In Digito by jonnopon3000 2013-01-07T19:23:00
Reminded me of SkyRoads a lot. Great presentation and gameplay but it's a bit too hard.
Unfortunately it barely has anything to do with the theme.
Foon → Ludum Dare Explorer → Users → issa
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Elevator Ellie | compo | 835 | 2.77 | 3.10 | 3.83 | 3.07 | 2.79 | 57 | |||||
| 2012 | 25 | You are the Villain | Super Goon | jam | 270 | 2.58 | 1.86 | 3.32 | 3.76 | 3.18 | 2.92 | 3.35 | 2.78 | 77 |
issa leaves an average of 39.0 feedback comments each event.
Reminded me of SkyRoads a lot. Great presentation and gameplay but it's a bit too hard.
Unfortunately it barely has anything to do with the theme.
Fantastic audio, probably the first entry that utilizes audio as the main aesthetic feature.
It's fun to maneuver away from the bullets. The tree effect is pretty neat too.
Loved it. Innovative (and great) visuals and badass player character :P
Amazing sprites and animations, too bad the fast nature of the game made it hard to see them well to appreciate them enough. Interesting mechanic too.
Maybe you could've added something that makes him look even more of a villain, maybe a hanged citizen or a locked damsel behind him?
I really like the graphics and the freaky one-eyed people. The movement was a bit frustrating because I couldn't keep a direction button pressed to move.
I wish there was an indication that you were eating them in game, as it is I might be doing anything. A simple *gulp* sound or even text would've helped.
I really like the player's sprite, with a little animation it would've looked awesome. Also the shooting effect is great.
The theme is a bit too obvious though. My first idea for the jam was to make something similar except with people, the ending would've revealed that they were harmless bystanders rather than enemy soldiers as they were billed.
It's interesting to find two entries with this unique take on the theme. Although each played differently.
Love the title screen art. Also superb use of sound and music.
Very good. My only complaint would be the hero's sprite just because it's only good as opposed to spectacular like the rest of the game :)
At first I was gonna dismiss it because it had nothing to do with the theme, then it hit me hard. I liked it a lot, beautiful and fun.
Boss was too hard.
The beginning was funny, but aside from that not really villainous.
Seems like I'm the good gu.. person.
Very good game, but aside from being red has nothing to do with being evil.
Very polished, fun and on theme. Applause.
Very good presentation and lightheartedness. Now if we only we can see our coins and know how to gain them :P
I think playing from Google's perspective would've been more fun. Also I don't have an Android but I doubt real Google is that good :P
Greetings from a Riyadh, a city nicknamed Rio by some :)
Doesn't feel villainous at all, especially since I hate ants :P
If you replaced the food by something meaningless to the player and made him kill them for fun it would've been way better.
The combat is a bit hard especially control-wise so I simply ran from everyone.
Didn't feel like kidnapping when the princess followed me, more like I was her lover that her father disapproves of :P
Seems like a good game, but I have to imagine someone else playing with me :P
Awesome concept. The sprites and the intro are great too.
Change the title into Save the Princess and it would've worked too :P
You should've joined the jam instead, at least to make it a bit more villainous.
Good game. A bit on the easy side though, could do with tougher levels.
It's kinda funny how a reverse platformer is a puzzler.
Although I wonder why is the hero advancing through harder levels :P? Maybe you should've started with the hardest level but made most traps already there except for that one safe path.
It looks so great it makes me a bit biased :P, but great pawn spawning mechanic.
Totally love the graphics. Those retro style detailed inserts are a great touch too. Polished game overall, aside from the slightly annoying engine sound.
Unfortunately it has nothing to do with the theme. The typical video game hero is more villainous :P
Account suspended, couldn't access the game :(
Good job, especially on the UI. Also fits the theme like a glove.
Good concept and solid AI. Extra points for the fact that I couldn't beat the game even after 4 tries :(
Great game both conceptually and technically.
Good concept, needs more enemy variety and a few cues from tower defense games.
The sound effects are great, so is the strategic component of choosing where each ghost should go.
Choosing the ghosts with the mouse is hard but you already fixed that. The only thing left is a really hard opponent so that the game requires some thinking (or just power pellets).
Good, but would've been better if I could control two ghosts - or more - at the same time.
Good game but has nothing to do with the theme :(
Beat level 7 in 12 moves and level 8 in 21 moves.
I didn't understand the falling presents mechanics, what to do and how they end the game. Aside from that it's pretty good.
If you want to actually survive/win you'd have to miss the best part of the game: reading the misbehavings.
I like how the dog's head changes depending on vertical direction.
Simple and to the point with good sprites.
Great name/concept and adaptation. The music is a bit glitchy when you move though.
Seems like I am the hero rather than the villain.
Crushing people and cities was fun, could expand on that.
I couldn't understand how to play even after reading your comments.
Great art. The sprites reminded me of LCD games or Game & Watch, if there's a post compo version I'd like to see them refined to look more like that.
While I liked the choice mechanics and the random ammo I wish I could do a melee attack while keeping my bullets, I couldn't get through the game more than once.
The concept is pretty nice. Liked to see how everything changed.
A bit too difficult and not very villainous.
Very good application of the theme, good job.
Stylish and fun, but not very villainous.
It appears flickery for some reason, it hurt my eyes and crashed my pc :(
Cute and interesting, well done.
Maybe you could add different kinds of humans, heavy that makes you go slower and raging/violent that will move you as he tries to escape. Soldiers with anti-air missiles or something against you could be good too.
Is pushing the guards upwards a game mechanic? Nice if so.
Besides that you aren't really a villain.
Couldn't run, MSVCP100D.dll missing :(
Reinstalled everything and the game still doesn't work, I'm sorry :(
Sorry but I couldn't run this game even though I tried to more than once.
Great concept, I could totally see it expanded into a great full game. Also the core mechanics are inseparable from the theme.
Well done :)
LD34 — Two Button Controls / Growing (21)
The Everything Building by Kepab 2015-12-20T19:03:00
Great game. I was looking for other elevator games and this one was the best.
Battle For Bedroom by monetai 2015-12-15T16:59:00
I love how the background and music changes depending on who is winning.
Lifenodes. by Remicy 2015-12-15T16:48:00
Amazing game with beautiful art. Extremely similar to a game idea we did not go with at GGJ this year (the theme was "What do we do now?").
I wish there were fewer endings that were more distinct or at least had a few drastic changes.
Feed The Hole by krashja 2015-12-15T16:31:00
I love how the buttons are in game buttons. I wish the mechanic of throwing things revolving around me had an in game function.
Feed The Baby by treslapin 2015-12-15T16:15:00
Loved it. I've reached giant baby/cows(?), are there any stages after that?
Wild West Farm Shooter by CAT_IN_THE_DARK_WOOD 2015-12-15T16:06:00
Everything about this seems fantastic, aside from the fact that I can't play it.
Castle Hassle by realbogart 2015-12-15T15:40:00
Apparently I need a dll to run it.
Kitty Glacier Surfing by HUMANICS 2015-12-15T15:25:00
Didn't work for me either, I can only see the falling snow (and that I'm getting score/losing lives).
Choppy Crop by komjaur 2015-12-15T14:55:00
I like this a lot. The timers are smart too.
A Unidirectionnal Game by mat1er 2015-12-15T14:45:00
Fun game. I didn't like how you restart after each death (I've seen less than 1/4th of the levels).
Also the music is too quiet compared to the sound effects.
Switchies by SwitchTeam 2015-12-15T14:34:00
The Web (Firefox/IE) version works.
Neat game. Although the levels need to be connected (instead of having to go back to the main menu).
World Grower - Growth of the civilization by rhebsgaard 2015-12-15T14:22:00
The tutorial was a bit too much for one go, I forgot what each thing did by the time it was over.
The Super Bros (that are not Brothers!) by Xinelu 2015-12-15T13:52:00
The controls are unintuitive which makes the game feel like it was made in spite of the theme rather than for the theme.
War... by Lapiroxx 2015-12-15T13:12:00
Missing some dlls apparently.
Slozhna Potet by Xentai Inside 2015-12-15T13:08:00
I like the mechanics and the art, I just wish there were some level design to go with it.
Strawberry Trafficking by SunShiranui 2015-12-15T12:39:00
I am not sure what is making me lose.
Deck the Halls with Nightmares by thetenthsicarius 2015-12-15T12:24:00
I would suggest using Twine for this kind of game, more accessible for end users.
Dead Man's Volley by DragonXVI 2015-12-15T12:04:00
Beautiful and very fun. Although I wish it had keyboard controls because it was too hard for me using the mouse.
Also the second button/theme seems more like an afterthought.
10SFT2LF Eating Contest by Toestee 2015-12-15T11:45:00
Not sure what the vomit button is for. I love the bellies.
Deerhunt by DoggyDog 2015-12-15T11:40:00
It would've probably been more fun if it had 360 rotation (hold to rotate or something).
Are you grown? by Rfdshir 2015-12-15T11:38:00
Most of the questions follow the format "Do you want the good thing?" That isn't an interesting choice to make.