feiss 2012-12-17 02:22
troups == troops
Foon → Ludum Dare Explorer → LD25 → NONEX
By feiss
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 59 | ||
| Audio | 35 | 3.63 | ||
| Innovation | 40 | 3.90 | ||
| Overall | 43 | 3.75 | ||
| Graphics | 64 | 3.99 | ||
| Mood | 103 | 3.34 | ||
| Fun | 129 | 3.37 | ||
| Theme | 551 | 2.77 | ||
| Humor | 614 | 1.83 |
troups == troops
Lovely fun :) One of those strange sorts of games where the 'harder' the levels get, the easier it is to complete them (because you get so many more bullets from your ships).
that was really cool :)! awesome graphics and really interesting concept
Thanks! :)
Very fun. Best one I've seen yet.
A bit too easy, but really well done. Kudos.
Really nice.
well done. fun to play and looks great. could see this as a mobile game!
Very nice aesthetics, and good fun. I'd have preferred to skip the first level and get into the action faster.
thanks to everybody! :) I think it could be really fun, but it needs more features and gameplay tweaking (too easy/short now)..
hint: you can use keys 1-6 to jump to a level.
I liked the whole concept of the game, but I didn't feel like a villain. The only thing marking me as the bad guy was the fact that I was orange instead of blue. Very nice graphics, sound, and mood though.
Very nice! Awesome visuals and a nice feel to the gameplay. This would be truly awesome on a touch device.
I think that it would be more fun if it was a lot harder to win. And if it was more obvious that I won. Other than that, good. :)
I agree with Zillix, this has a lot of potential as a mobile game. The graphics are really crisp, and the game just lends itself to touch. Overall, a really strong entry!
@feiss
The combination with drawing paths for the minions is really cool! And thanks for rating mine :)
For other people, I've got a "bullet hell reversed" game which is more or less with simliar idea, but without art and sound at all though :p
http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18318
Nice look! I had a similar concept of playing the boss in a shmup. I thought the most effective way to kill the good-guys was to just fly your troops directly into their ships.
Nice entry. The graphics look very crisp.
Abstract, subtle. It shows promise, but plays awkwardly as it is.
Very awesome job!
Terrific graphics and fun gameplay, hope you continue to work on it.
AMAZING.
Interesting idea.
Graphically, I like the abstract boxes as ships -- very nice and consistent mood.
I think some work on the core gameplay is still needed to make it really solid (e.g. not clear how/what it means to lose; definitely want different ship types, definitely need to figure out how to make routing matter).
Cool idea and game you've got here
Nice.
Simple concept, and a bit too easy, but good nonetheless.
Nice feel and simple elegant graphics.
The aesthetics were pleasing :)
Great idea (perhaps even innovative), encountered no problems while playing. Even had music and a nice backdrop.
Very nice game, great concept! It feels a bit slow at the beginning, would have a preferred a slightly faster version personally.
It's really cool, very stylish game.
True masterpiece. Both innovative and beautifully designed, it's a joy to play. It has redefined the puzzle/shooter genre.
awesome game, extremely fun and overall a great game.
Really enjoyed the concept, but the reality of the game seemed to mostly about spamming as hard as you can. Nice music.
Nice work I did enjoy what I was playing, It feels like it would be a great IPod game or Android.
Great idea. I don't think i have seen something like that before.
nice
Great game and graphics!
Gaaaah what a hard game. This is so hard it's even harder than hard. The ships just did not shoot as they were supposed to do.
But good lord what a nice and innovative game. Congratulations on that. Overall I had a fun time, although it was soooo hard. The mechanic was fun to play, it looked good and the audio was nice too.
Love how simple but yet slick the graphics is!
Thanks to everyone!
It's funny, some say it's deadly simple, others that is very difficult. Interesting..
Great work!!
Quite fun with a pen-tablet
Really nice aesthetic here. Some issues with the music looping, I found it cut off early or started late every once in a while.
Reminded me a bit of Strikefleet (iOS)
Challenging, fun, inovative... I enjoyed it mate :)
Really cool graphics and gameplay!
A promising mechanic, but it was easy to win bu overloading the enemy from one side.
A really great entry. A very original take on the 'you play as the enemy in an already existing game' solution to the theme. I do agree however that there is no real context that makes you feel like the enemy. All there is is the fact that you're orange and that the code of shooters dictates that things that come from the top are bad and things that start at the bottom are good. A solid four stars on all but one category (humor)
The graphics are really great, the whole atmosphere of the game is really neat. The same basic technique seems to work for all levels though, so you probably could mix it up a bit. That said, nice use of that online music generator : fits the rest of the game. Hope you'll turn this into a fully-fledged game.
Very slick, really nice game!
Interesting game, but execution was meh. Cool idea! The overall mood of the game was very well done. Gameplay needs refinement, as the only reliable tactic I found was to route my ships around lines of fire, then kamikazi into the enemies.
This is a great entry. The art style and feel all work together really nicely, and the music is fantastic.
Really like the mechanic.
Really cool and innovational!
Very nice! Good ideas. I liked all of the little things that made this a pleasant experience: nice, simple graphics; good audio and music; and the shaking effect when ships explode.
I really loved the aesthetic, and the idea was interesting :3
Great idea, I like the grapic style and the sound is OK. It would be better if it waited a couple seconds after you kill all enemies, it's hard to know you won on the first couple of levels. Would be more fun if you made it harder ;)
Great innovation !
Otomata musics~
The game was pretty fun! I've played a few reverse-ship-shooters already but this one was actually very different so kudos on that.
The graphics were cool (and I did read the blog post with the original design which while I do think it's still superior with it's slick diagonals, the procedural ships must have saved you ages in dev-time) and the gameplay is solid if a bit detached, especially with the enemy ships moving in unexpected ways.
I hope you develop this further! :D
Very beautiful visually and acoustically. Great concept too.
Fantastic. It is a bit too easy to just overwhelm the opposition with numbers - thought (hoped) it might go a more strategic puzzle route at first. But I love what you've done with this, presentation is great.