FoonLudum Dare ExplorerUsers → KevlarX

KevlarX

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201326Minimalismpotato audio poetrycompo17
201225You are the VillainA Minute in the Parkcompo6442.432.331.802.573.052.812.382.5022
201223Tiny WorldRabbit Tinycompo3733.083.172.752.083.332.502.642.3317
201122AloneNever Bocce Alone compo5522.202.002.001.602.332.602.1317
201120It's Dangerous to Go Alone! Take This!... Take This Triangle!!!compo403.503.693.832.922.853.332.753.455
200915Caverns"Life is Guano and Then You Die"compo563.162.783.383.503.442.773.613.9319
20045RandomTitle Unknowncompo

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by KevlarX

LD20 — It's Dangerous to Go Alone! Take This!

brotherhood by localcoder 2011-05-08T02:11:00

Interesting concept, quite ambitious to do multiplayer for a LD! Props for that.
I am pretty confused as to what is going on though, could use more feedback/guidance for the player.

... Take This Triangle!!! by Jacob 2011-05-02T19:49:00

Damn. I am a n00b at deploying OSX apps.

From the looks of it SDL_ttf and SDL_mixer did not end up inside of the application bundle. This means you may need to install them yourself first.

Luckily that is painless. You can retrieve the Framework (binary) from the official site:
http://www.libsdl.org/projects/SDL_ttf/
http://www.libsdl.org/projects/SDL_mixer/

Then place it in your /Library/Frameworks folder.

I will look into packaging this up again with the required frameworks if that is the issue.

... Take This Triangle!!! by Jacob 2011-05-03T18:58:00

Real men sort by ASCII value.

Because you complained, I removed the exclamation marks. There you go.

Elidia by brandoncash 2011-05-02T05:44:00

Nice VO, difficult as heck. I had trouble figuring out it was an avoider game for a while as the white circle is not too telling.
Solid though!

the Child by Dark Acre Jack 2011-05-09T03:31:00

Beautiful visual style! Impressive amount of content for a LD game.
Sound was rather maddening though (I would prefer the suggestion of an alarm instead of an actual, alarm. The sound is rather alarming!)

Over all pretty cool entry!

PS (TakeThisTriangle now has a windows port :P http://www.ludumdare.com/compo/ludum-dare-20/?action=rate&uid=1129 )

Appy 1000mg by deepnight 2011-05-18T03:46:00

Beautiful, especially the trees.
Easy to get stuck/confused due to destructible world.

Innocence by LegacyCrono 2011-05-18T04:37:00

Too difficult for a shooter nub like me, but looks great and is pretty satisfying (the minute of gameplay I can survive at least!)

"Alone" by natpat 2011-05-08T02:23:00

Solid!

Ludum - the Magic bird of AWESOME by Fenmar 2011-05-08T02:29:00

Really dig the interstitial screens and the wing flap anim :)
Freaaaking hard though!
Fun.

Auto-Army by tzachs 2011-05-17T06:24:00

Really interesting puzzle mechanic, I think it could be made into something quite involved and engaging. Takes a bit of thinking and some fuddling around to pass all of these! I like it.

Execution felt a bit rushed (kind of a silly criticism for LD, but still valid hah). Perhaps simplifying the idea down even further and focusing on fewer levels / less art could give a more complete feel.

Overcoming danger with trees by Desmont 2011-05-08T02:33:00

Treees!

Don't Go Alone by Luthwyhn 2011-05-08T02:05:00

Hey I managed to get it to run on OSX (installed pygame, using default system python that is installed, added #!/usr/bin/env python to first line of DontGoAlone.py, removed the *.pyc files)
Something else must be borked though, it crashes out after a few seconds of play.

Mittens by VascoF 2011-05-17T04:51:00

The game feels very complete (which is a feat to accomplish in LD!)
Love the kitty controls.
As others mentioned, the jitter could be fixed, more flash added, but over all awesome entry, one of my faves so far!

The Last of the Nyoms (Prologue) by quickfingers 2011-05-03T22:49:00

Really nice graphics and atmosphere. Strange physics. Thx!

Liquid Choices by DeanoC 2011-05-08T01:39:00

Confusing, but interesting idea!

LD22 — Alone

Never Bocce Alone by Jacob 2011-12-19T04:02:00

Heads up, I'm seeing some issues running this on different machines. Fix for those will be incoming shortly.
- screen size of 768x1024 doesn't fit well on MacBooks.
- Green/Blue color channels swapped on some Macs.

Never Bocce Alone by Jacob 2011-12-19T08:06:00

Fixed. OS/X and Source links are updated.
- fiddled with xcode/project settings to create an executable that should run on more machines.
- OpenGL/SDL fixed texture loading code to handle swapped RGBA channels.

Screen size is still 1024px tall. Sorry!

Alone by Dark Acre Jack 2011-12-21T05:57:00

pretty big game for the time frame! nice work on content.

The dark screen was good for mood, but damaged my enjoyment. Lots of leaning into the screen squinting as the character turns slowly.

Also: +1 for being in Van. I am over in Vic right now :) Wahoo!

Alone in the Rain by noffle 2011-12-21T04:45:00

love it! genius.

Sound was weak, but better than silence!
Some sort of leap or roll could add an interesting element.

LD23 — Tiny World

Rabbit Tiny by Jacob 2012-04-24T03:52:00

Sorry. Updated. Let me know how it goes!

Rabbit Tiny by Jacob 2012-04-24T05:58:00

- Coins give you pennies. these are most useful, as they show up as a number in the character panel.
- Stars yield experience.
- Cannons do damage
- The other things make interesting sounds I guess.

One feature I didn't get to was having the bunnies reproduce. I wanted to see a SWARM of bunnies destroying the buildings. That makes a lot more sense.

Ra Ra by YMM 2012-04-23T05:59:00

Fun!

Nook by PoV 2012-04-24T01:17:00

Very well executed. Ridiculously high level of polish. Well done. My only complaint is it runs pretty slow in my browser.

Please do write about your experience with the C++ -> JS. I'd love to be able to deploy stuff online, but I can't bear to leave my IDE/breakpoints/compiler/strongly typed language behind!

BEEFWAR by crackerblocks 2012-04-25T23:08:00

beef for kebabs.

LD24 — Evolution

Evolution Racer by crackerblocks 2012-08-27T22:34:00

Take time to explore all the customization options, and stat combinations.

(Also, this game was a collaboration between crackerblocks and myself. I don't quite understand how jam entries work on LD, not sure how to mark that / vote on crud. I'll be playing other peoples entries, even if I can't figure out how to vote on them!)

Evolution Racer by crackerblocks 2012-09-04T07:02:00

for starters, the Mitsubishi Lancer Evolution.

LD25 — You are the Villain

A Villain's Demise by monomanio 2013-01-03T21:12:00

Slick graphics and nice feel. Reminds me a lot of the shinobi III level with the falling boulders.

Well done jam game!

1,500,000 by joecarrot 2012-12-17T04:58:00

Fairly difficult. I dig the idea. Friendly fire :)

Super Goon by issa 2013-01-03T21:03:00

Haha, love it!

I had a similar idea with my game actually :)

EVIL SOUL EATING DEMON LORD FROM HELL in HAPPY KINGDOM by Mago 2013-01-03T20:50:00

Doesn't seem to run. OS/X 10.6.8, safari or chrome.

LD26 — Minimalism

The Minimalism Quest by Pol 2013-04-28T19:50:00

Awesome!

Piet Mondrian: Minimal Techno Dance Simulator by erdos 2013-05-17T02:39:00

Best.
Note quite complete, but still amazeballs in its current state. Well done.

SquareRoot by Masadow 2013-04-29T23:33:00

Solid entry! Quite difficult for someone with no patience like me.
Could benefit from a bit more feedback on death, tuning of controls (acceleration/deceleration) and polish (PARTICLES AND SCREENSHAKE! OMG)

Awesome audio, really loved the music. Some SFX would bring it to the next level of awesome.

Katana Senpou by saint11 2013-05-01T04:14:00

Well done!