Cirrial 2011-05-04T04:00:00

Very nice, perfectly challenging little platformer. Clearly a lot of thought and love went into this one.

Ace work!

Phantom Keeper by the31 2011-05-04T02:28:00

Poke-soul.

Congrats on finishing the LD48!

Fish With Weapon by AndyBumpkin 2011-05-06T07:29:00

I was indestructible fish with a giant sword! What's not to love?

The music was excellent, I'm guessing that's your main gig?

Nice work.

Laser cats VS Zombie rats by Jesper Oskarsson 2011-05-04T00:05:00

Heh, cute idea!

Perhaps taking it away from grid-based and making it more free-form and dynamic would make it more fun.

Congrats on clearing the LD. :)

Incomplete Rope-Based Game by Gopher 2011-05-08T06:04:00

I totally get what you were going for here, and there's a lot of potential for this feature. Hope you develop it further!

PandaBot by Little Angel 2011-05-03T23:28:00

Haha, where's my robo-bamboo shoots?

Interesting idea for a feature, with some tweaks it could be pretty cool.

Congrats on finishing!

Dragon Island by zdanielz 2011-05-04T18:50:00

Nice graphics!

The combat systems was a bit difficult to understand.

Good job on submitting!

Choppa', Run to thee! by billknye 2011-05-06T05:42:00

Not for the faint of heart.

The Last Survivor by Benn 2011-05-04T01:28:00

Zeeeeeep.

Excellent number of well-thought out puzzles! Thanks for this.

CaveBot by PJ Pretorius 2011-05-02T14:44:00

Everybody loves a decent platformer.

Good potential here, nice execution. Got to 'the end'. ;)

Congrats on clearing the LD48!

Wurrums by Gobo 2011-05-06T18:37:00

Oooh nice homage to Worms. The death was exceedingly gory: I loved it.

Great work, though the second level had me stumped. :(

My Minions by treeman 2011-05-06T05:19:00

I can feel the scope of this one, and hope that you develop it further.

The genesis was the farming mechanism in Minecraft? ;)

Going Alone by Bjorgen 2011-05-08T05:36:00

That guy brought a gun to a knife-fight!

S-Raid by Neonlare 2011-05-04T15:37:00

Nice, a side-scrolling SHMUP!

Wasn't sure how to work the purchasing at first but once I got it I was good.

Gratz on entering the LD48!

Square City [jam only] by oberhamsi 2011-05-14T19:31:00

Wow, great execution on the drag mechanism. Very nice level design. Really liked this one.

N3: Name Not Needed by nutink 2011-05-05T18:11:00

A lot of thought went into this.

Decent progression and a fairly solid platform for further development.

I'd make the enemy bullets indestructible though, that would immediately make it more challenging.

Good work!

It's dangerous to take this ... go alone! by Zaphos 2011-05-06T03:59:00

I won!

Priority Cats by Tom 7 2011-05-04T15:15:00

Hard not to score a perfect audio when you write and sing original and very funny tracks!

I like the player movement mechanism a lot. With a bit more iteration this could be really engaging.

Good work!

The Invasion of The Blobs by philhassey 2011-05-07T03:34:00

Oh this was very entertaining.

Was getting a bit of lag but not sure if that was the build or my machine.

For balancing I'd recommend improving the levels of spray regeneration for difficulties, with faster for easy, etc.

Otherwise, a visual feast and fun to boot.

Urguff by Lerc 2011-05-04T01:35:00

Pretty. Gonna finish it?

Multiplayer Zombie Garden Adventure by goffmog 2011-05-03T22:27:00

Well, kudos for making a multiplayer HTML5!

Grats on clearing the LD48

Elidia by brandoncash 2011-05-03T23:47:00

Nice minimal approach!

The enemies should spawn on the edge and come in, or at least shimmer or something before materializing, lots of cheap deaths.

57 my record!

The Village Elder by Rolf 2011-05-04T16:52:00

Interesting take on the theme.

Nothing like a little fornication in the morning, especially when there's no houses and nothing to eat.

Was this too heavy for a web build?

Danger Lawn by Cooshinator 2011-05-07T20:25:00

Cool progression! The bouncy balls that went off at angles were a nice touch and whack-a-mole!

The hammering SFX was epic at first and then it was okay because I went deaf.

The Legend of Mulida by Nora Shishi 2011-05-04T03:20:00

Really accessible and nice level design.

I'm in a Tub!! by masterhyjinx 2011-05-06T05:37:00

I appreciate how hard 2D is in Unity, so great work on executing this one.

Codename: Taken by arielsan 2011-05-02T14:11:00

Parappa returns!?

I'm a sucker for orbital mechanisms, so this has a lot of potential.

Congratulations on beating the LD48!

A Tiny Sin by True Valhalla 2011-05-04T06:19:00

Very nice aesthetic. A starfield for motion reference would be a good addition, I got disoriented a fair bit. Perhaps the squares indicating enemies could get larger based on their distance to player.

Congrats on clearing the LD. :)

The Legend Of Super Grapple! by bluescrn 2011-05-06T16:37:00

Extremely well done Unity entry! My congratulations!

Love the style on this one, very pretty.

I would decrease the respawn time to maybe 1 or even .5 seconds, just to keep the player in the game. Other than that, flawless execution!

Light The Way by KilledByAPixel 2011-05-05T03:39:00

Very pretty. I liked the overall tone of the game.

A Colourless World by KermAmrek 2011-05-05T15:10:00

Those cutscenes were hilarious!

I threw my knives 'knife style'.

Congrats on submitting to LD48!

Kobold Goes Alone by NMcCoy 2011-05-04T06:35:00

I guess I'm bad at games, I couldn't beat the third screen. :(

The Last Robot Standing by jfroco 2011-05-06T00:03:00

Very beautiful, but also very punishing. I like a good challenge but this was a bit beyond me.

Congrats on clearing the LD48!

Wild Forest by haqu 2011-05-04T00:58:00

Fun little run.

Good job on completing the Dare!

VIGILANCE by randomnine 2011-05-04T03:17:00

Amazing work, really inspirational.

Only for voting by Vladp995 2011-05-10T16:43:00

Isn't this the Minecraft alpha? :D

Red-Ball-City by madpew 2011-05-06T18:44:00

Full points for humor, and that noise effect was pretty neat.

Take This by dadads 2011-05-06T03:25:00

I love crafting! This was pretty neat, if there was a way to make the system just a tiny bit more intuitive and less guess-y it would be real gold.

Good work on this submission!

Yhn by Jhelle 2011-05-04T03:03:00

Beautiful graphics and moody music, nice!

Collision.. gnashing teeth.. collision.

Tune that a bit and speed up the respawn and it'll be a lot more accessible.

Spider Babies by blitzgren 2011-05-06T20:54:00

404 error, will check back again later.

Space Genocide by TheLolrus 2011-05-06T22:58:00

I'm sorry, I lack the technical abilities and energy levels to make this run. Will check back later.

Monsters Dont Like Water by Manuel777 2011-05-06T16:49:00

Super Pants Boy!

Loved the style, couldn't figure out how to wall jump properly. :(

Asteroid Explorer by McFunkypants 2011-05-07T20:09:00

I'm still astounded that Flash has got 3D magic going. The video play looks as good as anything, I'm really looking forward to what people come up with with Molehill.

Never Go Alone by quin 2011-05-05T23:56:00

I would highly recommend attaching a gameplay video as that would give us some idea of what should be happening.

The World Above by Danik 2011-05-06T15:47:00

Very cool little game. Resolution was a bit big for my laptop, but it was still playable.

Nice mechanisms all around, and eminently playable.

Great work, now that tune is stuck in my head!

Eminence by kurtwaldowski 2011-05-06T00:35:00

The planet's complaining was the highlight for me, but I'm always looking for a giggle.

Great work, excellent concept here, hope you work it out into a fuller piece.

It's Too Dangerous To Go Alone Take This Shotgun a.k.a Not The Game We Wanted To Make by Spleeny 2011-05-09T01:39:00

That was extremely charming! Nice graphics, decent overall gameplay.

Atomic Pinball by Toeofdoom 2011-05-03T23:50:00

Pretty lights and music.

Yep, with tuning and polishing this could be quite interesting!

I Hate Games With Powerups! by pauloseamano 2011-05-06T22:48:00

Sorta didn't really understand what was happening. I know the yellow square slowed stuff down, but... and then the level shifted to a kind of pong thing?

More player feedback tools needed, like text popups or a scoreboard or health meter or something, but I definitely got that the red circles were bad news.

Oh, and the bass riff was cool.

Lone Tank by chaotikZA 2011-05-04T00:25:00

Boom.

PSYCHOSOCK by manofdoom 2011-05-05T15:24:00

Okay, that scared me. I think I might need professional help now.

The Way Home by pdyxs 2011-05-14T19:50:00

Nice message in this one, I think I'd just rather take a taxi.

Stab the guy in the bushes by nilstastic 2011-05-06T05:25:00

Very pretty entry. Got caught up on some collisions and had to restart but it ran fine on my system.

Good work.

Item Quest by Dan C 2011-05-04T02:50:00

The neck may be tiny, but it's strong.

Good work on finishing the Dare!

G.R.A.N.T. Device by EmptyFlash 2011-05-08T05:34:00

Pretty cool little concept.

I think that having different colors for the beams would have been nice for immediate recognition of what power was firing, but not completely necessary.

p.i.g by zillix 2011-05-06T18:27:00

Wow, what a gem. I love these games that are like, 'it's over... no it's NOT.'

Great work, but I'm gonna need a walkthrough to clear it. :)

Against the Wall by Acheron 2011-05-06T22:38:00

Very nice. Visually stunning, would be awesome with sounds and a final objective.

Good work!

Branding Iron by Felipe Budinich 2011-05-07T20:15:00

Yeah, I branded that chicken GOOD.

It's cool to see an art-heavy entry, good work.

The ADD RPG by zlash 2011-05-06T19:47:00

Making games like this means never having to say you're sorry.

Thanks for the lulz. :)

Tornado by devinmoore 2011-05-02T14:07:00

Funny, and educational!

Congrats on clearing the LD48!

Hot Potato by GBGames 2011-05-07T03:27:00

This would be a great board game.

City Collision III by dwrensha 2011-05-06T05:31:00

Neat tech demo.

PuddiPuddiPlatform by zzorn 2011-05-04T06:32:00

The sensation of sailing through the air is really tangible.

Too bad there wasn't more game, but congrats on submitting! :)

Summon heroes to go home by Gornova 2011-05-04T01:12:00

Seems like there's an interesting concept here, with a bit more player control over the heroes it would be very cool.

Congrats on completing the challenge!

Dwarvenly by AndrewBC 2011-05-04T03:52:00

Yay Minecraft!

Quest for the enlightenment by medice 2011-05-12T16:05:00

I most certainly did not know that I shared that many of my genes with sheep.

Change of Heart by sfernald 2011-05-06T21:06:00

Big points for innovation.

This would be super-awesome if coupled with action, like you know how Amnesia is sort of the opposite, with pure visual terror and no narration? Visual terror with this narration would make it amazing.

Of course, that's way out of the scope of this submission, so I'm looking forward to seeing what comes out of the visual interpretation version you have planned.

Questling by Flyboy 2011-05-06T00:29:00

I'd been waiting for an updated version of Lemmings, and here it is!

Please develop this further!

It's dangerous to go alone! (Jam entry) by T8000 2011-05-09T01:09:00

Very nice artwork, lots of fun.

I liked that the sheep moved at variable speed, really kept me on my toes.

Brik-A-Brak Item Shop by alexandersshen 2011-05-07T20:16:00

Top points for humor, solid writing there. I laughed!

Deathbot Love by Zutty 2011-05-06T03:41:00

What you had planned sounds pretty great, I hope you build it!

Sonar by Nugsy 2011-05-06T16:34:00

That first blind jump's a bit of a killer, but otherwise nice little design and very well-executed!

Grats on submitting!

Take This Penguin by Meep 2011-05-05T15:43:00

Awww. I loved it!

It's dangerous to "go" alone. by Alan Lynn 2011-05-09T00:59:00

This was great! Very well executed.

Haaaaanes!

Waterfall Rescue by Switchbreak 2011-05-04T03:01:00

Wow, that had a sort of QWOP feel to it. Very enjoyable.

Great work!

Myrktorch by gugugu 2011-05-04T19:34:00

Nice. I love the 'burn them with light' player ability.

Very pretty, excellent mood.

Well done!

Here, have a spaceship! by bear 2011-05-04T15:19:00

No Mac boot available atm.

The Legend of Danger Kitten by Daniel X. Moore 2011-05-06T15:38:00

LOL that was GREAT!

Solo Adventurers' Hospital by chrisp 2011-05-04T01:32:00

Reminds me of the journeyman First Aid quest in WoW.

Nice work.

Their Finest Space Pixel by initials 2011-05-14T19:53:00

I was think that's a ton of art for 72 hours, and then I noticed the credits. Nice collaboration.

Was it possible to get the power ups again after losing them? I couldn't seem to.

A Unnamed Whale Adventure by anthonyl 2011-05-07T20:08:00

Any chance this might make it to a web build?

My little selling shop on Earth by allinlabs 2011-05-06T19:03:00

Best killscreen ever!

At first I was like, is this game done? And then I was like, holy crap this game is deep.

Very nice collection of player abilities, I especially liked the wall-jump.

Good progression, well-rounded package, audio would have scored this perfectly.

Nano Seed by machinas 2011-05-04T00:09:00

Asteroids with a twist.

With a bit of tuning could be better, but yeah for only 8 hours it's a great effort.

Acid by Milo 2011-05-04T06:25:00

Decent little player mechanism, with tuning this could be really great!

the Child by Dark Acre Jack 2011-05-22T22:33:00

Thank you everyone who took the time to watch the playthrough or get some hands on with the game, and rate and/or comment! I really appreciate it.

Completely agree with all the feedback, it's all fair and I'm glad that no one had a really terrible experience with it. Apologies for the links not working for the first little bit, but my net provider's a bit dodgy.

@Lingmops In this version the doors all lead to the same place, but the framework is coded for them to go anywhere.

@mwest You can die, I didn't have much time to tune difficulty levels so it's set to 'easy'. Expect a stronger range of challenges in the next version.

An improved and expanded version of this has become the main project for Dark Acre, and I hope you'll all come round and give it a go when it's ready for release.

Thanks again for all the kind words and support, and I hope you all had as great an experience with your own projects. Keep building!

Excelsior!

Squid Squares by 7Soul 2011-05-05T16:25:00

Please post the source.

Appy 1000mg by deepnight 2011-05-03T23:10:00

Gorgeous. Excellent work.

Unlimit by jrrt 2011-05-03T23:23:00

Simple platforming pleasure.

Gratz on clearing the LD48!

Chronos by bmfs 2011-05-06T06:36:00

Very nice presentation. Really tough, though.

Damn those purple squares!

Eunaborb by krangGAMES 2011-05-02T16:11:00

This game is a real drag. :P

Liking the overall concept, not sure how it fits the theme, but the inclusion of a level editor is nice for extending it.

Great potential here! Congrats on clearing the LD48!

c by Karethoth 2011-05-04T15:18:00

I lack the technical know-how to make this run :(

c by Karethoth 2011-05-23T02:25:00

Got it to run! The beginnings of a rogue-like, good start.

The Adventures of Adam We by AdamWe 2011-05-04T16:06:00

Was there only the one screen?

Brass Monkey by fishbrain 2011-05-03T01:52:00

I went monkies for this one. Ook ook ook!
Reminds me of KA-BOOM!
Congrats on clearing LD48!

P.S. What is in that a pipe?

Lady Save Yourself!!! by joekinley 2011-05-05T14:36:00

Very nice, moody atmosphere and music.

The overall control handling made it difficult to play.

Screw you Amazon! by DivideByZero 2011-05-06T07:17:00

I seem to lack the technical know-how to make this one go. :(

CatTroller by Rockdtben 2011-05-04T16:30:00

Cat-attack!

Pretty fun, I managed to kill the end boss even though I was dead.

Great work!

Diagnosis by ThatSnail 2011-05-06T18:18:00

Some pretty cool enemy designs in here.

Bit more feedback on how damage is being taken would help, but overall a smooth little SHMUP with some tripped out visuals.

The Dark by Shane Gadsby 2011-05-04T06:49:00

Wandering around in the dark... is this an LD pre-pro simulator!? :)

Torch by alexlarioza 2011-05-06T00:25:00

Cool, like a micro-minimalist version of Amnesia.

Great job.

Innocence by LegacyCrono 2011-05-04T03:32:00

Hard. Good, but hard.

Isolation by mitch 2011-05-05T19:42:00

I don't have what it takes to push through the relentless enemy, and make it home. :(

Nice visuals, and some good groundwork here. Needs further development like cover and other enemy patterns.

Rainy Day by Moops 2011-05-06T20:54:00

There totally should have been a power-up that gave the player 'double rainbow'.

All the way.

Hammerspace by Marco Jonkers 2011-05-06T22:32:00

Always in for some Smash TV-a-likes.

Wishing for more weapon upgrades (I only ever got the axe?), but the foundation here is solid. Also allow for some pause time to show the player the final score, mine always passed by because I was mashing fire.

Good work!

Void Runner by FireSlash 2011-05-05T04:41:00

I run this and I get the bouncing cat game? I seem to lack the technical know-how to make this go. :(

Void Runner by FireSlash 2011-05-23T02:40:00

Okay, came back and tried it again and it worked fine.

Nice take on Ikaruga, and if an old man gave me a space ship I'd probably just set course for the nearest pleasure planet.

Trashman by Cidolfas 2011-05-06T15:34:00

Yes! Crafting FTW.

Pretty cool concept, would make a good feature for a larger game, maybe some post-apocalyptic thing with mutants that try to eat your face?

Great entry, congrats on submitting!

Monophobia by eld 2011-05-04T18:35:00

Outstanding, elegant, a joy to experience.

A Colorful Man by thristhart 2011-05-04T16:31:00

Congrats on submitting!

OUT OF HERE by Grungi Ankhfire 2011-05-05T18:05:00

This was worth installing.

Really pretty, and some more audio assets would definitely heighten the experience: harder breath with longer/faster runs, jump and slide noises, and perhaps the sound of the whatever behind you catching up.

Great work!

Ascent of Kings by ladron 2011-05-06T15:26:00

Ah the classic parable of the four siblings!

Four siblings set out to compete in the Ludum Dare! The youngest was told she 'lacked the skillz to pay the billz' so was forced to work her part-time job at a local manga/maid cafe instead of enter. (sad trumpet)

Well the first sibling tried to make an RTS, and crashed and burned when he realized it usually takes 48 *months* to create proper orthogonal units, so he gave his dev rig to the youngest.

The second sibling spent so much time creating the most gorgeous and beautiful artwork that by the time the deadline rolled around... that was all she had. She gave her tablet and stylus to the youngest.

The third sibling had his stuff locked down tight, but ended up drinking way too much the night of the competition and woke up with a hangover the evening it was due, slapped together a 'joke entry', then promise that NEXT LD HE WOULD REIGN. He left his Internet connection to the youngest.

So, now armed with all the tools she needed to make a killer game, the youngest braved the terrors of the Ludum Dare. She kept it simple, she kept it cute, and she kept it (reasonably) bug free.

Submitting her awesome game with just moments to spare, she revelled in bliss as the positive comments avalanched in and she became a super famous indie developer, eventually hiring her brothers and sister and forming the best independent game studio ever.

THE END.

P.S. Your game was awesome.

Lonely Pods by k_wright 2011-05-03T02:10:00

So the cure for loneliness is disintegration? I like it.

Congrats on finishing LD48!

Dungeon Runners by Valandre 2011-05-05T23:28:00

Very clean aesthetics, I like the polish on the visuals.

I can't decide if allowing free movement would have been better or not, probably not but a speed slider or maybe even an intersection go to selection would have made it a bit less tedious.

All in all a solid entry.

Another Dimension by Slapunas 2011-05-04T15:27:00

The intro was hilarious!

Wasn't sure how to win.

GTA: Ragnarok

Dodgeball Massacre by Falcon256 2011-05-04T20:12:00

Apologies, I lack the technical understanding to make this run. :(

An Old Man And His Quest by Covenant 2011-05-06T03:57:00

Best graphics yet! Really love this style.

And that's a ton of content for a 48, great work!

Take This Or Die by VoooDooo 2011-05-04T19:55:00

No offense, but I'm leery of installers.

It's Dangerous to Fall Alone by tfendall 2011-05-09T01:03:00

You weren't kidding, that was incredibly dangerous.

Forge Story - a story about friendship by tusongtupa 2011-05-06T03:49:00

Major props for making a Facebook game! I shared an LD48 creation to my Wall, how awesome is that?

Hoot & Annie by uncade 2011-05-08T05:42:00

Got a solid beginning here, hope your progress goes well over the month!

Crawl Alone by Yezu 2011-05-05T23:18:00

It looks very pretty, but the game throws an exception error on my Windows 7 so I can't seem to get it to run.

Crawl Alone by Yezu 2011-05-23T02:48:00

Came back to try again, installed the OA thing, and both the 64 and non-64 versions opened a console window for half a second then nothing happened. Ah well!

The Heart is Safe by intmain 2011-05-06T14:53:00

13,825. I feel like that's marginal, given all the leading zeroes... :)

Wow, I really love what's happening here. Sort of giving off a SuperCrateBox feel but nailing the constrained single-screen design.

I think it needs some more progression, like maybe a tower to climb level by level?

Great showing, thanks for making this.

Leaving the Vault by JohnColburn 2011-05-04T17:18:00

Loved the 'organic' SFX. :)

With a bit of conflict it would be really compelling. Some mutants to zap or so.

Great execution on the mood and the visuals really nailed it.

Fearless journalist version 0.9 by NGuillemot 2011-05-07T20:41:00

Can't seem to get this one going, it gives me the opening splash screen but when I press Enter it drops to desktop. :(

Windows 7, 8GB RAM

Das Sad by Zemmi 2011-05-05T14:28:00

Very cool concept, took me a bit but when I got it I really liked it.

Excellent work.

It's Not Easy Being Muammar by BadgerPriest 2011-05-03T01:57:00

That music seems familiar!

Nice, a timely geo-political exercise. :)

Congrats on clearing the LD48!

Take This by jovoc 2011-05-06T03:39:00

Pretty nifty.

Mine Escape by Char 2011-05-06T07:19:00

Seems like I don't have the technical skills to run this game. :)

It looks very nice though.

Robber Attack by Suyo 2011-05-04T00:03:00

Well done!
At first I was like, I totally hit that guy but he stole my bag, and then I was like, ohhhh rhythm game!
Congrats on finishing the LD!

Zom-key-bot-calypse by LiquidAsh 2011-05-05T15:36:00

Interesting concept. Wasn't exactly certain how to advance past the second screen..

Shotgun by id0001 2011-05-06T03:51:00

I like the inventory control, and the overall player movement/blasting mechanism is working very smoothly.

Good work!

Organs and Marriage by wademcgillis 2011-05-06T22:55:00

Buddy Holly -is- awesome.

Nice little game about heart management. I thought it was impossible but I saw it through to the end.

Congrats on deploying your game to the LD48!

Loonadrift by ryantouk 2011-05-04T16:25:00

A balloon with a machine gun was pretty much exactly what I needed this morning.

Excellent work, congrats on finishing!

Furious Fighting Felines by ACodeGerm 2011-05-02T14:45:00

No web-links present on this page...

Furious Fighting Felines by ACodeGerm 2011-05-04T00:28:00

Hard boss is hard.

Nice to have a little brawler though, good break from all the platforming.

Gratz on clearing the LD!

Cave: The Dark Ascent by Sythiri 2011-05-04T15:11:00

Love these Poke-battlers!

I could bypass the guys and still get an item.

Take This Convoy by kylerhoades 2011-05-06T19:40:00

Decent entry, nice to have more multiplayer games.

Pretty cool, would like to have had a score meter in-game, just because I'm competitive like that. :)

Another Rainy Day by pireninjacolass 2011-05-06T16:52:00

Can anyone confirm Blodyavenger's comment? Will withhold rating until then.

Another Rainy Day by pireninjacolass 2011-05-23T03:10:00

Ah, okay. Yeah pretty good entry for someone with no coding skills?

Nice job!

"Alone" by natpat 2011-05-06T00:16:00

Nice work on the puzzles, and the switching mechanism was handled well.

This would be great with a gamepad and more SFX.

Graphics Are For Losers by Kaphonaits 2011-05-06T00:23:00

Ah, text adventures. Nice work on taking a stand against graphics. :)

The Dimension by HighQuality 2011-05-06T00:10:00

Great effort.

The "other dimension" level lagged a bit, but it was still passable.

The extermination level was really punishing, those pendulums were murder.

Congrats on submitting!

Trollbridge Armours by ananasblau 2011-05-04T17:53:00

Crafting and capitalism, like my two favoritest things in the world!

Great effort, and congrats on submitting for the LD!

Red by elbowroom 2011-05-06T06:58:00

I was eaten by a wolf.

Space Danger by Mr. Wonko 2011-05-06T18:38:00

I lack the technical patience to get this to run, sorry. :(

Robots nicked my stuff! by tayron 2011-05-06T06:43:00

Really liked the visual presentation.

The controls need a touch of tweaking though, they felt a bit loose to me.

Congrats on submitting to the LD!

Pathfinder by Jimjam 2011-05-04T01:19:00

Nice smooth controls, bit wider passages earlier on would raise the accessibility.

Congrats on clearing the LD!

Tri by ratking 2011-05-07T04:07:00

I'm not worthy.

It's a shame you couldn't roll your own character controller in the time allotted... this deserves to be in the compo.

Lasers Are Dangerous by Hectigo 2011-05-05T15:05:00

I loved the puzzle design here. Really well-considered.

Frying the enemies was right fun, too.

Great work!

Who Goes There? by Orangy Tang 2011-05-04T07:02:00

Ice Weasel was my first ever handle on the old BBS systems in the 80's. Crazy nostalgic moment, there.

Pretty cool take on the 'powers' progression player ability. Nice graphics, interesting setting.

Better You Than ME! by lingmops 2011-05-02T15:52:00

Sweet. Tons of potential here! Very nice presentation.

If the procedural generator is tweaked I can see this as a funner Canabalt (there, I said it).

Congrats on clearing the LD48!

Syrup by syrup 2011-05-06T05:34:00

I got 16 fps.

Kudos for SketchUp, apparently it's what the Uncharted team uses, too.

Gemini by Knighty 2011-05-05T03:34:00

Wow, great, really great. Hit all the right notes.

Good work!

The Legend of Zelda on Budget Cuts by Mikhail Rudoy 2011-05-06T03:29:00

Homage? Parody? Thanks for the little laugh!

Song of Adventure Day (sAd) by MisfitBYTE 2011-05-06T00:21:00

This gave me flashbacks.

Bloboy's journey by Sempai 2011-05-05T03:40:00

Sorry, I lack the technical know-how to get it going, but it looks very cute.

Nitro Racer by stigrv 2011-05-06T14:44:00

Full marks for innovation on this one, very cool concept and you proved it could work!

Didn't really buy the post-apocalyptic set up when it opened onto green fields, blue water, and healthy trees. ;)

All in all, a great effort and would love to see this developed further.

Elders Items by gamemakingdude 2011-05-05T23:52:00

Is that Rebecca Black?!

Interesting effect on the cube.

With checkpoints this would be a little more enjoyable.

Courier of the Crypts by Blodyavenger 2011-05-04T19:53:00

This scared me! Nice work!

It's Time by vrld 2011-05-05T21:48:00

Ah, wow! Great execution for the time limit. Love where all the concepts were going on this.

The visuals were perfect, and if the zombie noise was just a bit moanier or something it would have the potential to scare the crap out of players.

Great work!

Cheese Hunter by Kvisle 2011-05-04T16:10:00

Haha I got the cheese. Nice work, not sure if it would be better to start inside the house or not?

Congrats on finishing!

It is Dangerous to Go Alone in the Dark by fueelin 2011-05-03T02:07:00

Ah, very good use of audio cues! I liked the tension. First time I was killed I was like, WTF but then I realized why.

Not a huge fan of walls of text to start with, but hey whatever gets the story across ;)

Good job on finishing!

Everything is Sand by Airwaffle 2011-05-03T23:19:00

Heh, I had a larff.

Gratz on getting this one out in 24 hours!

Its Dangerous to go Alone! Take BUBBA! by JoJo_2nd 2011-05-04T19:59:00

Interesting concept. Physics can be hard to tune!

A Sword and His Hero by rtward 2011-05-07T20:07:00

Oh this looks pretty.

Any chance of a web build?

It's dangerous to be the King! by venzon 2011-05-04T06:52:00

Rather easy, but you know what? That's exactly what I needed after hours of punishing entries. Thanks! :)

Jump Climb Die by Cybs 2011-05-04T00:32:00

I like the jumping controls.

Also, seeing my own guts splatter is weird.

Great job on clearing the LD48!

Ludum - the Magic bird of AWESOME by Fenmar 2011-05-04T01:38:00

Painful. It hurts. I'm hurt.

Save The Cats by ekun 2011-05-05T23:49:00

Everybody loves digging for cats. Looks like someone wanted to incorporate a bunch of the themes, and it worked out pretty well.

Loved the cute little sprites, nice looking, nice playing.

Good job!

Auto-Army by tzachs 2011-05-06T16:10:00

Top points for innovation, and I can definitely see the potential.

Good work on submitting!

A Steampunk Axebot Supply Run by matthias_zarzecki 2011-05-06T06:54:00

Like my favorite part of Heavenly Sword, arrow-cam!

With balancing and clearer graphics this could be a really compelling experience... and definitely would be awesome multiplayer.

It's dangerous to "go" alone! Take this. by zachstronaut 2011-05-04T06:57:00

Nothing like a bit of toilet humor.

Clever puzzles.

Overcoming danger with trees by Desmont 2011-05-04T20:52:00

I'm a winrar!

I loved this, excellent work and great combination of features.

Don't Go Alone by Luthwyhn 2011-05-04T06:22:00

Download link didn't work for me :(

Don't Go Alone by Luthwyhn 2011-05-22T23:01:00

Hey, came back to try it and managed to download the package, but when I try clicking on the DontGoAlone.py file it opens a console window for a second then closes... not sure at all what I'm doing wrong. :(

Take One of These by Kynrael 2011-05-06T00:18:00

Congrats on submitting for the LD48!

Entity by LeafThief 2011-05-03T02:04:00

Very pretty! And good ambiance.

I guess standing in the aura built health back? But I still died :(

Congratulations on your first Ludum Dare.

Recursive Questing by Johnicholas 2011-05-05T03:36:00

What is love?

Baby don't hurt me.

Don't hurt me.

No more.

Take It Take It Take This by Rikkard 2011-05-04T16:43:00

Nice take on the theme.

Cleansing by rayn 2011-05-04T02:39:00

Awesome that you used the UDK!

Wouldn't mind playing a more refined version of this, for sure.

Congrats on getting it done!

hollow by jsmars 2011-05-06T15:43:00

I lack the hardware to run this. :(

Soap by Voleman 2011-05-14T19:16:00

Great work for the time allotted. Sound would make this awesome. Not exactly certain how it fits the theme?

Heroic Cat! by Frib 2011-05-06T19:35:00

Second game with a cat escort I've come across, only this one's got health and puzzles and stuff.

Pretty nifty, had to kill the audio because it was killing me.

Solid effort, congrats on submitting!

Forever Alone by Fizzik 2011-05-06T15:41:00

Really liked the look of this one.

I'm guessing the achievement particle is spawning endlessly? Made it unplayable for me, unfortunately.

Mittens by VascoF 2011-05-06T04:53:00

Could it be? An escort quest that's actually fun-packed?

Sure, the cat was an invincible death-machine, but that was the point, amirite?

Nice work, congrats!

Super Shotgun Deathrace by qrunchmonkey 2011-05-05T23:23:00

Ha, this one was comedy gold. Loved the taunts, great work!

Fiat Lux by K4Orta 2011-05-04T01:03:00

I like the concept a lot.

Congrats on finishing the Ludum Dare!

The Last of the Nyoms (Prologue) by quickfingers 2011-05-02T14:48:00

Pretty pretty, and something Spore-ish about it.

Makes me want to play Bionic Commando, too.

As always, ace execution and you do live up to your name. While checkpoints may have eased the burden a tiny bit, the overall challenge level was good for an advanced player.

Thanks for this, and congrats on clearing your first LD48!

Egglins Attack by Sandcrawler 2011-05-06T22:29:00

Thank goodness for the P button. Once I pressed that the game got way better.

Okay, there's a lot of good ideas going on here, always make stuff happen too fast rather than too slower, most players will thank you for it.

Congrats on submitting!

Francis Bacon by madbranch 2011-05-06T16:46:00

I think FRANCIS BACON this is a really good FRANCIS BACON tech demo.

FRANCIS BACON.

Misunderstood by Brian 2011-05-06T14:57:00

The screenshots look promising, but I didn't have the patience to reach them as the game was running at like 1fps on my machine.

Boomerang ! by Nuz 2011-05-05T19:31:00

Love noised textures, love 'em. Minimalism is great, too.

Don't like not being able to sprint, or getting tossed back to the start.

Congrats on submitting to Ludum Dare!

Fear of the Dark by Rialgar 2011-05-04T05:46:00

Interesting concept, kinda cool to be able to control a whole gang of dudes by myself on one keyboard.

DudeBlob by agnulf 2011-05-07T20:34:00

Oh, mad props for building a 2D game in Unity, that's one of my personal weaknesses.

The soundtrack was kickin', and the gameplay solid. Good work!

Sprung by shiftingParadigms 2011-05-04T01:09:00

Congrats on clearing your first LD!

Ghast by mchnzr 2011-05-03T22:38:00

Link, or Tingle? Nice work!

Nothing like getting mushrooms at the end of a hard level's work.

Grats on clearing the LD48! :)

Breathing Room by Shaun Inman 2011-05-04T04:03:00

Solid platform for further development, would highly recommend taking this one to the next level.

Great work!

Spud by Adramalech 2011-05-06T06:59:00

I lack the appropriate video card :(

Spud by Adramalech 2011-05-23T02:53:00

Thanks for providing a different mode version!
Yeah this was pretty good. The flaming zombie gun was a bit op, managed to get 200 slain with that one.
Good work!

Icarus' Descent by 8bitmuse 2011-05-08T06:00:00

I forgive you.

Cleared it without firing a shot, but man that last stage was brutal.

Reminded me a bit of the trench run from the old vector Star Wars arcade game.

YAHOOOO YOU'RE ALL CLEAR, KID!

Robot Village by quadtree 2011-05-02T22:38:00

Congrats on clearing LD48!

Stalwart Umbrella Chronicles by Anthelion 2011-05-04T20:46:00

There's a lot of good going on in this game. Loved the tight graphics and level progression.

Just feels like it needs something extra. An umbrella glide, maybe?

Congrats on submitting!

Bacoon by twistedjoe 2011-05-07T20:13:00

WarioWare on LSD with about 1000mg of AWESOME.

Spark by Superdeath 2011-05-14T19:26:00

I'm not sure how to make this run. :(

The Extinct Fireplace by Frugle 2011-05-06T04:09:00

I clicked the mouse to continue, but it looks like there's nothing I can do.

I guess I'll have to cut open my dog's stomach and crawl inside, taun-taun style.

It's dangerous to take this, go alone. by pdehaan 2011-05-04T01:16:00

Pew pew pew!

Gratz on finishing.

Old Man Village by bwr 2011-05-10T16:57:00

I won!

Also, jumping into the sky was awesome.

Deadweight by ctz 2011-05-05T15:31:00

Probably the most fun I've had out of the 100+ I've rated thus far, but then again I'm a sucker for physics puzzlers so this was right up my alley.

Amazing work for only 16 hours! Way to go!

Hammer Time by Garrett Hoofman 2011-05-06T19:32:00

Ouch, another one that demands my laptop produce better graphics. :(

Hammer Time by Garrett Hoofman 2011-05-23T03:15:00

Hey, thanks for providing a video. Looks really great, and like everyone else has said this is an excellent result for 48 hours.

Overdead by vvheris 2011-05-06T23:04:00

Waiting for confirmation on Yezu's comment to vote.

Lonely Fortress by Winterblood 2011-05-02T14:16:00

Gorgeous.

Got to love annoying faeries.

I want to win this one, I really do, but I'm gonna have to get a hold of the source and rebuild it with the option to flip the camera axis, because I simply cannot handle the inverted vertical.

Great work, congrats on clearing the LD48!

Before Evil Come by MatrixBai 2011-05-06T20:30:00

Nifty little Minesweeper-y RPG full of EVIL.

Nice backing track loop. Made me want to do an EVIL dance. :)

Could have benefited from a little clearer explanation but I got it in the end, good work.

A Robot's Adventure by DrSuperSocks 2011-05-04T15:21:00

I lost :(

Congrats on submitting!

"Roger the beer dwarf" by _adan 2011-05-07T20:06:00

I fell down a hole for an insta-kill! That wasn't very nice!

Funny dialog, and a nice idea 'beer-dwarves'. Good job!

Ant General by whizzter 2011-05-04T03:51:00

Insect Overlord. Very nice.

A boy and his monstertruck annhilation by Toto1411 2011-05-05T15:22:00

Congrats on entering the LD48!

Its not dangerous anymore by GoatFactory 2011-05-09T01:58:00

Really cool, lots of enemy and weapon variety. The jump to the ranged weapons was a bit jarring but I got used to it quickly.

Really nice little game, though the opening and closing doors was a bit buggy, sometimes enemies came when they were closed.

Zombieland by panbake 2011-05-14T16:04:00

I won!

A lot of really nice game in here. I would recommend allowing maybe a keyboard key to close the dialog boxes, having to mouse down to them was a bit of a game-breaker.

Also, good work on creating replayability by letting the player know what the extended goals are after the first level.

Was this impossible to build for web? Don't like seeing Unity standalones only. :P

Pludum Dary by raver1975 2011-05-06T04:02:00

The intro was great, then I crashed into the planet. I suppose that's what I get for drinking and rating.

Violent Security Essentials by SlowXM 2011-05-14T19:01:00

Yeah, you got the basics of a cool side-scrolling SHMUP happening here.

Hope you work on it further! Really liked the main character.

A Portrait of my Curious World by Wish I Was an Astronaut 2011-05-06T04:12:00

The anti-SuperCrateBox?

Cool concept, enemies smoked me a little hard for my enjoyment, but good execution all around. A visual feast.

QUENGON DUNGEON RELAY by d_m 2011-05-06T22:59:00

Unable to evalute Linux-only stuff, but this -looks- cool. Will check back later.

Quaintbrush by Jesse Chand 2011-05-04T05:53:00

Really cool concept.

I must be brain-damaged from the weekend, though. I couldn't figure out how to bypass the turrets.

Escape Alone by Guns_Are_Toys 2011-05-07T20:39:00

Cool little platformer, always down for some robo-jumps over disembodied crocodile heads!

That gun definitely needs to pew-pew faster, it would make clearing the boxes way more fun.

Minor collision issues on the steps, sometimes hard to jump, but very nice visuals and great tone. Good work!

Backtalk by Spark 2011-05-06T04:22:00

I killed an old man. Again.

Super Fat Man by wweemmnn 2011-05-14T19:33:00

Really good, I'd recommend making the exit a door or trigger rather than having to collect all the candies/veggies because if you miss one you're kinda hooped.

Nice job!

Ngurvilar in the Temple Of Bastet by mjb67 2011-05-05T03:50:00

My mind.. too weak.. to bounce cat..

Let Me Save You! Your Faithful Companion by Nyaa 2011-05-04T02:54:00

I guess sex really does sell!

Congrats on clearing the LD48. :)

B.Y.O.B by EncryptedShadow 2011-05-06T16:13:00

This would have been awesome on the Atari 2600!

Always nice to get/play some multiplayer entries. Good work on this one.

EscapeBot by ahnimal 2011-05-05T15:18:00

Decent platforming, nice visual style.

Get the flock out of here! by phaed 2011-05-06T15:45:00

Windows version crashes on load here (Windows 7) :(

Hero, Monster, Boss by oldsatchmo 2011-05-06T06:47:00

Ah, my favorite sub-theme, capitalism.

Nicely executed, fun take on the main LD theme and quick to play.

Diamond Hollow by arkeus 2011-05-04T22:22:00

Fantastic! Reminds me a bit of Tower of Greed, only with way more to do.

Great work.

Party Favours by EddieCameron 2011-05-02T14:02:00

Loved the party-people, very funny. Then things got weird...

Not sure the cross-hair was clear enough, and wasn't sure if I was "winning". I lasted longer the longer I played though.

Congrats on clearing the LD48!

Soul Keeper [ fixed link ] by Floko 2011-05-14T19:23:00

Pretty cool, a Limbo-inspired visual with a Prey-inspired spirit walk mechanic. Great work!

Bottoms Up! by fatality674 2011-05-04T06:05:00

Nice twist in the intro, and the allowance for gamepads was nice.

Not the biggest fan of "do it again, silly" mechanisms, but I could see the appeal for other players.

Congrats on finishing the Ludum Dare!

GunHack by SamuraiForever 2011-05-08T05:37:00

I get an error, OpenGL 2.1 not supported. I'm not sure what that means... :( I want to play this, it looks cool.

Armageddon Moochery by mintman 2011-05-06T06:48:00

A great all-around game. Lots of depth, and it's always fun interacting with AI.

Good job!

SINGLEHANDEDLY by Elpizo 2011-05-04T18:32:00

Punishment overwhelming!

It wasn't until I came back to check SonnyBone's comments that I realized there was more to this than at first glance.

I hope too many players don't get put off by the game hiding a lot of its functions from them, because it's worth playing in the long run.

Congrats on a great submission.

The Dark Diversion by Geeze 2011-05-14T19:43:00

Pretty interesting little game. The shot collision was a bit buggy, but the weapon choices made up for it.

Nice effort!

Rainbow_Riding_Hood by mr_Hk_ 2011-05-13T01:49:00

Nice art. Seemed to get impossible around 200K.

Great ideas and a complete A/V asset set here makes this one to tune and release. Great work!

House of Dangerous Kittens by spoon 2011-05-08T05:45:00

I love how the screenshot sums up the experience: spawn, get swarmed by murderous cats, die.

Very punishing!

Kokoriki for Ludum Dare by adeluiz 2011-05-06T19:44:00

Congrats on submitting your first game to the LD48 compo!

Pitch In by cambrian_era 2011-05-04T00:35:00

Pretty neat idea.

Congrats on clearing the 48!

Right Thing. Right Time. by chinchang 2011-05-13T01:53:00

Great beginnings, hope you can work it up into a full game!

Drum Hammer Dig by trialbyfun 2011-05-05T03:43:00

This would have been perfect for a digging theme.

I loved the riff on Minesweeper. Very well done.

Also I know how difficult 2D is in Unity, but you pulled it off rather well. Good work!

Crunchies - Its dengerous so take this DHL parcel and a spoon by code_glitch 2011-05-06T16:06:00

Interesting concept.

I personally think that any game with char-by-char reading definitely needs a "skip the typing and show me all at once" unless it's somehow tied to the game dynamic.

Also it seemed to want to crash while waiting for the text to finish, but recovered when I could press space.

Talisman by rawktron 2011-05-06T14:47:00

Cool, I won!

Pretty neat, cute graphics, nice feel to it overall.

Great work, and congrats on submitting!

Wait For Me by gibble 2011-05-06T15:42:00

Interesting concept.

CUBOC by badlogic 2011-05-06T07:05:00

Solid platformer with a pretty innovative player ability.

Good job for such a short production time! I would have gone with Giger too. :)

Speculum by Joszs 2011-05-05T23:12:00

Oh man this was great! With a few more cannon types, some extra levels, a couple of sub-bosses this could really have legs.

Great work, and congrats on finishing!

mainFrank by Andrei Barsan 2011-05-05T23:58:00

I got a 404 error at that link, will try again later.

mainFrank by Andrei Barsan 2011-05-23T03:04:00

Glad I came back for this one!
All around excellent work, liked the whole "programmer as robot" shtick.
Sorta wanted somewhere to spend those hard-earned coins but hey, great game nonetheless.

Matt's Trial Dungeon by matt9837 2011-05-10T03:42:00

Falling down the first long drop froze my character, then killed him, every time... :(

TelePortal by Robinx 2011-05-05T14:48:00

I downloaded the XNA thing but it tells my graphics card is NG. Sorry. :(

Hooj by caribou 2011-05-06T04:26:00

Thank goodness I'm a for-reals pirate seaman or I'd no idea what was going on.

Raise the sails and roll out the cannons!

SkyFall by headchant 2011-05-04T15:07:00

Really cool concept, nice use of combinations.

Could see this being really good with some more assets.

Congrats on finishing!

Penguins vs Aliens by zandagames 2011-05-03T23:39:00

Loved that backing track.

I avoided the bombs at first, thinking they were bad. :(

Good job on completing the LD48!

RELIEF!! by vandriver 2011-05-06T04:42:00

Nice interpretation, I think this is the first "go" in this definition that I've come across.

Well done, I had a good chuckle.

Tim: Legends by morganquirk 2011-05-06T04:19:00

This was really cool, really fun to play.
It seemed that the only purpose for the upper half of the screen was to see Tim's thoughts? Perhaps a PIP enlarging the Robot's view would be another way to view the game world.
Excellent work!

Mystery Mansion by Killswitch 2011-05-10T16:48:00

The more you know...

I can haz sword? by MrTwister 2011-05-08T05:53:00

It's cool how the camera follows the projectile.

And the cat jump sound is perfect!

Too Many Pixies in Pixel Town by taybenlor 2011-05-06T22:12:00

Congrats on the Chrome build, very slick.

A bit more player direction is needed, but this looks very pretty.

Air Pirates by hamster_mk_4 2011-05-05T15:33:00

Really cool to get a top-down flight game like this done in the time allotted.

I think that allowing unlimited ammo might had made it more fun, and perhaps limiting the fuel instead. I'm not sure though.

Great work, should def develop this further.

SHARE-IFF by Farfin 2011-05-06T04:23:00

Hey, it's those dudes from 21st Century Boys!

Nice nod.

Torches by condr 2011-05-14T19:56:00

Was there a way past the third room? Nice lighting.

My Protectors by FredericRP 2011-05-09T18:53:00

Yep, no links, no journal... another great LD48 mystery!

Fight This! by Parserk 2011-05-07T03:38:00

Got my ass handed to me repeatedly by the first enemy.

The thumbnail had me thinking something else entirely. ;)

The Creek by petermd 2011-05-14T19:34:00

I was entirely certain I was in control, but the idea is really cool.

Wizards of the Brew by AAGrapsas 2011-05-06T03:26:00

Kind of gives off that Magicka vibe. Nice riff!

LD20: Alone by Superpig 2011-05-06T20:39:00

I tried to meet up with the people in the park playing with the dog but never seemed to get any closer... ;)

Good work on a successful Unity deploy, could use a bit more player direction to help get into the game.

Liquid Choices by DeanoC 2011-05-04T16:58:00

With some simplification and a slower introduction to the concepts, this could be far more accessible.

Good job on submitting, and I love how it's pretty much an instant-open in my browser.

"Tower Defense" by Dmurph 2011-05-04T17:25:00

Cool concept, manual control of turrets gives it that little bit extra innovation it needs.

POLARITY by schonstal 2011-05-12T00:58:00

Very pretty, great potential with this!

Dangerous by CarstenCCC 2011-05-06T03:43:00

Would like more to do in this big field! Lots of baddies, I can see you were going for a pretty big scale.

Nice effort.

Danger at US Robotics by rgbDreamer 2011-05-05T15:38:00

I appear to lack a python26.dll.. :(

Surrounded by citizen_erased 2011-05-05T03:30:00

Decent concept, smooth player movement.

I grabbed the first package a couple of times and no more spawned after that.

Woplin by Phen 2011-05-05T14:58:00

Am I a frog-monster? That's cool.

Silly blue guys for wandering into the caves!

Excellent execution, really enjoyed this one.

It's Dangerous: The Escort Quest by nitrik 2011-05-04T16:02:00

Very well done, very innovative!

I was rather disappointed there wasn't more, so that's a good thing.

Great work, highly recommend you polish this further.

Total Achluophobia by Queaw 2011-05-04T06:13:00

So very very pretty.

So very very punishing.

Aussie Puncharoo by avatare 2011-05-05T15:05:00

I don't have a Windows Phone. Can you please post a video so we can check it out?

Condom Corps by Radiatoryang 2011-05-04T02:48:00

Pew pew penis. Nice work on pushing some boundaries with this one.

Congrats on finishing the LD48!

Dangerous Dan by DrunkenOrc 2011-05-03T23:36:00

Haha, that was pretty fun.

Sorry, but I couldn't resist posting it to funnyjunk.com

Congrats on finishing the LD48.

UpdateGames - Hidden Cues by samuellevy 2011-05-14T19:09:00

The installer is missing some files. Another LD Jam mystery...

The Legend of Iowa by Synthecism 2011-05-14T19:48:00

Hope to see a compiled version, this looks neat.

LD #20 - Never Let Go, Sam! by chamberlainpi 2011-05-05T03:49:00

Loading.

Bunker 69 by Septi 2011-05-06T03:32:00

I'm afraid of the dark.

Interesting concept here, I like the swarm handling.

Good work!

Dangerous II by SMSadventure 2011-05-04T00:37:00

Was I just trolled? :)

LD20X6: Initialisms by whitelynx 2011-05-09T18:50:00

Having a hard time figuring out to make this work... any chance of a Windows executable?

Ted, the singleminded adventurer by ghostonline 2011-05-04T16:46:00

The guy walked really slowly for me, and the first two levels were just empty?

Cave Of Cursors by Erifdex 2011-05-07T20:21:00

This was pretty neat, with some bomb powerups like Bomberman it'd be rockin'.

Got 220.

Crazy Ball by Armetis 2011-05-06T05:36:00

Please get a DropBox also create original assets.

So I herd u liek memetics (Also Comic Sans) by Nandrew 2011-05-13T02:07:00

Level 5 caused a bit of bacon-overload, but this was really good for getting caught up on all the memes I've missed.

Great job. :)

A fine day in the parking lot by DoktorAce 2011-05-02T15:03:00

Beautiful, totally reminds me of the older adventure games!

Audio's suitably creepy, and a great atmosphere established.

I couldn't interact, even on reload. Not sure why. Also, could push the first zombie through the scene to the next and then he vanished.

You Cannot Beat This Game by markit 2011-05-06T07:25:00

Full points on innovation for the use of the outside assets.

Very interesting concept, was a bit unsure about where the spaceships were but had fun blasting the Earth with orbital energy.

Grave Robbers by adamatomic 2011-05-06T07:10:00

Very cool concept. The QWOP/GIRP of dungeon defense.

Inspiring work, as always!

Killer Bees by joshuatree0587 2011-05-06T05:33:00

Definitely has potential.

I mean, who doesn't love swarms of killer bees?

Duple! by hexygen 2011-05-05T23:20:00

Easy, easy, and then a puzzle that totally broke my brain.

Love the concept, great execution, could use maybe one more medium-difficulty puzzle between 2-3.

Good work.

KingsExercise by Corné Dorrestijn 2011-05-09T02:00:00

Pretty good little dodge-em game, I like the trail-of-lives effect, very well done.

Mary's Awesome Adventure by brainiac256 2011-05-09T18:59:00

Loved the concept of a bullet hell with melee! Cute sprites, and a nice progression of power ups and rewards.

Great work!

Officer Alfred by Hempuli 2011-05-04T02:24:00

Wow, great work for a 48.

Small collision issue on the first elevator had me moonwalking up through the second floor and breaking the game, but that's only if players try to leave before the elevator reaches the bottom.

Solid, very nice work visually.

Block Push Championship by increpare 2011-05-04T03:40:00

Good.

Have You Considered the Benefits of Life Insurance by crackerblocks 2011-05-04T17:12:00

Fantastic.

Reminds me a bit of that game that the UK indies made recently about the life of an American stock broker. Very biting.

Great work!

Retrace by hulahulahest 2011-05-06T16:42:00

It's great that gems like this are showing up near the end of my review run.

Really, really good. I'm going to need a walkthrough to pass it, though, got stuck on 'Delay'.

A fantastic result, very happy to have played this.

Hagerbot by ajhager 2011-05-04T19:46:00

Loved the concept, great graphics.

If the aerial control was just a tiny bit tighter this would be perfect.

Escape from Hazmat Cave by negativegeforce 2011-05-06T06:56:00

I won it the non-violent way.

Grats on submitting to the LD!

The Alone Sword by PsySal 2011-05-05T16:02:00

Superb. A bit slow but that was the point, yes? :)

Congrats on submitting!

Square Vs. Blobs by erik 2011-05-04T18:39:00

Curse those blobs!

Decent progression though, like when faced with zombies, it is much simpler to run than fight.

Congrats on clearing the LD!

Bonifaco's Bazaar by johanp 2011-05-04T00:47:00

Decent, as with other comments more tuning would make it more accessible, but I get it.

Great job for 48 hours!

Guinea Pig Warrior by tonic 2011-05-04T05:57:00

Really liked this riff on the 'temporal displacement' mechanism.

Lovely artwork, great job!

From the wreck of HMS Lightning... by Arowx 2011-05-08T05:28:00

You weren't joking when you said it would tax the system.

I think I'm getting 10 fps on my lappy.

I wandered around the tripped out landscape for a bit but didn't get a clear indication of what I should have been doing. I'll try again later on a more powerful machine.

Postman Chicky! by pythong 2011-05-04T06:38:00

Couldn't return after picking up the mail on level 1, dog kept killing me.

SpaceJump by 1009 2011-05-05T14:40:00

Oh yes, that was awesome. Love those hand-drawn graphics, organic sounds, and epic twist.

Great work!

Legend of Parasite by Draknek 2011-05-04T02:53:00

Anyone else find themselves uncontrollably humming the Zelda theme? Ah, imprinting.

Impressive work, nice execution.

ZombieRunner...Ware by TellusE 2011-05-06T00:45:00

Oh man, this hit all the right notes. Funny, fun, and full of zombies.

And a screaming baby! Perhaps the escaped mutant child from a certain research hospital? ;)

Well done, I thoroughly enjoyed this.

Take this cloning device and multiply yourself by Balooga03 2011-05-06T16:16:00

Winterbottom was one of my favorite games of '10, so cloning mechanisms are always on the top of my 'love to play' list.

This was well executed, and with tuning it has a lot of potential.

Grab a Jetpack or You Will Die by FenrisWolf 2011-05-05T23:41:00

I seem to lack the technical ability to make this run. :(

CAT in the city by athanazio 2011-05-03T22:45:00

Opening cinematic was hilarious.

Hey wow framerate... couldn't move.

towlrAlone by Redbone 2011-05-14T19:57:00

The Windows link didn't want to download. :(

Danger! Take. by ExciteMike 2011-05-05T19:39:00

Swarms are all the rage this season! Nice work implementing one.

I can see the potential for sure, more development might make this mechanism shine.

L-Porter by nitram_cero 2011-05-06T23:01:00

Sort of an abstract take on Frogger? Cool idea!

LD21 — Escape

Flee Buster by ChevyRay 2011-08-28T20:14:00

Really nice. Would benefit greatly from a visual cue other than the timer bar to signal a change, like perhaps a global flash of the screen before flipping, as the sudden change would sometimes cause an unnecessary death.

Probably the most innovative game I've seen so far.

The Blueprints by recursor 2011-08-28T16:46:00

Aaaugh!

Hard, but once I got it, I got it. Could benefit from a slightly more gentle introduction but I understand how the time constraints wear on the overall scope.

Solid entry, and something to tide me over until Schatz releases Monaco ;)

You can't escape the colors! by sirGustav 2011-08-28T16:16:00

Nice concept, and pretty tight controls. Good work.

Abigail's Descent by Cosmologicon 2011-08-24T22:57:00

Cool, punishing, nice graphics.

Effugere -- an escape game by dev_zero 2011-08-28T19:52:00

Interesting, like a stripped-down Metal Gear Solid. Good work.

The Great Volcano Escape by bluescrn 2011-08-28T19:20:00

What am I escaping from, exactly? There wasn't really any motivation to vroom vroom. A timer or wave of mutilation would have helped with that.

The Sky Is Falling by Surrealix 2011-08-26T02:21:00

With tighter control this could be awesome.

Coin Runner by Danik 2011-08-28T16:23:00

I wish I could get to the fun that everyone else seems to be having :(

I didn't understand why sometimes the pursuers stopped after beating me, and sometimes (like, 5 games in a row) a single dude just kept bum-rushing me to the point where I wouldn't even have enough coins for the first upgrade.

I can see the concept here, though, just punished me way too much.

Qua-tzar by zazery 2011-08-28T16:36:00

Very nice concept, though the other player could see my moves? Would benefit greatly from a "hidden turn" feature.

The Bachelor's Escape by Yoni 2011-08-28T16:18:00

Not the biggest fan of being tricked into an inescapable pit.

Under a Watchful Eye by Acheron 2011-08-26T02:49:00

Very nice visual work. Never a fan of railroading, I was hoping I could run and hide.

Escaparazzi by Felipe Budinich 2011-08-24T22:41:00

I was so disappointed that running the paparazzi in front of the cars didn't kill them.

UpRunner by Flyboy 2011-08-28T16:05:00

The little dude's got an eyepatch. Sweet.
Made it to 250 something before it generated platforms I couldn't jump to.
Solid effort!

Untitled Escape by FuzzYspo0N 2011-08-23T14:50:00

I'm digging the concept here, and see it working as more fully-developed game. Nice job!

Dark Acre Jack's "Escapology" by Dark Acre Jack 2011-08-22T03:22:00

See the 'Web' link for OSX/Win standalone builds and source. Thanks.

Dark Acre Jack's "Escapology" by Dark Acre Jack 2011-08-26T20:59:00

Thank you everyone for the feedback thus far! I completely agree that a dozen more escape tricks would make this at least 11 times better, and by the time the deadline loomed I knew that, at best, the result would be more a demo of a much larger game.

Oh, and if you do miss the instructions ESCAPE during an Illusion attempt will pause and bring them back ;) Cheers!

The Man Who Sold The World by krangGAMES 2011-08-22T16:07:00

At the end I didn't make a choice, was that making a choice?

The character animation and art was well done, found myself wishing I could interact with the environment a tiny bit more, at least with some of the NPCs.

Solid results.

Caved In by alexlarioza 2011-08-25T22:20:00

Brilliant.

Maze Escape by Jason Morales 2011-08-26T02:44:00

A... wait for it... mazing.

Escape From Poorhood by tusongtupa 2011-08-25T22:30:00

Yeah I was pretty amazed until I realized it was a jam game :)

Did you manage to stand up the whole time?

Astar by intmain 2011-08-28T19:55:00

Very cool concept. I wonder if being given 4 tiles and allowed to plan the movement path wouldn't be more fun?

Further development is required!

Foxtrot by Elegwa 2011-08-24T23:49:00

I escaped from some traps but died in the end anyways.

It's a lot like life, this game.

The Hooks, the Lava and Me by Suyo 2011-08-26T02:51:00

Spider-man, Spider-man...

Really liked the concept, I think the first escape could have been a bit easier/clearer to help with getting players into the game.

Chemical A-21 by ryantouk 2011-08-25T22:27:00

Very pretty, loved the tech minimalism.

Very difficult for me, perhaps a slightly easier couple of warm up levels would help.

It Burns! by MisfitBYTE 2011-08-26T02:39:00

The music is creepy.

I had no idea how to control my guy so I kept dying.

Forever Running by Fenmar 2011-08-28T17:17:00

As hard as I tried, I couldn't run forever.

Nice kitty.

Prelude of the Chambered by Notch 2011-08-25T00:20:00

I wouldn't be surprised if a AAA tried to pick this guy up for this entry. Solid.

Stuff From the Past by eralpkaraduman 2011-08-25T22:25:00

I would love to see the other 40% :)

"Get to da choppa!" by itsarabbit 2011-08-28T16:14:00

I got to da choppa!

If any game has ever needed a mini-map/objective arrow, this would be it.

Solid effort though, 5 for humor :)

A Underwater Escape by Dmurph 2011-08-28T15:54:00

Escape... or avoid?

Nice work with the scoreboard, provided additional motivation on top of the achievements and score-get.

I felt some collisions with the harpoon were a little dodgy, but hey at least you get an achievement for getting gutted.

Bomber Planet by adamatomic 2011-08-28T16:40:00

Less overmap, more minimap.

Beautiful pixels, as always. Thanks for making this.

Mob Escape by JoeDev_net 2011-08-28T16:07:00

All my friends died. Just like in real life.

Great entry, with a little polish and tweaking this could be really fun as a Flash diversion.

Ignore Them by WITS 2011-08-26T02:34:00

Really nice example of HTML5 gaming goodness. Cool way to establish the controls, that was very intuitive for me.

Escape from Limbo by ZeroLRS 2011-08-26T02:52:00

Good effort. Please donate to a poor game developer.

Captain Starfire's Great Escape! by jonnopon3000 2011-08-22T15:42:00

Really liked this, could see it translating well to mobile touch device. Great first entry!

Death Game by icrisanto 2011-08-26T02:37:00

I'm a... creeper?

The mechanics definitely need more development to bring out a smoother flow to the gameplay, and the audio could use a tiny bit of variety to avoid driving players insane.

Escape from Pleasure Resort by ToxicLogic 2011-08-28T16:51:00

I love LD games that I can actually complete.

Great take on the recharge to stay alive feature. Well done, I liked this one a lot.

A Cave Escape by John Conrad 2011-08-28T15:57:00

Nice attempt. Diggin' the potato-headed main avatar.

Vector Dash by black_mage_andy 2011-08-28T16:11:00

This game would be so rad if I had a trackball and could use it like the original classic Asteroids arcade machines had.

Asteroids - The RPG.

Well done!

Self Destruct: Activated by jauntypixel 2011-08-28T16:27:00

Punishing, but well-executed. Good work.

Not Without You by davidjsushil 2011-08-25T22:39:00

Really well-executed puzzler. I could see how this could be developed further with the addition of other features like teleporters/destroyers and translation level geometry. Great work!

EscApe by JohanAR 2011-08-28T16:38:00

Funny stuff.

Escape Velocity by Mark Ffrench 2011-08-28T16:34:00

Space Harrier flashbacks.

Pretty good attempt, thanks for making this.

Something embarrassingly bad by madmaw 2011-08-28T17:18:00

Cool proof-of-concept, let us know if it gets developed further.

Followed by Pvaiun 2011-08-26T02:29:00

I like the characterization that was applied to this mechanic. Well done, and very good execution on the tone.

The Cell by kevglass 2011-08-28T17:15:00

Quite a few entries using this dual-avatar movement mechanism. This one's had the best aesthetic so far, but I'm not sure if I prefer the static movement to the one where you can push the replicant around by bumping into walls.

Still, a solid effort and nice graphics.

VT74: Escape from EEPROM by Ria 2011-08-28T16:54:00

Wow, very nice concept here. If polished this could do very well as a fun diversion.

Spotlight Search Deluxe by papa_troll 2011-08-28T16:00:00

I just got trolled :P

Nice background image, smoother controls would help. Liked the floaty-blobby spotlight effect.

DarkRun by dotslasch 2011-08-26T02:19:00

I am finaly dead.

Crime Zone by thecatamites 2011-08-26T02:25:00

Now I need to take a piss.

A memory by maxx 2011-08-26T02:18:00

Perfectly emo.

Cubicle Escape by tordre 2011-08-25T03:28:00

Not sure if the motivation feature was functioning or not.

Help! I'm trapped in a compact 2D Riemannian manifold! by mikolalysenko 2011-08-24T22:34:00

Visually interesting, and I always love abstract stuff like this. The controls were surprisingly tight for something done in such a short time.

Escape From Zoo by REIN1 2011-08-28T17:22:00

Always love to see Unity being pushed hard for compo entries.

Player-controlled camera (right-click to pan/zoom/rotate) would be greatly appreciated but not strictly necessary for this one.

Cool art style, the birds were very well done.

The Escape of the White Square by Geroro 2011-08-24T22:48:00

Nice take on this model, and good use of various "AI" patterns.

Boingo's Escape by G4JC 2011-08-26T02:43:00

Wow, this had a lot of work in it. The escape system was very well-balanced, too. Impressive.

Thruster by sorceress 2011-08-28T16:37:00

I like the aesthetic. Nice entry.

HMS Lance by poohshoes 2011-08-28T16:33:00

Unskippable intro cutscene makes Jack put it in another window and play Minecraft until it's finished.

This game was brutally punishing. I liked the sailing controls but man. It seemed like the goal was to kill me as hard and as often as possible.

Arena Escape by ZiAzon 2011-08-26T02:32:00

Would have loved a full auto option, my clicking finger is so tired :)

This was hard, even on easy mode. Nice graphics and a good concept, would like to see it developed further.

BATHOS by johanp 2011-08-24T16:01:00

At first at felt bad at being trolled, and then I was happy and smiled. Thank you for this.

Vault by hamburger 2011-08-24T22:36:00

Mind-boggling. Great take on the theme, nice setup and a really well-developed puzzler.

AWAYGET by mklee 2011-08-24T22:39:00

Short and sweet. Suggestions for "full" version: shooting the moon and the car as Easter eggs, maybe they blow up or something.

Space Pirates Suck! by Xion 2011-08-26T02:14:00

I was dying for an option to beat on the aliens, but I'm violent like that.

LD22 — Alone

Alone In A Crowd by Kenny G 2011-12-21T18:51:00

Pretty cool, liked the little representations and was sad when I couldn't get the girl back from the bigger square. Fortunately there was a kitty to watch me swing...

Chromboid by pekuja 2011-12-20T23:22:00

Gorgeous. I got lost and gave up.

The Lonely Arena by recursor 2011-12-20T18:58:00

Very well done. Love the voice-work, I really must try harder to get more into my next attempt.

I'd recommend Screen.lockCursor for this type of control, as well... when I found the button and clicked it I closed my 3DS Max project >.<

Alone by turtlesoup 2011-12-20T17:49:00

Couldn't get past 7/9.

Afrocity Atrocity by Sos 2011-12-20T14:14:00

What is? I don't even.

Abandoned by Noel Berry 2011-12-20T14:19:00

Nice pixels.

Asteroids: Alone Edition by the31 2011-12-22T04:42:00

I hate you.

Nyan Cat is the next generation's Rick Roll.

Mountain by voxel 2011-12-20T15:41:00

I really liked this concept. When I realized they were cranes, I nearly wept. Great work.

Cirque du Seul by ian_snyder 2011-12-21T06:00:00

Did you really make that whalesong yourself?

Thank you for the pretty pictures.

[Greeble] by McFunkypants 2011-12-20T14:25:00

I found the kitty! But that was before clipping got turned back on.

Ravenwood by Danik 2011-12-20T23:47:00

Enigmatic. Cute graphics and great atmosphere, hard to go wrong with thunder and lighting.

Abandon by Acheron 2011-12-20T15:45:00

Very pretty. First thing I did was walk off the edge...

Tuning jump is one of my least-favorite things about rolling/managing a character controller... so frustrating!

Ennui by Zutty 2011-12-22T04:05:00

What's the point?

Cat Match by Mitchell 2011-12-22T04:14:00

I must have downloaded 3 portable versions while clicking the bottom row.

For a 1st-time no experience kind of deal, this was a pretty good effort. I love making kitties disappear, for sure.

Alone by Dark Acre Jack 2012-01-09T05:57:00

Thank you everyone who took the time to play, watch the video, and/or drop a rating. I really appreciate it.

Last breath by deepnight 2011-12-20T14:12:00

I don't use the word "innovative" often, probably mostly because I'm a bitter dick, but this was a very innovative use of movement recording. The graphics were meh, but I'm sure you could do better with more time.

And then, alone at Epsilon-1 by eld 2011-12-22T07:08:00

Excellent foundation for future expanded projects. Minor camera issues and raycasts obscured by the player avatar, would probably want to set the player to the "IgnoreRaycast" layer.

Love the texturing, fantastic.

AS:ZT - Assault Squad: Zombie Tactics by thristhart 2011-12-22T04:46:00

I couldn't cut the human off and quit. I can't read.

Quiet, Please! by ladron 2011-12-20T19:02:00

Wicked good. That mom was just like mine!

Shadow Glow by k_wright 2011-12-19T11:27:00

At first I tried using WADS but had to switch to WASD. I guess it's just a personal preference.

This should totally be Alan Wake DLC, or maybe a game he plays on his mobile phone between episodes.

Step Off by intmain 2011-12-20T17:58:00

Pretty interesting little shoot feature. I love the simplicity, though it did take me a few to figure out what was going on.

The Lonely Island by Bezza 2011-12-22T05:06:00

So much better than CrineMaft.

This Sentence is False by wademcgillis 2011-12-21T05:36:00

oh oh oh I'm on fire

Always Alone by Jake Birkett 2011-12-19T11:05:00

Nice little story. I think that Limiting the number of pushes would have made it more game-y.

3 Missing, 4am by Sophie Houlden 2011-12-19T11:26:00

Very cinematic, good use of camera and light.

As others have commented, a tiny bit more direction on where to get the batteries would have been greatly appreciated. And keeping in mind that I'm a lazy bastard on a tight schedule.

Soliloquy by ratking 2011-12-21T01:52:00

Very excellent idea, and I get what you're going for. It gave me serious vertigo and I couldn't go on.

5 DAYS by matthias_zarzecki 2011-12-20T18:41:00

Well done. A "shift-to-run" would have been most welcome. Definitely a strong foundation for future FP 3D work.

Courage Quest by triplefox 2011-12-19T12:01:00

Impressive work for 48 hours.

Platforming was solid, and the environments interesting.

I only lit a handful of torches before retiring.

Umbrella Trip by chardish 2011-12-21T05:56:00

Wow this game murdered me early, and often. Interesting feature, though, that umbrella.

Minicraft by Notch 2011-12-19T11:32:00

Playing to your strengths. Congratulations on completing the Ludum Dare 48, you're now just as good as I am :)

Zolcan by drZool 2011-12-19T11:52:00

Oh, that sneaky little rock sumbitch!

Decent platforming. Am I supposed to be some kind of an interstellar exterminator?

I gave up at the second rock-monster jump.

Lonely Island by Winterblood 2011-12-21T05:49:00

Nailed the theme and mood, and a very well-executed 2.5D perspective.

Cardiac and fireproof Kitten alone in Alps after a plane crash by jim3wg 2011-12-25T15:50:00

Forest fire simulation of the year.

Arzea by arkeus 2011-12-21T06:49:00

Great technical execution with a buttload of character. Top contender for sure, though not sure how Alone I felt...

Solus by morganquirk 2011-12-21T05:40:00

I died pretty hard in this. Liked the Insanely Twisted Shadow Planet vibe.

sQared by FredericRP 2011-12-24T14:37:00

I was surprised how angry I got at not figuring out the keypad. Found the green flashlight and the person up the ramp, that's pretty much where I gave up.

Good work on introducing the player to the controls, and nice atmosphere. Also I'm falling in love with the lo-fi texturing that some of these Unity games are showing off this compo. Really slick.

Farrokh by DoktorAce 2011-12-20T17:54:00

Where's the source at? Is the pixel effect a shader?

Lonely Planet by nddrylliog 2011-12-21T02:41:00

Very nice on the visual side. With some sound and level design this could be very good indeed.

You Can't Go Through The Door by Trollamor 2011-12-21T19:57:00

Loved the Costanza logo. Didn't really get what to do so I just hammered keys until it froze. Fortunately, mashing buttons is fun.

Things you do alone... by jeffz 2012-01-04T14:24:00

Simulator of the year, great work!

Alone in the Unknown by jonnopon3000 2011-12-21T18:58:00

First impression (and caveat, I just load the games without reading instructions or descriptions) couldn't figure out what I was being trained for. Had to drop out to figure out what the "action" button was, an on-screen prompt would have fixed that right up.

Went back in and got stuck in a wall. Retried and there were two of me and it loaded me into level 3 without passing level 2. Then it froze.

I think there might be a few bugs in there.

The ghosts were cute.

Puppy Shelter by increpare 2011-12-20T03:54:00

It was okay, kind of wish there was something I could do about the puppies being put down, like if it depended on how many moves it took to complete a board.

Leave Me Alone! by blahoink 2011-12-20T17:55:00

What the...

Castaway by agersant 2011-12-22T04:25:00

Very nice visually and decent BGM/SFX. Super-frustrating movement made me give up.

/follow by 01101101 2011-12-21T18:16:00

S&S:EP and Skyrim theft hack. Companion cube and Scarface.

Very well-executed point-and-clicker, a real nice modern throwback to the halcyon days gone by.

Wonderful characters, very charming. Had this been a compo entry it would have cleaned up for sure.

KITTENS the Great by splixel 2011-12-22T04:51:00

I like the concept, and would be super-fun multiplayer.
Locked up for me around 20 turns in, but I got the gist of it.

Craequ by Jonathan Whiting 2011-12-20T14:51:00

Brilliant, kinda sad I haven't thought of this yet, and happy that you have.

A form of monotheism by Andrew 2011-12-20T18:50:00

Wow. I'm way too OCD to know how to make this go. I blame TV.

Thumbs up for HTML5?

Gemclusion by WiggleWorm513 2011-12-21T02:23:00

Nice twist on this type of puzzle, and I really want a physical version so I can put those gems in my mouth.

Survive The Desert by angrygeometry 2011-12-21T04:42:00

I was kind of shocked to see my LD entry on the PC in the desert.

The Word Alone by Matt Rix 2011-12-20T03:59:00

Astounding accomplishment for 48 hours, I can't even begin to imagine how this was done. Oh, hello source code.

A Blind Man in the Darkness by Thomas Pritchard 2011-12-22T04:17:00

I'm sorry for your loss.

ZERO2 by kato9 2011-12-21T20:54:00

Very impressive visuals, a little weird plotting. The kind of interactivity I hope to have next time.

A.L.O.N.E. by KunoNoOni 2011-12-20T17:50:00

I rated because it was the first thing I saw.

Skull Hunt by Kelly Thomas 2011-12-21T02:51:00

It's a platformer alright. I really dug the physical thrown objects, very fun that. And the noodling guitar was a nice touch.

Moving Day by SeanAtr0n 2011-12-20T18:48:00

I ran, died, and was eaten by a cat. I, too, was disappointed by the feedback to my responses :P

ALONE! by Jesse Freeman 2011-12-19T11:56:00

This would make a great intro to another game, and apparently that's what it is.

Separation Anxiety by TaintedFork 2011-12-21T16:57:00

Very nice visual presentation.

Down A Well by bfod 2011-12-23T17:49:00

You should be.

By Your Side by Draknek 2011-12-20T14:24:00

I'm not smart enough for this type of gameplay.

Sol Solo by dcfedor 2011-12-20T17:10:00

Very interesting concept. Took me a bit to figure out precisely what was happening. Excellent graphics.

VOXTERIUM by Kitch 2011-12-21T19:29:00

Lovely concept. I kept thinking of how this would be with motion control.

Rather insane difficulty ramping, for my skill level anyway. Couldn't win on anything but NOOB.

Expecting a Call by devwil 2011-12-22T05:13:00

Fun until I realized there was no lose condition, and it was an endless positive feedback loop.

Penalty for missed calls, or an overall timer (the sun setting would have been visually cool) and then making it a high-score chase would have been a couple of ideas.

The Sheep & The Peach by Michelle Sleeper 2011-12-20T23:29:00

Three games for the price of one! Value+

OMFG FFS will you LEAVE me ALONE by yerahmeel 2011-12-22T04:59:00

Bang bang bounce bounce. What were you saying?

It's Space by EatThePath 2011-12-22T04:30:00

This game would be awesome if there was colonization of planets, ship customization, and intergalactic diplomacy.

But yeah, great effort. A score counter for blasting the baddies would have been welcome.

Alone in the city by tamat 2011-12-22T04:32:00

Really awesome jam entry. Hope PoV or whomever can get it transferred into that category.

Best Friend by TestSubject06 2011-12-20T14:30:00

I got the "dog" ending. This was absolutely brilliant and a benchmark for about how long I can deal with platforming in my old age. Great work, thanks for making this. 5/5

Forgotten Memories by Ludexor Studios 2011-12-21T05:31:00

Pretty cool tech demo. With a bit of ambient sound and some drugs this would be killer.

ToastCat by DeadlyFugu 2011-12-21T19:10:00

N.Y.A.N.C.A.T. call of Catnobyl. Excellent concept, damn those radiation bugs!

Me and Myself by Shelby Marchtaler 2011-12-20T16:59:00

Absolutely brilliant. Loved this one.

HUG MONSTER by recursive frog 2012-01-03T17:04:00

Hah, I'm glad you pointed me here, at the risk of missing this gem. Excellent work and love love love the 2D Unity.

The End by kebabskal 2011-12-21T06:04:00

That old dude went down like a sack of beans.

Bootstraps by zaratustra 2011-12-22T04:08:00

91. Seems accurate too, considering I patterned my behavior after my real-life history.

Midas by Wanderlands 2011-12-21T18:30:00

Brilliant. I would totally steal this if I was of the thieving bent.

.Journey to Polygonia by sythe 2011-12-20T14:27:00

HTML5 eh? Interesting audio limitation.

LD23 — Tiny World

Freddies by berkano 2012-04-23T12:21:00

Nice job.

Microscopia by azurenimbus 2012-05-12T23:15:00

Great concept, the only thing missing is a progress counter.

Tiny God wants a Bigger World by Thotep 2012-05-06T13:27:00

Pretty nice take on Populous. Got some minor click-delay on the web build but it was functional.

Memento XII by deepnight 2012-04-25T07:27:00

It's ok.

Little Knight's Tiny World by jim3wg 2012-05-12T18:29:00

Hard and super cute, nice take on the gravity-fling idea.

Mini-Worlds and Monocles by Zed 2012-04-23T19:21:00

I liked the time subtracting from the score incentive.

Overpopulous by Make A Game 2012-05-12T18:19:00

Very cool opening cinematic, wasn't exactly clear what to do at first but I got it. Bonus points for using that classic Gold Box SSI font.

LD24 — Evolution

EvolBots (not EvilBots) by vigrid 2012-08-28T05:56:00

Nice textures.

The Three Rituals by Birchmountain 2012-09-10T05:18:00

If you were having issues with Unity -> Dropbox before, the trick is to remove the "S" from the httpS public link before sharing it.

This was an interesting concept, though I have to confess I had no idea what I was supposed to do or how to do it :/

Box vs. Nature by pekuja 2012-08-29T01:30:00

I sat in the top left corner shooting right & got to level 10. Enjoyed the proc creatures.

Magna Systems Inc. by recursor 2012-09-10T05:12:00

What everyone else said, and I think there's potential here.

Primordial Soup by bytegrove 2012-09-13T05:55:00

You got an excellent minimap working. You are the best.

Eden by BumpkinRich 2012-09-10T05:08:00

This was very refreshing, well done with the visuals & tone.

I think a 2-block fall could have been OK not to kill the player.

Great job.

My "Game", Stones and Lasers by RawringPenguins 2012-08-27T17:54:00

I just get a white screen after clicking the object.

Legacy of the Cavemen by Yngar 2012-09-10T05:20:00

Full points for humor.

Walkabot by krangGAMES 2012-08-30T02:33:00

Lemmings!

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-09-10T05:25:00

Pretty cool.

OF SPECIES by kato9 2012-08-28T06:28:00

Absolutely gorgeous. Would love to see your art coupled with some more fleshed-out game design some day.

DIGIEVO by VDZ 2012-08-28T06:23:00

I liked this better when it was Pokemon.

One Last Chance by recursive frog 2012-09-10T05:15:00

There is a ton of stuff going on here. So much content for such a short dev period, really really well done.

Hope you take this to a full release.

Human Evolution by emveyh 2012-08-27T18:31:00

Cool. Collisions could have been a little more forgiving, would have upped the "fun" rank.

LD25 — You are the Villain

Happy Little Murder Friends by farmergnome 2012-12-22T05:05:00

GTA rampage mode! With a ton of characters, power ups, unlocks... in 48 hours or less. I'm not worthy.

Be the Villain by Digitalduck 2012-12-18T09:07:00

Great artwork, I would have made the audio sample a little longer and the difficulty curve slightly shallower.

You are the VLAN by myachin 2012-12-17T06:48:00

Stuck on network interfaces. Is this game finished? Nice work on the massively long intro. A HELP command would be supremely useful.

Untitled by dansludumdare 2012-12-23T03:33:00

Rather choppy performance on my gaming rig, and the sound was just static? Maybe that was the aesthetic.

I would have added something to communicate to the player that SOMETHING was happening. As it was it was bit too subtle for my tastes.

The Button by Tim Bumpus 2013-01-01T00:21:00

Decent writing. The low gravity on this planet made jumping fun-time.

TerraForma by recursor 2012-12-20T00:12:00

Best out of the 80 I've played so far, if only for potential. Trying to see how the more complex puzzles would be done is a joy. This is really something special, hope you work on it more.

Phaedra by Trigun7000 2012-12-24T16:01:00

One of the more ambitious jam entries I've come across. Good work.

Revenge of the Simian by Datw 2012-12-17T22:08:00

Probably a good thing you didn't go with outside BGM, that could have been a potential DQ.

Revenge of the Simian by Datw 2013-01-05T21:26:00

RE: my entry loading slowly, out of 100+ ratings so far you're the first to bring it up so you may wish to try again if/when you have time.

I've got the same system you do & it's fine. Could have been a DropBox issue or perhaps you need a reboot. /shrug

Sunburn by Rabbits... 2012-12-19T23:53:00

Brutal. I loved the intro.

Dracula's Treasure by 01010111 2012-12-18T07:54:00

Balls-hard retro gameplay. Not sure if Dracula is a bigger villain than a priest, but that's just an opinion :)

Thievery by schnerble 2012-12-20T00:45:00

Heh. Chrome told me it was dangerous. Funny.

Very well done. I might have put the "looted %" indicator on the player avatar or the house that was being looted. Not sure how that would have affected gameplay, though.

Solid entry.

Conquest Of The Mayans by PTSnoop 2012-12-17T20:27:00

Very cool. Kind of like a stripped-down XCOM without all the messy tactical alien shit. Would be nice if the events were confined to continental land-masses, a surprising number of rebellions occurring in the midst of oceans.

Behind Blue Pixels by azurenimbus 2012-12-21T06:37:00

At first I expected it to be one of the "you spawn the enemy fleet" SHMUPS I've seen so much of this LD, but was pleasantly surprised.

The intro confused the hell out of me, though :)

TYRANOFORCE by blob 2012-12-17T07:17:00

Seen a few of these "reverse SHMUPS" so far, and this one is the prettiest.

'Goat, give me back my clothes !' by MvT 2012-12-17T19:07:00

At first I thought this was a deepknight entry, but then I realized that aesthetic isn't unique. Also, goats?

A Light To Kill By by Mythalore 2012-12-19T22:21:00

Cool little point-n-click system. I got the gun, could see the guy & figured that I was supposed to interact with the panel under the "map", but couldn't seem to get any further than that.

The Professionals by Brassawiking 2012-12-20T07:57:00

This is art.

Trina of The Depths by Christina Antoinette Neofotistou 2012-12-23T02:45:00

Pretty impressive, especially considering it's HTML5.

I would have put the simple directions on the website/within the game at the start (directions to move/shift to interact). Also not certain how I'm a villain, but maybe I didn't reach that part.

Abrupt Salvation by NostraDamon 2012-12-19T22:25:00

The right-click needs to be enabled for the web build. Fun with physics!

GoatSoccer by hirsch 2012-12-20T07:58:00

Ambitious, but I'm way too drunk to know what I'm doing.

Lord Of Corruption by HeroesGrave 2012-12-20T03:46:00

Really good start here, with some balancing and tuning and some more work it could be really something special. Great job.

Klause Pringle: Eco Terrorist by TehSkull 2012-12-18T09:10:00

Nice effort. Pressing the action keys during the intro produces a debug window & I couldn't hear any music.

Smite the King! by MortalWombat 2012-12-20T07:53:00

There's a lot of complexity here, like the feelings I have for the game's title.

Mr. Fluffykins by themindstream 2012-12-23T03:14:00

Better luck next time.

DEFCON 0 by Flai 2012-12-21T04:23:00

There's a very good start to a game that would take much longer than 48 hours to develop. Hope you take it further, there hasn't really been a decent "Balance of Power" type game in a while.

War'Asaal by Griz 2012-12-20T08:02:00

Yeah, spending time developing framework hurts the amount of actual game content you can come up with. All things considered you still ended up with a fair amount. Next time!

Fight the Power by TwilightFlandre 2012-12-22T04:49:00

Full points for coming up with a reactive audio entry. Not sure why I'm the villain but that's cool. Great work!

Villain OS 8 by tommycreo 2012-12-17T19:11:00

Cool. I get what you were going for here but I lack the patience for the control setup. Very nice aesthetic.

Overlord by dekart 2012-12-24T10:38:00

Full marks for ambition, and a very nice art style.

Abduct EVERYTHING by Krankdud 2013-01-07T22:30:00

Made me want to get out my classic Gameboy :)

The Level by xandy 2012-12-18T17:09:00

I'm really not sure what's going on here. Maybe slowing the hero down for the first level would help, not sure.

SUPER Witch Hunter Pro by Gungnir 2012-12-22T17:59:00

Heh, and you thought the controls in my game were rough? :P

Great graphics, nice concept.

Ambush Predator 7: Angry Angler by SimianLogic 2012-12-17T07:05:00

Solid work. Full marks for fun.

Don't Look At Me by Xavier 2012-12-29T03:41:00

Did I win? Not sure how this fits the theme, and the insta-kill then restarting at the beginning was a drag. That & there not being an ending.

Good job recording a thunder storm during the 48 hours!

Missile Rider by rylgh 2012-12-18T07:48:00

Wow, this was painfully difficult.

Victor Grozny by DustyStylus 2012-12-19T16:17:00

This is a cool concept. Unfortunately for me, "being quick" and tuning 4 rotary nobs with slighly painful response levels was beyond my abilities. Nice aesthetic, would like to see this developed further. I might use keyboard keys for tuning rather than "drag to tune".

O TUTT'I CAVI LESI by Capro 2012-12-17T19:05:00

What is this I don't even. But it called me "stupid", so yay?

Get Rid Of The Guard by ItsSacraficed 2012-12-30T06:00:00

Hope you can make a more accessible entry next time around!

Drive-over by celeron55 2012-12-20T00:01:00

That's one hairy arm.

Those Pesky Rogues by CoffeeOnimal 2012-12-20T00:05:00

Pretty cool little ultra-stripped-down Dungeon Keeper. My minions were useless, though. I might have gone for a bit of an easier level progression.

Evil Keeper by XmmmX 2012-12-23T03:34:00

There's a good start to a game here.

Neurovirus by tokija 2012-12-19T22:03:00

The web link is actually a download link. Is this supposed to be playable in a browser? Will check back later.

Make It Black by zenmumbler 2012-12-29T03:37:00

Very cool, great execution on the concept for 48 hours. Solid.

Reminds me of some of the bitter indies in my social networks.

Eurydice by AnnaGavaldaKedavra 2012-12-19T16:13:00

Wat.

Kill a Citizen by John 2012-12-30T05:59:00

Very cool little abstraction. Nice work!

Silent night by krutech 2012-12-18T09:11:00

Charming.

You Fool! by CrippledOptimism 2012-12-30T06:00:00

Great attempt, better luck next time :)

ECHO CHAMBER by Loren 2012-12-17T18:55:00

Very well done. Great aesthetic. Nice definition of "villain".

Alien Rampage by ahnt 2012-12-23T03:09:00

I would have made the collision a lot more forgiving, it would have improved the fun factor a lot.

And how am I a villain if I'm helping the people escape?

Mine Sneaker by raincole 2012-12-23T06:01:00

That's incredible that you coded this AI in less than 48 hours. Stellar work.

The game itself was a bit tedious, but I could see this being really fun as a head-to-head game.

Satan's Booger by ddionisio 2012-12-17T07:08:00

Those katamari things picked my booger. Solid ideas in there, would benefit from sound & more things to kill.

Evil Foot Race For Kittens by AxeTheory 2012-12-17T18:42:00

For whatever reason, the web version causes a plug-in error. I'm using Chrome and my web plug-in is up to date.

ERGOS by guilhermescosta 2012-12-30T06:10:00

Cool. Some form of scoring system would have made this much more interesting. Nice idea.

A Game in Which You Attempt to Squeeze as Much Oil as You Can Out of a Poor Island Nation. by Erik Price 2012-12-17T19:17:00

Wow. A tutorial. Great work.

I think I would have made the last selected build option "always on", since having to go back to the bar and select it again was a bit of a pain. Then again, I am a lazy bastard so that could be coloring my opinion somewhat.

Villain - the game by Arihy 2012-12-18T17:12:00

For me (Win7-64/Chrome) the web link opens up a Dropbox download manager.

The best way to hotlink from Dropbox is get the "public link" to the game's .html file, remove the "s" from the "https" it gives you, and then use bit.ly or something to shorten it.

Princess Sheltering by Clodial 2012-12-23T03:12:00

Congrats on your first entry!

Evil is Sometimes Rendered Unconscious by Razion 2012-12-19T23:58:00

Not sure what happened, but the first time through the keypad UI wouldn't close and I was locked in strafe move. Otherwise great work with the voice acting and mood!

Word Works by cooper6581 2012-12-23T03:12:00

I would have done a slower progression curve. The first level by itself would have been fun for a long time, I think, without changing up the tracks too much.

Not exactly sure how I'm a villain.

Vault by zedutchgandalf 2012-12-23T03:01:00

Full marks for innovation & good job on the tutorial.

Hostile Nebula by SkyWolf 2012-12-17T20:03:00

Cool, seeing quite a few of these. Great audio. As with most of these the "enemy" is OP. I'd have tried to make a gradual curve of dummies to intelligent.

Firepower! by cwilloughby 2012-12-17T07:19:00

I could see this being pretty cool on one of them new-fangled touch-screen devices all the kids have these days.

Patient Zero by grouchotron 2012-12-23T02:46:00

I would highly recommend recording some gameplay footage.

A small village by EdoMiyamoto 2012-12-17T19:00:00

I escaped the island by jumping off the waterfall >.<

I never found out why I have cash.

The Dragon's Treasure by MALHCat 2012-12-23T03:06:00

Pretty good. I would have mapped the powers to 1/2/3 for ease of use. I guess dragons = villains? Cool.

Bullet Hell Reversed by arch.jslin 2012-12-19T23:47:00

Very nice reverse bullet-hell. Great work.

BTW I fixed the Windows build on my project, if you'd still like to check it out - http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=2947 Cheers!

Show Me The Money by Faust 2012-12-20T00:07:00

Reminded me of how I play Minecraft. Nice job.

Cow Stealer by ParaPup 2012-12-17T18:51:00

Yep, pretty basic. Few cows spawned underground, and I'd make make my BGM loop at least 15 seconds.

You are Bankster! by Deril 2012-12-20T08:00:00

There's definitely the strong beginnings of something here. I liked the timing aspect, getting big herd and a nice fat collection.

Roadkill by cuts 2012-12-23T03:29:00

I guess this will tide me over while I wait for the Carmageddon reboot.

PrisonBreak by iiAtlas 2012-12-18T07:49:00

This prison is broken.

Super Villains, LLC by Monxcleyr Productions 2012-12-20T00:22:00

I looked at the stats screen and kinda lost my mind. I love complex games but I require a proper manual ;)

Ninox the Nightbringer by Dining Philosopher 2012-12-24T15:51:00

Hope you can figure out how to deploy an .exe by next LD :)

International Super-Villain by Gaian 2012-12-23T03:15:00

Could not get this to run (Win7/64).

That Damned Hero by josh-EXE 2012-12-23T03:15:00

Better luck next time :/

ASMOSNOS by Mase 2012-12-20T20:51:00

Wow, this is absolutely gorgeous. Props to the artist.

RE: the bug you found in "The Condemned" - I couldn't reproduce it, but while testing I got another bug that gave me the flashlight early. It seems like this is random and a low-percent chance of happening. Thank you for bringing it to my attention.

Target: Restaurant ! by illugion 2012-12-22T04:48:00

Excellent work for a first-time solo entry.

Field Report by Ludonaut 2012-12-19T16:04:00

So, I'm the villain for cock-blocking & ripping this guy off? Hm.

Murders at the Mansion by aneeslol 2012-12-17T07:21:00

Pretty good work with the systems.

Crazy Evil Laptop by impulse9 2013-01-05T21:29:00

The IBM cheat is awesome, I keep forgetting to put stuff like that into my games.

I enjoyed this, even though platformers aren't really my thing. The aesthetic is great.

Korruptor by Codexus 2012-12-28T06:37:00

Very impressive character work, even for 72 hours.

Bad Bad Pigeon by Andrey Pradun 2012-12-19T22:22:00

Very nice little game.

Villanus Haerfest by LenardG 2012-12-17T06:39:00

Holy smokes this makes me want to play Ultima V.

The Quite Annoying League by Pierrec 2012-12-23T18:33:00

This is an amazing amount of content for under 48 hours. I'm impressed. There appears to be a novel's worth of dialog in here, too. Amazing work. If you can do this so quickly you should get into doing a web-series and you'd have a bigger franchise than Penny Arcade.

I'm not worthy.

1,500,000 by joecarrot 2012-12-17T18:45:00

Solid. Not sure if I'm a villain, though.

BourbonBorn by Cthu 2012-12-20T08:04:00

Full marks for Humor.

Nothal by GSUIrregulars 2012-12-19T22:06:00

Better luck next LD!

Evile, inc by nickworks 2012-12-20T00:20:00

Nice, seeing quite a few of these reverse SHMUPs and this one is quite well done. Good work.

Blood Money by Typedeaf 2012-12-19T15:55:00

That was really fun once I got the fireball. Interesting ramp up of enemies. Wish the zombies were a bit tougher.

Carnage by SXPanda 2012-12-20T21:54:00

Excellent work getting characters modeled, rigged, and animated in under 48 hours PLUS come up with some solid gameplay.

Light Speed Driver by RatDog_Adam 2012-12-18T02:28:00

Definitely playable, and trippy. Where's the villain?

SpaceGreed by lotusgame 2012-12-26T09:20:00

Very ambitious jam entry here. Pretty hard to reign in the scope, I see. I hope this gets developed further, because there's an excellent start.

It Came From the 25th Dimension by Somfunambulist 2012-12-20T00:00:00

Very pretty and surprisingly fun!

Praelia Solus by rftr 2012-12-17T06:44:00

Very nice, very pretty. Reminds me that I need to take this SHMUP I have off the back-burner some day and finish it.

Evil Paper Lion by mysterycoder 2012-12-23T03:17:00

Apologies, I don't run installers.

Kill Kong by shaneshanekavanagh 2012-12-18T17:15:00

Very nice aesthetic, and I liked the way the plane turning is handled.

I would have pegged Kong for the villain but what do I know?

U'39 by NemoStein 2012-12-17T06:53:00

Interesting style. Not sure what the point was beyond shooting humanoids. If that was it, great work.

Princess Rush by mmorphinee 2012-12-19T21:58:00

Solid entry. Kind of like a reverse Swords & Soldiers HD. Good job.

GLOBAL Heist by ENDESGA 2012-12-24T07:07:00

My high score was 000,000,000.

Really nice pixel art, brutally punishing game. I might have included a little blurb at the start about what the actual objectives were.

Corruption! Get out of my town! by maiev 2012-12-19T21:56:00

Cool. This could benefit a lot from some form of visual feedback on clicking the bad guys. Of course audio would help too but that's a given. Nice job.

789 by rumachine 2012-12-17T19:08:00

I didn't get the hang of it before losing my patience. That's on me. The Wagner was good, though.

Damsels by RexSpaceman 2012-12-19T22:08:00

Is the web link supposed to be a browser-playable version? It links to a .rar file via DropBox. Will check back later.

Twisted Neighborhood by Klakwa 2012-12-17T19:02:00

Best. You win.

IdentiThief by PROGRAM_IX 2012-12-23T03:21:00

Ran the EXE above on Win7/64, ran fine but could only be killed by ending the process via the Task Manager.

I didn't really understand the game, I guess I need to know more about how packets work. Also not sure how I'm the villain. The little drum march was nice.

Eat A Goat! by hannar 2012-12-23T03:26:00

Huh. I never considered making multiple accounts.

Godwin by nitramgc 2013-01-04T18:02:00

That was pretty sick. Good job.

Dr. Vile in The Greater Good by GreenPixelDev 2012-12-20T07:33:00

It's like Pokemon meets Hotline Miami. Winning combination!

The Rise and Fall of Professor Moriarty by ProfessorMoriarty 2012-12-18T02:34:00

Very impressive. You'd think this was made by people who actually knew what they were doing :)

Goat Factory by nilstastic 2013-01-02T04:28:00

Hey wow you managed to hit a lot of solid design points in 48 hours.

Where's the gorts, though? Oh... goats. I get it now.

Double Tap by Sam Driver 2012-12-17T07:12:00

I was only following orders.

Land of the Weebums by vrav 2012-12-17T07:24:00

What did the 5 fingers say to the weebum?

THE CONDEMNED by Dark Acre Jack 2012-12-19T23:35:00

Hey everyone, thanks for checking it out.

I knew the controls were going to be an issue, and the version that everyone's played is the result of a lot of iterations specifically on the control scheme.

Originally it was free look/free move. However that would then have entailed a lot more collision handling and added more time to asset building. By restricting movement to a grid-like form, I was able to direct the player exactly where I wanted him/her to go & look.

When you've got 48 hours to execute on a vision, it's best to make constraints wherever possible.

Once I locked down the grid movement I also deliberated about full unlock on the camera rotation. This also caused issues as I use directional raycast for detecting movement. Because I didn't want to spend potential hours plugging every hole in every scene so that the player didn't actually jump to a movement volume in another room, I made each movement volume cover a very specific area of the view frustrum. This ensured that the player would never mis-click out into other zones and again be directed where I wanted.

I detuned the centering time right at the last minute and I think that may have contributed a bit to some of the feelings of frustration. Ideally I wanted the player to be able to move the camera to a "hotspot", interact as necessary, then have the camera jump back to zero. It felt (to me & other playtesters) more natural, like "ok, I'm done looking at that thing, what's next?" However finding just the right amount of time to give players to look before springing back was outside of the scope of the allotted time.

All in all I think I made the right design choices in order to complete the narrative run (however linear) and submit on time. I was working right up to the deadline, use all my available energy, and I think I still managed to pull it off.

Thanks all who've played so far and all yet to play, I do appreciate and hope I haven't wasted your time with this entry.
-
DAJ

Atomic Creep Spawner!! by deepnight 2012-12-18T07:46:00

Full marks for graphics. As usual.

Snap by fishbrain 2012-12-22T04:45:00

I would have made a "first act is to suicide" a "win" condition. Was a bit disappointed that wasn't the case. Also would have given a "win" for getting gunned down by police without killing an innocent.

Bonus points for recording the crowd audio, that's always hard to do during compo.

Critterrific by joekinley 2012-12-19T23:50:00

Excellent music, great take on the theme, perfect work with the sprites. Nice job.

Raoul V. in You Are Ze Villain! by Grungi Ankhfire 2012-12-23T02:41:00

Hm, both 32/64 builds unresponsive on Win7/64 :/

Nightmare by Jimun 2012-12-23T03:26:00

Waiting for a Windows EXE.

Monster Babies by EricTheCoolDude 2012-12-18T07:59:00

Waiting for your playable. Screenshots look good.

And No, I Won't Tell You What It Is Yet by wademcgillis 2012-12-23T02:49:00

I would have put a mute button in.

Tale of Scale by ratking 2012-12-20T00:25:00

Always impressed with what you managed to come up with gameplay-wise in less than 48 hours, and this is no exception. Good work.

P.S. Check back on my entry for a full explanation of the design choices I made ;)

Lucifer's Stand by Bloodyaugust 2012-12-19T23:22:00

You definitely managed to nail the "bullet hell" aesthetic. I couldn't seem to kill Michael.

The World is Mine! by matthias_zarzecki 2012-12-17T06:37:00

Pretty cool. I need an instruction manual, though.

Always fun making globes ;)

DR. MADDOC Takes Over The World and Kills 3D Forever by jsmars 2012-12-20T00:19:00

Wow, that's a lot of visually impressive asset work for 48 hours. Fantastic job.

Zomega by cambrian_era 2012-12-22T06:45:00

I really couldn't figure out how to get inside the house :/

I wanted to eat the goat.

Nice graphics, great audio, spooky BGM.

Barback by Radiatoryang 2012-12-20T15:50:00

This is fantastic. Excellent work.

Not my fault by uuav 2012-12-17T06:40:00

Wait, you gave up? Not sure how to rate that.

Not my fault by uuav 2012-12-19T23:54:00

I like the aesthetic you were going for.

"I Never COULD Get The Hang Of Thursdays..." by Zed 2013-01-04T17:59:00

I like these kinds of things. If games can be classified the same way art is, this style is definitely part of the "Brutalist" movement. Good work.

Cruel Cruel Dastard by alect 2012-12-20T07:55:00

I think I like this more than Trainyard.

Demoman for Democracy by AaronYip 2012-12-17T06:42:00

Nice job. Didn't quite understand why I was the villain. The newspaper was a very nice touch, would benefit from some SFX.

The Villein by Rex Peppers 2012-12-18T07:57:00

Now this is how you get a game done, by employing child labor.

I would have recorded a few more samples for each hotspot, but I know how temperamental kids can be.

A Maze Game by hannardynamite 2012-12-23T03:23:00

This was...

a MAZE ing.

YEAHHHHHHHHHHHHHHHHHHH.

Oh noes! The goverment!(placeglder) by petterroea 2012-12-19T22:10:00

I got that I was the big ship, and could select turrets. Beyond that I was confused as to what I was supposed to do.

HitlerZilla by DavidErosa 2012-12-17T23:21:00

Very charming. I'd have made the mouse sensitivity just a bit lower, and I think there's a way to disable the right-mouse context menu in the webplayer, isn't there?

The Anti-Santa by bomblol 2012-12-19T22:13:00

I love these because they're short & to the point. Great work.

Dungeon Inc. by Encircle 2012-12-24T15:56:00

Nice little de-make of Dungeons/Dungeon Keeper. Good work for 48 hours.

Frankenstein Complex by Beerman 2012-12-17T22:11:00

Cool concept, and I liked the real-time build though I would have put the build status somewhere on the main screen so I didn't need to keep clicking back to the castle.

Attack of the Mummy by dray 2012-12-19T16:05:00

Not sure why, but the Unity Web Player isn't loading. I've got the latest plug-in & running Chrome on Win7.

Attack of the Mummy by dray 2012-12-20T15:53:00

Yeah, you gotta remove the "s" from the https in your web link :)

This was really good. It's pretty incredible that you managed to model/rig/animate humanoids in under 48 hours. I'm still struggling with that. Good work.

You are the (NOIR) Villain by Graham Weldon 2012-12-18T17:04:00

Not sure what's up but the domain "grahamweldon.com" isn't connecting (web build). I'll try again later.

The Hill by Strkl 2012-12-21T04:21:00

Very soulful. Great artwork and execution on the concept.

The White Rabbit by kato9 2012-12-29T11:45:00

Pretty. Not as pretty as your previous non-Unity entries, but pretty nonetheless.

I would have tuned the mouselook down a bit, it was slightly herky-jerky which detracted from the mood.

Let's see who breaks their streak first ;)

Oppression by Danvil 2012-12-19T16:00:00

Pretty good for only 1/2 time. I guess I might have understood better what was going on if you'd used another 24 hours.

Captain Iago by Canyon 2012-12-19T22:12:00

Not sure what happened there. It started, I saw an island and some whirlpools, then I seemed to sail off to the top right corner swarmed by boats.

Space Pirates: Villains of the Cosmos by KunoNoOni 2012-12-17T07:22:00

This is better than FTL.

Trois by haxpor 2012-12-18T17:21:00

Not sure what's going on, the game keeps exploding the robot and resetting.

I'm on Chrome/Win7

Jelly Blob by FelixNemis 2012-12-17T18:48:00

The goat is the killscreen? Funny.

Loved the bass sound.

MoonRise by LTyrosine 2012-12-19T22:02:00

I liked the blood-drawing effect. Surprising how many LD entries that I've rated so far that equate "collecting blood" with "villainy". Nice.

Kill The Day! by 2A1S 2012-12-24T15:49:00

Pretty neat, a lot of good work for 48 hours.

You Villain by CNIAngel 2012-12-17T07:13:00

I could think of worse things than being stuck with a "chick".

BFG TD by bms 2012-12-18T09:12:00

Wow this is a tiny little game.

Centipede 2013 by robashton 2012-12-17T19:14:00

This was amazingly fun. It only fired one SFX and then was silent for the rest of the play (Chrome). Always nice to play a complete game during the compo.

Goat sacrifice 2012 (unfinished) by Raptor85 2012-12-30T05:59:00

No Linux here, soz.

A Wheelie Good Time by df458 2012-12-29T03:34:00

Pretty fun! I would have put in a quick splash detailing the controls & how the jumps increased the bonus, but it was all fairly intuitive. Nice work.

HitBit by LeReveur 2012-12-20T07:30:00

Very cool "cyberpunk" aesthetic. Good job!

Mansion Massacre by Bullseye8841 2012-12-19T22:16:00

Some good ideas in here, nice interaction system, needs more work.

Bustin' Out by Jack 2012-12-24T15:59:00

Am I the villain? What if I was wrongfully accused?

Brown Hat, Red Hat Cowboy POW! by Pixelbear 2012-12-17T18:41:00

Nice graphics. Just shooting the big bottle was instant win?

CAMERA SHAKE.

Bad Santa by Cat Burton 2012-12-17T07:01:00

Great work, lots of variety. If you're going to have players reading text before starting, might as well toss in the controls there IMHO.

Spare Pieces by sauronz 2012-12-26T15:33:00

Nice complete little experience. I might have added a more obvious indicator for when the disguise failed. Great art & sound.

Holly Jolly Pyromaniac by UndergroundPixel 2012-12-19T02:29:00

Great execution on the aesthetic, I might have made it a bit faster and added one or two more attacks. I can see this not taking long to jump to a commercial release. Good work!

Namcap: Reverse Pacman by caranha 2012-12-23T03:25:00

Nice. I wonder if it would have had the same impact if you'd chosen different characters. Also highlights just how sophisticated the real Pac Man AI is.

Dig-Dug Dungeon by bigbadwofl 2012-12-19T22:18:00

Nice Dungeon Keeper de-make.

Agents by recursive frog 2012-12-18T07:51:00

I checked out the gameplay video and I was like, "holy shit these graphics are ultra realistic". Then I realized that was you.

So, it's a voice activated phone game?

Shorty & The Big Deal 2600 by Suese 2012-12-17T07:14:00

Now I'm deaf and really want to play my Atari.

THE PRINCESS IS MINE by emveyh 2012-12-18T17:07:00

Very impressive. I can see a lot of potential for an expanded version of this.

Unhappy Holidays! by GeorgeBroussard 2012-12-17T18:24:00

You do know this compo was theme-based, right? Well, congrats on finishing a game in less than 12 years :)

NONEX by feiss 2012-12-17T20:17:00

Really nice aesthetic here. Some issues with the music looping, I found it cut off early or started late every once in a while.

Reminded me a bit of Strikefleet (iOS)

Home Massacre by aeveis 2012-12-17T06:51:00

Great artwork & sound. I would have brightened the palette a bit, it ended up seeming a bit dark & flat.

Army of the Villain by lucars83 2012-12-17T06:56:00

I'd give full marks for innovation but that runner is OP.

Lord Evil Von Angsty was alone...in a prison by berky 2012-12-23T03:13:00

As above.

Pineapple Dreams by Sergey Mohov 2012-12-26T20:59:00

Very nice, clean little game. I would have made some of the larger "enemies" require a few hits, with some knockback & screaming.

Great job :)

Unknown Game (unfinished) by snarf 2012-12-23T03:14:00

Better luck next time.

LD26 — Minimalism

Obnoxious Friend by Kix 2013-05-02T07:56:00

Is this really what being OCD is like? Brutal.

SoO by Proch 2013-05-02T07:58:00

Checked out the video, looks really pretty in motion.

Undercolor Agents by farmergnome 2013-04-29T22:12:00

Beautiful.

SPector by Ace 2013-05-02T07:59:00

Glad to hear you're improving. Hopefully you finish the next compo with a more complete entry!

Burden by wilcort 2013-05-02T08:00:00

Pretty cool graphics. Looking forward to future entries.

UNDRCOVR by 16Skittles 2013-04-29T22:02:00

Augh, it sucks to lose so much work.

RGB by Boiúna 2013-05-06T07:31:00

If the controller was a bit smoother it would be quite nice. Also a hold shift to run would have made exploring more enjoyable. Overall good concept, needs a bit more explaining to really understand what's going on. Yay for color mixing!

Space Ball 3D by juaxix 2013-04-29T11:59:00

What's this plugin it's asking me to install?

Space Ball 3D by juaxix 2013-04-30T16:27:00

Thanks for making the video, it was very helpful since I don't have any friends to play with.

TOWLDR by Hamumu 2013-05-01T09:22:00

I won. Don't spend all your Kongregate earnings in one place :P

Neonisation by Hegemege 2013-05-02T07:33:00

Okay you managed to include a level editor. Full marks just for that.

Buggers! by recursor 2013-04-29T23:20:00

I wonder how making the bug spray limited or allowing a victory if all bugs killed would change the game. Pretty cool concept though, could even be considered educational with different words that needed to be spelled correctly.

Vortex Runner by YM 2013-05-01T10:33:00

Dat aspect ratio. Would have greatly benefitted from a barrel roll feature.

The Mondrian Crash by sirGustav 2013-05-02T21:48:00

After this LD I think everyone who's rated will be familiar with Mondrian. Nice little bit of design here, couldn't get the swf to load but the download was fine.

_M_ by GranaDa 2013-05-02T21:09:00

Red, black, white & I have no idea how to solve the second puzzle. Cool style.

Cyan by graytest 2013-04-29T09:27:00

How is this a compo entry if you had someone else do the music?

Cyan by graytest 2013-05-01T22:18:00

My bad, the initial listing made it appear that you'd had a collaborator. Good game.

If you'd gotten to the PRISMA level on my game, you'd beaten it. Where did you get stuck? Tweet me @DarkAcreJack or drop me an email jack at dark-acre dot com

Cheers.

Cyan by graytest 2013-05-03T22:24:00

Thanks for giving PRISMA a second chance, I appreciate it.

Trapped in Minimalism by eShredder 2013-05-01T10:29:00

Made me want to play SPAZ. So I played SPAZ & lost like 2 hours of productivity. So, good job.

Astral Offset by bytegrove 2013-04-30T17:31:00

Kinda neat & good art style but I seemed to run so far that stuff stopped spawning. Also the lack of depth perception fighting a bit of a pain. Maybe with an auto-locking ranged weapon that would be more fun.

Nothing Left by Gremlin 2013-04-30T00:46:00

Still managed to squeeze in a bit of Mondrian influence. I like this concept a lot, good work.

The Journey of a Blob by pirate-rob 2013-05-02T21:52:00

Interesting. Grid-based movement & jumping was actually kinda intuitive after a while. Checkpoints before deathtraps please.

Keep up the rhythm by jami 2013-04-29T23:12:00

Very cool. I could see this being used to help older people with their spatial skills.

Zero Zen by halogenica 2013-05-02T21:54:00

Excellent camera control.

Mnmlsm by villhest 2013-04-30T00:51:00

Got a lot of motion sickness with this one. If the controls were tuned a little more it would be pretty slick, loved the opening title splash screen & guitar lick.

Picture Frame by Herku 2013-05-02T22:00:00

Got to level 4 before my brain got tired. Cool mechanic & I can see how easy it would be to design levels for this so excellent use of resources here.

The Vale by Tyro 2013-05-06T07:32:00

Very cute, full marks for art.

Mime Over Matter by AlexFili 2013-05-01T09:30:00

This definitely makes me think HTML5 is viable for gamedev. Some minor bugs with the physics but overall it works & was enjoyable for what it was.

Miasma by Hemuuuli 2013-04-29T09:24:00

A monotone "Don't Stave". Good work on the mood & audio.

OIA by Jerre 2013-04-29T22:58:00

This hurt my brain. Nice work.

Pixel Storm by Spanfile 2013-04-30T16:55:00

Good effort, nailed the theme.

Unknown by runonthespot 2013-04-29T19:40:00

Epic. A triumph of modern indie game development. 6/5 stars.

Growing Energy by scorder 2013-04-29T22:14:00

Too complex for my tiny brain.

The Minimalists by S0larCode 2013-05-01T09:33:00

This is brutally difficult.

The Gallery by TehSkull 2013-04-29T22:56:00

I especially enjoyed knocking down the Mondrian. Full marks for humor. Nice work.

ASCII 219 by Richard Rice 2013-04-30T03:49:00

Very nice single-button design.

Kill Tower by KHANanaphone 2013-05-06T07:56:00

Best name ever. Got stuck on the "fire room". This game is actually a game, great work.

Atrakt 4096 by foumart 2013-05-01T09:18:00

Really had no idea what was going on but the whole feel of it was nice. Like some kind of abstract Pac-Man.

Minimalism by Mathias Olsson 2013-05-01T08:08:00

Would be cool to see what you could do if you had time.

Orb by Grouflon 2013-05-02T07:30:00

This deserves to be in an arcade cabinet with a roll switch like Capcom's Forgotten Worlds had. Amazing work.

Refraction by Huskitch 2013-05-01T10:16:00

Congrats on submitting.

Prisma by plash 2013-05-02T21:00:00

Love the name. Interesting concept.

Prisma by plash 2013-05-05T04:21:00

Thanks for coming back to my entry, & thank you for the detailed feedback.

Red & blue make purple. This is based on color theory, not digital mixing. For further reference: http://bit.ly/DAColorTheory

Also re: opening to rate on click - I apologize if replacing the game with the rate page seemed rude to you, but so far it's been very effective because I prefer to refer people to my game's page first, and ratings page second via bit.ly link. It helps with analytics.

Cheers!

XYZ by ataxkt 2013-04-29T23:30:00

First game in 50 that I've "beaten". Excellent visual design, but to be honest I did clear a lot of the shapes by random button mashing.

Allied by JPatrick 2013-04-30T17:04:00

This is brutal.

Shape Attack by Krise20 2013-04-30T17:19:00

Insta-killed on spawn at wave 7. Perhaps a "safe zone" starting area would make that a little less unpleasant. Good concept, great work.

Showdown by A R Siddek 2013-05-01T09:34:00

Goal for next LD: deploy an EXE or better yet to browser.

Travel by Gravel 2013-05-01T18:29:00

This is minimalism.

Fast Minimal by barret907k 2013-05-01T09:35:00

Good effort, needs tuning but runs fine on my Nexus 7.

5 Days On 2 Days Off by BradleySmith 2013-05-02T07:25:00

Thank you for introducing me to Steve Hughes. Game's great too.

Z Jumper by Zaelza 2013-05-01T08:20:00

I died.

Zombie Blocks Attack by hgouveia 2013-04-30T00:45:00

Cool little design. I guess it's a points chase but if the object is really survive then all I had to do was wait in a corner... I wonder if adding some other feature that forced you to hunt the zombies would have helped, like maybe if you have some bar that's draining and is only re-filled by zombie blood or something.

Spaceminz by WauloK 2013-05-01T09:37:00

Runs fine on my Nexus 7, good job.

Jump by Test User 2013-05-06T07:36:00

Full points for theme.

MONO by timtipgames 2013-04-30T16:53:00

Love the aesthetic. Personally not the biggest fan of "do it again, stupid" game design, maybe the ability to preview the level before launching would ease that pain a bit. Otherwise one of the most solid entries of the 100+ I've played so far.

Onslaught In Space by robc 2013-04-29T22:12:00

Asteroids.

And Then There Were None by DreamThorn 2013-04-30T17:06:00

I love how Starseed Pilgrim has rejuvenated this school of design. Unfortunately it's very tricky to get just right.

Amulet Of Zarygar by TuxedoFish 2013-05-01T09:40:00

Killed some slimes & guardians. Not sure of those other dudes were NPCs or what, couldn't interact. Full points for trippy splash screen.

50 years by echa 2013-05-02T21:25:00

There's a nice core concept here. I'm trying to imagine it with graphics & more design, it would be pretty interesting I think.

Lazy by Willifme 2013-05-01T09:41:00

HEY. Did you draw that deal with it dog yourself? I sure hope so cuz otherwise that'd be CHEATING.

Sociales Santillana by Ithildin 2013-05-01T18:37:00

This is really great work for 48 hours. Well done.

Join by Perry 2013-04-29T23:05:00

Couldn't figure out the level with 3 greens. Solid concept, interesting features & well done with the Chrome deploy.

Don't Hit The Core by TheSarcastic 2013-05-01T18:33:00

I got dizzy playing this, for real. Couldn't figure out how to win/lose. Also please include a link to your scripts otherwise you risk disqualification from the compo.

Keypad Trainer Turbo by sol_hsa 2013-05-01T10:13:00

See comment on video. Full points for theme.

Minga-Me by blay09 2013-05-02T21:27:00

Really quite a lot of content for 48 hours, good job.

stairs by cardboard 2013-04-30T17:40:00

+1 on the 404.

Sasu by CoffeeOnimal 2013-04-30T06:44:00

Wow, those trees are GREAT for 48 hours, and a good start on some interesting experimental gameplay.

16 by Xaychru 2013-04-29T09:21:00

Thanks for including the gameplay video. I might have called this one "Terror on the Dancefloor".

What Would You Do? by Psytew 2013-04-29T22:15:00

Full points for theme.

Poke by Crowbeak 2013-04-29T22:18:00

Potato.

Out of darkness by Harsay 2013-04-30T17:20:00

Full marks for theme.

Communist Adventure by John 2013-05-01T09:52:00

Nailed the theme.

Controlled Diet by euske 2013-05-06T07:38:00

There's a great idea in here. Good use of the theme, gameplay was a bit frustrating for me. If this was a fully developed platformer with these mechanics it would be very interesting.

PixelRacer by Cy4n1d 2013-05-01T09:53:00

Waiting for a working build.

dotLife by ddionisio 2013-04-29T22:06:00

The visual work here is amazing. Only one "life" then restart? Hardcore.

Platonic Dot Solid by Prelucid 2013-05-02T21:24:00

The style is this is really great. I think if the avatar had a shadow it would make some of the jumping portions a little less frustrating. Lovely jam.

Tactical Spreadsheet by atrodo 2013-04-30T04:34:00

Clever.

Darkness by Liikeaturtle 2013-04-29T22:03:00

Good effort.

Monoboy by jhrrsn 2013-05-01T03:04:00

Very charming.

Galaxaloid by lando walters 2013-05-01T10:03:00

Solid little game. Get it? The joke is that it's small.

Space, Space, Space! by shinestrength 2013-04-29T22:09:00

I probably didn't press space enough.

Life! by cwilloughby 2013-05-02T07:44:00

Great mashup here, excellent work for 48 hours.

qob by alts 2013-05-01T08:09:00

This has potential.

Chez Angelo by EdoMiyamoto 2013-05-02T20:59:00

Lovely potato. Hit detection was a bit wonky but I go to the "end". Nice reference to your previous King game ;)

JEB_001 by Bevilacqua 2013-04-29T22:13:00

Good effort.

Drop by Tate 2013-05-01T09:54:00

Pretty good for only 1/2 the compo time. Hopefully you get a full session next LD.

Mingineer by sockfolder 2013-04-29T09:28:00

Cool. Someone's been playing Starseed Pilgrim.

maximumCuriosity by DST 2013-04-29T10:25:00

Very nice visual design.

grayscale square assassination Quest by Granor 2013-05-01T09:58:00

Argh. Couldn't get past the level that said "the levels are getting harder". Still, pretty engaging for just greyscale blocks.

CIRCLE SQUARE TRIANGLE by tinytouchtales 2013-04-29T12:08:00

All around good entry. The ad for the other game was a nice touch, too.

Minimal Ammo by T800 2013-04-30T17:21:00

Under the bright potato sun.

Escape the Tower by Back to Browse Entries 2013-05-06T07:46:00

I totally would have played this in my GBA days.

Minimalist Multiplayer by gre 2013-05-01T10:30:00

Requires friends.

mz by rogerklotz 2013-04-30T04:31:00

Runs perfectly on Nexus 7. Bit irritating to flip the device 360... might be nicer with a phone.

MOTHBOTS by terrivellmann 2013-05-06T07:45:00

Really pretty, excellent visual design for 48 hours. Entries like these make me kick myself for not spending more time doing speed-rigging.

Brutaliz'Art LD26 by lotusgame 2013-04-29T18:10:00

Best.

Euler, Inc. by glisk 2013-04-29T22:36:00

The gameplay video is much appreciated as I got lost while playing. Maybe having the controls on the browser game page would help a little. Nice concept, cute scientist.

Music with the sky by pinion 2013-05-06T07:40:00

Congrats on your 2nd LD entry. I seem to lack the musical aptitude to perform well in this...

A Visit to the Gallery by Ismei 2013-05-01T10:18:00

Congrats on your 1st LD.

Braindead by damala 2013-05-01T10:03:00

Good effort, keep making stuff.

The Bare minimum by andrewphillips00 2013-05-01T10:05:00

It's amazing what you can achieve in just an hour. Imagine what you'd do with 48?

Quest by vinull 2013-05-02T07:43:00

Great little abstraction of an RPG. Nice transition from overworld to under.

WAY. by celiacjoe 2013-05-06T07:50:00

I had absolutely no idea what was going on. The screenshots seem to promise an interesting game, though.

Skip on Slabs by Lyonsbanner 2013-05-01T10:07:00

Not sure if abstracting movement out to menus is a minimization or an increase in complexity, but I like the intent.

Bodyguards and Assassins by Hectate 2013-05-06T07:52:00

FULL MARKS FOR ANALOG SUBMISSION.

quadTRI by markusfisch 2013-05-06T07:52:00

I wish I had a friend.

save the bunnies by arrowthefighter 2013-05-06T07:58:00

Congrats on submitting your 1st LD!

Tidy Runner by Ooya 2013-05-06T08:06:00

Congratulations on your 1st LD submission.

Listmamini by Titi_Alone 2013-05-06T07:58:00

Unclear what the objective was.

Triple Minimum by BenWhi 2013-05-01T06:03:00

Second minigame was a bit of a middle finger & I didn't "get" the transitions. Solid effort.

Flight Time by Lerc 2013-05-06T08:00:00

This is good. Better on touch. Great work.

OggOrbis by Michael Hall 2013-05-06T08:05:00

Excellent game, would love to see it expanded with more reactive audio & effects.

Orbit by boboKat 2013-04-30T06:41:00

More paddle variety/control wouldn't have hurt, I think. At least the ability to rotate the paddles as it didn't really seem to help/hurt overall play with them being fixed size/angle. Nice sounds!

Jetpack Cube Man by TrentSterling 2013-04-29T23:22:00

If you take this further, adding "fuel" would be a good idea. Death, too ;) Not sure how the theme applies here but not like it really matters.

MiniMaul by CloudiestNights 2013-04-30T04:26:00

Good start to a platformer.

3D Universe by kaiopiola 2013-05-01T10:15:00

Trippy.

Minimally Run n Gun by madballneek 2013-05-02T21:36:00

Where's the rest of the *$%*# blue team? :) Collision detection was kinda wonky but I got the idea.

curves by quaternary 2013-05-02T21:37:00

Cool, second spline game I've come across. Really nice design. Congrats on your 1st game!

MiniJump by JayPC000 2013-05-06T07:34:00

Pleasing graphics, it was impossible to make a really ugly level.

Go To Work (a Point and Click game) by TheColorMan 2013-05-02T21:34:00

Oh wow this triggers the nostalgia vibe pretty hard. If you'd used some of the MS Paint patterns it would have been perfect for that. Nice work.

Perception by ghostinthesoft 2013-05-06T07:31:00

Good work on your 1st LD!

Ludum lupus by Yozz 2013-04-29T09:11:00

Yep, that was the fin. Nice graphics, BGM.

Nothing is Impossible by Zekyon 2013-04-29T22:04:00

This is frustrating. Good thing I'm drunk.

Laeser by KristianGibson 2013-04-29T22:53:00

Certainly captured the old-school aesthetic, nice visual work.

BONSAI by NeuronFire 2013-04-30T16:57:00

I think I don't know enough about bonsai to "get" this game, but it seems interesting.

Piet Mondrian: Minimal Techno Dance Simulator by erdos 2013-04-29T23:01:00

Full marks for fun. The seeds of something wonderful are planted here.

AbbrevsMaster by davidB 2013-05-01T08:11:00

I think the bot is cheating.

Maximalism by phi 2013-05-01T08:20:00

Good first effort.

(R,G,B) by KilledByAPixel 2013-05-03T23:31:00

Very cool lighting & effects demo. Full points for graphics.

Formless Reliquary by PsenFilip 2013-05-03T01:44:00

My visual memory seems incapable of storing the paths to most of these. I wonder if more clues/indicators would help & make it a little less frustrating. Nice aesthetic.

Terminally ill by Sebastian 2013-04-29T12:12:00

It seemed to crash after losing at pong, just a black screen & audio. Full points for mood. Nice visual work.

Comic Sans: The Game by FloatingGhost 2013-04-30T17:01:00

Good little game.

Curiosity by Supermomo 2013-04-29T12:01:00

Wow, this is creepy.

Pixel Burst by Ninjaxio 2013-04-29T22:10:00

What is AntiCulture's Trance generator ?

Paint It Black by SnoringFrog 2013-05-01T08:13:00

Listening to the inspiration track certainly enhances this experience.

Maximus Minimalist by Alexander 2013-05-03T15:00:00

Neat mash-up, could benefit from tuning but good concept.

Equilibria by Khaldrin 2013-04-30T17:02:00

Congrats on your first LD.

Gravitas by Walnoot 2013-04-29T18:11:00

Crazy color pickers!

Infinitesimal by Daniel H 2013-04-30T17:28:00

This was aMAZEing. It also could have been 3x resolution without compromising on the theme, my old & tired eyes were even older & tireder after playing.

MiniCity by ToastyAbraham 2013-04-29T22:38:00

It's amazing how much we rely on visual feedback to determine progress. I painted a town & wasn't sure if anything was happening until I moused over the zones. Cool concept, definitely minimal.

Less qq, more pew-pew by MauMaGau 2013-05-02T21:39:00

That escalated quickly. Not sure how the shooting mechanism works, maybe if it was a bit more clear it would be less frustrating. Good minimal style.

Make Friends Don't Bake Them by Almax27 2013-05-02T21:07:00

The jump detection was a bit frustrating, & a meter showing how much time in the shadows was remaining would have been most welcome.

Dehoarder by SmilingCat 2013-05-06T07:27:00

I'm a hoarder. I loaded this & was like "what's the problem?"

Seriously though, great work. You-Schlep. Love it.

TATERUSH by nicotuason 2013-04-29T23:11:00

The opening cinematic was brilliant. I liked the graphics.

The Call by fullmontis 2013-05-01T18:30:00

Congratulations on both your 1st LD & 1st game deploy. Here's to many more.

LDRU by mollrow 2013-05-01T08:14:00

No compatible OS.

ppet -- a random tamagotchi permadeath sim by ede 2013-05-02T21:39:00

Congrats on your 1st LD!

Game of Tao by flyingrobot 2013-04-29T12:28:00

There's something deep happening here; perhaps I attained enlightment & didn't realize it.

Bezier Challenge by Travis Irby 2013-05-01T22:27:00

Wow this is pretty. Is the bezier stuff hand-coded or something available on the Unity store? Either way, great implementation!

Minimal Blocks! by messiano 2013-05-01T08:21:00

Congrats on finishing your 1st LD.

IAO by Rafael Sales 2013-05-02T21:15:00

Very unique experience, excellent design. Would like to see this concept expanded.

Ming Imah Lism the Wizard ! by Gustera 2013-04-29T10:07:00

Pretty neat. I would have aligned the horizontal fireballs a little closer to the enemy paths & offered the player some way to regain health.

Deja vu by Oleg Zhurko 2013-05-02T21:05:00

I'm a sucker for super-clean iso graphics. Really nice tone.

Darkness by LrdKzrth 2013-04-29T22:32:00

Very nice textures. Being something of a connoisseur of darkness I can attest to the quality of yours.

Prisma by sophron 2013-04-30T06:45:00

Nice title.

Stijl by patrickward 2013-05-02T21:13:00

This was very well done. I considered using a color theory chart as an aide for players in mine, but it was so short & "obvious" that I left it out. Maybe it would have been helpful in yours that relied so much on knowing the mixes. Still, great work & lots of nice color mixing mechanics!

Zero. by frankbsad 2013-05-01T08:15:00

Multiplayer only games always remind me how forever alone I am.

The Painter's Cat by Arcana 2013-04-30T04:41:00

Yay Timmy.

Ablaze by ignifluous 2013-04-29T09:16:00

I have returned to the stars, ablaze.

please survive by palsina 2013-04-29T09:24:00

Wow, this looks gorgeous.

WORDHUNTER by gerritg 2013-05-02T21:44:00

Congrats on your 1st LD entry.

Karate Alien Color Attack by papazoot 2013-04-29T12:26:00

Was there a difficulty curve in this? Seemed like I could play forever & ended up killing myself after about 5 minutes.

BEAN by FenLudum 2013-04-29T09:26:00

I tried real hard but I couldn't master the bounce.

BloxMin - by Lody - Ludum Dare 26 by stipple 2013-04-29T12:14:00

I like how intuitive this is, I didn't like how I couldn't find the blocks. I'd say that balances out.

The Minimalist Fisherman by Hiku 2013-04-29T10:04:00

This fishing is ridiculous. Nice work.

Uber Tic Tac Toe by chume 2013-04-29T18:25:00

I don't have matlab but points for using an obscure (to me) dev system.

Ethical Spud by wrongcoder 2013-05-01T09:20:00

Made me want to play more Cart Life. Full marks for theme.

The Unseen by Lamprabbit 2013-05-01T01:41:00

Amazing work for 48 hours.

Mandala by arrogant.gamer 2013-05-01T09:14:00

Every time I "play" one of these I keep thinking how they'd work with graphics. I think this one would work quite well.

PaperFlick! by DdlyHeadshot 2013-04-29T12:03:00

Very clever.

Missile Operator by tslefh 2013-04-29T22:10:00

Repetitive.

HUE by DkCub23 2013-05-01T09:23:00

40 unique levels within the time limit is unbelievably impressive.

make a binky by soerensen3 2013-04-30T17:22:00

Congrats on your 1st LD.

Subtract by SlamBlasta 2013-05-01T09:27:00

Congrats on your 1st LD.

Shooting Range by ManicTheNobody 2013-04-29T18:39:00

Yep, that's some minimal shooting. Thanks for also reminding me to update Java.

The Cave by euwaku 2013-05-05T09:30:00

You left an odd comment on my entry, perhaps you rated a different one? There's no fire in a bar in mine...

PUZZLE CUBE by petrocket 2013-05-01T22:20:00

Very lovely style.

Placeholder Title by The Jahn 2013-04-29T12:18:00

Some interesting level design.

Seed by whitetigle 2013-05-02T21:04:00

Excellent game design, with a little more audio variety this will be something great.

Budget Squad by deepnight 2013-05-01T01:26:00

Was kinda hoping you'd tone the visuals down for this one. Excellent work as always.

Grand Theft Minimal by krangGAMES 2013-04-29T10:24:00

K to Kill Yourself.

Desaturation by alfie275 2013-04-30T17:47:00

This an interesting experiment. Good work.

"" by davidpeter 2013-05-03T06:14:00

Interesting concept, very difficult in the execution. Also a minor aesthetic nitpick but the vector perfect circles of light might have fit the art style better if they were more aliased. Congrats Shirmung on the 1st LD Jam.

SPACEd out by Alex Camilleri 2013-05-02T20:43:00

Working with an actual musician must be an awesome luxury. Great jam entry.

Balls Balls Balls by matthias_zarzecki 2013-04-30T16:33:00

Balls.

Vectron's Revenge by Rutger Megahertz 2013-05-01T10:24:00

Hypnotic. Good work on the visuals.

Sriggy Moggful by orange08 2013-04-30T16:58:00

There really should be an "indie" rating category. I guess it's "mood".

Antichromatic by arkeus 2013-05-02T21:03:00

Ikaruga, the platformer? Nice filter effects.

Prism by Sanguine 2013-04-29T10:08:00

FRACT is gonna be so good.

Cage's Ghost by headchant 2013-04-29T09:29:00

Good job.

Omitentum by Killswitch 2013-05-01T10:35:00

A "beginner" or "training" mode that showed a ghost of where you'd warp to would have been nice to get the rhythm down before the brutal punishment of playing the actual game.

Infinity Dungeon by Yakyb 2013-04-30T17:23:00

Good job on your 1st LD.

MinTato - A Boardgame by Xam 2013-04-29T10:53:00

Oh well done. More developers should spend time working on analog game designs.

<Insert Title Here> by hannardynamite 2013-04-30T21:53:00

I played this for 15 minutes without fully understanding what I was doing so I guess that's good. Great title/music.

Grasshopper by Puffi 2013-04-30T17:24:00

Good job considering it was your first time with the tech.

ZIN by fierysquirrel 2013-04-30T21:11:00

It got quite hectic at the end. Reminded me of worm + Flow. Really nice job.

Islands in a sea of blood by Andrew 2013-04-29T23:07:00

This was a rather complicated experience. I think in my old age I find myself with less & less patience for this sort of thing but that's on me. I liked the map & the rabbit? character.

Lazy Afternoon Adventures by Languard 2013-04-29T18:14:00

I liked that I could review the story, because I felt like I could only concentrate on either the words or the sequence. I wasn't sure if time was ticking down or how the Energy/Action meters factored into it. The beep was irritating.

Minimalism shooter by Gemberkoekje 2013-05-06T07:51:00

Good effort. Not sure if I'd personally submit anything I didn't feel wasn't wasting people's time, so points for bravery.

Squares by KunoNoOni 2013-05-02T07:40:00

I guess all those years playing bullet-hells pays off http://imgur.com/KxWl7j0 Nice game!

Runaway Money by Jonny D 2013-05-01T10:39:00

Nice little design. Wish I had a friend to play this with.

Sequence Initiated by mildmojo 2013-05-12T06:38:00

Interesting concept, could benefit from further development & more player instruction.

Thanks for the feedback on my entry. I'm clueless about Linux deploy so those comments are helpful for the future.

As for the player introduction to controls & the confusion over how to change the light colors I'm curious what wasn't clear about the controls introduced on the RED stage?

When you pick up the red bulb two large arrows appear on the bottom of the screen & the orb before the player lights red. The arrows don't disappear until the player presses up & down, changing the color from the beginning white to red & back again.

This seems clear to many players.

If you have any suggestion on how to make this even more apparent to the player, I would welcome it.

Thanks again.

More than bricks by Mesene 2013-05-01T18:26:00

Nice melange of the classics. Good work.

Here's a hint for "RED" in PRISMA: match the two orbs with the same BRIGHT color. Timing is important.

Chroma by gameXcore 2013-05-02T21:32:00

Nice demonstration of the concept. With some further design this could be a very interesting title. Good work!

Spark by CNIAngel 2013-05-02T07:47:00

Was wondering if this was your 1st LD but checked & saw that you've done a few before so I'm thinking good interpretation of the theme.

Plants vs Ants by MuschEffekt 2013-04-29T22:01:00

Same issue as negativeview, also with browser (Chrome, latest Java).

Brave Warrior by My Milked Eek 2013-04-29T22:49:00

Worked perfectly on my Nexus 7. I do believe this is the first LD game I've played on it. Good job.

Wither by Skoggy 2013-04-30T16:46:00

Cool little platformer.

Starvin Stu's Spud Farm by daydalus 2013-05-01T10:43:00

Too bad the theme wasn't "potato", this would have ranked pretty highly. How do you win?

The Fair King by caranha 2013-04-29T23:16:00

Once I figured out what to do it was interesting.

Left To Right by l3dx 2013-05-02T07:47:00

Congrats on submitting & I'm glad you had fun.

Aranami by Frozen Fractal 2013-05-01T22:23:00

Absolutely gorgeous. Amazing what can be done with an extra 24 hours & a collaborator or two!

I updated my project page with a hint for RED. Cheers.

SQUARE TRIANGLE CIRCLE by danblack 2013-05-02T07:49:00

Hey, neat concept. Great work, full marks for originality.

Chehc by mipi 2013-05-01T10:18:00

I like the artwork a lot.

Hexagion by Drabiter 2013-05-02T07:53:00

Interesting concept. Web version seems busted, can't click. Instructions within game or on game page would be helpful.

City-States by recursive frog 2013-04-30T16:15:00

I give all analog games full points. Good work.

Less is More by FacticiusVir 2013-05-02T21:45:00

Pretty ambition for an LD. Made me want to play Black Market.

[PROTO] Desevolv by Eniimal 2013-05-02T07:54:00

I wonder what this would be like finished.

Skyrim Simplified by Zer0XoL 2013-05-02T07:55:00

Full marks for humor.

Pipe Dreams by JAH2488 2013-04-29T22:08:00

Couldn't get over the first wall.

Block Knight by boukensha 2013-04-29T22:02:00

What do I do with the source?

Isocolor by Christopher Chamberlain 2013-05-06T07:35:00

This is a promising beginning.

Art Attack by Morgawr 2013-04-29T22:43:00

A very complex entry for just 48 hours. Great work, liked the audio the best.

FLIP by howieV (binarygirl) 2013-04-30T00:48:00

A perfect game. Excellent work.

Your Efforts are in Vain by BarrensZeppelin 2013-05-01T08:18:00

I like the honesty in presentation.

Blitz's Minimalistic Runner by matthewj234 2013-04-30T17:03:00

Building good one-buttons games is harder than it sounds. Good work.

Y.A.H.G (G for Game) by EggDestroyer 2013-05-01T10:27:00

Good concept, & nice effort for learning a new engine.

Chick by alwaysinbeta 2013-04-29T22:33:00

For some reason I kept thinking I needed to jump down into the holes. Also the controls were slightly laggy, could be my net connection tho.

Farmer Joe Animal Farm by Raimonds 2013-05-02T07:55:00

Art.

Break All The Pots! by mostley 2013-04-29T09:18:00

Nice aesthetic. I would have put the instructions somewhere in the game or on the deploy page. Helpful definition.

Colorobellum by TheMightyComp 2013-04-29T22:17:00

Nice artist statement.

LD27 — 10 Seconds

10 seconds Are An Eternity by Larzan 2013-08-26T17:45:00

Congrats on entering & good luck with the post-compo version.

Time Ball! by mort96 2013-08-26T17:42:00

Still a better narrative than Braid.

Nice work.

Nigeria: Live Fast Die Young by TheDreik 2013-08-26T04:29:00

Sorry, dangerous download warning on my browser on the .exe

Looks interesting though.

Bear Pong by tower07 2013-08-26T04:02:00

Sry I'm not an installer kind of guy.

Treasure Get! by Ninja 2013-08-26T23:17:00

Are you really a Ninja?

10 Seconds: the Ungame by cafeine 2013-08-26T23:40:00

Good job but if I were gonna make a game in Twine I'd give the player a few more choices than "advance", makes it too easy to just skip to the end.

Platefoormers by Gyncoca 2013-08-26T03:43:00

Good effort.

BulletTime by CoffeeOnimal 2013-08-27T18:08:00

Like the aesthetics, very clean. A little more player-instruction in the form of controls & fail state notification would be most welcome.

10 Second Tai by Teejay5 2013-08-27T23:12:00

Pretty funny, good job on the improvised SFX/BGM. Couldn't figure out how to protect the bus but I don't think it matters. This could be the next McPixel.

Highway Hero by raincole 2013-08-26T04:32:00

This would probably be way better on touch than it is with mouse. Still, good concept & good execution.

Jack is gonna Die! by psychomonster 2013-08-26T23:18:00

Nice, but I'm never gonna die.

Room Rush by rogerklotz 2013-08-26T03:39:00

Good job, nailed the theme.

Cedarville by BenWhi 2013-08-26T04:53:00

Nice faces.

The Burning War by MegaMasterX 2013-08-26T04:44:00

Browser warning on the .zip download, discarded. Sorry.

On Borrowed Time by shohs 2013-08-26T03:49:00

The "cross-platform" doesn't open on my machine: Win7/64

Fast-Paced Card Action: 10 Second Card Game by Baknik 2013-08-26T03:57:00

Yes, this concept was very well-executed. It almost feels like a professional response-time tester for psychological purposes. Great job.

Fireworks by Schulles 2013-08-26T17:33:00

"fast-paced unique, innovative"

I'll be the judge of that.

Okay, it's got nice graphics & a well-executed concept. Great work with character customization. I'd probably make the "type display" text in the shop screen faster/skippable & also allow the player to buy something right off the bat.

Good job for 48 hours.

Just Another Game With A 10 Second Mechanic by jugglerrob 2013-08-26T03:42:00

The music was the best part of this. I would have done the tutorial messages nearer the player and larger.

Coeus IV by dungeonsoffear 2013-08-26T04:52:00

Holy smokes this is great. The writing is top-notch, going to need more time to fully digest this one so giving some tentative high ratings here. Good work.

Infiltrators by lambda_express 2013-08-26T03:48:00

Not sure how the 10 seconds come into play? Maybe I gave up too soon. Nice little maze-navigator aside from that.

10 seconds to Disaster by Senevri 2013-08-26T03:58:00

I like the control explanation page.

Erfingi by olafurw 2013-08-26T23:34:00

Heh, someone's been playing Rogue Legacy. Nice job simplifying that & adding a 10 sec timer to the choice.

When The Sun Sets by Ravetcofx 2013-08-26T03:40:00

Couldn't get past the Mediafire puzzle.

Jim the Alien Parasite by pelayobesa 2013-08-26T04:04:00

*breathE

And that amazing art and then I'm a square. Reminded me of the old Atari days. Nice job.

Polarity Countdown by Mental Atrophy 2013-08-26T23:28:00

As far as the "platformers that straight-up use 10 seconds" as a mechanism, this has been by far the prettiest I've come across. A little on the tedious side, might be better if the theme was "5 seconds" instead. Congrats on your 1st entry!

Sonnet 49 by 65C816 2013-08-28T22:13:00

I love the aesthetic, reminds me a bit of Rohrer's "Passage".
Would definitely benefit from some player introduction to controls & the death timeout is far too slow for my liking.

Cave Astronaut - First LD! by Slader16 2013-08-26T23:35:00

Congrats on your firsts, Collin Clifton.

ErectServeSnug by mpath 2013-08-26T04:01:00

I might have gone ahead & modeled some sex organs, cuz normally I don't stroke the bed. Good job!

Daring Discourse by Back to Browse Entries 2013-08-26T23:15:00

Congrats on your 1st Ludum Dare!

A AAA Aardvark Construction Co. by DantronLesotho 2013-08-26T04:29:00

Congrats on finishing your first LD.

Twitchy Thrones by rpmoura 2013-08-26T23:38:00

Very cool, like a simplified Galcon. Nice job.

Ten Seconds of LASER by AGDG_REJECT 2013-08-26T04:22:00

Okay so really nice little tiny retro-ish pixels but not sure where the 10 seconds comes in? I win in just 37.442 seconds.

Notes of a melody by Zerkruemler 2013-08-26T17:37:00

Cool idea. The music samples can overlap which is cool in some cases but a little annoying if you advance the level. I'd have them cut off if the player advances.

Nice work.

Cubic Run by SpiralCodeStudio 2013-08-26T04:35:00

Lots of cool stuff in there for 48 hours. Good execution.

Cubic Run by SpiralCodeStudio 2013-08-26T04:36:00

Should probably post this as a general question somewhere but I think even including stuff that's "not meant to be judged" is against the rules. By that logic, you could make a game with another artist's art & say "don't judge the art" but it would affect the overall impression of the game. /shrug

Decem Libros by Hitonagashi 2013-08-26T23:23:00

Sound concept, a little tedious for my liking. I kept wanting to move the wizard more freely.

Antidote by Antidote 2013-08-28T22:11:00

Someone's been playing Spelunky...

good job.

Inspector Hector by wademcgillis 2013-08-30T21:12:00

Seems familiar.

Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-09-03T17:13:00

Someone buy Icarus a copy of NGUI already. Dat default Unity GUI... /shudder

Decasecond International by qrunchmonkey 2013-08-28T22:20:00

Very interesting concept. I like the web-deploy. Nice work.

Inside the Safe by Pyrofoux 2013-08-26T17:35:00

I'm not a good enough thief to figure this one out. Is it like Minesweeper or something?

10sShmup by rzfmzn 2013-08-26T17:47:00

If you're going to do a "joystick only" entry maybe make the start function a button press. Also the high scores are kinda hard to beat. Good effort.

Aftur by Filth 2013-08-26T04:07:00

WTB more checkpoints.

The Ten Second War by Cake_Catastrophe 2013-08-28T22:23:00

Heyyyy this was pretty neat. Way more fun to me than Total War but I have little patience for that these days. Good work.

Hungry King by NorthernCrux 2013-08-28T22:31:00

Pretty cool idea. I found that just violently shaking the mouse up and down let me win, I stopped at 21/50K when I realized it was endless. I might have made the "edge" colliders further apart, that could have helped with the collision issues. Nice music, nice graphics.

Tensek Mode by Diventurer 2013-08-26T17:40:00

I hear sounds & have a taskbar icon but no game window. Win7/64 and yes I have vcredist.

squaredare by Inertia 2013-08-26T23:20:00

Will check back for a working version.

A DEUS by tamat 2013-08-28T22:38:00

Great visuals, having a hard time rating anything else other than the theme, which you seem to nail... also would love to see the source, thanks.

Coloured Block Swap by geepit 2013-08-26T23:16:00

Good job for 4 hours.

Team Seconds by AdricZero 2013-08-26T17:48:00

I get the "hazardous download" warning in Chrome, sorry.

BIOFUEL by Ciaran54 2013-08-26T03:54:00

Maybe I'm dumb but I couldn't seem to do anything more than jump a few feet off the ground, and while I wasn't jumping it was just making this loud grinding noise.

Dead Man by kakuremino 2013-08-26T17:42:00

I get the "dangerous download" warning in Chrome, sorry.

Jetpack Refueler 10 Seconds! by shubshub 2013-08-28T22:39:00

Congrats on your 1st LD.