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16Skittles

Games

YearLDThemeGameDivisionRankCo
201533You are the MonsterAlien Iowa Simulator 2015compo
20132710 SecondsRolloutcompo10
201326MinimalismUNDRCOVRcompo
201224EvolutionNeanderthaliscompo

Comments by 16Skittles

LD26 — Minimalism

curves by quaternary 2013-04-29T02:14:00

I can't seem to get it to run here, Windows XP Pro. It doesn't crash per se, it just starts and the window never fills in.

LD27 — 10 Seconds

circles by quaternary 2013-08-26T15:04:00

Nice particle effects! And the sounds aren't nearly as bad as you make them out to be.

TBH it's not an especially memorable concept, but all of the messages elevated it into a more interactive thing than it would have been without it. Good job!

LD33 — You are the Monster

Alien Iowa Simulator 2015 by 16Skittles 2015-08-24T03:19:00

Guys I see your feedback. Apparently MinGW doesn't link those by default so I'm going to try to statically link those and recompile.

Alien Iowa Simulator 2015 by 16Skittles 2015-08-24T03:19:00

Also it's now a direct link to the .zip file from GitHub instead of just the repo page (with the exception of the Source link)

Alien Iowa Simulator 2015 by 16Skittles 2015-08-24T03:41:00

I statically linked those I do believe. If it's still broken (after 3:40 GMT on August 24th) please let me know.

Sorry for all the trouble, guys, I was working purely in Makefiles/Sublime Text on Linux instead of using Code::Blocks like I had in the past. So sorry for the kinks of deployment.

Alien Iowa Simulator 2015 by 16Skittles 2015-08-24T23:18:00

OK great to hear that everything's working now.

Yeah, I admittedly have a bit of Not Invented Here Syndrome so I kind of have an aversion to using outside engines. This time I had a base engine going and contributed more to it during the compo. I'll merge some of the changes back into the core engine after I have some cooldown time.

Of course not using a fully capable engine means that I had a fair amount of busywork to do, and sadly some things had to be cut due to poor time management.

Thanks for the kind words.

Alien Iowa Simulator 2015 by 16Skittles 2015-08-30T18:55:00

Oh hey RHY! Yeah Brainwash is just a basic mechanic to make it even slightly more involved than just sticking the book/nukefuel outside their plants. The idea was that you abduct the people, brainwash them, and they'll go get the stuff for you.

Using an unfinished engine is definitely not ideal, but with my NIH tendencies I've started from absolutely nothing in past years so this was a bit more of a head start than I'm used to. It's certainly not finished, I'll have plenty to do going forward. Hopefully by the next jam I can do (spring or summer) it'll be more fleshed out and I'll be working with it instead of against it.